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  • ...st anything with high health.<br/>6.013 Note: As of patch 6.013 the Bomber Starship is able to hit small targets, the in-game description has not been updated
    608 bytes (85 words) - 07:03, 10 July 2016
  • #REDIRECT [[AI War:Heavy Bomber Starship]]
    42 bytes (6 words) - 07:03, 10 July 2016

Page text matches

  • ...from 500k/1.5M/3M => 1M/4M/9M. (puts it on the low end of a fleet ship or starship with a cap of 10, but with the mkII/mkIII versions much stronger to help ju ...amage per shot from 3200*mk => 5k*mk. (puts it on par with a fleet ship or starship with a cap of 10, but since shots-per-salvo is also mark-based this makes m
    407 KB (65,607 words) - 12:09, 16 September 2017
  • ...y to have Raid and Infiltration guardians start 1 tier lower than the Raid Starship (while being 50% to 150% more effective than it), but really all the guardi * Fixed a typo in the Core Starship description.
    209 KB (33,423 words) - 12:14, 16 September 2017
  • ...erience and recovers artifacts, you can guide its progression from a super-starship to a truly awesome powerhouse. ...es, including the hilarious Tackle Drone Launcher and the first-ever bonus starship.
    223 KB (36,110 words) - 11:56, 16 September 2017
  • * Fixed typo in Siege Starship description. * Bomber Starship armor from 1500*mk => 600*mk (now the same as bombers).
    367 KB (58,728 words) - 12:16, 16 September 2017
  • ...hips are large centerpieces that you can build your fleet around. A single starship has vastly more health and damage dealing potential than a single fleet shi ...y use a dedicated intragalactic warpgate and they need a captured Advanced Starship Constructor to be built up to MkIV (provided the MkIII has been unlocked wi
    9 KB (1,360 words) - 04:49, 23 August 2016
  • * Triple-clicking a player-controlled nebula starship now cross-selects according to its tier (basic combat ship, advanced combat ...Core Fabs", "Detected Experimental Fabricators" and "Detected Experimental Starship Fabricators" galaxy display filters:
    177 KB (28,387 words) - 17:36, 25 October 2018
  • ...ap to make, you start with the [[AI War:Fighter|Fighter]], [[AI War:Bomber|Bomber]], [[AI War:Missile Frigate|Missile Frigate]], and an additional bonus ship ...ses against each other. In this, [[AI War:Fighter|Fighters]] beat [[AI War:Bomber|Bombers]] beats [[AI War:Missile Frigate|Missile Frigates]] beats [[AI War:
    28 KB (4,216 words) - 11:40, 4 February 2017
  • ...at also adds a powerful Spire ship to each wave (in addition to the normal starship). At higher tech levels it will even send Capital-ship level vessels. ...g custom templates for modular ships (i.e. the three marks of Riot Control Starship).
    245 KB (38,972 words) - 11:55, 16 September 2017
  • * The AI players no longer build anti-starship arachnids on their planets in response to player starships arriving. That' * Also, the single-starship-with-every-wave is now only included on difficulty 6 and up.
    183 KB (30,714 words) - 11:55, 16 September 2017
  • * Fixed omission preventing Siege Starship from being able to hit: warheads, Avengers, Superfortresses, astro trains, * Neinzul Bomber Clusters changed the same way as normal clusters except new damage is 30k/6
    151 KB (24,808 words) - 19:48, 1 February 2015
  • ** If you explicitly tell an engineer to assist a space dock or starship constructor, it will keep hanging out there to boost that unit FOREVER, unt * The visuals for the assault starship have been completely replaced.
    260 KB (44,014 words) - 13:36, 4 October 2018
  • -The Leech Starship has all-new graphics, and the Raid Starship graphics have been much improved. -Omega Drive, Resistance Fighter Bomber, Resistance Frigate, Marauder DaggerFrigate, Marauder Buzz Bomb are by Dani
    107 KB (17,661 words) - 11:54, 16 September 2017
  • * Fixed a bug where Space Docks, Starship Constructors, and Advanced Starship Constructors were not ever available for construction in the prior version ...vers now it won't really matter, but when you get enough fuel to support a starship it's a significant deal.
    161 KB (27,377 words) - 16:31, 24 April 2018
  • ...d balance of the Space Tank, to be instead much more like a variant of the bomber, with the following differences: * Also, the single-starship-with-every-wave is now only included on difficulty 6 and up.
    165 KB (27,263 words) - 19:48, 1 February 2015
  • ...'s, 4 for fusion rockets like an MLRS's, and 0.125 for fusion bombs like a bomber's ** It now starts with the fleet-ship triangle (fighter, bomber, missile corvette), and immediately spends its first 10 unlock points on a
    123 KB (20,999 words) - 17:37, 25 October 2018
  • ** Bomber and Eyebot updated and imported, same as Fighter, noted above. * Added an option for starting with your Ark and Starship Constructor already set up to build everything and rally it to the Ark.
    182 KB (30,453 words) - 13:10, 11 January 2018
  • ...e game of AI War includes 27 "bonus" ship classes beyond the base fighter, bomber, frigate, scout quartet (see above) that is in every game. Here is a list ...an be just as effective on defense. Almost all starships are built at the starship constructor, except for the few that follow special rules (see below). In
    41 KB (6,447 words) - 19:47, 1 February 2015
  • ...e game of AI War includes 27 "bonus" ship classes beyond the base fighter, bomber, frigate, scout quartet (see above) that is in every game. Here is a list ...an be just as effective on defense. Almost all starships are built at the starship constructor, except for the few that follow special rules (see below). In
    43 KB (6,703 words) - 19:47, 1 February 2015
  • ** This doesn't affect their Raider Starship attacks. ** An oddity: You start with a single Starship per type, but it can't increase by 0.8x, so it rounds up. This meant Starsh
    105 KB (17,355 words) - 23:34, 5 March 2019
  • * Global Command Augmenters now use what was (looong ago) the Advanced Starship Constructor, but with some cool shader changes that make it look more glass ...the part and is based on the base marauder raider rather than the carrier starship like before.
    278 KB (47,062 words) - 16:30, 11 October 2019
  • **[[Plasma Siege Starship]]s * '''Command-Grade''' - ''Bombers and Bomber Drones are the only ordinary ships that get a damage bonus against this hul
    4 KB (544 words) - 20:20, 15 May 2015
  • Updated Starship Constructor Updated Bomber I, II, III, IV, Core
    47 KB (7,691 words) - 11:53, 16 September 2017
  • ...a Heavy Drone like a Fighter MkI costs 3 points, a Medium Corvette like a Bomber MkIV costs 24 points, and Light Battleship like a Black Widow Golem costs 4 ...the Spire Starship up to Medium Cruiser and fill its spot with the Zenith Starship. It's an ongoing balancing process.
    11 KB (1,779 words) - 14:03, 1 February 2015
  • Note: Spider Mk V used to be called the Anti-Starship Arachnid (patch 5.027) ...be tested). A volley or two should also disable the engines of an average starship or guardian. As engine health does not rise with mark-level, a full complem
    3 KB (453 words) - 12:16, 23 September 2017
  • ...hip''' - A starship from older versions now replaced by the [[Plasma Siege Starship]]. ...- Either a starship from older versions now replaced by the [[Plasma Siege Starship]], or [[Spire Dreadnought|an extremely powerful Spire warship]].
    4 KB (585 words) - 15:37, 1 February 2015
  • [[File:AIWarResistanceFighterBomber.png|50px|left|Resistance Fighter Bomber]] ''Pockets of human allies still live in deep space around AI planets; whe ...fty to one-hundred allied (but uncontrollable) [[AI War:Resistance Fighter/Bomber|Resistance Fighter/Bombers]] and [[AI War:Resistance Frigate|Resistance Fri
    31 KB (5,110 words) - 15:35, 22 November 2018
  • Each Enclave is run out of a Neinzul Enclave Starship, and each starship has its own goals and centralized knowledge-store from which its spawned yo ...e game of AI War includes 27 "bonus" ship classes beyond the base fighter, bomber, frigate, scout quartet that is in every game. The Zenith Remnant adds ano
    15 KB (2,373 words) - 19:47, 1 February 2015
  • Each Enclave is run out of a Neinzul Enclave Starship, and each starship has its own goals and centralized knowledge-store from which its spawned yo ...e game of AI War includes 27 "bonus" ship classes beyond the base fighter, bomber, frigate, scout quartet that is in every game. The Zenith Remnant adds ano
    17 KB (2,826 words) - 19:48, 1 February 2015
  • ...e game of AI War includes 27 "bonus" ship classes beyond the base fighter, bomber, frigate, scout quartet that is in every game. The Zenith Remnant adds ano ...aditional cloaking, and their main weapon systems are that of pretty solid bomber technology, about on-par with regular bombers or slightly better. Just hav
    28 KB (4,560 words) - 19:50, 1 February 2015
  • ...e game of AI War includes 27 "bonus" ship classes beyond the base fighter, bomber, frigate, scout quartet that is in every game. The Zenith Remnant adds ano ...aditional cloaking, and their main weapon systems are that of pretty solid bomber technology, about on-par with regular bombers or slightly better. Just hav
    30 KB (4,946 words) - 14:07, 8 March 2015
  • * Sniper Starship durability reduced from 100k to 75k, damage per shot increased from 480 to * Watchman Starship cost halved from 20k to 10k, range increased from 5,400 to 8,000. Cost no l
    338 KB (54,548 words) - 10:53, 26 June 2023
  • ...always takes whatever would benefit it the most. For example, a Turtle/Mad Bomber will both send large waves and have heavy defenses on all planets. ...[[Sentinel Frigate]]s, [[Sniper]]s, [[Zenith Bombard]]s, [[Zenith Electric Bomber]]s, etc.
    24 KB (3,558 words) - 16:52, 18 May 2019
  • ...[[EMP Guardian]]s, [[Tractor Guardian]]s, [[Zenith Starship]]s and [[Spire Starship]]s, etc..) or refractive-hulled enemies (in particular [[Eye Bot]]s) that t ...-V fabricator of these will be a good unlock and arguably better than anti-starship arachnids.
    2 KB (266 words) - 12:14, 4 March 2015
  • ...st anything with high health.<br/>6.013 Note: As of patch 6.013 the Bomber Starship is able to hit small targets, the in-game description has not been updated
    608 bytes (85 words) - 07:03, 10 July 2016
  • ...cloaking to nearby ships the same as the [[AI War:Cloaker Starship|Cloaker Starship]].<br/><b>Spire Modular Fortress:</b> A possible reward for completing an [ .../b>|| An integrated production and launching facility for very-short-lived bomber drones.||{{Ya}}||{{Ya}}||{{Na}}||{{Ya}}
    59 KB (6,126 words) - 13:37, 30 September 2017
  • * Pulled down the AoE target cap of Electric Bomber a bit in response to effectiveness with shot compression in play. Cap of hi ** Ditto the Polarizer strikecraft and Polarizer Guardian, and Electric Bomber strikecraft.
    646 KB (109,259 words) - 11:44, 22 September 2021
  • ...="top" | <b>Energy Bomb (Plasma Siege Starship):</b> || The [[Plasma Siege Starship]] is equipped with a unique version of the Energy Bomb that also does signi ...="top" | <b>Energy Bomb:</b> || The most common ammunition type that equip bomber type units for attacking heavy defenses.
    8 KB (1,407 words) - 22:10, 1 February 2015
  • ...he Ark, the Starship Constructor and the Planetary Controller). Select the Starship Constructor, then click "Rally" and then "1". This will rally all your star ...our Ark. Note that it is already set up to produce your triangle (Fighter, Bomber, and Missile Frigate) ships. You'll need them to defend yourself, as even y
    9 KB (1,583 words) - 14:26, 23 October 2018
  • ...Fleetships previously with 60mm Armor now have 50mm, excluding the Fusion Bomber (60), Metabolizing Gangsaw (60), Space Tank (120), Vampire Claw (40mm), Sen * Warbird Starship damage increased from 170 per missile to 200.
    50 KB (8,414 words) - 11:12, 15 October 2018
  • ...rcenaryBomber.png|50px|left|]] || valign="top" | [[AI War:Bomber|Mercenary Bomber]]<br/>Inflicts high damage on certain heavy enemy defenses. Very effective ...n use a tractor beam to grapple enemy ships. Specialized as a anti-fighter/bomber unit with a wide range of tactical uses.
    4 KB (573 words) - 04:56, 26 August 2016
  • ** (Bomber) anomaly updated visuals: https://youtu.be/xCzMRmrlzYE Also added LOD1 for ** Raid Starship was already great, it's like Hot Rod in a very drool-worthy sort of way.
    186 KB (31,438 words) - 17:26, 13 July 2020
  • * Hydran Hobbyist, an extremely redundant hydra starship with low damage and high disabling capabilities ** This has now been applied to the "Bomber Fleet" starting fleet for players, as that was supremely overpowered and le
    179 KB (30,218 words) - 23:28, 1 January 2020
  • ...ses reflect this ([[AI War:Raid Starship|Raid Starship]]s, [[AI War:Bomber|Bomber]]s, [[AI War:Space Plane|Space Plane]]s, ''etc.''). They may not be the mos
    3 KB (415 words) - 14:13, 1 October 2017
  • ...ier based on the AI Type. These range from 0.25 to 2.0, with only the Mad Bomber being as high as 2.0. Most of the “aggressive” types are 1.5 or 1.25. ...at effective ship cap. So on low caps a wave of just mkI fighters (plus a starship) will have at least 49 mkI fighters.
    8 KB (1,187 words) - 14:12, 1 February 2015
  • * Bomb The Stars (+1 Mark IV Bomber Starship) * Core of the Star (+1 Core Starship - added in 2.001)
    10 KB (1,688 words) - 10:27, 24 October 2018
  • ...re best used as a separate control group steering away from enterprising [[Bomber]]s and melee-ships while remaining in range of the main battle. ...ake out their engines so they can't run ([[Spider]]s, and sometimes [[Riot starship]]s if they can avoid the initial pounding).
    3 KB (424 words) - 12:29, 16 February 2015
  • ...heir bonuses against [[Fighter]]s, most guardians, most melee ships, and [[Bomber]]s, these ships are always attractive unlocks, and the AI does not use coun ...a golden opportunity to park some reclaiming ships ([[Parasite]], [[Leech Starship]]) under a counter-sniper turret, and collect a cap for your own use.
    1 KB (221 words) - 12:10, 16 February 2015
  • ==Siege and Bomber Starships, A Class Apart== *Bomber Starships will not attack fleet ships regardless of Hull Type. They are des
    4 KB (674 words) - 19:48, 1 February 2015
  • ...comparison, base and bonus cap DPS are shown for [[Fighter]]s (blue) and [[Bomber]]s (purple).]] ...paradoxically do more damage to armored ships such as [[Bomber]]s, [[Raid Starship]]s and [[Armored Golem]]s. What this may also mean is that they do more dam
    2 KB (357 words) - 06:00, 29 November 2016
  • ...enders.<br/>When on the attack, this ship will spawn [[Preservation Warden Bomber|Preservation Warden Bombers]] and [[Preservation Warden Commando]]s that ca ==== Preservation Warden Bomber Stats ====
    1 KB (149 words) - 13:58, 5 March 2015
  • * Fixed a typo in the Orbital Bomber ability tooltip. * Now when an in-combat Orbital Bomber kills planetary population or destroys planetary buildings these events wil
    402 KB (68,779 words) - 12:25, 31 January 2015
  • ...te any polycrystal with ease - coincidentally the [[Bomber]]s and [[Bomber Starship]]s that lay waste to your force fields. ...possible with Micro-Parasites, since currently the only reclaimable are [[Bomber]]s and [[Space Tank]] with Polycrystal Hulls, and [[Shield Bearer]]s for He
    1 KB (218 words) - 13:10, 26 February 2015
  • -Bomber starships are no longer strong against turrets, instead now having a minor -No starships other than bomber starships are now strong against forcefields.
    29 KB (4,906 words) - 13:40, 1 February 2015
  • ...[[Infiltrator]]s, Autocannon Minipods are better thought of as swarming [[Bomber]]s that pepper away at larger targets, instead of delivering their damage i ...0 armor damage/second to a single target. As a point of reference, a Core Starship has 2500 armor and can be very dangerous to your fleet. It will have no ar
    2 KB (385 words) - 22:19, 1 February 2015
  • ...be expected. Setting up a repair post using [[Engineer]]s and a [[Cloaker Starship]] will support your extended stealth raiding. ...p on '''each''' individual ship, as they batter your puny vessels. Every [[Bomber]] will count towards a speedy elimination. Due to their tenacity, the playe
    2 KB (403 words) - 12:15, 16 February 2015
  • {{AI_War_2_Icon|label=y|name=Fusion Bomber|icon=Bomber}}: all damage applied directly to hull, ignoring shields. Further damage bo ...nd:#f0f0d0;font-size:bigger" | {{AI_War_2_Icon|label=y|name=Frigates|icon=Starship}}
    3 KB (468 words) - 01:40, 5 August 2019
  • *** The Riot control cruiser is named after the starship from the original game, but is more of a fusion between the original game's ...Fusion Bomber that you can get from an FRS for 80 AIP, giving you 80 heavy-bomber-like ships (holy smokes) that ALSO buff the attack power AND hulls of all n
    293 KB (50,070 words) - 11:33, 14 October 2020
  • ** Space Bomber -> Uncloaked Space Plane variant with better radar dampening and high damag ** Void Bombers -> Space Bomber variant with perfect and very-close-range radar dampening, combined with ov
    415 KB (70,286 words) - 16:17, 13 April 2021
  • ...ently begin browsing by visiting the basic triangle ships: [[Fighter]]s, [[Bomber]]s, and [[Missile Frigate]]s.''
    27 KB (4,189 words) - 11:36, 9 August 2021
  • ...new, try starting with the Mark II and Mark III technologies, and maybe a starship or two. ...cefield-protected planets easier. But you can also use siege starships or bomber starships for that.
    7 KB (1,144 words) - 09:10, 17 April 2015
  • -When space docks, starship constructors, missile silos, or advanced factories are put into a control g ...gesting the graphs be added to the scores screens, for suggesting that the bomber bonuses against hardened targets be clarified, for suggesting that the tuto
    22 KB (3,797 words) - 13:38, 1 February 2015
  • ...targets for this triangle ship include [[Raider Guardian]]s and AI [[Raid Starship]]s, if you can catch them. An alternate use for missile frigates is to take [[Bomber]]s are the triangle ships designed to counter missile frigates. When encoun
    1 KB (183 words) - 13:21, 24 February 2015
  • ...ses are marginally noticable against regular armored fleet ships such as [[Bomber]]s. Admittedly, armor mechanics will be reviewed for the next large release
    1 KB (204 words) - 22:15, 1 February 2015
  • ...our other insta-kill immune ships (usually large starships) from the local bomber squadrons while raiding. ...re immune to each other. :) [[Botnet Golem]]s would also work, but [[Leech Starship]]s and [[Parasite]]s use shell weaponry.
    2 KB (280 words) - 11:39, 16 February 2015
  • ...ile Frigate]]), and [[Neinzul Youngling Weasel]] favour rare hulls (anti-[[Bomber]]). Their speed makes them effective at putting out fires around the galaxy ...y fighter with the addition of scouting. It excels at hounding down [[Raid Starship]], and various guardians of note ([[Self-Destruction Guardian]], [[Laser Gu
    2 KB (294 words) - 11:51, 16 February 2015
  • ...e fair damage-soakers and will happily travel with your [[Fighter]]s and [[Bomber]]s to take down a Heavy/Ultra-Heavy target, just don't expect anything spec ...ter Ability]], such as the [[Counter Dark Matter Turret]] or the [[Cloaker Starship]] will render units near them immune to their attacks.
    2 KB (411 words) - 11:43, 16 February 2015
  • ...troyed' first. If you unlock these, consider also unlocking [[AI War:Leech Starship|Leech Starships]] as a complement.
    3 KB (404 words) - 05:16, 10 July 2016
  • Bring [[Bomber|Bombers]], the more the better. On a broader level, all ship-types that hav ...th a Force Field without destroying the force field first (''e.g.'' [[Raid Starship]]s).
    4 KB (605 words) - 00:13, 9 December 2013
  • ...ip]]s. In term of roles, one might associate these critters with cloaked [[Bomber]]s: capable of a surprise hit against strategic targets even under [[Force
    2 KB (295 words) - 11:40, 16 February 2015
  • ...e with a small set of ships that needs protecting: ''e.g.'' [[Plasma Siege Starship]]s, [[Botnet Golem]]s, or ships from a cache of [[Zenith Reserve Ships]]. D ...longer, which the player can mitigate by unlocking FF-bypassing units or [[Bomber]]-like units that have anti-Heavy bonuses.
    1 KB (198 words) - 12:10, 16 February 2015
  • ...be consumed by Maws (starships have their own predator in the form of a [[Starship Disassembler Guardian]]).
    2 KB (395 words) - 12:15, 16 February 2015
  • ...ion damage (starships and guard posts, for instance), so escorting it with starship killers is strongly advised. Other hard-hitting golems (armored, artillery, ...rs in a wave as energy-free auto-patrol is great. Do not get too close to bomber waves, though.
    3 KB (383 words) - 00:05, 25 October 2018
  • #REDIRECT [[AI War:Heavy Bomber Starship]]
    42 bytes (6 words) - 07:03, 10 July 2016
  • ...tremely difficult to secure. Oftentimes, this means using [[AI War:Cloaker Starship|Cloaker Starships]] and [[AI War:Transport Ship|Transport Ships]] to reach ...ill provides players with the ability to build [[AI War:Resistance Fighter/Bomber|Resistance Fighter/Bombers]] and [[AI War:Resistance Frigate|Resistance Fri
    2 KB (292 words) - 03:36, 21 July 2016
  • |Outguard Flagship<br/>Vanguard<br/>Heavy Fusion Bomber |Anvil Securities Shield Starship<br/>Anvil Securities Spider
    7 KB (1,060 words) - 17:01, 23 September 2021