Difference between revisions of "User:Pumpkin"
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− | + | == TODO == | |
− | + | Upload correct version of [[File:AIWarMercenaryZenithBeamFrigate.png|50px|]] when upload error is fixed. | |
− | + | * Player [[AI War:Role|Role]] (helper, champion) | |
+ | * [[AI War:Exogalactic Strikeforce|Exogalactic Strikeforce]] | ||
+ | * [[AI War:Fleet Ships|Fleet Ships]] | ||
− | + | === Ship Mechanisms === | |
− | + | * [[AI War:Attack|Attack]] | |
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− | * [[AI War: | ||
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** ammunition types and immunity ([[Ammunition Types|old page]]) | ** ammunition types and immunity ([[Ammunition Types|old page]]) | ||
** attack multiplier (hull bonus) | ** attack multiplier (hull bonus) | ||
** armor (also armor piercing, etc) ([[Armor|old page]] and... wtf? [[Armor_Types_and_Bonus_Damage|this]]) | ** armor (also armor piercing, etc) ([[Armor|old page]] and... wtf? [[Armor_Types_and_Bonus_Damage|this]]) | ||
** area of effect | ** area of effect | ||
− | * Health | + | * [[AI War:Health|Health]] |
** repair | ** repair | ||
** self attrition | ** self attrition | ||
Line 47: | Line 20: | ||
** regeneration | ** regeneration | ||
** vampirism | ** vampirism | ||
− | * [[AI War:Hull Types|Hull Types]] | + | * [[AI War:Hull Types|Hull Types]] [REVAMP] |
− | * | + | * [[AI War:Speed|Speed]] |
** speed boost | ** speed boost | ||
** gravity effect | ** gravity effect | ||
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** paralysis | ** paralysis | ||
** teleport | ** teleport | ||
− | * | + | * [[AI War:Range|Range]] |
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** radar dampening | ** radar dampening | ||
** close-combat | ** close-combat | ||
** retreat range | ** retreat range | ||
* reclamation | * reclamation | ||
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* swallow | * swallow | ||
* boosts (?) (attack, speed, armor, ...) | * boosts (?) (attack, speed, armor, ...) | ||
* (mobile) shield (?) (sh.bearer, riot control, ...) | * (mobile) shield (?) (sh.bearer, riot control, ...) | ||
* capturable / captured on planet ownership change | * capturable / captured on planet ownership change | ||
+ | * [[AI War:Immunities|Immunities]] | ||
− | == AI == | + | === AI Special Units === |
− | + | * Hunter/Killer | |
+ | * AI Carrier | ||
+ | * AI Beachhead (Plot) | ||
+ | * AI Galactic Control Ship (Showdown Device) | ||
+ | * Avenger (Plot) | ||
+ | * AI Mothership (Fallen Spire) | ||
+ | * Core Starship (???) | ||
− | + | === Races === | |
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− | + | * [[Lore:Humanity|Humanity]]: only playable race in AI War, mankind was nearly exterminated by the AI and is now seeking an opportunity to land a deadly strike at its opponent. | |
− | [ | + | * [[Lore:The AI|The AI]]: seemingly created by Humans during their civil war, the AI now seems preoccupied in another galaxy with grander design than Human's remains extermination. |
+ | * [[Lore:Zenith|Zenith]]: eons old alien race only represented by its technological remains and scattered beings. | ||
+ | * [[Lore:Neinzul|Neinzul]]: insectoid aliens of eternal children with extremely short life span. | ||
+ | * [[Lore:Spire|Spire]]: mineral alien specie whose empire sprawl many distant galaxies. | ||
− | == | + | == REVAMP == |
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+ | * [[AI War:Cross Planet Attacks|Cross Planet Attack]] | ||
+ | * [[AI War:Reinforcement|Reinforcement]] | ||
+ | * [[AI War:Force Field|Force Fields]] | ||
+ | == WIP == | ||
− | + | * [[AI War:Minor Factions|Minor Factions]] | |
− | + | * [[AI War:AI Plot|AI Plots]] | |
− | + | * [[AI War:AI Types|AI Types]] | |
+ | * [[AI War:Deepstrike Threatening|Deepstrike Threatening]] | ||
+ | * [[AI War:Spirecraft|Spirecraft]] | ||
+ | * [[AI War:AI Economical Units|Economical Units]] | ||
+ | * [[AI War:AI Devices|Devices]] | ||
+ | * [[AI War:Human Economical Units|Human Economical Units]] | ||
+ | * [[AI War:Human Logistical Units|Human Logistical Units]] | ||
− | + | == Handsome List Syntax == | |
− | + | {| | |
+ | |[[File:XXX.png|50px|left|]] || valign="top" | [[AI War:XXX|XXX]]<br/>XXX | ||
+ | |- | ||
+ | |[[File:XXX.png|50px|left|]] || valign="top" | [[AI War:XXX|XXX]]<br/>XXX | ||
+ | |} |
Latest revision as of 04:25, 26 August 2016
Contents
TODO
Upload correct version of when upload error is fixed.
- Player Role (helper, champion)
- Exogalactic Strikeforce
- Fleet Ships
Ship Mechanisms
- Attack
- Health
- repair
- self attrition
- self damage
- regeneration
- vampirism
- Hull Types [REVAMP]
- Speed
- speed boost
- gravity effect
- engine damage
- paralysis
- teleport
- Range
- radar dampening
- close-combat
- retreat range
- reclamation
- swallow
- boosts (?) (attack, speed, armor, ...)
- (mobile) shield (?) (sh.bearer, riot control, ...)
- capturable / captured on planet ownership change
- Immunities
AI Special Units
- Hunter/Killer
- AI Carrier
- AI Beachhead (Plot)
- AI Galactic Control Ship (Showdown Device)
- Avenger (Plot)
- AI Mothership (Fallen Spire)
- Core Starship (???)
Races
- Humanity: only playable race in AI War, mankind was nearly exterminated by the AI and is now seeking an opportunity to land a deadly strike at its opponent.
- The AI: seemingly created by Humans during their civil war, the AI now seems preoccupied in another galaxy with grander design than Human's remains extermination.
- Zenith: eons old alien race only represented by its technological remains and scattered beings.
- Neinzul: insectoid aliens of eternal children with extremely short life span.
- Spire: mineral alien specie whose empire sprawl many distant galaxies.
REVAMP
WIP
- Minor Factions
- AI Plots
- AI Types
- Deepstrike Threatening
- Spirecraft
- Economical Units
- Devices
- Human Economical Units
- Human Logistical Units
Handsome List Syntax
XXX XXX | |
XXX XXX |