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  • <big>'''How Does Radar Dampening Work?'''</big> ...unable to be shot by ships that are further than X away, where X is their dampening range. So, a lower range is better (sometimes ''much'' better).
    662 bytes (109 words) - 14:08, 1 February 2015

Page text matches

  • ** Is now immune to radar dampening. ...base ranges doubled, but now being in a nebula acts as if there's always a radar jammer present (which halves effective ranges).
    407 KB (65,607 words) - 12:09, 16 September 2017
  • * Auto-kiting distance is now properly cut in half when they are being radar jammed. ...more of an artillery role instead of being quite so powerful. Their radar dampening has also dropped from 6000 to 9000.
    367 KB (58,728 words) - 12:16, 16 September 2017
  • ...(thus, they can no longer engage while still protected by their 8000 radar dampening range). ** Given Radar Dampening of 8000 (to make it harder to deny a fleet its fleet starship munitions boo
    223 KB (36,110 words) - 11:56, 16 September 2017
  • ...t makes enemy ships have to be in very close range to hit it at all (radar dampening does not affect the ability of enemy ships to hit other ships, just this on ** Huge, slow, low-range, high-piercing, highly-armored, radar-dampened battlestation with multiple shots excellent for taking out large s
    245 KB (38,972 words) - 11:55, 16 September 2017
  • * Fixed a few bugs where sniper units would neglect to close on radar-dampened targets even if this meant they could not fire on them. ...ow. This tended to result in a bit of dancing back and forth when chasing radar-dampened stuff, etc.
    209 KB (33,423 words) - 12:14, 16 September 2017
  • <big>'''How Does Radar Dampening Work?'''</big> ...unable to be shot by ships that are further than X away, where X is their dampening range. So, a lower range is better (sometimes ''much'' better).
    662 bytes (109 words) - 14:08, 1 February 2015
  • ...emy defenses (such as mines and tractor beams), with special onboard radar-dampening equipment that makes it impossible for ships to hit it if they are beyond a ...ings that Bombers excel at. Because their attack range exceeds their radar dampening range, they can attack unsupported Guard Posts and other stationary targets
    2 KB (319 words) - 12:11, 16 February 2015
  • * Radar Dampening: [[AI War:Radar Dampening|How Does Radar Dampening Work?]]
    27 KB (4,189 words) - 11:36, 9 August 2021
  • ...0 || {{AlgCtr}} | Inf || {{AlgCtr}} | 3,333 dmg/sec || {{AlgCtr}} | Radar Dampening Range 10,000 ...War:Bomber|Bombers]]. [[AI War:Space Plane|Space Planes]], with both radar dampening and a bonus against Ultra-Heavy hulls, are an ideal counter. Due to their h
    3 KB (408 words) - 18:06, 30 October 2018
  • ...hink exogalactic phoenix if it had it's attack shorter and came with radar dampening/fortified property. ...rtified properties, allowing it to deal full damage to a target with radar dampening/fortified regardless of range.
    113 KB (18,449 words) - 16:11, 1 June 2021
  • Biggest on the radar is the addition of the new "hacking" mechanic which gives the player severa ...uldn't get within firing range of key targets otherwise, particularly when radar jammers were in play.
    177 KB (28,387 words) - 17:36, 25 October 2018
  • ...e against bubbleshields for a polarizer (anit-armor). It also gained radar dampening ...simply forgotten to add up, which meant the next bug was flying under the radar.
    1.02 MB (175,629 words) - 18:11, 4 March 2022
  • ...t makes enemy ships have to be in very close range to hit it at all (radar dampening does not affect the ability of enemy ships to hit other ships, just this on ...this is not fully utilising the SSB's unique combination of Stealth, Radar Dampening, Paralysis and Insta-Kill immunity. One example use would be to neuter any
    2 KB (403 words) - 12:15, 16 February 2015
  • ...nor Electric Ammo, Black Hole Machines, Attack Boosts, Armor Boosts, Radar Dampening, Tractor Beams, Reclamation, Being Scrapped, Paralysis Attacks, Transport, ...rcefields, and large enemy ships all fall before it. Its immunity to radar dampening lets it clear any non-homeworld of guard posts with ease.
    3 KB (436 words) - 02:34, 17 October 2016
  • ...abilities as its Mark level increases:<br/>Mk I: Very high speed and Radar Dampening.<br/>Mk II: Immune to Missiles<br/>Mk III: Cloaking<br/>Mk IV: Immune to Gr ...without committing your main force. They should use their speed and radar dampening to avoid enemy forces. At Mark II and higher they can also be used to neutr
    2 KB (250 words) - 17:49, 24 September 2017
  • ...orces Guard Posts have a small range and no [[AI War:Radar Dampening|Radar Dampening]], they can be destroyed from afar with long-range units, such as [[AI War:
    906 bytes (131 words) - 08:40, 18 August 2016
  • ...a ship to attack at its full range, it does not have to close to the Radar Dampening range to attack.
    8 KB (1,287 words) - 12:39, 4 November 2018
  • ...|| {{AlgCtr}} | Inf || {{AlgRgt}} | 800,000 dmg/sec || {{AlgLeft}} | Radar Dampening Range 12,500, Regen Time 120:00, Counters Dark Matter, Warp Gate (Reinforce ...Inf || {{AlgRgt}} | 800,000 dmg/sec || {{AlgLeft}} | Warp Detection, Radar Dampening Range 12,500, Regen Time 120:00, Increases Ally Speed By 100%, Counters Dar
    4 KB (551 words) - 15:37, 1 February 2015
  • ...hey all have a very slow regeneration and a [[AI War:Radar Dampening|Radar Dampening]] that makes them impossible to outrange.
    15 KB (2,291 words) - 05:52, 10 July 2016
  • * Mercenary Flagships now have radar dampening, like Space Planes and Fortified Tesla units. ...be hurt by the thing they're targeting, as there is no way to bypass radar dampening here.
    278 KB (47,062 words) - 16:30, 11 October 2019
  • ** Space Bomber -> Uncloaked Space Plane variant with better radar dampening and high damage against heavy enemies ...id Bombers -> Space Bomber variant with perfect and very-close-range radar dampening, combined with overall enhanced stats for a mere 30 AIP
    415 KB (70,286 words) - 16:17, 13 April 2021
  • ...t makes enemy ships have to be in very close range to hit it at all (radar dampening does not affect the ability of enemy ships to hit other ships, just this on ** Huge, slow, low-range, high-piercing, highly-armored, radar-dampened battlestation with multiple shots excellent for taking out large s
    27 KB (4,399 words) - 09:07, 23 October 2018
  • ...t makes enemy ships have to be in very close range to hit it at all (radar dampening does not affect the ability of enemy ships to hit other ships, just this on ** Huge, slow, low-range, high-piercing, highly-armored, radar-dampened battlestation with multiple shots excellent for taking out large s
    28 KB (4,541 words) - 20:03, 6 August 2020
  • ...ve" blue/white cluster of spheres, the engineer version of FRD mode (green radar), the "ship under construction" hexes backplate (not nearly as small as the ** Basically it has what used to be called Radar Dampening.
    260 KB (44,014 words) - 13:36, 4 October 2018
  • ...emy defenses (such as mines and tractor beams), with special onboard radar-dampening equipment that makes it impossible for ships to hit it if they are beyond a
    41 KB (6,447 words) - 19:47, 1 February 2015
  • ...emy defenses (such as mines and tractor beams), with special onboard radar-dampening equipment that makes it impossible for ships to hit it if they are beyond a
    43 KB (6,703 words) - 19:47, 1 February 2015
  • ...of the fleet, and excel once tachyon-detectors are removed. Lacking radar dampening, they will be bit by long-range attacks after they start firing - so ''wher
    2 KB (275 words) - 12:09, 16 February 2015
  • ...mbers contain most things players wish for: speed, damage, range and radar dampening. The polycrystal hull places them ideally beside [[AI War:Bomber|Bombers]],
    1 KB (204 words) - 17:57, 20 July 2016
  • ...gates contain most things players wish for: speed, damage, range and radar dampening. Their niches is more utilitarian than [[AI War:Resistance Fighter/Bomber|R
    1 KB (201 words) - 17:57, 20 July 2016
  • Best for beachheading or hacking on offence. Their only weakness is radar dampening or ships closing to knife-fight range. Escorting these golems is advised.
    2 KB (292 words) - 09:34, 21 July 2016
  • ...|| {{AlgCtr}} | Inf || {{AlgRgt}} | 50,000 dmg/sec || {{AlgLeft}} | Radar Dampening Range 10,000, Self Attrition Time 120:00, Self Attrition Only When Not In S
    4 KB (545 words) - 09:35, 21 July 2016
  • ...| 20,000 dmg/sec || align="right" | 80,000 dmg/sec || align="left" | Radar Dampening Range 8,000 Attack Boost For Allied Ships (3000 Range, +40% Bonus) Perso
    3 KB (333 words) - 13:37, 2 March 2015
  • ...ret || {{AlgCtr}} | Fusion Cutters Area Damage Beam Weapons Radar Dampening Tractor Beams Reclamation Transport Swallow Being Insta-Killed
    16 KB (1,520 words) - 17:55, 27 February 2013
  • ...|| align="center" | Fusion Cutters Area Damage Beam Weapons Radar Dampening Tractor Beams Reclamation Transport Swallow Being Insta-Killed
    17 KB (1,924 words) - 22:42, 1 March 2012
  • ...|| align="center" | Fusion Cutters Area Damage Beam Weapons Radar Dampening Tractor Beams Reclamation Transport Swallow Being Insta-Killed
    11 KB (1,230 words) - 20:42, 1 March 2012
  • ...|| align="center" | Fusion Cutters Area Damage Beam Weapons Radar Dampening Tractor Beams Reclamation Transport Swallow Being Insta-Killed
    14 KB (1,619 words) - 20:41, 1 March 2012
  • A close range brawler, this unit mounts [[Ship_Abilities|Radar Dampening]] to help it close the range.
    526 bytes (67 words) - 01:59, 27 February 2015
  • ...resistance, [[AI War:Space Plane|Space Planes]] and other units with radar dampening can eventually kill a superfortress.
    5 KB (616 words) - 07:31, 27 July 2016
  • ...avy || {{AlgCtr}} | Dark Matter Ammo, Fusion Cutters, Attack Boosts, Radar Dampening, Attrition, Tractor Beams, Reclamation, Transport, Swallow, Force Fields, N
    3 KB (397 words) - 00:31, 8 March 2015
  • ...avy || {{AlgCtr}} | Dark Matter Ammo, Fusion Cutters, Attack Boosts, Radar Dampening, Attrition, Tractor Beams, Reclamation, Transport, Swallow, Force Fields, N
    2 KB (173 words) - 11:38, 17 August 2016
  • ...}} | Antimatter Bombs, Blade Attacks, Fusion Cutters, Attack Boosts, Radar Dampening, Tractor Beams, Reclamation, Paralysis Attacks, Transport, Swallow, Being I
    20 KB (2,345 words) - 12:52, 30 October 2018
  • ...|| align="center" | Fusion Cutters Area Damage Beam Weapons Radar Dampening Tractor Beams Reclamation Transport Swallow Being Insta-Killed
    15 KB (1,652 words) - 23:20, 10 April 2012
  • ...|| align="center" | Fusion Cutters Area Damage Beam Weapons Radar Dampening Tractor Beams Reclamation Transport Swallow Being Insta-Killed
    15 KB (1,666 words) - 23:53, 9 April 2012
  • | valign="top" | <b>Radar Dampening Range xx:</b> || This ability jams the targeting systems of enemy ships so
    17 KB (2,941 words) - 22:08, 1 February 2015
  • ..., Minor Electric Ammo, Attack Boosts, Armor Boosts, Gravity Effects, Radar Dampening, Attrition, Tractor Beams, Reclamation, Being Scrapped, Paralysis Attacks,
    2 KB (304 words) - 08:58, 17 August 2016
  • ..., Minor Electric Ammo, Attack Boosts, Armor Boosts, Gravity Effects, Radar Dampening, Attrition, Tractor Beams, Reclamation, Being Scrapped, Paralysis Attacks,
    2 KB (331 words) - 08:59, 17 August 2016
  • ..., Minor Electric Ammo, Attack Boosts, Armor Boosts, Gravity Effects, Radar Dampening, Attrition, Tractor Beams, Reclamation, Being Scrapped, Paralysis Attacks,
    2 KB (318 words) - 09:01, 17 August 2016
  • ..., Minor Electric Ammo, Attack Boosts, Armor Boosts, Gravity Effects, Radar Dampening, Attrition, Tractor Beams, Reclamation, Being Scrapped, Paralysis Attacks,
    2 KB (314 words) - 01:13, 25 February 2013
  • ..., Minor Electric Ammo, Attack Boosts, Armor Boosts, Gravity Effects, Radar Dampening, Attrition, Tractor Beams, Reclamation, Being Scrapped, Paralysis Attacks,
    2 KB (332 words) - 09:00, 17 August 2016
  • ..., Minor Electric Ammo, Attack Boosts, Armor Boosts, Gravity Effects, Radar Dampening, Attrition, Tractor Beams, Reclamation, Being Scrapped, Paralysis Attacks,
    3 KB (328 words) - 01:25, 25 February 2013
  • ** Spy probes that have not yet been alerted still show the little red radar-like display in order to make that fact clear, but it's vastly smaller and ...rnal math has been adjusted. There was previously an invisible multiplier dampening their effectiveness from what was shown, and that is no longer the case.
    349 KB (57,816 words) - 12:25, 31 January 2015
  • ** As the Agile variant has been buffed in Vanilla in return the radar dampening effect that ESV granted to it has been removed. It does retain the speed bu
    563 KB (96,029 words) - 12:31, 14 April 2021