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- 06:08, 19 January 2013 diff hist +63 AI War:Glossary +squid
- 02:09, 13 January 2013 diff hist +677 AI War:Ships and Structures →Champions and Modular Fortresses: try splitting these for clarity, and add more info
- 21:37, 12 January 2013 diff hist +350 AI War:Glossary +additions from Hearteater, +Hack
- 21:29, 12 January 2013 diff hist -14 AI War:Ships and Structures →Champions and Modular Fortresses: fix missiles derp; complete and correct modules table
- 19:02, 11 January 2013 diff hist +15 AI War:Ships and Structures →Champions and Modular Fortresses: + bits from Aeson
- 18:59, 11 January 2013 diff hist -4 AI War:AI War →Player-Created Strategy Resources: +AI War Ships and Structures, which links to most player-created articles
- 18:56, 11 January 2013 diff hist +58 AI War:Glossary +SBS
- 01:28, 11 January 2013 diff hist +150 AI War:Hull Types +engies and warheads
- 01:25, 11 January 2013 diff hist -232 AI War:Unable To Repair remove sentence about ships becoming permanently immobile, as all engines self-repair now
- 00:11, 11 January 2013 diff hist +74 AI War:AI War →Player-Created Strategy Resources: link Glossary
- 00:11, 11 January 2013 diff hist +3,083 N AI War:Glossary create with common jargon etc
- 23:53, 10 January 2013 diff hist +2,102 AI War:Ships and Structures add tables for champion modules numbers and module compatibility
- 07:45, 20 December 2012 diff hist +4 m AI War:Cross Planet Attack "command centre" --> "command station" x4
- 15:55, 18 December 2012 diff hist -72 AI War:Cross Planet Attack misc. copyedits, no change in meaning
- 08:51, 30 November 2012 diff hist -38 AI War:Ships and Structures →Starships: re-write Bomber Starship description; the Leech Starship doesn't have to kill enemies itself to reclaim them
- 02:07, 19 November 2012 diff hist +55 Template:AIWarRefNav +Ancient Shadows
- 21:35, 18 November 2012 diff hist +112 AI War:Neinzul Roaming Enclave →How to use in your fleet: lazily linking the patch notes
- 08:48, 18 November 2012 diff hist 0 AI War:Spirecraft Ram →Base Stats: I checked and this was a typo, not a bug
- 00:12, 15 November 2012 diff hist +6 Template:AIWarShips move the triangle ships to the top, and bold (easier to find this way)
- 08:41, 28 October 2012 diff hist +635 AI War:AI Types add quote from Keith about the spawning of Eyes by AI type
- 06:41, 28 October 2012 diff hist -65 AI War:Zenith Electric Bomber →How to use in your fleet: remove bit about ion cannons as they're now immune to insta-kill
- 02:04, 28 October 2012 diff hist -71 AI War:Missile Frigate →How to use in your fleet: Laser and Lightning Guardians now have medium armor -> not especially good targets
- 00:04, 18 September 2012 diff hist -109 AI War:AI Types →Moderate: the 1 ship rule was removed for Mad Bomber
- 22:08, 16 September 2012 diff hist -7 m AI War:AI War →Player-Created Strategy Resources: update link to ship cap data spreadsheet
- 09:29, 14 September 2012 diff hist +17 Energy "Matter Converter", not "Metal Converter"; note Energy Collector scaling in multi-homeworld games; misc. tweaks
- 05:38, 31 August 2012 diff hist +77 AI War:Hull Types various updates - should be up-to-date except that I haven't considered bonus fleet ships from Ancient Shadows
- 05:17, 31 August 2012 diff hist +1 m AI War:Spider Guardian typo
- 05:17, 31 August 2012 diff hist +1 m AI War:Sniper Guardian typo
- 05:12, 31 August 2012 diff hist -1 m AI War:EMP Guardian update hull type and version number
- 05:11, 31 August 2012 diff hist +1 m AI War:Heavy Beam Guardian update hull type and version number
- 05:11, 31 August 2012 diff hist -1 m AI War:Laser Guardian update hull type and version number
- 05:10, 31 August 2012 diff hist -3 m AI War:Lightning Guardian update hull type and version number
- 05:10, 31 August 2012 diff hist +1 m AI War:Special Forces Rally Guardian update hull type and version number
- 05:09, 31 August 2012 diff hist -3 m AI War:Spire Implosion Guardian update hull type and version number
- 05:08, 31 August 2012 diff hist -5 m AI War:Disassembler Guardian update hull type and version number
- 05:08, 31 August 2012 diff hist -4 m AI War:Tachyon Guardian update hull type and version number
- 05:07, 31 August 2012 diff hist -1 m AI War:Tractor Guardian update hull type and version number
- 05:06, 31 August 2012 diff hist +266 N Template:5.074 create - needed for updating guardians, starships, fighter, bomber
- 05:03, 31 August 2012 diff hist -3 m AI War:Vampire Guardian update hull type and version number
- 11:00, 5 August 2012 diff hist +195 AI War:SuperTerminal Add info from Keith
- 12:10, 17 July 2012 diff hist +100 AI War:Sentry Eye →How to counter when in the AI fleet: note ships can be moved into transports to stop the deluge
- 23:49, 12 July 2012 diff hist -96 AI War:Hull Types change to sub-bulleted list - uglier but slightly easier to read I think; add wormhole guard posts and tachyon guardians
- 22:11, 12 July 2012 diff hist +275 AI War:Spire Maw add info on swallow rate, including swallows/minute per cap
- 07:11, 8 July 2012 diff hist +41 m AI War:Eye Bot fix links
- 02:34, 8 July 2012 diff hist -17 AI War:Zenith Polarizer →How to use in your fleet: ambiguity - they're not twice as expensive as bombers; Spire Teleporting Leeches have armor
- 11:18, 2 July 2012 diff hist +649 AI War:Riot Control Starship summarise the rules for allowable configurations - quite proud of this :-)
- 10:43, 2 July 2012 diff hist -532 AI War:Engines and Speed (including Tractor Beams and Gravity Effects) misc. copyedits (incomplete)
- 10:13, 2 July 2012 diff hist -135 AI War:Speed Booster misc. copyedits
- 09:54, 2 July 2012 diff hist -37 AI War:Ship Abilities removed "limitation" from two abilities that don't seem to be limitations
- 09:51, 2 July 2012 diff hist -42 Abilities redirect to Ship Abilities, which I assume supercedes this
- 00:15, 1 July 2012 diff hist +89 AI War:Scouting Best Practices explain the Tachyon Guardians; few wikilinks
- 00:08, 1 July 2012 diff hist +30 AI War:Scouting Best Practices no tachyon guardians adjacent to human homeworlds
- 00:07, 15 June 2012 diff hist -12 m AI War:Spire Frigate fix link
- 10:22, 6 June 2012 diff hist +72 m AI War:Hybrid Hives hatnote: "For detail about the Hives themselves, see AI-Neinzul Hybrid."
- 20:55, 29 May 2012 diff hist +107 AI War:Hull Types distinguish hybrids from their shields; +core starships; correction about Neutron
- 09:55, 29 May 2012 diff hist -30 AI War:Autocannon Minipod misc. copyedits
- 08:25, 29 May 2012 diff hist +242 AI War:Ion Cannons I made a list of insta-kill immune ships for myself ages ago, thought I might as well add it; changed the ships you want to strictly greater than ion cannon mark level; misc. tweaks
- 09:43, 20 May 2012 diff hist +107 AI War:Neinzul Enclave Starship provide link to forum thread under "How to use in your fleet"
- 12:08, 11 May 2012 diff hist -243 AI War:AI Types the acknowledgements are in the expansion pages - I don't think they need to be repeated here
- 11:52, 11 May 2012 diff hist -63 AI War:Mining Golem sensible heading names
- 02:47, 22 April 2012 diff hist -129 AI War:Ship Immunities Ships with insta-kill immunity aren't targeted by ion cannons at all - you're thinking of when an ion cannon fires upon a higher-mark ship, which is unrelated to instakill immunity
- 02:46, 22 April 2012 diff hist +262 AI War:Ammunition Types add note re missiles from 5.032 patch notes
- 02:43, 22 April 2012 diff hist -18 AI War:Ship Immunities I assume this was a copy-paste error
- 05:09, 20 April 2012 diff hist +82 AI War:Hull Types misc. minor (looks better with en dashes!)
- 07:52, 19 April 2012 diff hist +1,925 Armor Types and Bonus Damage Added notes to all hull types - could use expanding with guardians and guard posts; misc copyedits - n.b. the term used in-game is "Hull type", not "Armor type"
- 08:48, 7 April 2012 diff hist +30 AI War:Core Starship wikilink Boosts
- 08:46, 7 April 2012 diff hist +31 m AI War:Spire Starship wikilink Boosts
- 08:46, 7 April 2012 diff hist +31 m AI War:Zenith Starship wikilink Boosts
- 08:45, 7 April 2012 diff hist +31 m AI War:Flagship wikilink Boosts
- 08:45, 7 April 2012 diff hist +31 m AI War:Light Starship wikilink Boosts
- 08:44, 7 April 2012 diff hist -26 AI War:Heavy Bomber Starship →Base Stats: humans can get Bomber Starship IVs through a Fab
- 08:40, 7 April 2012 diff hist +397 AI War:Armor and Munitions Boosts note some ships that are immune; note multiple boosts do not stack
- 08:34, 7 April 2012 diff hist 0 m AI War:Armor and Munitions Boosts moved Armor and Munitions Boost Calculation to Armor and Munitions Boosts: rename to broaden scope
- 08:34, 7 April 2012 diff hist +40 N Armor and Munitions Boost Calculation moved Armor and Munitions Boost Calculation to Armor and Munitions Boosts: rename to broaden scope
- 08:33, 7 April 2012 diff hist +313 AI War:Munitions Booster note utility of boosting turret clusters; note value for reclamation; misc. copyedits
- 08:07, 7 April 2012 diff hist -20 AI War:Zenith Chameleon it's the lack of armor, not lack of armor piercing, that is relevant to defense
- 08:55, 5 April 2012 diff hist +6 m AI War:Teleport Battle Station misc. copyedits
- 08:52, 5 April 2012 diff hist -18 m AI War:Gravity Drainer misc. copyedits
- 08:49, 5 April 2012 diff hist +4 m AI War:Gravity Ripper →How to counter when in the AI fleet: fix link
- 08:47, 5 April 2012 diff hist +2 m AI War:Zenith Chameleon misc. copyedits
- 08:32, 5 April 2012 diff hist +9 AI War:Space Plane misc. copyedits
- 08:23, 5 April 2012 diff hist -6 m AI War:Sniper misc. copyedits
- 08:21, 5 April 2012 diff hist -78 AI War:Raptor misc. copyedits
- 01:55, 3 April 2012 diff hist +60 m AI War:Neinzul Youngling Vulture fill in missing words
- 18:06, 2 April 2012 diff hist +2 m AI War:Ships and Structures →Fleet Ships: structure --> structural hull type
- 09:54, 25 March 2012 diff hist +138 AI War:AI War →Player-Created Strategy Resources: link to User-friendly spreadsheet comparing caps of Mark I ships - please revert if anyone thinks this is mis-placed
- 23:48, 9 March 2012 diff hist +1 AI War:AI Reinforcement reinforcements and waves are the two major ways, not the only two ways, the AI gets more ships
- 23:28, 24 February 2012 diff hist -2 AI War:Why Do Enemy Waves Get So Large? →Step 4:: update TheTank per version 5.026
- 10:47, 24 February 2012 diff hist +62 AI War:Etherjet misc. copyedits; mention raid engines
- 10:35, 24 February 2012 diff hist -216 m AI War:Electric Shuttle remove note re contributor - shuttles on the same planet stagger their attacks, so there's little or no problem; misc. copyedits
- 10:31, 24 February 2012 diff hist -207 AI War:Dyson Gatling remove spoiler re. antagonizer - it's clear from forum posts Keith would rather this remain a surprise
- 10:30, 24 February 2012 diff hist -20 m AI War:Dyson Gatling misc. copyedits
- 10:29, 24 February 2012 diff hist -24 m AI War:Dyson Gatling well neither do hostile ones...
- 10:23, 24 February 2012 diff hist +18 AI War:Bulletproof Fighter misc. copyedits
- 10:15, 24 February 2012 diff hist -7 m AI War:Anti-Armor misc. copyedits
- 10:07, 24 February 2012 diff hist +1 m AI War:Acid Sprayer →How to use in your fleet: fix wikilink
- 10:04, 24 February 2012 diff hist +44 AI War:Standard Fighter →How to counter when in the AI fleet: +Missile Frigates are an ideal counter.
- 10:01, 24 February 2012 diff hist +1 AI War:Cross Planet Attack →How Do Cross-Planet Attacks Work?: swith order of sentences - didn't quite make sense before
- 09:57, 24 February 2012 diff hist +158 AI War:AI Wave Size Calculations note out of date and link AI War - Why Do Enemy Waves Get So Large?
- 09:54, 24 February 2012 diff hist -342 AI War:The Zenith Remnant remove references to cluster penalties, which were removed in 3.713