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- 07:42, 11 June 2009 diff hist +1,760 N AI War:Keeping Astro Trains Away Created page with '<big>'''How Do I Keep Astro Trains Off My Planets?'''</big> '''Q:''' With AI players of difficulty 5 and up, Astro Trains keep coming through my planets and shooting up my stuff…'
- 07:41, 11 June 2009 diff hist +1,365 N AI War:No Warning On Waves? Created page with '<big>'''Why Are Waves Coming In Without Warning?'''</big> '''Q:''' With AI players of difficulty 6 and up, the AIs have sometimes started sending waves to my planets without war…'
- 07:40, 11 June 2009 diff hist +58 AI War:Resource Defense
- 07:39, 11 June 2009 diff hist +1,052 N AI War:Resource Defense Created page with '<big>'''How Do I Defend Against The AI Destroying All My Resources?'''</big> '''Q:''' With AI players of difficulty 6 and up, the AIs frequently send in massive numbers of enemi…'
- 07:38, 11 June 2009 diff hist +528 AI War:OLD Mines
- 07:37, 11 June 2009 diff hist +1,181 N AI War:OLD Mines Created page with '<big>'''Are Ships Supposed To Be Able To Slip Past Mines?'''</big> '''Q:''' Sometimes enemy ships come into my planet and seem to go right over my mines without setting them off…'
- 07:37, 11 June 2009 diff hist +715 N AI War:Tachyon Beams Created page with '<big>'''Why Do Yellow Beams Come Out Of Nowhere And Hit My Ships?'''</big> '''Q:''' When I go through wormholes into enemy planets, sometimes I find these yellow beams coming ou…'
- 07:36, 11 June 2009 diff hist +1,790 N AI War:Engineers Created page with '<big>'''How Can I Best Use Engineers?'''</big> '''A:''' Engineers can be used to repair ships, or to accelerate the creation of new ships. When you assign engineers to a space d…'
- 07:35, 11 June 2009 diff hist +1,310 N AI War:Command Posts Created page with '<big>'''What Do Command Posts Do?'''</big> '''A:''' Firstly, they block resource gather points. More importantly, when an AI reinforces a planet, it gets units at each command p…'
- 07:35, 11 June 2009 diff hist +343 N AI War:Mark V Created page with '<big>'''Am I Ever Able To Build Core/Mark V Units?'''</big> '''A:''' No, those are exclusively for the AI. The only way you can ever get them is if you have parasites and use th…'
- 07:34, 11 June 2009 diff hist +345 N AI War:Advanced Research Stations Created page with '<big>'''Does Losing An Advanced Research Station Matter After I've Held It Once?'''</big> '''A:''' Nope, feel free to lose it. You've already unlocked the new ship type by captu…'
- 07:34, 11 June 2009 diff hist +1,550 N AI War:Captive Human Settlements Created page with '<big>'''Do I Gain Anything From Holding Captive Human Settlements?'''</big> '''Q:''' Captive Human Settlements seem to be more of a penalty than anything else. Is there a reason…'
- 07:32, 11 June 2009 diff hist +553 N AI War:Unable To Repair Created page with '<big>'''Why Can't I Repair Some Ships (Such As Forts/Force Fields)?'''</big> '''A:''' Most ships can be repaired by engineers, but a few, such as Fortresses and Force Fields, ca…'
- 07:32, 11 June 2009 diff hist +1,221 N AI War:Spiders And Weak Ships Created page with '<big>'''What Are Spiders (And Other Weaker Ships) Good For?'''</big> '''A:''' Spiders may seem weak, and to a degree they are -- ships are intentionally unbalanced in AI War, si…'
- 07:31, 11 June 2009 diff hist +816 N AI War:Parasites Created page with '<big>'''What's The Best Way To Use Parasites?'''</big> '''A:''' Parasites are best in homogeneous swarms (just parasites). This means that the entire swarm will be weak against …'
- 07:31, 11 June 2009 diff hist +914 N AI War:Ion Cannons Created page with '<big>'''What Do I Do About Ion Cannons?'''</big> '''A:''' To destroy an ion cannon, you'll need to have ships equal to or greater than the level of the ion cannon, or you'll nee…'
- 07:30, 11 June 2009 diff hist +726 N AI War:SuperFortresses Created page with '<big>'''What Do I Do About SuperFortresses?'''</big> '''A:''' To destroy a Superfortress, you will need a huge number of Mark III and IV bombers and/or space tanks. We're talkin…'
- 07:29, 11 June 2009 diff hist +1,620 N AI War:Force Fields Created page with '<big>'''How Do I Kill Force Fields?'''</big> '''A:''' Bring a lot of bombers and/or space tanks. By a lot, we mean 40-60+, with a technology level equal to or greater than the f…'
- 07:28, 11 June 2009 diff hist +1,605 AI War:AI War →Wiki Topics
- 07:20, 11 June 2009 diff hist -1,197 AI War:AI War
- 23:04, 10 June 2009 diff hist +688 N AI War:Reinforcements Created page with '<big>'''Why Does An Enemy Planet Get Reinforcements After Its Warp Gate Is Gone?'''</big> '''Q:''' I went into an enemy planet and destroyed the warp gate in order to protect my…'
- 23:03, 10 June 2009 diff hist +2,397 N AI War:Scouting Best Practices Created page with '<big>'''What's The Best Way To Handle Scouting?'''</big> '''Q:''' When I send out scouts, they don't make it very far -- a planet or two away, at most. How am I supposed to figu…'
- 23:02, 10 June 2009 diff hist +1,878 N AI War:Beachhead Created page with '<big>'''How Do I Establish A Beachhead?'''</big> '''Q:''' When I attack an enemy planet, I tend to feel like a raider. I bring in a strike force from one of my planets, try to k…'
- 23:02, 10 June 2009 diff hist +1,546 N AI War:Are Turrets Useful? Created page with '<big>'''Why Would I Unlock Turrets Instead Of Mobile Ships?'''</big> '''Q:''' Turrets don't increase the capacity of my mobile military forces, which seem to be the most useful …'
- 23:00, 10 June 2009 diff hist +1,568 N AI War:Gate Raids Created page with '<big>'''How Do I Prevent Enemies From Sending Waves Against A Planet?'''</big> '''Q:''' Once I have control of several planets, it can be a challenge to keep enough ships on all…'
- 22:59, 10 June 2009 diff hist +1,844 N AI War:Wormhole Defense Created page with '<big>'''How Do I Barricade A Wormhole?'''</big> '''Q:''' It would be really nice if I could prevent enemies from coming through a wormhole and then just spreading all over my pl…'
- 22:58, 10 June 2009 diff hist +507 AI War:AI War →Wiki Topics
- 22:55, 10 June 2009 diff hist +1,469 N AI War:Ships Slowing Down Created page with '<big>'''Some Of My Ships Are Extra Slow, Or Won't Move At All. Why?'''</big> '''Q:''' I've got a group of Mark I Bombers, all identical, and some move quicker than others after …'
- 22:54, 10 June 2009 diff hist +197 N AI War:Flashing In Galaxy Map Created page with '<big>'''What Does Flashing On The Galaxy Map Indicate?'''</big> '''A:''' It means that at least one of your ships has been shot on that planet within the last 30 seconds. [[AI_…'
- 22:53, 10 June 2009 diff hist +2,720 N AI War:Microing Created page with '<big>'''Should I Micromanage Ships In Battle?'''</big> '''Q:''' In most other RTS games I play, the best players are big on "microing" their units in order to get the best possi…'
- 22:52, 10 June 2009 diff hist +3,093 N AI War:Do Shots Miss Created page with '<big>'''Do Shots Miss Sometimes?'''</big> '''Q:''' I notice that a lot of the time, a shot will hit a ship, but no damage will be dealt. This seems to happen a significant amoun…'
- 22:52, 10 June 2009 diff hist +1,316 N AI War:Galaxy Map Priority Buttons Created page with '<big>'''How Do I Use The Priority Buttons In The Galaxy Map?'''</big> '''Q:''' I saw the brief explanation of these in the first in-game tutorial, but I've never really figured …'
- 22:50, 10 June 2009 diff hist +1,052 N AI War:Getting More Knowledge Created page with '<big>'''How Do I Get More Knowledge?'''</big> '''Q:''' I've used up all the knowledge I have. How do I get more? '''A:''' Each individual planet will only give each player a m…'
- 22:48, 10 June 2009 diff hist +1,369 N AI War:Getting More Ships Created page with '<big>'''How Do I Get More Ships?'''</big> '''Q:''' I'm a few hours into the campaign, and I'm at my cap for all of my ship types. I don't have enough ships to defend all my plan…'
- 22:47, 10 June 2009 diff hist +770 N AI War:Keyboard Controls Created page with '<big>'''Where Are The Keyboard Controls For The Game Documented?'''</big> '''A:''' The keyboard controls are in a controls.txt file in the game installation folder. If you look …'
- 22:45, 10 June 2009 diff hist +686 AI War:AI War →Wiki Topics
- 22:41, 10 June 2009 diff hist +26 AI War:Starting Out
- 22:39, 10 June 2009 diff hist +136 AI War:Starting Out
- 22:36, 10 June 2009 diff hist +3,346 N AI War:Starting Out Created page with '<big>'''I'm Just Starting Out -- What Should I Do?'''</big> '''Q:''' I'm a new player, and I don't yet have that great a feel for the game. What should I be doing at the start o…'
- 22:35, 10 June 2009 diff hist +5 AI War:AI War →Wiki Topics
- 22:34, 10 June 2009 diff hist +17 AI War:AI War →Wiki Topics
- 22:32, 10 June 2009 diff hist -40 AI War:AI War
- 22:31, 10 June 2009 diff hist +80 AI War:AI War
- 22:30, 10 June 2009 diff hist +4 AI War:AI War →Wiki Topics
- 22:30, 10 June 2009 diff hist +1,638 N AI War:AI War Created page with '<big>'''AI War: Fleet Command'''</big> AI War: Fleet Command is a space-based RTS with incredible AI and the largest number of units (30,000+ in most games) of any game we know …'
- 22:20, 10 June 2009 diff hist -53 Main Page →Wikis For Our Games
- 22:18, 10 June 2009 diff hist +32 Main Page →Wikis For Our Games
- 22:18, 10 June 2009 diff hist -171 Main Page
- 22:11, 10 June 2009 diff hist +6 Main Page
- 22:11, 10 June 2009 diff hist -16 Main Page