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  • ...ch means they'll learn various exploits they can use against it. Players' ability to execute these exploits manifests as hacking points (HaP), which are accu ...sensor net. This grants all human ships on the planet the normal cloaking ability and suppresses all AI tachyon sources. All normal "must recharge cloak aft
    13 KB (2,173 words) - 05:59, 28 July 2016
  • <b>Immunities</b> allow a ship to outright ignore an enemy ability. ...ips. Note that if the ship does not have the [[AI War:Ship Abilities|Regen Ability]], this means that the ship can never regain its lost health. The [[AI War:
    8 KB (1,287 words) - 12:39, 4 November 2018
  • ** Among them many uses of this function is the ability to now have scripts trigger off of switches. * Fixed a bug where your ability to carry items out of a level was inconsistently handled with the detecting
    26 KB (4,404 words) - 17:25, 2 February 2015
  • * The ability to submit leaderboard scores to steam has been completely removed. This wa ...ld_ provide more fault tolerance when programs like AVAST want to kill the ability of the game to check for updates. Knock on wood!
    5 KB (765 words) - 12:25, 31 January 2015
  • ...nt of shots left, it can be fired at the ground to restore its double-shot ability if so desired.
    782 bytes (105 words) - 14:05, 14 October 2013
  • The number of slots for each type of ability varies based on the flagship of the starting race (Acutians by default). *For each ability that you have in your posession, you get a multiplier to either your hull s
    4 KB (652 words) - 11:06, 20 September 2014
  • * The ability to submit leaderboard scores to steam has been completely removed. This wa ...ld_ provide more fault tolerance when programs like AVAST want to kill the ability of the game to check for updates. Knock on wood!
    27 KB (4,501 words) - 17:36, 25 October 2018
  • * The ability to submit leaderboard scores to steam has been completely removed. This wa ...ld_ provide more fault tolerance when programs like AVAST want to kill the ability of the game to check for updates. Knock on wood!
    1 KB (242 words) - 21:33, 5 January 2015
  • *when rey's ability is triggered, show some msg box or some hint. atm it is so descrete that I *Ability to remove previously placed turrets (of course without getting them back) s
    3 KB (492 words) - 10:31, 20 October 2016
  • ...n: a mobile military ship with very high health and firepower or a special ability. See their individual pages for detailed information of their specific stre The [[AI War:Botnet Golem|Botnet Golem]] is has an ability so powerful that it is part of a separated minor faction with its own diffi
    2 KB (322 words) - 09:08, 21 July 2016
  • * Give the AI a reason and ability to bring back extra-galactic forces from their mysterious "main war" to fig ...m the city if at all possible. The city also won't contribute towards your ability to upgrade other cities until it is reclaimed and repaired.
    23 KB (4,043 words) - 14:00, 6 April 2022
  • * Removed ability to destroy bombables from AllInTheWrist, which was too OP. ...rooms. Also buffed the passive bonuses a bit. Edit: changed this to innate ability to find higher tier loot earlier than the other mechs.
    47 KB (7,365 words) - 20:22, 26 January 2024
  • * Maximize your ability to build ships ('''Metal''', Crystal in pre-8.0 versions)<br>
    7 KB (1,144 words) - 09:10, 17 April 2015
  • Armor does not affect the ability of one ship to hit another ship. Rather, it linearly reduces the amount of
    2 KB (307 words) - 19:48, 1 February 2015
  • Ships that have the ability "Immune To Being Insta-Killed" cannot be hit by ion cannons at all. These
    2 KB (328 words) - 14:03, 1 February 2015
  • ...uld be via Parasites, Leech Starships, or other ships with the Reclamation ability.
    637 bytes (115 words) - 14:05, 1 February 2015
  • ...or b) completely on the other side of the map from your home planet, your ability to bring your mobile forces home to aid in your defense is at an all-time l
    40 KB (7,197 words) - 01:47, 5 October 2016
  • Parasites let you capture ships that you otherwise could never have, but that ability doesn't transfer to giving captured ships to allies. A ship captured by par
    1 KB (235 words) - 14:02, 1 February 2015
  • ...of other commands to these sorts of ships, just mainly as a sort of quick ability to manage them in the case that a disabled player has had to leave the game
    8 KB (1,461 words) - 14:06, 1 February 2015
  • ...but they will not produce resources or provide other benefits such as the ability to build other ships thanks to the ambient radiation. The only reason to b
    2 KB (373 words) - 04:36, 27 July 2016

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