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  • ...ore exact and hopefully remove any remaining cases where it has to use the message that admits it's really odd and asks you to tell the developers about it (i ...Toll and others for following directions and telling us when they saw that message :)
    345 KB (59,053 words) - 19:51, 1 February 2015
  • ...n since humans owned it, but in a drab sort of green, and without the nice message about deepstrikes. ...e the "Coroutine container not configured... did you forget to call Init?" message not something that just goes to the player log, as that was really confusin
    415 KB (70,286 words) - 16:17, 13 April 2021
  • ...done now just get a null back instead. This tidies up some ongoing error message sources that were harmless but annoying. ** However, the message also now includes the text "Please report faction overage as a bug with a s
    1.02 MB (175,629 words) - 18:11, 4 March 2022
  • * The victory or defeat message no longer pops up right in the center of the screen. It's now considerably ...rst time you are in a mission that is won and which gives you tier orbs, a message explaining the tier orbs pops up.
    363 KB (62,010 words) - 19:50, 1 February 2015
  • ...stuck due to being cut off from that continent's settlement, the following message is now shown: ...bout the version problem, but still). It now pops up a much more friendly message telling you why it cannot load that world.
    278 KB (45,949 words) - 19:51, 1 February 2015
  • * Quieted another harmless error message that could show up in the debug log during the process of being disconnecte ** In the process of this, also made the real cases of this error message start showing up visibly as errors and not just as silent in the logs.
    394 KB (67,204 words) - 16:22, 13 April 2021
  • * Rather than throwing a scary error message when it can't load your player profile, it now silently logs the detailed e ...of messages) mixed in with the network sockets stuff (talking about how a message gets from here to there), and that has been split out completely differentl
    293 KB (50,070 words) - 11:33, 14 October 2020
  • ** Now it shows a message saying "The way is blocked! It turns out this doesn't lead anywhere." * Made the "Press ~ to switch back to normal message display." message use the actual key combo description if the user has rebound the key to som
    109 KB (18,636 words) - 19:51, 1 February 2015
  • ...them) so that we will now have full stack traces that tell us what kind of message was involved even when the error is caught further inside. As it was, beca ...rom 10ms to 50ms. Less likely for the valve to throw a congestion failure message that way, and it's not going to be noticeably different to users.
    563 KB (96,029 words) - 12:31, 14 April 2021
  • ...Of the few who survived the AI's ferocity, even fewer clung to sanity. A message from the miners' leader is attached. Short Title: Message from Spire refugees.
    62 KB (10,032 words) - 05:06, 2 March 2015
  • *** For the "you can watch fleets" message, it now runs if any player account attached to any human empire faction isn ...e "you, your flagships keep getting wrecked and you haven't upgraded them" message for anyone who might be having that problem.
    646 KB (109,259 words) - 11:44, 22 September 2021
  • ...city map sidebar buttons now no longer respond to clicks while a tutorial message is up, to avoid weirdness when someone opened the customization window befo ...en, and re-load and go back to the customization screen you'll get the tip message again.
    160 KB (26,781 words) - 17:21, 2 February 2015
  • * Made the exo-galactic-transceiver alert message clearer. * When players are being waited on or have desynced, a message to that effect now goes out from the game host.
    367 KB (58,728 words) - 12:16, 16 September 2017
  • ...out it. You need those stats when you are a full planetary power, and the message never said much about it other than "read the tooltips, now that more info * Previously, the opening tutorial message in Invasion mode was the same as the one from the form-a-federation mode, a
    349 KB (57,816 words) - 12:25, 31 January 2015
  • ...e as being in "cheat" mode, it now shows a "cheat: whatever the cheat was" message. This way you know if you activated cheat mode, which disables achievement ** Human Resistance Fighters warping in and out has voice lines, and the Log Message now includes faction colour
    179 KB (30,218 words) - 23:28, 1 January 2020
  • ...ists what new mechanics are unlocked at various civ levels. It's the same message you get upon actually reaching those civ levels, but archived for viewing a * Added in some colorization to the various messages of the message log, making it easier to tell them apart from one another.
    192 KB (32,418 words) - 19:50, 1 February 2015
  • ...ke them more of a danger in the mid/late game. When this happens an alert message ("Defensive Hybrids Are Mobilizing") will be displayed for about 2 minutes * A message is now shown in the alerts window when an enemy black hole machine is at th
    245 KB (38,972 words) - 11:55, 16 September 2017
  • ...new passive events are spawned during interturn, you get a central screen message (like when you get a disease or a new tech) telling you so, and how many. ...an issue where BuildingLostDueToMissingResource was popping up as an error message in a lot of cases.
    202 KB (34,152 words) - 15:38, 19 November 2015
  • ...s" display on the right side of the screen, would all show a general buggy message. * Improved the output of the error message if the galaxy doesn't have enough space for all the factions in it so that
    260 KB (44,014 words) - 13:36, 4 October 2018
  • * Fixed a log message where clockwork seekers were noting that they "got stuck and self-destructe ...aving text interjections pop up when you fail to attack these, the blocked message that floats out of enemies has simply been expanded to say "BLOCKED! You'll
    304 KB (51,505 words) - 19:51, 1 February 2015
  • * When you're in placement mode, it now has a little message showing what you're placing, and the keybinds for placing multiples (5, 10, * Remove an incorrect warning message in marauder hovertext
    278 KB (47,062 words) - 16:30, 11 October 2019
  • * The sync complete message was not always disappearing for the host before. Fixed. * The "would you like to reconnect to the disconnected server?" message now only pops up once every 60 seconds at most, rather than immediately pop
    165 KB (27,263 words) - 19:48, 1 February 2015
  • ...chat_text built right in as a field on them, and they will already send a message to the chat log when they arrive, if the journal entry author feels that is ...cific ship on a given planet, as an example. They could then click on the message from you, either while it is popped-up or when it is in the longer-term cha
    9 KB (1,517 words) - 16:19, 7 May 2020
  • -The insta-kill message no longer appears until ships are actually being hit and killed, rather tha ...ship already being at cap, the remains will instead be scrapped and a chat message will be sent to the player controlling the remains that were removed.
    107 KB (17,661 words) - 11:54, 16 September 2017
  • * When you use the incinerator, it now pops out a chat message confirming both what was incinerated and how many shards you got for it. * The "drop spellgems here to incinerate" message has become multi-line to make it more visually distinctive as well as to ma
    89 KB (14,646 words) - 19:51, 1 February 2015
  • ...tile because it would cut at least one town center off from its fellows." message: * Fixed a bug where the "waiting for other players" message was popping up in the lower left after you lost the game.
    132 KB (22,317 words) - 12:25, 31 January 2015
  • ...then when a unit kills another unit and gets a veteran bonus, it pops up a message to that effect. * The victory message when you win via Armageddon is now a lot more specific.
    150 KB (24,846 words) - 12:25, 31 January 2015
  • The message headers indicate other attached information, but sadly this is nearly the o ...ide command-and-control systems that made the AIs possible. But from this message... it doesn't sound like just an artifact. And it sounds like there's anot
    12 KB (2,083 words) - 12:46, 27 February 2015
  • ...cted due to it being an explorer camp too far from the lander, the tooltip message will say so. ..., then that building will cease to function with an "out of range of city" message. This would typically happen if a district center got blown up.
    208 KB (34,773 words) - 19:15, 5 June 2015
  • ...ere's no location to place a ship/structure, it now shows a way-less-scary message (not the bug-style popup, but the log-style one instead). ..., in free look mode (not really a thing now), or lost or won, it shows the message for that HERE rather than below the resource bar.
    154 KB (26,552 words) - 11:21, 1 August 2018
  • ...he metal requests to the sim speed, no longer receiving the 'Unknown Ship' message, and no longer omitting a bunch of flows ** This will now remove the offending popup message and silently log an error to the log since trying to put another popup in t
    287 KB (48,412 words) - 12:06, 3 July 2019
  • ** Previously the MP client would need to look at the error message, memorize the required changes, then click away to the Settings menu and im ...stricts will give you some UI feedback about needing more Districts, and a message to click on the Income Screen.
    338 KB (54,548 words) - 10:53, 26 June 2023
  • -The "Game Does Not Have Input Focus..." message is now more accurate, telling you when the scroll wheel and keyboard inputs -During saves, the game now pops up a message showing what it is doing, rather than just silently hanging the game during
    22 KB (3,797 words) - 13:38, 1 February 2015
  • ** A message is now shown when the connection to either a remote client or a remote host *** Just hit Enter to send a chat message at any time when in the menu system (not during gameplay).
    12 KB (2,068 words) - 12:25, 31 January 2015
  • -The confirmation message for gifting ships between players has been updated to reflect why ships can -The client now gets a popup message when unable to connect to a host.
    47 KB (7,691 words) - 11:53, 16 September 2017
  • * Added a welcome message (referencing the tutorial and the "Beginner Game" setup script) to the lobb ...annot start the game until at least one player selects the "Normal" role." message to "Host cannot start the game until at least one player selects the "Norma
    407 KB (65,607 words) - 12:09, 16 September 2017
  • ...issues with the textbox focusing, or whether having more text lines in the message window than can be shown at once (thus requiring scrolling) is the issue. * The logic for determining when to show a "command station under attack" message is now broader and should encompass all ways in which a command station can
    177 KB (28,387 words) - 17:36, 25 October 2018
  • * The "welcome to combat" old-style message has now been wrapped into the explanation text popups, and thus shows up in * While you are in dispatch mode, a "dispatching" message shows up on the left, making it really obvious that you are in that mode.
    402 KB (68,779 words) - 12:25, 31 January 2015
  • * The upper-right message log no longer blocks mouse interaction (like holding left-click to fire). * The central-screen-message for leveling up is now delayed until there are no enemies left in the curre
    108 KB (18,595 words) - 17:35, 25 October 2018
  • **the message shown to the player when this entire tutorial is successfully completed **the message shown to the player when this phase is started
    3 KB (460 words) - 17:36, 25 October 2018
  • ...ou gain max health via shard pickups it will give you a big central screen message to that effect (once you're out of battle, same as when you level up) ...when you use a mysterious circuit you didn't know about yet it displays a message in the upper-left with the name and description of the now-known circuit.
    63 KB (10,263 words) - 17:36, 25 October 2018
  • * Fixed the chat message log visibility time to be 15 seconds rather than 5. AI War 1 and 2 both us * Updated UISidebarBasicItem to throw a (more) useful error message when the hotkey is declared but undefined
    63 KB (10,632 words) - 10:14, 5 April 2024
  • ...ems in their queue, and then pause all constructors, the "short on energy" message now goes away. -When the debug output (F3) is on, each in-game chat message being displayed now shows an addendum for how many more seconds it is suppo
    48 KB (8,166 words) - 13:40, 1 February 2015
  • ...ible for home command stations to be gifted between players, the HOME LOST message is now dynamically set based on whether the player controls and home planet -The message about player's home planet command statiosn being under attack is now a lot
    29 KB (4,906 words) - 13:40, 1 February 2015
  • ...ships (talking about too far from "your" planets, etc); now has an AI-only message. ...ag in the time, which we forgot to mention last game. Now there is also a message shown of "AI Barracks Created With Units: 1200" or similar, to let players
    151 KB (24,808 words) - 19:48, 1 February 2015
  • * The "would you like to reconnect to the disconnected server?" message now only pops up once every 60 seconds at most, rather than immediately pop * There is now a "MESSAGE LOG" button in the upper-right corner of the screen during the game, which
    183 KB (30,714 words) - 11:55, 16 September 2017
  • * Fixed an issue where the "connected to steam" message on the left of the screen would be smeared along that side of the screen fo * When players are on the world map or in the settlement, it now shows a message in the chat log saying "Supercharged Overlord! Send survivors on dispatch
    27 KB (4,441 words) - 21:27, 13 July 2015
  • ...m found a storage capsule planted near the shard. The capsule contained a message, the author identified himself as Dr. Richard Langstrom. Having read the c ...d up in our galaxy, and not much of the fleet was left. I have enclosed a message for him as well, please deliver it along with my assurance that we did not
    41 KB (6,782 words) - 12:38, 27 February 2015
  • *** Gives a message when on a human planet * Now when your Ark is on an AI planet, you get an angry-looking warning message and the AI devotes most of its budget to the Hunter Fleet, which will build
    161 KB (27,377 words) - 16:31, 24 April 2018
  • -The message queue to the AI thread now processes 20x as many messages as before when th -The message log between players now keeps the last 40 messages instead of the last 15.
    20 KB (3,494 words) - 13:39, 1 February 2015
  • ...the first screen you start on in the game, there is now a tombstone with a message about how to climb down ladders, like we did in the first game; we had forg ...rols" was previously shown on the main menu, now a "Current Beta Progress" message is instead shown. This gives players an at-a-glance view into where things
    37 KB (6,308 words) - 19:51, 1 February 2015
  • ** This also fixes an error message on the notifications sidebar when new services were added. ...while in placement mode for a field study camp, it will pop up a tutorial message about AI-held natural wonders.
    59 KB (9,843 words) - 15:39, 19 November 2015
  • * The message at the top of the screen is a lot clearer about what is going on now; why y ...ng you about those, we have to have a way to find those messages. Now any message that starts with "^^" won't be bubble to the interface but will still go to
    79 KB (13,456 words) - 16:18, 24 August 2016
  • *** The version and display and the ongoing message display (only used in the tutorial, so far) are now on the left, to not con * Fixed missing-localization error message when claiming a golem or other unit that causes AIP on claim
    182 KB (30,453 words) - 13:10, 11 January 2018
  • * Updated the apology message in custom start to reflect the fact that we're not going to be able to get * Fixed the Edit Profile screen so that it has an explanatory message of just what the heck that screen even IS!
    50 KB (8,414 words) - 11:12, 15 October 2018
  • ...xplored via you having just capturing a planet or whatever, it now shows a message log entry saying what planets were discovered and how many of them there we * The science intel message is now more brief in the sidebar, and more informative in the tooltip. Now
    122 KB (21,444 words) - 14:29, 18 April 2019
  • ** The 'starting hack' log message now has colour in it so it looks more interesting ...ans it is then blocking all other background threads, too), it now shows a message on the right hand side of the screen saying slow background threads and sho
    186 KB (31,438 words) - 17:26, 13 July 2020
  • ...file and ALL personal settings .. just pretend its the current version and message that it did this to the log. * Error message shown when an override material fails to load now includes the internal nam
    114 KB (18,064 words) - 16:22, 14 May 2024
  • -When the energy balance for the local player was low or negative, the message was overlapping the knowelege income rate text. Fixed. -A message is now shown at the top of the screen when the game does not have input foc
    13 KB (2,246 words) - 13:36, 1 February 2015
  • -The modeless message boxes are now larger, to make sure all text is always able to fit with the ...a single-screen system caused a crash instead of just displaying an error message and exiting the second instance (as it behaved before).
    66 KB (10,612 words) - 11:54, 16 September 2017
  • * When network server or client error messages are received, a chat message now pops up on the machine that had the error. These errors are usually no ...into an adventure during network play, the other player is prompted with a message asking if they would like to play that adventure (same as happens when one
    8 KB (1,404 words) - 12:26, 31 January 2015
  • ...layer tries to press them, a helpful explanation message pops up as a chat message briefly. ** When no ping has been received for 5 seconds, it starts showing a message to the player letting them know this. When 15 seconds have gone by, the co
    8 KB (1,277 words) - 12:26, 31 January 2015
  • ...ompt confirming that both players wish to connect. It also plays the chat message tone. ** Thanks to Hans-Martin Portmann for suggesting the popup message.
    5 KB (840 words) - 12:26, 31 January 2015
  • ...ent to the human players telling them who detonated what, and where. This message is also clickable. The goal here is preventing EMP guardians from punching *** It puts a message in the chat log letting you know there was a surge.
    223 KB (36,110 words) - 11:56, 16 September 2017
  • ...have been missing when there are updates are available in the play menu, a message now shows right in the upper left corner of the main menu screen when there ...You can see the cutscene for entering the facility now, and you can see a message on the ground that tells you that currently this area is under construction
    78 KB (13,097 words) - 17:26, 2 February 2015
  • ...hem in the pool) when they are in the midst of that, it will show an error message with a stack trace. ...lizing when data is unexpectedly altered, and if so it will throw an error message with a stack trace.
    126 KB (20,934 words) - 21:28, 22 April 2022
  • * The Game Over / Success message and buttons have been combined with the Rewards section (achievements and c ...against one another on the local machine (an overall game over or success message is not appropriate, but was what was showing before).
    15 KB (2,604 words) - 12:25, 31 January 2015
  • ...less you press F3) message would be left on the screen. Fixed so that the message is temporary.
    2 KB (401 words) - 12:16, 6 July 2010
  • *** If a request is rejected or canceled, a message is popped up on the alternate party's screen, and the game goes back to whe ...ously, cutscenes would fail silently if they could not open. Now an error message is displayed temporarily onscreen.
    7 KB (1,070 words) - 12:26, 31 January 2015
  • ...simply hit Enter, and it will pop up a chat box where you can send them a message. If you are actively playing the game, the game won't pause -- be careful ...ct from them. If you have a positive handicap, they'll be given that same message and can either continue or disconnect from ''you''.
    16 KB (2,814 words) - 19:53, 1 February 2015
  • The server sends you a chat message listing all connected players (username and player number, same as displays The server sends you a chat message listing all players (username and player number, same as displays if they c
    8 KB (1,228 words) - 02:24, 1 September 2012
  • * Fixed an issue where the "connected to steam" message on the left of the screen would be smeared along that side of the screen fo ...nter NPC movement mode" keybind could work in side view, causing a warning message to pop up.
    14 KB (2,208 words) - 13:39, 14 July 2015
  • ...ing violation anyway it will handle it more gracefully with an explanatory message rather than an unhandled error in the log. * Fixed a bug where the message log entry for systems-disabled (from an EMPBot) would not use an exo's give
    48 KB (7,844 words) - 17:22, 2 February 2015
  • * Fix a typo in a wave notification message * Additionally, when you complete the tutorial it now has a nice message telling you so, and advice on what to do next (start a Quick Start game, do
    105 KB (17,355 words) - 23:34, 5 March 2019
  • ''Players can refer to in-game objective list (accessed through "Message Log") which is dynamically updated during play.''
    27 KB (4,189 words) - 11:36, 9 August 2021
  • ...ayers will be able to see cheats that you have entered like any other chat message. A successful cheat will show (CHEAT) behind the text. If that doesn't ap
    10 KB (1,688 words) - 10:27, 24 October 2018
  • ...causing some lag issues on the host after a time. This was because the AI message queue was getting clogged up, causing a degradation in performance. This w
    14 KB (2,434 words) - 13:38, 1 February 2015
  • -The game now shows a message explaining why a placement mode ship cannot be placed at whatever location
    14 KB (2,434 words) - 13:39, 1 February 2015
  • ...These are not cheats and will work on cheats-not-enabled games; the chat message will say "CHEAT" but it doesn't actually flag your game as a cheat game. N
    41 KB (6,639 words) - 19:47, 1 February 2015
  • ...Water Balloon popping, Lightning Striking, Server Found, General Item use, Message received, Board Clear fanfare for Light-Up mode, Fire hiss when falling in
    13 KB (2,254 words) - 12:25, 31 January 2015
  • * The game no longer allows resolution switching on the Mac, instead having a message explaining how to go about switching the resolution using the Unity dialog
    3 KB (547 words) - 12:25, 31 January 2015
  • ..., logs them to a permanent UnhandledExceptions.txt error file, pops open a message to show the player, and closes itself. This prevents a lot of confusion—
    16 KB (2,663 words) - 12:25, 31 January 2015
  • ...w there are such issues as the winner not knowing when they have won (that message just hasn't been coded yet, it's not even a bug), and chat messages not tra
    8 KB (1,463 words) - 12:25, 31 January 2015
  • ...simply hit Enter, and it will pop up a chat box where you can send them a message. If you are actively playing the game, the game won't pause -- be careful
    6 KB (1,117 words) - 13:15, 11 July 2010
  • *There is now a "MESSAGE LOG" button in the upper-right corner of the screen during the game, which
    5 KB (842 words) - 19:50, 1 February 2015
  • ...nd so forth, but it would just lead to a "level could not be loaded" error message.
    26 KB (4,404 words) - 17:25, 2 February 2015
  • ...e quite clear, I think. Murdering almost all of us sends a pretty distinct message. Surely I can't have made them hate me any more than they already seemed to
    6 KB (1,007 words) - 17:45, 9 July 2016
  • * Put in better error message handling for if a language loca file failed to open.
    27 KB (4,501 words) - 17:36, 25 October 2018
  • ** A message pops up explaining these things the first time you take a planet in betraya
    34 KB (5,632 words) - 20:40, 14 November 2017
  • ...atic sensor technician called it). If this is genuine... well, first, the message:
    4 KB (687 words) - 21:57, 25 February 2019
  • Regrettably we cannot decipher most of the message itself. The AI appears to be putting out a great deal of blanketing interf
    7 KB (1,090 words) - 12:44, 27 February 2015
  • Once the amount of metal collected passes a certain threshold, a message saying "AI X Reprisal Warning Level Y" (where X is the identifier of an AI
    1 KB (252 words) - 06:27, 21 August 2016
  • **if STILL none found, there's a chat log message
    40 KB (6,698 words) - 12:54, 5 January 2018
  • No attributes, but the content of the sub-node is used as the message on the boss intro screen for this entity
    50 KB (8,387 words) - 14:20, 21 May 2018
  • ...d spiderbots did not show a name for themselves in the top bar or an alert message.
    7 KB (1,140 words) - 20:31, 26 August 2016
  • ...t, the space, the underscore, and the minus sign is rejected with an error message, to avoid clever folks using this to read from files in some remote part of
    123 KB (20,999 words) - 17:37, 25 October 2018
  • ...don't need (currently) for just the external code. We'll excise the error message later.
    4 KB (693 words) - 18:00, 1 May 2018
  • ...bout. My general advice is to trust the journal author to handle the chat message if they want one.
    22 KB (3,660 words) - 19:25, 19 May 2020
  • ...ll you where the offending tag is. (if you are XML modding and a big error message shows up it's probably due to forgetting to close a tag). (also please note
    18 KB (2,797 words) - 18:13, 25 June 2020
  • * Add a message to the player when the ZA has resumed a truce with you. Untested
    113 KB (18,449 words) - 16:11, 1 June 2021
  • ...ure that the appropriate "this mod can't be loaded without this other DLC" message shows up.
    6 KB (1,084 words) - 21:21, 4 April 2022
  • ...ayers will be able to see cheats that you have entered like any other chat message, along with the result (error or success). If a cheat has been used during
    22 KB (3,787 words) - 12:13, 9 August 2022
  • *Changed the secret room message on free items to "Other items will disappear if you grab this" since "if yo
    47 KB (7,365 words) - 20:22, 26 January 2024