Difference between revisions of "AI War:Zenith Fortress Guard Post"
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! align="center" | [[Ammunition Types and Immunities|Ammo Type]] || align="center" | [[Armor Types and Bonus Damage|Armor Type]] || align="center" | [[Ammunition Types and Immunities|Immunities]] || align="center" | [[Armor Types and Bonus Damage|Damage Bonuses]] | ! align="center" | [[Ammunition Types and Immunities|Ammo Type]] || align="center" | [[Armor Types and Bonus Damage|Armor Type]] || align="center" | [[Ammunition Types and Immunities|Immunities]] || align="center" | [[Armor Types and Bonus Damage|Damage Bonuses]] | ||
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− | | align="center" | | + | | align="center" | Flame Wave || align="center" | Heavy || align="center" | Mass Driver Ammo Artillery Ammo Sniper Shots Fusion Cutters Tractor Beams Reclamation Paralysis Attacks Transport Swallow Nuclear Explosions Being Insta-Killed EMPs Repair || align="center" | 0.01 Polycrystal |
|}<br/> | |}<br/> | ||
{| border="1" cellpadding="2" | {| border="1" cellpadding="2" |
Revision as of 00:25, 27 July 2012
This page is up to date for game version 5.031 and should still be correct. |
Alien immobile fortress emits massive flame waves at short range. Must be destroyed before humans can damage the AI Command Station on this planet. All Core Shield Generators (if enabled) in the galaxy must be destroyed before this can be damaged. This is a Core Guard Post and will only spawn on AI homeworlds. Increases AI Progress by 2 when destroyed. |
Base Stats
Ammo Type | Armor Type | Immunities | Damage Bonuses |
---|---|---|---|
Flame Wave | Heavy | Mass Driver Ammo Artillery Ammo Sniper Shots Fusion Cutters Tractor Beams Reclamation Paralysis Attacks Transport Swallow Nuclear Explosions Being Insta-Killed EMPs Repair | 0.01 Polycrystal |
Damage | Attack Range | Reload | Health | Armor | Speed | Engine Health | Single Ship DPS | Abilities |
---|---|---|---|---|---|---|---|---|
10,000 x100 | 8,000 | 3 sec | 18,000,000 | 2,500 | 0 | Inf | 333,333 dmg/sec | Radar Dampening Range 5,500 Regen Time 180:00 Tachyon Beam Emission (2000 Range) Counters Dark Matter Repair Rate 2.5 |
How to counter when in the AI fleet
Coming soon