Difference between revisions of "AI War:Botnet Golem"
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[[Category:AIWar]] | [[Category:AIWar]] | ||
[[Category:AIWarBase]] | [[Category:AIWarBase]] | ||
− | {{5. | + | {{5.051}}<br/> |
{| | {| | ||
− | |[[File:AIWarBotnetGolem.png|100px|left|Acid Sprayer]] || valign="top" | Reclaims enemy ships it kills (reclaimed ships have health = full damage inflicted by reclamator). Reclaimed ships come back as Zombie Bots, which cannot be controlled but which will attack enemy ships mercilessly until they die. Zombie bots will travel to enemy planets if no enemies present, and cannot be reclaimed. This golem cannot attack ships that are immobile, have no attack, or are immune to reclamation.<br/>The golems constructed by the [[AI Types|Golemite AI Type]] have | + | |[[File:AIWarBotnetGolem.png|100px|left|Acid Sprayer]] || valign="top" | Reclaims enemy ships it kills (reclaimed ships have health = full damage inflicted by reclamator). Reclaimed ships come back as Zombie Bots, which cannot be controlled but which will attack enemy ships mercilessly until they die. Zombie bots will travel to enemy planets if no enemies present, and cannot be reclaimed. This golem cannot attack ships that are immobile, have no attack, or are immune to reclamation.<br/>The golems constructed by the [[AI Types|Golemite AI Type]] have 3,600,000 health. |
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! align="center" | [[Metal and Crystal|Metal Cost]] || align="center" | [[Metal and Crystal|Crystal Cost]] || align="center" | Total Cost || align="center" | [[Energy|Energy Cost]] || align="center" | [[Build Time and Constructors|Build Time]] | ! align="center" | [[Metal and Crystal|Metal Cost]] || align="center" | [[Metal and Crystal|Crystal Cost]] || align="center" | Total Cost || align="center" | [[Energy|Energy Cost]] || align="center" | [[Build Time and Constructors|Build Time]] | ||
|- | |- | ||
− | | align="center" | | + | | align="center" | 20,000,000 || align="center" | 20,000,000 || align="center" | 40,000,000 || align="center" | 80,000 || align="center" | 12:00:01 |
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== How to use in your fleet == | == How to use in your fleet == |
Revision as of 20:44, 31 July 2012
This page was last updated for game version 5.051 |
Reclaims enemy ships it kills (reclaimed ships have health = full damage inflicted by reclamator). Reclaimed ships come back as Zombie Bots, which cannot be controlled but which will attack enemy ships mercilessly until they die. Zombie bots will travel to enemy planets if no enemies present, and cannot be reclaimed. This golem cannot attack ships that are immobile, have no attack, or are immune to reclamation. The golems constructed by the Golemite AI Type have 3,600,000 health. |
Base Stats
Ammo Type | Armor Type | Immunities | Damage Bonuses |
---|---|---|---|
Energy Burst | Ultra-Heavy | Sniper Shots Fusion Cutters Minor Electric Ammo Black Hole Machines Attack Boosts Armor Boosts Gravity Effects Tractor Beams Reclamation Being Scrapped Paralysis Attacks Transport Swallow Nuclear Explosions Being Insta-Killed EMPs |
Damage | Attack Range | Reload | Health | Armor | Speed | Engine Health | Single Ship DPS | Abilities |
---|---|---|---|---|---|---|---|---|
20,000,000 x50 | 12,000 | 2 sec | 100,000,000 | 6,000 | 44 | Inf | 500,000,000 dmg/sec | Reclaims Enemy Ships Self Attrition Time 120:00 Self Attrition Only When Not Low-Power Armor Piercing 999,999 Gathers Scout Intel |
Metal Cost | Crystal Cost | Total Cost | Energy Cost | Build Time |
---|---|---|---|---|
20,000,000 | 20,000,000 | 40,000,000 | 80,000 | 12:00:01 |
How to use in your fleet
On Moderate, repairing this golem results in +100 AIP. On Hard, this golem has its own exo-strike force (!).
How to counter when in the AI fleet
Coming soon