Difference between revisions of "AI War:Neinzul Scapegoat"
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== How to use in your fleet == | == How to use in your fleet == | ||
− | Any damage this ship does is a nice bonus, you build this ship to die in the place of your more expensive ships.<br/>The more expensive the ship it sacrifices itself to save, the more efficient this unit will be.<br/>A [[Spire Tractor Platform]] that is saved by the Scapegoat is worth thirty times more then a [[Tachyon Microfighter]] in terms of resources saved. | + | Any damage this ship does is a nice bonus, you build this ship to die in the place of your more expensive ships.<br/>The more expensive the ship it sacrifices itself to save, the more efficient this unit will be.<br/>A [[Spire Tractor Platform]] that is saved by the Scapegoat is worth thirty times more then a [[Tachyon Microfighter]] in terms of resources saved.<br/> |
+ | As of 6.009, Scapegoats are able to save [[Spire Corvettes]] as they are a 'bonus fleet ship'. | ||
== How to counter when in the AI fleet == | == How to counter when in the AI fleet == |
Revision as of 23:36, 5 February 2013
This page is up to date for version 6.009 |
Mature Neinzul organism without the short lifespan of a Youngling. Capable combatant in its own right, but also sacrifices itself to regenerate military fleet ships on the same planet when they take critical damage.
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Base Stats
Ship Cap | Ammo Type | Armor Type | Immunities | Damage Bonuses |
---|---|---|---|---|
48/96/144/192/240 | Laser | Medium | 5 Medium, 5 Artillery, 5 Neutron, 5 Refractive, 5 Composite |
Mark | Damage | Attack Range | Reload | Health | Armor | Speed | Engine Health | Single Ship DPS | Ship Cap DPS | Abilities |
---|---|---|---|---|---|---|---|---|---|---|
I | 8,400 | 4,000 | 5 sec | 336,000 | 300 | 76 | 100 | 1,680 dmg/sec | 80,640 dmg/sec | |
II | 4,200 | 4,000 | 5 sec | 168,000 | 300 | 76 | 100 | 840 dmg/sec | 80,640 dmg/sec | |
III | 2,800 | 4,000 | 5 sec | 112,000 | 300 | 76 | 100 | 560 dmg/sec | 80,640 dmg/sec | |
IV | 2,100 | 4,000 | 5 sec | 84,000 | 300 | 76 | 100 | 420 dmg/sec | 80,640 dmg/sec | |
V | 1,680 | 4,000 | 5 sec | 67,200 | 300 | 76 | 100 | 336 dmg/sec | 80,640 dmg/sec |
Mark | Knowledge | Metal Cost | Crystal Cost | Total Cost | Energy Cost | Build Time | Cap Metal Cost | Cap Crystal Cost | Cap Total Cost | Cap Energy Cost | Ship Cap Build Time |
---|---|---|---|---|---|---|---|---|---|---|---|
I | -- | 800 | 800 | 1,600 | 200 | 00:00:07 | 38,400 | 38,400 | 76,800 | 9,600 | 00:05:36 |
II | 2,500 | 400 | 400 | 800 | 200 | 00:00:04 | 38,400 | 38,400 | 76,800 | 19,200 | 00:06:24 |
III | 6,000 | 366 | 366 | 732 | 138 | 00:00:04 | 52,704 | 52,704 | 105,408 | 19,872 | 00:09:36 |
IV | Adv Fac | 300 | 300 | 600 | 100 | 00:00:03 | 52,704 | 52,704 | 105,408 | 19,200 | 00:09:36 |
V | Core Fab | 260 | 260 | 520 | 80 | 00:00:03 | 62,400 | 62,400 | 124,800 | 19,200 | 00:12:00 |
How to use in your fleet
Any damage this ship does is a nice bonus, you build this ship to die in the place of your more expensive ships.
The more expensive the ship it sacrifices itself to save, the more efficient this unit will be.
A Spire Tractor Platform that is saved by the Scapegoat is worth thirty times more then a Tachyon Microfighter in terms of resources saved.
As of 6.009, Scapegoats are able to save Spire Corvettes as they are a 'bonus fleet ship'.
How to counter when in the AI fleet
These effectively increase the number of more dangerous ships the AI has on the planet. The exact composition will determine if you want to kill the Scapegoats directly, or kill another ship and allow the Scapegoats to destroy themselves at the expense of having to destroy that other ship a second time.