Difference between revisions of "AI War:Black Widow Golem"
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[[Category:AIWar]] | [[Category:AIWar]] | ||
[[Category:AIWarZR]] | [[Category:AIWarZR]] | ||
− | {{ | + | {{6.009}}<br/> |
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|[[File:AIWarBlackWidowGolem.png|100px|left|Black Widow Golem]] || valign="top" | This fast, giant-spider-like golem can catch and immobilize large groups of ships with its many high-range paralyzing-tractor beams and powerful, engine-destroying multi-shot cannons.<br/>Golems are ancient ships lying broken around the galaxy. Capture the system they reside in to allow your forces to repair them and add these powerful ships to your fleet.<br/>The golems constructed by the [[AI Types|Golemite AI Type]] have 1/2 the health of the original, broken golems that humans can repair. | |[[File:AIWarBlackWidowGolem.png|100px|left|Black Widow Golem]] || valign="top" | This fast, giant-spider-like golem can catch and immobilize large groups of ships with its many high-range paralyzing-tractor beams and powerful, engine-destroying multi-shot cannons.<br/>Golems are ancient ships lying broken around the galaxy. Capture the system they reside in to allow your forces to repair them and add these powerful ships to your fleet.<br/>The golems constructed by the [[AI Types|Golemite AI Type]] have 1/2 the health of the original, broken golems that humans can repair. | ||
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== Base Stats == | == Base Stats == | ||
---- | ---- | ||
− | {| | + | {| {{AlgTop}} |
− | ! | + | ! {{AlgCtr}} | [[Ammunition Types and Immunities|Ammo Type]] || {{AlgCtr}} | [[Armor Types and Bonus Damage|Armor Type]] || {{AlgCtr}} | [[Ammunition Types and Immunities|Immunities]] || {{AlgCtr}} | [[Armor Types and Bonus Damage|Damage Bonuses]] |
|- | |- | ||
− | | | + | | {{AlgCtr}} | Shell || {{AlgCtr}} | Ultra-Heavy || {{AlgCtr}} | Sniper Shots, Fusion Cutters, Minor Electric Ammo, Black Hole Machines, Attack Boosts, Armor Boosts, Gravity Effects, Tractor Beams, Reclamation, Being Scrapped, Paralysis Attacks, Transport, Swallow, Nuclear Explosions, Being Insta-Killed, EMPs || {{AlgCtr}} | |
− | | | ||
|}<br/> | |}<br/> | ||
− | {| | + | {| {{AlgTop}} |
− | ! | + | ! {{AlgCtr}} | [[Armor|Damage]] || {{AlgCtr}} | Attack Range || {{AlgCtr}} | Reload || {{AlgCtr}} | Health || {{AlgCtr}} | [[Armor]] || {{AlgCtr}} | [[Engines and Speed|Speed]] || {{AlgCtr}} | [[Engines and Speed|Engine Health]] || {{AlgCtr}} | Single Ship DPS || {{AlgCtr}} | [[Abilities]] |
|- | |- | ||
− | | | + | | {{AlgCtr}} | 50x140,000|| {{AlgCtr}} | 19,000|| {{AlgCtr}} | 4 sec || {{AlgCtr}} | 200,000,000 || {{AlgCtr}} | 6,000 || {{AlgCtr}} | 80 || {{AlgCtr}} | Inf || {{AlgRgt}} | 1,750,000 dmg/sec || {{AlgLeft}} | Engine Damage 300, Self Attrition Time 120:00, Self Attrition Only When Not In Stand-Down, 200x Tractor Beam (12000 Range), Gathers Scout Intel |
|} <br/> | |} <br/> | ||
− | {| | + | {| {{AlgTop}} |
− | ! | + | ! {{AlgCtr}} | [[Metal and Crystal|Metal Cost]] || {{AlgCtr}} | [[Metal and Crystal|Crystal Cost]] || {{AlgCtr}} | Total Cost || {{AlgCtr}} | [[Energy|Energy Cost]] || {{AlgCtr}} | [[Build Time and Constructors|Build Time]] |
|- | |- | ||
− | | | + | | {{AlgCtr}} | 10,000,000 || {{AlgCtr}} | 10,000,000 || {{AlgCtr}} | 20,000,000 || {{AlgCtr}} | 17,000 || {{AlgCtr}} | 12:00:01 |
|} | |} | ||
== How to use in your fleet == | == How to use in your fleet == |
Revision as of 15:12, 10 February 2013
This page is up to date for version 6.009 |
This fast, giant-spider-like golem can catch and immobilize large groups of ships with its many high-range paralyzing-tractor beams and powerful, engine-destroying multi-shot cannons. Golems are ancient ships lying broken around the galaxy. Capture the system they reside in to allow your forces to repair them and add these powerful ships to your fleet. The golems constructed by the Golemite AI Type have 1/2 the health of the original, broken golems that humans can repair. |
Base Stats
Ammo Type | Armor Type | Immunities | Damage Bonuses |
---|---|---|---|
Shell | Ultra-Heavy | Sniper Shots, Fusion Cutters, Minor Electric Ammo, Black Hole Machines, Attack Boosts, Armor Boosts, Gravity Effects, Tractor Beams, Reclamation, Being Scrapped, Paralysis Attacks, Transport, Swallow, Nuclear Explosions, Being Insta-Killed, EMPs |
Damage | Attack Range | Reload | Health | Armor | Speed | Engine Health | Single Ship DPS | Abilities |
---|---|---|---|---|---|---|---|---|
50x140,000 | 19,000 | 4 sec | 200,000,000 | 6,000 | 80 | Inf | 1,750,000 dmg/sec | Engine Damage 300, Self Attrition Time 120:00, Self Attrition Only When Not In Stand-Down, 200x Tractor Beam (12000 Range), Gathers Scout Intel |
Metal Cost | Crystal Cost | Total Cost | Energy Cost | Build Time |
---|---|---|---|---|
10,000,000 | 10,000,000 | 20,000,000 | 17,000 | 12:00:01 |
How to use in your fleet
Versatile golems, specializing in get_that_fleet_away_from_x.
Keep these moving, to spread out the engine damage, and get out of range of the hapless ships you've already slowed.
Also excels at grabbing enemy ships around a wormhole. Once it drags them through, they are quite helpless. Repeat until the threatball is gone.
How to counter when in the AI fleet
One of the few instances where you want high-cap ships or drones. Alternatively, send starships-only, so the paralyzing tractors are ignored.
Standard golem counters apply (artillery golem, spirecraft rams/penetrators/implosion).