Difference between revisions of "AI War:Neinzul Roaming Enclave"
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Mad Rubicant (talk | contribs) (→How to use in your fleet: lazily linking the patch notes) |
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[[Category:AIWar]] | [[Category:AIWar]] | ||
[[Category:AIWarCoN]] | [[Category:AIWarCoN]] | ||
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|[[File:AIWarEnclaveStarship.png|100px|left|Neinzul Roaming Enclave]] || valign="top" | One of many independent Enclave Starships.<br/>Various individual enclaves occasionally wander through this part of the galaxy, some acting as an ally to the AI, some as an ally to human forces, and some attacking everything in sight.<br/>This ship will spawn a fleet of Mark III [[Neinzul Youngling Commando|Neinzul Youngling Commandos]], [[Neinzul Youngling Tiger|Neinzul Youngling Tigers]], [[Neinzul Youngling Vulture|Neinzul Youngling Vultures]], and [[Neinzul Youngling Weasel|Neinzul Youngling Weasels]] to aid it when attacking.<br/>This ship is part of the [[Neinzul Roaming Enclaves]] minor faction that can be enabled during game setup. | |[[File:AIWarEnclaveStarship.png|100px|left|Neinzul Roaming Enclave]] || valign="top" | One of many independent Enclave Starships.<br/>Various individual enclaves occasionally wander through this part of the galaxy, some acting as an ally to the AI, some as an ally to human forces, and some attacking everything in sight.<br/>This ship will spawn a fleet of Mark III [[Neinzul Youngling Commando|Neinzul Youngling Commandos]], [[Neinzul Youngling Tiger|Neinzul Youngling Tigers]], [[Neinzul Youngling Vulture|Neinzul Youngling Vultures]], and [[Neinzul Youngling Weasel|Neinzul Youngling Weasels]] to aid it when attacking.<br/>This ship is part of the [[Neinzul Roaming Enclaves]] minor faction that can be enabled during game setup. | ||
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== Base Stats == | == Base Stats == | ||
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− | {| | + | {| {{AlgTop}} |
− | ! | + | ! [[Ammunition Types and Immunities|Ammo Type]] || {{AlgCtr}} | [[Armor Types and Bonus Damage|Armor Type]] || {{AlgCtr}} | [[Ammunition Types and Immunities|Immunities]] || {{AlgCtr}} | [[Armor Types and Bonus Damage|Damage Bonuses]] |
|- | |- | ||
− | | | + | | {{AlgCtr}} | || {{AlgCtr}} | Heavy || {{AlgCtr}} | Sniper Shots, Fusion Cutters, Black Hole Machines, Armor Boosts, Tractor Beams, Reclamation, Paralysis Attacks, Nuclear Explosions, Being Insta-Killed, EMPs, Mines, Repair || {{AlgCtr}} | |
|}<br/> | |}<br/> | ||
− | {| | + | {| {{AlgTop}} |
− | ! | + | ! {{AlgCtr}} | [[Armor|Damage]] || {{AlgCtr}} | Attack Range || {{AlgCtr}} | Reload || {{AlgCtr}} | Health || {{AlgCtr}} | [[Armor]] || {{AlgCtr}} | [[Engines and Speed|Speed]] || {{AlgCtr}} | [[Engines and Speed|Engine Health]] || {{AlgCtr}} | Single Ship DPS || {{AlgCtr}} | [[Abilities]] |
|- | |- | ||
− | | | + | | {{AlgCtr}} | 0|| {{AlgCtr}} | 0|| {{AlgCtr}} | 0 sec || {{AlgCtr}} | 1,600,000 || {{AlgCtr}} | 1,000 || {{AlgCtr}} | 102 || {{AlgCtr}} | Inf || {{AlgRgt}} | 0 dmg/sec || {{AlgLeft}} | Regen Time 05:00 |
|} | |} | ||
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== How to use in your fleet == | == How to use in your fleet == | ||
See the [[AI_War_-_Current_Post-6.000_Beta#Human-Ally_Roaming_Enclaves_Return|patch notes]] for how to influence human-allied Enclaves through chat commands implemented in patch 6.007. | See the [[AI_War_-_Current_Post-6.000_Beta#Human-Ally_Roaming_Enclaves_Return|patch notes]] for how to influence human-allied Enclaves through chat commands implemented in patch 6.007. |
Revision as of 20:56, 14 February 2013
This page is up to date for version 6.009 |
One of many independent Enclave Starships. Various individual enclaves occasionally wander through this part of the galaxy, some acting as an ally to the AI, some as an ally to human forces, and some attacking everything in sight. This ship will spawn a fleet of Mark III Neinzul Youngling Commandos, Neinzul Youngling Tigers, Neinzul Youngling Vultures, and Neinzul Youngling Weasels to aid it when attacking. This ship is part of the Neinzul Roaming Enclaves minor faction that can be enabled during game setup. |
Base Stats
Ammo Type | Armor Type | Immunities | Damage Bonuses |
---|---|---|---|
Heavy | Sniper Shots, Fusion Cutters, Black Hole Machines, Armor Boosts, Tractor Beams, Reclamation, Paralysis Attacks, Nuclear Explosions, Being Insta-Killed, EMPs, Mines, Repair |
Damage | Attack Range | Reload | Health | Armor | Speed | Engine Health | Single Ship DPS | Abilities |
---|---|---|---|---|---|---|---|---|
0 | 0 | 0 sec | 1,600,000 | 1,000 | 102 | Inf | 0 dmg/sec | Regen Time 05:00 |
How to use in your fleet
See the patch notes for how to influence human-allied Enclaves through chat commands implemented in patch 6.007.
How to counter when in the AI fleet
Coming soon