Difference between revisions of "AI War:Spire Starship"
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[[Category:AIWar]] | [[Category:AIWar]] | ||
[[Category:AIWarBase]] | [[Category:AIWarBase]] | ||
− | {{ | + | {{6.009}}<br/> |
{| | {| | ||
|[[File:AIWarSpireStarship.png|100px|left|Spire Starship]] || valign="top" | A formidable combat starship built using technology based on alien artifacts discovered years ago. Mounts a single [[Spire Frigate|photon lance]] (sustained fire beam weapon). | |[[File:AIWarSpireStarship.png|100px|left|Spire Starship]] || valign="top" | A formidable combat starship built using technology based on alien artifacts discovered years ago. Mounts a single [[Spire Frigate|photon lance]] (sustained fire beam weapon). | ||
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== Base Stats == | == Base Stats == | ||
---- | ---- | ||
− | {| | + | {| {{AlgTop}} |
− | ! | + | ! {{AlgCtr}} | [[Knowledge|Ship Cap]] ||{{AlgCtr}} | [[Ammunition Types and Immunities|Ammo Type]] || {{AlgCtr}} | [[Armor Types and Bonus Damage|Armor Type]] || {{AlgCtr}} | [[Ammunition Types and Immunities|Immunities]] || {{AlgCtr}} | [[Armor Types and Bonus Damage|Damage Bonuses]] |
|- | |- | ||
− | | | + | | {{AlgCtr}} | 4 per Mark || {{AlgCtr}} | Beam Weapon || {{AlgCtr}} | Medium || {{AlgCtr}} | Fusion Cutters, Armor Boosts, Gravity Effects, Tractor Beams, Reclamation, Paralysis Attacks, Nuclear Explosions, Being Insta-Killed, EMPs || {{AlgCtr}} | |
|}<br/> | |}<br/> | ||
− | {| | + | {| {{AlgTop}} |
− | ! | + | ! {{AlgCtr}} | [[Knowledge|Mark]] || {{AlgCtr}} | [[Armor|Damage]] || {{AlgCtr}} | Attack Range || {{AlgCtr}} | Reload || {{AlgCtr}} | Health || {{AlgCtr}} | [[Armor]] || {{AlgCtr}} | [[Engines and Speed|Speed]] || {{AlgCtr}} | [[Engines and Speed|Engine Health]] || {{AlgCtr}} | Single Ship DPS || {{AlgCtr}} | Ship Cap DPS || {{AlgCtr}} | [[Abilities]] |
|- | |- | ||
− | | | + | | {{AlgCtr}} | I || {{AlgCtr}} | 1,200,000|| {{AlgCtr}} | 6,200|| {{AlgCtr}} | 8 sec || {{AlgCtr}} | 4,000,000 || {{AlgCtr}} | 500 || {{AlgCtr}} | 64 || {{AlgCtr}} | 100,000 || {{AlgRgt}} | 150,000 dmg/sec || {{AlgRgt}} | 600,000 dmg/sec || {{AlgLeft}} | Radar Dampening Range 8,000, Personal Attack Boost Limited To +20%, Armor Piercing 750 |
|- | |- | ||
− | | | + | | {{AlgCtr}} | II || {{AlgCtr}} | 2,400,000|| {{AlgCtr}} | 6,400|| {{AlgCtr}} | 8 sec || {{AlgCtr}} | 8,000,000 || {{AlgCtr}} | 1,000 || {{AlgCtr}} | 64 || {{AlgCtr}} | 100,000|| {{AlgRgt}} | 300,000 dmg/sec || {{AlgRgt}} | 1,200,000 dmg/sec || {{AlgLeft}} | Radar Dampening Range 8,000, Personal Attack Boost Limited To +20%, Armor Piercing 1,500 |
|- | |- | ||
− | | | + | | {{AlgCtr}} | III || {{AlgCtr}} | 3,600,000|| {{AlgCtr}} | 6,600|| {{AlgCtr}} | 8 sec || {{AlgCtr}} | 12,000,000 || {{AlgCtr}} | 1,500 || {{AlgCtr}} | 64 || {{AlgCtr}} | 100,000|| {{AlgRgt}} | 450,000 dmg/sec || {{AlgRgt}} | 1,800,000 dmg/sec || {{AlgLeft}} | Radar Dampening Range 8,000, Personal Attack Boost Limited To +20%, Armor Piercing 2,250 |
|} <br/> | |} <br/> | ||
− | {| | + | {| {{AlgTop}} |
− | ! | + | ! {{AlgCtr}} | [[Knowledge|Mark]] || {{AlgCtr}} | [[Knowledge]] || {{AlgCtr}} | [[Metal and Crystal|Metal Cost]] || {{AlgCtr}} | [[Metal and Crystal|Crystal Cost]] || {{AlgCtr}} | Total Cost || {{AlgCtr}} | [[Energy|Energy Cost]] || {{AlgCtr}} | [[Build Time and Constructors|Build Time]] || {{AlgCtr}} | Cap Metal Cost || {{AlgCtr}} | Cap Crystal Cost || {{AlgCtr}} | Cap Total Cost || {{AlgCtr}} | Cap Energy Cost || {{AlgCtr}} | Ship Cap Build Time |
|- | |- | ||
− | | | + | | {{AlgCtr}} | I || {{AlgCtr}} | 1,000 || {{AlgCtr}} | 45,000 || {{AlgCtr}} | 55,000 || {{AlgCtr}} | 100,000 || {{AlgCtr}} | 10,000 || {{AlgCtr}} | 00:07:39 || {{AlgCtr}} | 180,000 || {{AlgCtr}} | 220,000 || {{AlgCtr}} | 400,000 || {{AlgCtr}} | 40,000 || {{AlgCtr}} | 00:30:36 |
|- | |- | ||
− | | | + | | {{AlgCtr}} | II || {{AlgCtr}} | 2,500 || {{AlgCtr}} | 90,000 || {{AlgCtr}} | 110,000 || {{AlgCtr}} | 200,000 || {{AlgCtr}} | 10,000 || {{AlgCtr}} | 00:15:17 || {{AlgCtr}} | 360,000 || {{AlgCtr}} | 440,000 || {{AlgCtr}} | 800,000 || {{AlgCtr}} | 40,000 || {{AlgCtr}} | 01:01:08 |
|- | |- | ||
− | | | + | | {{AlgCtr}} | III || {{AlgCtr}} | 4,000 || {{AlgCtr}} | 180,000 || {{AlgCtr}} | 220,000 || {{AlgCtr}} | 400,000 || {{AlgCtr}} | 10,000 || {{AlgCtr}} | 00:30:34 || {{AlgCtr}} | 720,000 || {{AlgCtr}} | 880,000 || {{AlgCtr}} | 1,600,000 || {{AlgCtr}} | 40,000 || {{AlgCtr}} | 02:02:16 |
|} | |} | ||
== How to use in your fleet == | == How to use in your fleet == | ||
− | + | This starship is notable for being immune to [[Engines_and_Speed_(including_Tractor_Beams_and_Gravity_Effects)|Gravity Effects]] which can be very important depending on what forces the AI has.<br/> | |
+ | However, note the [[Armor_Types_and_Bonus_Damage|Neutron Armor Type]], these will die a lot faster then expected to [[Missile Frigate]]s, especially as the Missile Frigates range will allow them to get a full slavo off before the engagement really begins. | ||
== How to counter when in the AI fleet == | == How to counter when in the AI fleet == | ||
Coming soon | Coming soon |
Revision as of 23:05, 14 February 2013
This page is up to date for version 6.009 |
A formidable combat starship built using technology based on alien artifacts discovered years ago. Mounts a single photon lance (sustained fire beam weapon). |
Base Stats
Ship Cap | Ammo Type | Armor Type | Immunities | Damage Bonuses |
---|---|---|---|---|
4 per Mark | Beam Weapon | Medium | Fusion Cutters, Armor Boosts, Gravity Effects, Tractor Beams, Reclamation, Paralysis Attacks, Nuclear Explosions, Being Insta-Killed, EMPs |
Mark | Damage | Attack Range | Reload | Health | Armor | Speed | Engine Health | Single Ship DPS | Ship Cap DPS | Abilities |
---|---|---|---|---|---|---|---|---|---|---|
I | 1,200,000 | 6,200 | 8 sec | 4,000,000 | 500 | 64 | 100,000 | 150,000 dmg/sec | 600,000 dmg/sec | Radar Dampening Range 8,000, Personal Attack Boost Limited To +20%, Armor Piercing 750 |
II | 2,400,000 | 6,400 | 8 sec | 8,000,000 | 1,000 | 64 | 100,000 | 300,000 dmg/sec | 1,200,000 dmg/sec | Radar Dampening Range 8,000, Personal Attack Boost Limited To +20%, Armor Piercing 1,500 |
III | 3,600,000 | 6,600 | 8 sec | 12,000,000 | 1,500 | 64 | 100,000 | 450,000 dmg/sec | 1,800,000 dmg/sec | Radar Dampening Range 8,000, Personal Attack Boost Limited To +20%, Armor Piercing 2,250 |
Mark | Knowledge | Metal Cost | Crystal Cost | Total Cost | Energy Cost | Build Time | Cap Metal Cost | Cap Crystal Cost | Cap Total Cost | Cap Energy Cost | Ship Cap Build Time |
---|---|---|---|---|---|---|---|---|---|---|---|
I | 1,000 | 45,000 | 55,000 | 100,000 | 10,000 | 00:07:39 | 180,000 | 220,000 | 400,000 | 40,000 | 00:30:36 |
II | 2,500 | 90,000 | 110,000 | 200,000 | 10,000 | 00:15:17 | 360,000 | 440,000 | 800,000 | 40,000 | 01:01:08 |
III | 4,000 | 180,000 | 220,000 | 400,000 | 10,000 | 00:30:34 | 720,000 | 880,000 | 1,600,000 | 40,000 | 02:02:16 |
How to use in your fleet
This starship is notable for being immune to Gravity Effects which can be very important depending on what forces the AI has.
However, note the Neutron Armor Type, these will die a lot faster then expected to Missile Frigates, especially as the Missile Frigates range will allow them to get a full slavo off before the engagement really begins.
How to counter when in the AI fleet
Coming soon