Difference between revisions of "AI War:Needler Turret"
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[[Category:AIWar]] | [[Category:AIWar]] | ||
[[Category:AIWarBase]] | [[Category:AIWarBase]] | ||
− | {{ | + | {{6.009}}<br/> |
{| | {| | ||
|[[File:AIWarBasicTurret.png|left|Basic Turret]] || valign="top" | Inexpensive, basic defense for planetary bases. | |[[File:AIWarBasicTurret.png|left|Basic Turret]] || valign="top" | Inexpensive, basic defense for planetary bases. | ||
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== Base Stats == | == Base Stats == | ||
---- | ---- | ||
− | {| | + | {| {{AlgTop}} |
− | ! | + | ! {{AlgCtr}} | [[Knowledge|Ship Cap]] ||{{AlgCtr}} | [[Ammunition Types and Immunities|Ammo Type]] || {{AlgCtr}} | [[Armor Types and Bonus Damage|Armor Type]] || {{AlgCtr}} | [[Ammunition Types and Immunities|Immunities]] || {{AlgCtr}} | [[Armor Types and Bonus Damage|Damage Bonuses]] |
|- | |- | ||
− | | | + | | {{AlgCtr}} | 98 per Mark || {{AlgCtr}} | Shell || {{AlgCtr}} | Turret || {{AlgCtr}} | Fusion Cutters, Minor Electric Ammo, Armor Boosts, Reclamation, Transport, Swallow || {{AlgCtr}} | 2.4 Heavy, 2.4 Artillery, 0.1 Command-Grade, 2.4 Ultra-Heavy, 2.4 Structural |
|}<br/> | |}<br/> | ||
− | {| | + | {| {{AlgTop}} |
− | ! | + | ! {{AlgCtr}} | [[Knowledge|Mark]] || {{AlgCtr}} | [[Armor|Damage]] || {{AlgCtr}} | Attack Range || {{AlgCtr}} | Reload || {{AlgCtr}} | Health || {{AlgCtr}} | [[Armor]] || {{AlgCtr}} | [[Engines and Speed|Speed]] || {{AlgCtr}} | [[Engines and Speed|Engine Health]] || {{AlgCtr}} | Single Ship DPS || {{AlgCtr}} | Ship Cap DPS || {{AlgCtr}} | [[Abilities]] |
|- | |- | ||
− | | | + | | {{AlgCtr}} | I || {{AlgCtr}} | 3x16000|| {{AlgCtr}} | 10,500|| {{AlgCtr}} | 10 sec || {{AlgCtr}} | 150,000 || {{AlgCtr}} | 600 || {{AlgCtr}} | 0 || {{AlgCtr}} | Inf || {{AlgRgt}} | 4,800 dmg/sec || {{AlgRgt}} | 470,400 dmg/sec || {{AlgLeft}} | Personal Attack Boost Limited To +100%, Armor Piercing 150, Requires Supply |
|- | |- | ||
− | | | + | | {{AlgCtr}} | II || {{AlgCtr}} | 3x32000|| {{AlgCtr}} | 10,500|| {{AlgCtr}} | 10 sec || {{AlgCtr}} | 300,000 || {{AlgCtr}} | 1,200 || {{AlgCtr}} | 0 || {{AlgCtr}} | Inf|| {{AlgRgt}} | 9,600 dmg/sec || {{AlgRgt}} | 940,800 dmg/sec || {{AlgLeft}} | Radar Dampening Range 8,000, Personal Attack Boost Limited To +100%, Armor Piercing 300, Requires Supply |
|- | |- | ||
− | | | + | | {{AlgCtr}} | III || {{AlgCtr}} | 3x48000|| {{AlgCtr}} | 10,500|| {{AlgCtr}} | 10 sec || {{AlgCtr}} | 450,000 || {{AlgCtr}} | 1,800 || {{AlgCtr}} | 0 || {{AlgCtr}} | Inf|| {{AlgRgt}} | 14,400 dmg/sec || {{AlgRgt}} | 1,411,200 dmg/sec || {{AlgLeft}} | Radar Dampening Range 6,500, Personal Attack Boost Limited To +100%, Armor Piercing 450, Requires Supply |
|} <br/> | |} <br/> | ||
− | {| | + | {| {{AlgTop}} |
− | ! | + | ! {{AlgCtr}} | [[Knowledge|Mark]] || {{AlgCtr}} | [[Knowledge]] || {{AlgCtr}} | [[Metal and Crystal|Metal Cost]] || {{AlgCtr}} | [[Metal and Crystal|Crystal Cost]] || {{AlgCtr}} | Total Cost || {{AlgCtr}} | [[Energy|Energy Cost]] || {{AlgCtr}} | [[Build Time and Constructors|Build Time]] || {{AlgCtr}} | Cap Metal Cost || {{AlgCtr}} | Cap Crystal Cost || {{AlgCtr}} | Cap Total Cost || {{AlgCtr}} | Cap Energy Cost || {{AlgCtr}} | Ship Cap Build Time |
|- | |- | ||
− | | | + | | {{AlgCtr}} | I || {{AlgCtr}} | -- || {{AlgCtr}} | 1,200 || {{AlgCtr}} | 800 || {{AlgCtr}} | 2,000 || {{AlgCtr}} | 200 || {{AlgCtr}} | 00:00:30 || {{AlgCtr}} | 117,600 || {{AlgCtr}} | 78,400 || {{AlgCtr}} | 196,000 || {{AlgCtr}} | 19,600 || {{AlgCtr}} | 00:49:00 |
|- | |- | ||
− | | | + | | {{AlgCtr}} | II || {{AlgCtr}} | 750 || {{AlgCtr}} | 2,400 || {{AlgCtr}} | 1,600 || {{AlgCtr}} | 4,000 || {{AlgCtr}} | 200 || {{AlgCtr}} | 00:01:01 || {{AlgCtr}} | 235,200 || {{AlgCtr}} | 156,800 || {{AlgCtr}} | 392,000 || {{AlgCtr}} | 19,600 || {{AlgCtr}} | 01:39:38 |
|- | |- | ||
− | | | + | | {{AlgCtr}} | III || {{AlgCtr}} | 1,500 || {{AlgCtr}} | 4,800 || {{AlgCtr}} | 3,200 || {{AlgCtr}} | 8,000 || {{AlgCtr}} | 200 || {{AlgCtr}} | 00:01:31 || {{AlgCtr}} | 470,400 || {{AlgCtr}} | 313,600 || {{AlgCtr}} | 784,000 || {{AlgCtr}} | 19,600 || {{AlgCtr}} | 02:28:38 |
|} | |} | ||
== How to use in your fleet == | == How to use in your fleet == |
Revision as of 23:34, 14 February 2013
This page is up to date for version 6.009 |
Inexpensive, basic defense for planetary bases. |
Base Stats
Ship Cap | Ammo Type | Armor Type | Immunities | Damage Bonuses |
---|---|---|---|---|
98 per Mark | Shell | Turret | Fusion Cutters, Minor Electric Ammo, Armor Boosts, Reclamation, Transport, Swallow | 2.4 Heavy, 2.4 Artillery, 0.1 Command-Grade, 2.4 Ultra-Heavy, 2.4 Structural |
Mark | Damage | Attack Range | Reload | Health | Armor | Speed | Engine Health | Single Ship DPS | Ship Cap DPS | Abilities |
---|---|---|---|---|---|---|---|---|---|---|
I | 3x16000 | 10,500 | 10 sec | 150,000 | 600 | 0 | Inf | 4,800 dmg/sec | 470,400 dmg/sec | Personal Attack Boost Limited To +100%, Armor Piercing 150, Requires Supply |
II | 3x32000 | 10,500 | 10 sec | 300,000 | 1,200 | 0 | Inf | 9,600 dmg/sec | 940,800 dmg/sec | Radar Dampening Range 8,000, Personal Attack Boost Limited To +100%, Armor Piercing 300, Requires Supply |
III | 3x48000 | 10,500 | 10 sec | 450,000 | 1,800 | 0 | Inf | 14,400 dmg/sec | 1,411,200 dmg/sec | Radar Dampening Range 6,500, Personal Attack Boost Limited To +100%, Armor Piercing 450, Requires Supply |
Mark | Knowledge | Metal Cost | Crystal Cost | Total Cost | Energy Cost | Build Time | Cap Metal Cost | Cap Crystal Cost | Cap Total Cost | Cap Energy Cost | Ship Cap Build Time |
---|---|---|---|---|---|---|---|---|---|---|---|
I | -- | 1,200 | 800 | 2,000 | 200 | 00:00:30 | 117,600 | 78,400 | 196,000 | 19,600 | 00:49:00 |
II | 750 | 2,400 | 1,600 | 4,000 | 200 | 00:01:01 | 235,200 | 156,800 | 392,000 | 19,600 | 01:39:38 |
III | 1,500 | 4,800 | 3,200 | 8,000 | 200 | 00:01:31 | 470,400 | 313,600 | 784,000 | 19,600 | 02:28:38 |
How to use in your fleet
Coming soon
How to counter when in the AI fleet
Coming soon