Difference between revisions of "AI War:Attrition Emitter"
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(Created page with 'Category:AIWar Category:AIWarBase {{5.029}}<br/> {| |left|Attritioner || valign="top" | Emits precisely-tuned pulses to drain the health of …') |
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[[Category:AIWar]] | [[Category:AIWar]] | ||
[[Category:AIWarBase]] | [[Category:AIWarBase]] | ||
− | {{ | + | {{6.010}}<br/> |
{| | {| | ||
|[[File:AIWarAttritioner.png|left|Attritioner]] || valign="top" | Emits precisely-tuned pulses to drain the health of any enemy ships in the local system. | |[[File:AIWarAttritioner.png|left|Attritioner]] || valign="top" | Emits precisely-tuned pulses to drain the health of any enemy ships in the local system. | ||
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== Base Stats == | == Base Stats == | ||
---- | ---- | ||
− | {| | + | {| {{AlgTop}} |
− | ! | + | ! {{AlgCtr}} | [[Ammunition Types and Immunities|Ammo Type]] || {{AlgCtr}} | [[Armor Types and Bonus Damage|Armor Type]] || {{AlgCtr}} | [[Ammunition Types and Immunities|Immunities]] || {{AlgCtr}} | [[Armor Types and Bonus Damage|Damage Bonuses]] |
|- | |- | ||
− | | | + | | {{AlgCtr}} | || {{AlgCtr}} | Neutron || {{AlgCtr}} | Dark Matter Ammo, Minor Electric Ammo, Attack Boosts, Armor Boosts, Gravity Effects, Attrition, Tractor Beams, Reclamation, Paralysis Attacks, Transport, Swallow, Being Insta-Killed, EMPs, Being Cloaked || {{AlgCtr}} | |
|}<br/> | |}<br/> | ||
− | {| | + | {| {{AlgTop}} |
− | ! | + | ! {{AlgCtr}} | [[Armor|Damage]] || {{AlgCtr}} | Attack Range || {{AlgCtr}} | Reload || {{AlgCtr}} | Health || {{AlgCtr}} | [[Armor]] || {{AlgCtr}} | [[Engines and Speed|Speed]] || {{AlgCtr}} | [[Engines and Speed|Engine Health]] || {{AlgCtr}} | Single Ship DPS || {{AlgCtr}} | [[Abilities]] |
|- | |- | ||
− | | | + | | {{AlgCtr}} | 0|| {{AlgCtr}} | 0|| {{AlgCtr}} | 0 sec || {{AlgCtr}} | 200,000 || {{AlgCtr}} | 2,000 || {{AlgCtr}} | 0 || {{AlgCtr}} | Inf || {{AlgRgt}} | 0 dmg/sec || {{AlgLeft}} | Attritions Enemies 400/s, Captured On Planet Ownership Change |
|} This unit can only be obtained by capturing it from the AI<br/> | |} This unit can only be obtained by capturing it from the AI<br/> | ||
== How to use in your fleet == | == How to use in your fleet == | ||
− | + | Mounting no direct fire weapons, this unit emits a system-wide field that damages all ships for 400 damage a second.<br/>This damage will hurt cloaked ships as well, although most scout-type units are immune to attrition and take no damage from this unit. | |
== How to counter when in the AI fleet == | == How to counter when in the AI fleet == | ||
Coming soon | Coming soon |
Revision as of 19:59, 24 February 2013
This page is up to date for game version 6.010 |
Emits precisely-tuned pulses to drain the health of any enemy ships in the local system. |
Base Stats
Ammo Type | Armor Type | Immunities | Damage Bonuses |
---|---|---|---|
Neutron | Dark Matter Ammo, Minor Electric Ammo, Attack Boosts, Armor Boosts, Gravity Effects, Attrition, Tractor Beams, Reclamation, Paralysis Attacks, Transport, Swallow, Being Insta-Killed, EMPs, Being Cloaked |
Damage | Attack Range | Reload | Health | Armor | Speed | Engine Health | Single Ship DPS | Abilities |
---|---|---|---|---|---|---|---|---|
0 | 0 | 0 sec | 200,000 | 2,000 | 0 | Inf | 0 dmg/sec | Attritions Enemies 400/s, Captured On Planet Ownership Change |
This unit can only be obtained by capturing it from the AI
How to use in your fleet
Mounting no direct fire weapons, this unit emits a system-wide field that damages all ships for 400 damage a second.
This damage will hurt cloaked ships as well, although most scout-type units are immune to attrition and take no damage from this unit.
How to counter when in the AI fleet
Coming soon