Difference between revisions of "AI War:Lightning Warhead"
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[[Category:AIWar]] | [[Category:AIWar]] | ||
[[Category:AIWarBase]] | [[Category:AIWarBase]] | ||
− | {{ | + | {{6.010}}<br/> |
{| | {| | ||
− | |[[File:AIWarLightningWarhead.png|100px|left|Lightning Warhead]] || valign="top" | Emits a mid-power explosion of lightning that damages enemy ships in an AOE on detonation.<br/>Can be given a direct target that it will chase and then explode near, or it will explode on death.<br/>Unlike most other AOE attacks, the [[Lightning Warhead]] will strike all targets in its range.<br/>Note that the 'Area Damage' immunity will render a unit immune to the [[Lightning Warhead]].<br/>Increases [[AI Progress]] by 1/2/3 (Mk. I/II/III) when destroyed. | + | |[[File:AIWarLightningWarhead.png|100px|left|Lightning Warhead]] || valign="top" | Emits a mid-power explosion of lightning that damages enemy ships in an AOE on detonation.<br/>Can be given a direct target that it will chase and then explode near, or it will explode on death.<br/>Unlike most other AOE attacks, the [[Lightning Warhead]] will strike all targets in its range.<br/>Note that the 'Area Damage' immunity will render a unit immune to the [[Lightning Warhead]] unless directly targeted with a Right-Click.<br/>Increases [[AI Progress]] by 1/2/3 (Mk. I/II/III) when destroyed.<br/>This unit is built at the [[Missile Silo]]. |
|} | |} | ||
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== Base Stats == | == Base Stats == | ||
---- | ---- | ||
− | {| | + | {| {{AlgTop}} |
− | ! | + | ! {{AlgCtr}} | [[Knowledge|Ship Cap]] ||{{AlgCtr}} | [[Ammunition Types and Immunities|Ammo Type]] || {{AlgCtr}} | [[Armor Types and Bonus Damage|Armor Type]] || {{AlgCtr}} | [[Ammunition Types and Immunities|Immunities]] || {{AlgCtr}} | [[Armor Types and Bonus Damage|Damage Bonuses]] |
|- | |- | ||
− | | | + | | {{AlgCtr}} | 6 per Mark || {{AlgCtr}} | Major Electric || {{AlgCtr}} | Composite || {{AlgCtr}} | Missile Ammo, Sniper Shots, Blade Attacks, Fusion Cutters, Minor Electric Ammo, Attack Boosts, Tractor Beams, Reclamation, Paralysis Attacks, Transport, Swallow, Force Fields, Nuclear Explosions, Being Insta-Killed, EMP, Mines, Repair || {{AlgCtr}} | |
|}<br/> | |}<br/> | ||
− | {| | + | {| {{AlgTop}} |
− | ! | + | ! {{AlgCtr}} | [[Knowledge|Mark]] || {{AlgCtr}} | [[Armor|Damage]] || {{AlgCtr}} | Attack Range || {{AlgCtr}} | Reload || {{AlgCtr}} | Health || {{AlgCtr}} | [[Armor]] || {{AlgCtr}} | [[Engines and Speed|Speed]] || {{AlgCtr}} | [[Engines and Speed|Engine Health]] || {{AlgCtr}} | Single Ship DPS || {{AlgCtr}} | Ship Cap DPS || {{AlgCtr}} | [[Abilities]] |
|- | |- | ||
− | | | + | | {{AlgCtr}} | I || {{AlgCtr}} | 1,600,000|| {{AlgCtr}} | 1,500|| {{AlgCtr}} | 2 sec || {{AlgCtr}} | 600,000 || {{AlgCtr}} | 0 || {{AlgCtr}} | 124 || {{AlgCtr}} | Inf || {{AlgRgt}} | 800,000 dmg/sec || {{AlgRgt}} | 4,800,000 dmg/sec || {{AlgLeft}} | Strikes All Enemies In Range, Regen Time 10:00, Armor Piercing 999,999, Blind |
|- | |- | ||
− | | | + | | {{AlgCtr}} | II || {{AlgCtr}} | 3,200,000|| {{AlgCtr}} | 3,000|| {{AlgCtr}} | 2 sec || {{AlgCtr}} | 600,000 || {{AlgCtr}} | 0 || {{AlgCtr}} | 124 || {{AlgCtr}} | Inf|| {{AlgRgt}} | 1,600,000 dmg/sec || {{AlgRgt}} | 9,600,000 dmg/sec || {{AlgLeft}} | Strikes All Enemies In Range, Regen Time 10:00, Armor Piercing 999,999, Blind |
|- | |- | ||
− | | | + | | {{AlgCtr}} | III || {{AlgCtr}} | 4,800,000|| {{AlgCtr}} | 4,500|| {{AlgCtr}} | 2 sec || {{AlgCtr}} | 600,000 || {{AlgCtr}} | 0 || {{AlgCtr}} | 124 || {{AlgCtr}} | Inf|| {{AlgRgt}} | 2,400,000 dmg/sec || {{AlgRgt}} | 14,400,000 dmg/sec || {{AlgLeft}} | Strikes All Enemies In Range, Regen Time 10:00, Armor Piercing 999,999, Blind |
|} <br/> | |} <br/> | ||
− | {| | + | {| {{AlgTop}} |
− | ! | + | ! {{AlgCtr}} | [[Knowledge|Mark]] || {{AlgCtr}} | [[Knowledge]] || {{AlgCtr}} | [[Metal and Crystal|Metal Cost]] || {{AlgCtr}} | [[Metal and Crystal|Crystal Cost]] || {{AlgCtr}} | Total Cost || {{AlgCtr}} | [[Energy|Energy Cost]] || {{AlgCtr}} | [[Build Time and Constructors|Build Time]] || {{AlgCtr}} | Cap Metal Cost || {{AlgCtr}} | Cap Crystal Cost || {{AlgCtr}} | Cap Total Cost || {{AlgCtr}} | Cap Energy Cost || {{AlgCtr}} | Ship Cap Build Time |
|- | |- | ||
− | | | + | | {{AlgCtr}} | I || {{AlgCtr}} | -- || {{AlgCtr}} | 8,997 || {{AlgCtr}} | 8,997 || {{AlgCtr}} | 17,994 || {{AlgCtr}} | 2,500 || {{AlgCtr}} | 00:01:15 || {{AlgCtr}} | 53,982 || {{AlgCtr}} | 53,982 || {{AlgCtr}} | 107,964 || {{AlgCtr}} | 15,000 || {{AlgCtr}} | 00:07:30 |
|- | |- | ||
− | | | + | | {{AlgCtr}} | II || {{AlgCtr}} | -- || {{AlgCtr}} | 15,000 || {{AlgCtr}} | 15,000 || {{AlgCtr}} | 30,000 || {{AlgCtr}} | 2,500 || {{AlgCtr}} | 00:02:05 || {{AlgCtr}} | 90,000 || {{AlgCtr}} | 90,000 || {{AlgCtr}} | 180,000 || {{AlgCtr}} | 15,000 || {{AlgCtr}} | 00:12:30 |
|- | |- | ||
− | | | + | | {{AlgCtr}} | III || {{AlgCtr}} | -- || {{AlgCtr}} | 26,997 || {{AlgCtr}} | 26,997 || {{AlgCtr}} | 53,994 || {{AlgCtr}} | 2,500 || {{AlgCtr}} | 00:03:45 || {{AlgCtr}} | 161,982 || {{AlgCtr}} | 161,982 || {{AlgCtr}} | 323,964 || {{AlgCtr}} | 15,000 || {{AlgCtr}} | 00:22:30 |
|} | |} | ||
== How to use in your fleet == | == How to use in your fleet == |
Revision as of 11:20, 10 March 2013
This page is up to date for game version 6.010 |
Emits a mid-power explosion of lightning that damages enemy ships in an AOE on detonation. Can be given a direct target that it will chase and then explode near, or it will explode on death. Unlike most other AOE attacks, the Lightning Warhead will strike all targets in its range. Note that the 'Area Damage' immunity will render a unit immune to the Lightning Warhead unless directly targeted with a Right-Click. Increases AI Progress by 1/2/3 (Mk. I/II/III) when destroyed. This unit is built at the Missile Silo. |
Base Stats
Ship Cap | Ammo Type | Armor Type | Immunities | Damage Bonuses |
---|---|---|---|---|
6 per Mark | Major Electric | Composite | Missile Ammo, Sniper Shots, Blade Attacks, Fusion Cutters, Minor Electric Ammo, Attack Boosts, Tractor Beams, Reclamation, Paralysis Attacks, Transport, Swallow, Force Fields, Nuclear Explosions, Being Insta-Killed, EMP, Mines, Repair |
Mark | Damage | Attack Range | Reload | Health | Armor | Speed | Engine Health | Single Ship DPS | Ship Cap DPS | Abilities |
---|---|---|---|---|---|---|---|---|---|---|
I | 1,600,000 | 1,500 | 2 sec | 600,000 | 0 | 124 | Inf | 800,000 dmg/sec | 4,800,000 dmg/sec | Strikes All Enemies In Range, Regen Time 10:00, Armor Piercing 999,999, Blind |
II | 3,200,000 | 3,000 | 2 sec | 600,000 | 0 | 124 | Inf | 1,600,000 dmg/sec | 9,600,000 dmg/sec | Strikes All Enemies In Range, Regen Time 10:00, Armor Piercing 999,999, Blind |
III | 4,800,000 | 4,500 | 2 sec | 600,000 | 0 | 124 | Inf | 2,400,000 dmg/sec | 14,400,000 dmg/sec | Strikes All Enemies In Range, Regen Time 10:00, Armor Piercing 999,999, Blind |
Mark | Knowledge | Metal Cost | Crystal Cost | Total Cost | Energy Cost | Build Time | Cap Metal Cost | Cap Crystal Cost | Cap Total Cost | Cap Energy Cost | Ship Cap Build Time |
---|---|---|---|---|---|---|---|---|---|---|---|
I | -- | 8,997 | 8,997 | 17,994 | 2,500 | 00:01:15 | 53,982 | 53,982 | 107,964 | 15,000 | 00:07:30 |
II | -- | 15,000 | 15,000 | 30,000 | 2,500 | 00:02:05 | 90,000 | 90,000 | 180,000 | 15,000 | 00:12:30 |
III | -- | 26,997 | 26,997 | 53,994 | 2,500 | 00:03:45 | 161,982 | 161,982 | 323,964 | 15,000 | 00:22:30 |
How to use in your fleet
Coming soon
How to counter when in the AI fleet
Coming soon