Difference between revisions of "AI War:Tractor Beam Turret"
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(Created page with 'Category:AIWar Category:AIWarBase {{5.026}}<br/> {| |left|Tractor Beam Turret || valign="top" | Locks on to a large number of enemy sh…') |
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[[Category:AIWar]] | [[Category:AIWar]] | ||
[[Category:AIWarBase]] | [[Category:AIWarBase]] | ||
− | {{ | + | {{6.010}}<br/> |
{| | {| | ||
|[[File:AIWarTractorBeamTurret.png|left|Tractor Beam Turret]] || valign="top" | Locks on to a large number of enemy ships, preventing them from moving (but not from firing).<br/>Note that ships caught in a tractor beam can always attack the source of the tractor beam even if that target would normally be out of range. | |[[File:AIWarTractorBeamTurret.png|left|Tractor Beam Turret]] || valign="top" | Locks on to a large number of enemy ships, preventing them from moving (but not from firing).<br/>Note that ships caught in a tractor beam can always attack the source of the tractor beam even if that target would normally be out of range. | ||
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== Base Stats == | == Base Stats == | ||
---- | ---- | ||
− | {| | + | {| {{AlgTop}} |
− | ! | + | ! {{AlgCtr}} | [[Knowledge|Ship Cap]] ||{{AlgCtr}} | [[Ammunition Types and Immunities|Ammo Type]] || {{AlgCtr}} | [[Armor Types and Bonus Damage|Armor Type]] || {{AlgCtr}} | [[Ammunition Types and Immunities|Immunities]] || {{AlgCtr}} | [[Armor Types and Bonus Damage|Damage Bonuses]] |
|- | |- | ||
− | | | + | | {{AlgCtr}} | 98 per Mark || {{AlgCtr}} | || {{AlgCtr}} | Turret || {{AlgCtr}} | Fusion Cutters, Minor Electric Ammo, Armor Boosts, Tractor Beams, Reclamation, Paralysis Attacks, Transport, Swallow || {{AlgCtr}} | |
− | | | ||
|}<br/> | |}<br/> | ||
− | {| | + | {| {{AlgTop}} |
− | ! | + | ! {{AlgCtr}} | [[Knowledge|Mark]] || {{AlgCtr}} | [[Armor|Damage]] || {{AlgCtr}} | Attack Range || {{AlgCtr}} | Reload || {{AlgCtr}} | Health || {{AlgCtr}} | [[Armor]] || {{AlgCtr}} | [[Engines and Speed|Speed]] || {{AlgCtr}} | [[Engines and Speed|Engine Health]] || {{AlgCtr}} | Single Ship DPS || {{AlgCtr}} | Ship Cap DPS || {{AlgCtr}} | [[Abilities]] |
|- | |- | ||
− | | | + | | {{AlgCtr}} | I || {{AlgCtr}} | 0|| {{AlgCtr}} | 0|| {{AlgCtr}} | 0 sec || {{AlgCtr}} | 1,120,000 || {{AlgCtr}} | 900 || {{AlgCtr}} | 0 || {{AlgCtr}} | Inf || {{AlgRgt}} | 0 dmg/sec || {{AlgRgt}} | 0 dmg/sec || {{AlgLeft}} | 30x Tractor Beam (2700 Range), Requires Supply |
|- | |- | ||
− | | | + | | {{AlgCtr}} | II || {{AlgCtr}} | 0|| {{AlgCtr}} | 0|| {{AlgCtr}} | 0 sec || {{AlgCtr}} | 2,240,000 || {{AlgCtr}} | 1,800 || {{AlgCtr}} | 0 || {{AlgCtr}} | Inf|| {{AlgRgt}} | 0 dmg/sec || {{AlgRgt}} | 0 dmg/sec || {{AlgLeft}} | 72x Tractor Beam (3900 Range), Requires Supply |
|- | |- | ||
− | | | + | | {{AlgCtr}} | III || {{AlgCtr}} | 0|| {{AlgCtr}} | 0|| {{AlgCtr}} | 0 sec || {{AlgCtr}} | 3,360,000 || {{AlgCtr}} | 2,700 || {{AlgCtr}} | 0 || {{AlgCtr}} | Inf|| {{AlgRgt}} | 0 dmg/sec || {{AlgRgt}} | 0 dmg/sec || {{AlgLeft}} | 144x Tractor Beam (4400 Range), Requires Supply |
|} <br/> | |} <br/> | ||
− | {| | + | {| {{AlgTop}} |
− | ! | + | ! {{AlgCtr}} | [[Knowledge|Mark]] || {{AlgCtr}} | [[Knowledge]] || {{AlgCtr}} | [[Metal and Crystal|Metal Cost]] || {{AlgCtr}} | [[Metal and Crystal|Crystal Cost]] || {{AlgCtr}} | Total Cost || {{AlgCtr}} | [[Energy|Energy Cost]] || {{AlgCtr}} | [[Build Time and Constructors|Build Time]] || {{AlgCtr}} | Cap Metal Cost || {{AlgCtr}} | Cap Crystal Cost || {{AlgCtr}} | Cap Total Cost || {{AlgCtr}} | Cap Energy Cost || {{AlgCtr}} | Ship Cap Build Time |
|- | |- | ||
− | | | + | | {{AlgCtr}} | I || {{AlgCtr}} | -- || {{AlgCtr}} | 1,200 || {{AlgCtr}} | 6,000 || {{AlgCtr}} | 7,200 || {{AlgCtr}} | 300 || {{AlgCtr}} | 00:00:50 || {{AlgCtr}} | 117,600 || {{AlgCtr}} | 588,000 || {{AlgCtr}} | 705,600 || {{AlgCtr}} | 29,400 || {{AlgCtr}} | 01:21:40 |
|- | |- | ||
− | | | + | | {{AlgCtr}} | II || {{AlgCtr}} | 2,000 || {{AlgCtr}} | 2,400 || {{AlgCtr}} | 12,000 || {{AlgCtr}} | 14,400 || {{AlgCtr}} | 480 || {{AlgCtr}} | 00:01:20 || {{AlgCtr}} | 235,200 || {{AlgCtr}} | 1,176,000 || {{AlgCtr}} | 1,411,200 || {{AlgCtr}} | 47,040 || {{AlgCtr}} | 02:10:40 |
|- | |- | ||
− | | | + | | {{AlgCtr}} | III || {{AlgCtr}} | 4,000 || {{AlgCtr}} | 4,800 || {{AlgCtr}} | 24,000 || {{AlgCtr}} | 28,800 || {{AlgCtr}} | 600 || {{AlgCtr}} | 00:02:00 || {{AlgCtr}} | 470,400 || {{AlgCtr}} | 2,352,000 || {{AlgCtr}} | 2,822,400 || {{AlgCtr}} | 58,800 || {{AlgCtr}} | 03:16:00 |
|} | |} | ||
== How to use in your fleet == | == How to use in your fleet == |
Revision as of 19:19, 11 March 2013
This page is up to date for game version 6.010 |
Locks on to a large number of enemy ships, preventing them from moving (but not from firing). Note that ships caught in a tractor beam can always attack the source of the tractor beam even if that target would normally be out of range. |
Base Stats
Ship Cap | Ammo Type | Armor Type | Immunities | Damage Bonuses |
---|---|---|---|---|
98 per Mark | Turret | Fusion Cutters, Minor Electric Ammo, Armor Boosts, Tractor Beams, Reclamation, Paralysis Attacks, Transport, Swallow |
Mark | Damage | Attack Range | Reload | Health | Armor | Speed | Engine Health | Single Ship DPS | Ship Cap DPS | Abilities |
---|---|---|---|---|---|---|---|---|---|---|
I | 0 | 0 | 0 sec | 1,120,000 | 900 | 0 | Inf | 0 dmg/sec | 0 dmg/sec | 30x Tractor Beam (2700 Range), Requires Supply |
II | 0 | 0 | 0 sec | 2,240,000 | 1,800 | 0 | Inf | 0 dmg/sec | 0 dmg/sec | 72x Tractor Beam (3900 Range), Requires Supply |
III | 0 | 0 | 0 sec | 3,360,000 | 2,700 | 0 | Inf | 0 dmg/sec | 0 dmg/sec | 144x Tractor Beam (4400 Range), Requires Supply |
Mark | Knowledge | Metal Cost | Crystal Cost | Total Cost | Energy Cost | Build Time | Cap Metal Cost | Cap Crystal Cost | Cap Total Cost | Cap Energy Cost | Ship Cap Build Time |
---|---|---|---|---|---|---|---|---|---|---|---|
I | -- | 1,200 | 6,000 | 7,200 | 300 | 00:00:50 | 117,600 | 588,000 | 705,600 | 29,400 | 01:21:40 |
II | 2,000 | 2,400 | 12,000 | 14,400 | 480 | 00:01:20 | 235,200 | 1,176,000 | 1,411,200 | 47,040 | 02:10:40 |
III | 4,000 | 4,800 | 24,000 | 28,800 | 600 | 00:02:00 | 470,400 | 2,352,000 | 2,822,400 | 58,800 | 03:16:00 |
How to use in your fleet
Coming soon
How to counter when in the AI fleet
Coming soon