Difference between revisions of "AI War:Arachnid Guard Post"
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[[Category:AIWar]] | [[Category:AIWar]] | ||
[[Category:AIWarBase]] | [[Category:AIWarBase]] | ||
− | {{6. | + | {{6.013}}<br/> |
{| | {| | ||
|[[File:AIWarArachnidGuardPost.png|100px|left|Arachnid Guard Post]] || valign="top" | Mid-range AI guard post that can't fire upon most small mobile targets. But its high-powered lasers can do grievous harm to starships, fortresses, forcefields, guard posts, guardians, and turrets. | |[[File:AIWarArachnidGuardPost.png|100px|left|Arachnid Guard Post]] || valign="top" | Mid-range AI guard post that can't fire upon most small mobile targets. But its high-powered lasers can do grievous harm to starships, fortresses, forcefields, guard posts, guardians, and turrets. | ||
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! {{AlgCtr}} | [[Ammunition Types and Immunities|Ammo Type]] || {{AlgCtr}} | [[Armor Types and Bonus Damage|Armor Type]] || {{AlgCtr}} | [[Ammunition Types and Immunities|Immunities]] || {{AlgCtr}} | [[Armor Types and Bonus Damage|Damage Bonuses]] | ! {{AlgCtr}} | [[Ammunition Types and Immunities|Ammo Type]] || {{AlgCtr}} | [[Armor Types and Bonus Damage|Armor Type]] || {{AlgCtr}} | [[Ammunition Types and Immunities|Immunities]] || {{AlgCtr}} | [[Armor Types and Bonus Damage|Damage Bonuses]] | ||
|- | |- | ||
− | | {{AlgCtr}} | | + | | {{AlgCtr}} | Energy Wave || {{AlgCtr}} | Polycrystal || {{AlgCtr}} | Fusion Cutters, Tractor Beams, Reclamation, Paralysis Attacks, Transport, Swallow, Being Insta-Killed, Repair || {{AlgCtr}} | 0 Scout |
|}<br/> | |}<br/> | ||
{| {{AlgTop}} | {| {{AlgTop}} | ||
! {{AlgCtr}} | [[Knowledge|Mark]] || {{AlgCtr}} | [[Armor|Damage]] || {{AlgCtr}} | Attack Range || {{AlgCtr}} | Reload || {{AlgCtr}} | Health || {{AlgCtr}} | [[Armor]] || {{AlgCtr}} | [[Engines and Speed|Speed]] || {{AlgCtr}} | [[Engines and Speed|Engine Health]] || {{AlgCtr}} | Single Ship DPS || {{AlgCtr}} | [[Abilities]] | ! {{AlgCtr}} | [[Knowledge|Mark]] || {{AlgCtr}} | [[Armor|Damage]] || {{AlgCtr}} | Attack Range || {{AlgCtr}} | Reload || {{AlgCtr}} | Health || {{AlgCtr}} | [[Armor]] || {{AlgCtr}} | [[Engines and Speed|Speed]] || {{AlgCtr}} | [[Engines and Speed|Engine Health]] || {{AlgCtr}} | Single Ship DPS || {{AlgCtr}} | [[Abilities]] | ||
|- | |- | ||
− | | {{AlgCtr}} | I || {{AlgCtr}} | | + | | {{AlgCtr}} | I || {{AlgCtr}} | 5,000,000|| {{AlgCtr}} | 17,000|| {{AlgCtr}} | 5 sec || {{AlgCtr}} | 3,000,000 || {{AlgCtr}} | 4,000 || {{AlgCtr}} | 0 || {{AlgCtr}} | Inf || {{AlgRgt}} | 1,000,000 dmg/sec || {{AlgLeft}} | Radar Dampening Range 7,500, Regen Time 200:00 |
|- | |- | ||
− | | {{AlgCtr}} | II || {{AlgCtr}} | | + | | {{AlgCtr}} | II || {{AlgCtr}} | 10,000,000|| {{AlgCtr}} | 17,000|| {{AlgCtr}} | 5 sec || {{AlgCtr}} | 6,000,000 || {{AlgCtr}} | 4,000 || {{AlgCtr}} | 0 || {{AlgCtr}} | Inf|| {{AlgRgt}} | 2,000,000 dmg/sec || {{AlgLeft}} | Radar Dampening Range 7,000, Regen Time 180:00 |
|- | |- | ||
− | | {{AlgCtr}} | III || {{AlgCtr}} | | + | | {{AlgCtr}} | III || {{AlgCtr}} | 15,000,000|| {{AlgCtr}} | 17,000|| {{AlgCtr}} | 5 sec || {{AlgCtr}} | 9,000,000 || {{AlgCtr}} | 4,000 || {{AlgCtr}} | 0 || {{AlgCtr}} | Inf|| {{AlgRgt}} | 3,000,000 dmg/sec || {{AlgLeft}} | Radar Dampening Range 6,500, Regen Time 160:00 |
|- | |- | ||
− | | {{AlgCtr}} | IV || {{AlgCtr}} | | + | | {{AlgCtr}} | IV || {{AlgCtr}} | 20,000,000|| {{AlgCtr}} | 17,000|| {{AlgCtr}} | 5 sec || {{AlgCtr}} | 12,000,000 || {{AlgCtr}} | 4,000 || {{AlgCtr}} | 0 || {{AlgCtr}} | Inf|| {{AlgRgt}} | 4,000,000 dmg/sec || {{AlgLeft}} | Radar Dampening Range 6,000, Regen Time 140:00 |
|- | |- | ||
− | | {{AlgCtr}} | V || {{AlgCtr}} | | + | | {{AlgCtr}} | V || {{AlgCtr}} | 25,000,000|| {{AlgCtr}} | 17,000|| {{AlgCtr}} | 5 sec || {{AlgCtr}} | 15,000,000 || {{AlgCtr}} | 4,000 || {{AlgCtr}} | 0 || {{AlgCtr}} | Inf|| {{AlgRgt}} | 5,000,000 dmg/sec || {{AlgLeft}} | Radar Dampening Range 5,500, Regen Time 120:00 |
|} | |} | ||
Revision as of 17:14, 23 March 2013
This page is up to date for game version 6.013 and is probably outdated. |
Mid-range AI guard post that can't fire upon most small mobile targets. But its high-powered lasers can do grievous harm to starships, fortresses, forcefields, guard posts, guardians, and turrets. |
Base Stats
Ammo Type | Armor Type | Immunities | Damage Bonuses |
---|---|---|---|
Energy Wave | Polycrystal | Fusion Cutters, Tractor Beams, Reclamation, Paralysis Attacks, Transport, Swallow, Being Insta-Killed, Repair | 0 Scout |
Mark | Damage | Attack Range | Reload | Health | Armor | Speed | Engine Health | Single Ship DPS | Abilities |
---|---|---|---|---|---|---|---|---|---|
I | 5,000,000 | 17,000 | 5 sec | 3,000,000 | 4,000 | 0 | Inf | 1,000,000 dmg/sec | Radar Dampening Range 7,500, Regen Time 200:00 |
II | 10,000,000 | 17,000 | 5 sec | 6,000,000 | 4,000 | 0 | Inf | 2,000,000 dmg/sec | Radar Dampening Range 7,000, Regen Time 180:00 |
III | 15,000,000 | 17,000 | 5 sec | 9,000,000 | 4,000 | 0 | Inf | 3,000,000 dmg/sec | Radar Dampening Range 6,500, Regen Time 160:00 |
IV | 20,000,000 | 17,000 | 5 sec | 12,000,000 | 4,000 | 0 | Inf | 4,000,000 dmg/sec | Radar Dampening Range 6,000, Regen Time 140:00 |
V | 25,000,000 | 17,000 | 5 sec | 15,000,000 | 4,000 | 0 | Inf | 5,000,000 dmg/sec | Radar Dampening Range 5,500, Regen Time 120:00 |
How to counter when in the AI fleet
Coming soon