Difference between revisions of "AI War:Missile Guard Post"
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[[Category:AIWar]] | [[Category:AIWar]] | ||
[[Category:AIWarBase]] | [[Category:AIWarBase]] | ||
− | {{6. | + | {{6.013}}<br/> |
{| | {| | ||
|[[File:AIWarMissileGuardPost.png|100px|left|Missile Guard Post]] || valign="top" | AI guard post equipped with long-range, high-damage missiles. | |[[File:AIWarMissileGuardPost.png|100px|left|Missile Guard Post]] || valign="top" | AI guard post equipped with long-range, high-damage missiles. | ||
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! {{AlgCtr}} | [[Ammunition Types and Immunities|Ammo Type]] || {{AlgCtr}} | [[Armor Types and Bonus Damage|Armor Type]] || {{AlgCtr}} | [[Ammunition Types and Immunities|Immunities]] || {{AlgCtr}} | [[Armor Types and Bonus Damage|Damage Bonuses]] | ! {{AlgCtr}} | [[Ammunition Types and Immunities|Ammo Type]] || {{AlgCtr}} | [[Armor Types and Bonus Damage|Armor Type]] || {{AlgCtr}} | [[Ammunition Types and Immunities|Immunities]] || {{AlgCtr}} | [[Armor Types and Bonus Damage|Damage Bonuses]] | ||
|- | |- | ||
− | | {{AlgCtr}} | Missile || {{AlgCtr}} | Artillery || {{AlgCtr}} | Tractor Beams, Reclamation, Paralysis Attacks, Transport, Swallow, Being Insta-Killed, Repair || {{AlgCtr}} | 6 Medium, | + | | {{AlgCtr}} | Missile || {{AlgCtr}} | Artillery || {{AlgCtr}} | Fusion Cutters, Tractor Beams, Reclamation, Paralysis Attacks, Transport, Swallow, Being Insta-Killed, Repair || {{AlgCtr}} | 6 Medium, 6 Neutron, 6 Ultra-Light, 6 Composite, 6 Polycrystal |
|}<br/> | |}<br/> | ||
{| {{AlgTop}} | {| {{AlgTop}} | ||
! {{AlgCtr}} | [[Knowledge|Mark]] || {{AlgCtr}} | [[Armor|Damage]] || {{AlgCtr}} | Attack Range || {{AlgCtr}} | Reload || {{AlgCtr}} | Health || {{AlgCtr}} | [[Armor]] || {{AlgCtr}} | [[Engines and Speed|Speed]] || {{AlgCtr}} | [[Engines and Speed|Engine Health]] || {{AlgCtr}} | Single Ship DPS || {{AlgCtr}} | [[Abilities]] | ! {{AlgCtr}} | [[Knowledge|Mark]] || {{AlgCtr}} | [[Armor|Damage]] || {{AlgCtr}} | Attack Range || {{AlgCtr}} | Reload || {{AlgCtr}} | Health || {{AlgCtr}} | [[Armor]] || {{AlgCtr}} | [[Engines and Speed|Speed]] || {{AlgCtr}} | [[Engines and Speed|Engine Health]] || {{AlgCtr}} | Single Ship DPS || {{AlgCtr}} | [[Abilities]] | ||
|- | |- | ||
− | | {{AlgCtr}} | I || {{AlgCtr}} | | + | | {{AlgCtr}} | I || {{AlgCtr}} | 300,000|| {{AlgCtr}} | 30,000|| {{AlgCtr}} | 3 sec || {{AlgCtr}} | 3,000,000 || {{AlgCtr}} | 800 || {{AlgCtr}} | 0 || {{AlgCtr}} | Inf || {{AlgRgt}} | 100,000 dmg/sec || {{AlgLeft}} | Radar Dampening Range 7,500, Regen Time 200:00 |
|- | |- | ||
− | | {{AlgCtr}} | II || {{AlgCtr}} | | + | | {{AlgCtr}} | II || {{AlgCtr}} | 600,000|| {{AlgCtr}} | 30,000|| {{AlgCtr}} | 3 sec || {{AlgCtr}} | 6,000,000 || {{AlgCtr}} | 800 || {{AlgCtr}} | 0 || {{AlgCtr}} | Inf|| {{AlgRgt}} | 200,000 dmg/sec || {{AlgLeft}} | Radar Dampening Range 7,000, Regen Time 180:00 |
|- | |- | ||
− | | {{AlgCtr}} | III || {{AlgCtr}} | | + | | {{AlgCtr}} | III || {{AlgCtr}} | 900,000|| {{AlgCtr}} | 30,000|| {{AlgCtr}} | 3 sec || {{AlgCtr}} | 9,000,000 || {{AlgCtr}} | 800 || {{AlgCtr}} | 0 || {{AlgCtr}} | Inf|| {{AlgRgt}} | 300,000 dmg/sec || {{AlgLeft}} | Radar Dampening Range 6,500, Regen Time 160:00 |
|- | |- | ||
− | | {{AlgCtr}} | IV || {{AlgCtr}} | | + | | {{AlgCtr}} | IV || {{AlgCtr}} | 1,200,000|| {{AlgCtr}} | 30,000|| {{AlgCtr}} | 3 sec || {{AlgCtr}} | 12,000,000 || {{AlgCtr}} | 800 || {{AlgCtr}} | 0 || {{AlgCtr}} | Inf|| {{AlgRgt}} | 400,000 dmg/sec || {{AlgLeft}} | Radar Dampening Range 6,000, Regen Time 140:00 |
|- | |- | ||
− | | {{AlgCtr}} | V || {{AlgCtr}} | | + | | {{AlgCtr}} | V || {{AlgCtr}} | 1,500,000|| {{AlgCtr}} | 30,000|| {{AlgCtr}} | 3 sec || {{AlgCtr}} | 15,000,000 || {{AlgCtr}} | 800 || {{AlgCtr}} | 0 || {{AlgCtr}} | Inf|| {{AlgRgt}} | 500,000 dmg/sec || {{AlgLeft}} | Radar Dampening Range 5,500, Regen Time 120:00 |
|} | |} | ||
Revision as of 17:30, 23 March 2013
This page is up to date for game version 6.013 and is probably outdated. |
AI guard post equipped with long-range, high-damage missiles. |
Base Stats
Ammo Type | Armor Type | Immunities | Damage Bonuses |
---|---|---|---|
Missile | Artillery | Fusion Cutters, Tractor Beams, Reclamation, Paralysis Attacks, Transport, Swallow, Being Insta-Killed, Repair | 6 Medium, 6 Neutron, 6 Ultra-Light, 6 Composite, 6 Polycrystal |
Mark | Damage | Attack Range | Reload | Health | Armor | Speed | Engine Health | Single Ship DPS | Abilities |
---|---|---|---|---|---|---|---|---|---|
I | 300,000 | 30,000 | 3 sec | 3,000,000 | 800 | 0 | Inf | 100,000 dmg/sec | Radar Dampening Range 7,500, Regen Time 200:00 |
II | 600,000 | 30,000 | 3 sec | 6,000,000 | 800 | 0 | Inf | 200,000 dmg/sec | Radar Dampening Range 7,000, Regen Time 180:00 |
III | 900,000 | 30,000 | 3 sec | 9,000,000 | 800 | 0 | Inf | 300,000 dmg/sec | Radar Dampening Range 6,500, Regen Time 160:00 |
IV | 1,200,000 | 30,000 | 3 sec | 12,000,000 | 800 | 0 | Inf | 400,000 dmg/sec | Radar Dampening Range 6,000, Regen Time 140:00 |
V | 1,500,000 | 30,000 | 3 sec | 15,000,000 | 800 | 0 | Inf | 500,000 dmg/sec | Radar Dampening Range 5,500, Regen Time 120:00 |
How to counter when in the AI fleet
Coming soon