Difference between revisions of "AI War:Spirecraft Scout"
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(Created page with 'Category:AIWar Category:AIWarLotS {{5.029}}<br/> {| |100px|left|Spirecraft Scout || valign="top" | These scouts are all perma-cloaked, b…') |
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[[Category:AIWar]] | [[Category:AIWar]] | ||
[[Category:AIWarLotS]] | [[Category:AIWarLotS]] | ||
− | {{ | + | {{6.013}}<br/> |
{| | {| | ||
− | |[[File:AIWarSpirecraftScout.png|100px|left|Spirecraft Scout]] || valign="top" | These scouts are all perma-cloaked, but | + | |[[File:AIWarSpirecraftScout.png|100px|left|Spirecraft Scout]] || valign="top" | These scouts are all perma-cloaked, but every wormhole that one goes through outside of supply drains its health substantially (by 50/34/25/20/17%, for Mk I/II/III/IV/V respectively), but it also regenerates health quickly on a friendly planet.<br/>Spirecraft are built from a [[Spirecraft Mining Enclosure]] built by a [[Spire Mining Ship]]. |
|} | |} | ||
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== Base Stats == | == Base Stats == | ||
---- | ---- | ||
− | {| | + | {| {{AlgTop}} |
− | ! | + | ! {{AlgCtr}} | [[Ammunition Types and Immunities|Ammo Type]] || {{AlgCtr}} | [[Armor Types and Bonus Damage|Armor Type]] || {{AlgCtr}} | [[Ammunition Types and Immunities|Immunities]] || {{AlgCtr}} | [[Armor Types and Bonus Damage|Damage Bonuses]] |
|- | |- | ||
− | | | + | | {{AlgCtr}} | || {{AlgCtr}} | Heavy || {{AlgCtr}} | Missile Ammo, Mass Drivers, Artillery Ammo, Sniper Shots, Area Damage, Black Hole Machines, Attack Boosts, Armor Boosts, Speed Boosts, Gravity Effects, Tractor Beams, Tachyon Beams, Reclamation, Paralysis Attacks, Transport, Swallow, Nuclear Explosions, Being Insta-Killed, EMPs, Mines || {{AlgCtr}} | |
|}<br/> | |}<br/> | ||
− | {| | + | {| {{AlgTop}} |
− | ! | + | ! {{AlgCtr}} | [[Knowledge|Mark]] ||{{AlgCtr}} | [[Knowledge|Ship Cap]] || {{AlgCtr}} | [[Armor|Damage]] || {{AlgCtr}} | Attack Range || {{AlgCtr}} | Reload || {{AlgCtr}} | Health || {{AlgCtr}} | [[Armor]] || {{AlgCtr}} | [[Engines and Speed|Speed]] || {{AlgCtr}} | [[Engines and Speed|Engine Health]] || {{AlgCtr}} | Single Ship DPS || {{AlgCtr}} | Ship Cap DPS || {{AlgCtr}} | [[Abilities]] |
|- | |- | ||
− | | | + | | {{AlgCtr}} | I || {{AlgCtr}} | 16|| {{AlgCtr}} | 0|| {{AlgCtr}} | 0|| {{AlgCtr}} | 0 sec || {{AlgCtr}} | 100,000 || {{AlgCtr}} | 100 || {{AlgCtr}} | 500 || {{AlgCtr}} | Inf || {{AlgRgt}} | 0 dmg/sec || {{AlgRgt}} | 0 dmg/sec || {{AlgLeft}} | Cloaking, Regen Time 00:30, Gathers Scout Intel, Attrition Per Wormhole Hop Outside Supply 50% |
− | Gathers Scout Intel | ||
|- | |- | ||
− | | | + | | {{AlgCtr}} | II || {{AlgCtr}} | 12|| {{AlgCtr}} | 0|| {{AlgCtr}} | 0|| {{AlgCtr}} | 0 sec || {{AlgCtr}} | 100,000 || {{AlgCtr}} | 200 || {{AlgCtr}} | 980 || {{AlgCtr}} | Inf|| {{AlgRgt}} | 0 dmg/sec || {{AlgRgt}} | 0 dmg/sec || {{AlgLeft}} | Cloaking, Regen Time 00:30, Gathers Scout Intel, Attrition Per Wormhole Hop Outside Supply 34% |
− | Gathers Scout Intel | ||
|- | |- | ||
− | | | + | | {{AlgCtr}} | III || {{AlgCtr}} | 8|| {{AlgCtr}} | 0|| {{AlgCtr}} | 0|| {{AlgCtr}} | 0 sec || {{AlgCtr}} | 100,000 || {{AlgCtr}} | 300 || {{AlgCtr}} | 1,460 || {{AlgCtr}} | Inf|| {{AlgRgt}} | 0 dmg/sec || {{AlgRgt}} | 0 dmg/sec || {{AlgLeft}} | Cloaking, Regen Time 00:30, Gathers Scout Intel, Attrition Per Wormhole Hop Outside Supply 25% |
− | Gathers Scout Intel | ||
|- | |- | ||
− | | | + | | {{AlgCtr}} | IV || {{AlgCtr}} | 4|| {{AlgCtr}} | 0|| {{AlgCtr}} | 0|| {{AlgCtr}} | 0 sec || {{AlgCtr}} | 100,000 || {{AlgCtr}} | 400 || {{AlgCtr}} | 1,940 || {{AlgCtr}} | Inf|| {{AlgRgt}} | 0 dmg/sec || {{AlgRgt}} | 0 dmg/sec || {{AlgLeft}} | Cloaking, Regen Time 00:30, Gathers Scout Intel, Attrition Per Wormhole Hop Outside Supply 20% |
− | Gathers Scout Intel | ||
|- | |- | ||
− | | | + | | {{AlgCtr}} | V || {{AlgCtr}} | 2|| {{AlgCtr}} | 0|| {{AlgCtr}} | 0|| {{AlgCtr}} | 0 sec || {{AlgCtr}} | 100,000 || {{AlgCtr}} | 500 || {{AlgCtr}} | 2,420 || {{AlgCtr}} | Inf|| {{AlgRgt}} | 0 dmg/sec || {{AlgRgt}} | 0 dmg/sec || {{AlgLeft}} | Cloaking, Regen Time 00:30, Gathers Scout Intel, Attrition Per Wormhole Hop Outside Supply 17% |
− | Gathers Scout Intel | ||
|} <br/> | |} <br/> | ||
− | {| | + | {| {{AlgTop}} |
− | ! | + | ! {{AlgCtr}} | [[Knowledge|Mark]] || {{AlgCtr}} | Asteroid || {{AlgCtr}} | [[Metal and Crystal|Metal Cost]] || {{AlgCtr}} | [[Metal and Crystal|Crystal Cost]] || {{AlgCtr}} | Total Cost || {{AlgCtr}} | [[Energy|Energy Cost]] || {{AlgCtr}} | [[Build Time and Constructors|Build Time]] || {{AlgCtr}} | Cap Metal Cost || {{AlgCtr}} | Cap Crystal Cost || {{AlgCtr}} | Cap Total Cost || {{AlgCtr}} | Cap Energy Cost || {{AlgCtr}} | Ship Cap Build Time |
|- | |- | ||
− | | | + | | {{AlgCtr}} | I || {{AlgCtr}} | Pysite (2 per)<br/>Xampite (4 per) || {{AlgCtr}} | 20,000 || {{AlgCtr}} | 20,000 || {{AlgCtr}} | 40,000 || {{AlgCtr}} | 4,000 || {{AlgCtr}} | 00:06:01 || {{AlgCtr}} | 320,000 || {{AlgCtr}} | 320,000 || {{AlgCtr}} | 640,000 || {{AlgCtr}} | 64,000 || {{AlgCtr}} | 01:36:16 |
|- | |- | ||
− | | | + | | {{AlgCtr}} | II || {{AlgCtr}} | Xampite (2 per)<br/>Ebonite (4 per) || {{AlgCtr}} | 40,000 || {{AlgCtr}} | 40,000 || {{AlgCtr}} | 80,000 || {{AlgCtr}} | 8,000 || {{AlgCtr}} | 00:12:01 || {{AlgCtr}} | 640,000 || {{AlgCtr}} | 640,000 || {{AlgCtr}} | 1,280,000 || {{AlgCtr}} | 128,000 || {{AlgCtr}} | 03:12:16 |
|- | |- | ||
− | | | + | | {{AlgCtr}} | III || {{AlgCtr}} | Ebonite (2 per)<br/>Adamantite (4 per) || {{AlgCtr}} | 80,000 || {{AlgCtr}} | 80,000 || {{AlgCtr}} | 160,000 || {{AlgCtr}} | 12,000 || {{AlgCtr}} | 00:18:01 || {{AlgCtr}} | 1,280,000 || {{AlgCtr}} | 1,280,000 || {{AlgCtr}} | 2,560,000 || {{AlgCtr}} | 192,000 || {{AlgCtr}} | 04:48:16 |
|- | |- | ||
− | | | + | | {{AlgCtr}} | IV || {{AlgCtr}} | Adamantite (2 per)<br/>Titanite (4 per) || {{AlgCtr}} | 120,000 || {{AlgCtr}} | 120,000 || {{AlgCtr}} | 240,000 || {{AlgCtr}} | 16,000 || {{AlgCtr}} | 00:24:01 || {{AlgCtr}} | 1,920,000 || {{AlgCtr}} | 1,920,000 || {{AlgCtr}} | 3,840,000 || {{AlgCtr}} | 256,000 || {{AlgCtr}} | 06:24:16 |
|- | |- | ||
− | | | + | | {{AlgCtr}} | V || {{AlgCtr}} | Titanite (2 per) || {{AlgCtr}} | 160,000 || {{AlgCtr}} | 160,000 || {{AlgCtr}} | 320,000 || {{AlgCtr}} | 20,000 || {{AlgCtr}} | 00:30:01 || {{AlgCtr}} | 2,560,000 || {{AlgCtr}} | 2,560,000 || {{AlgCtr}} | 5,120,000 || {{AlgCtr}} | 320,000 || {{AlgCtr}} | 08:00:16 |
|}Note that the build time of Spirecraft is half of the repair time listed.<br/><br/> | |}Note that the build time of Spirecraft is half of the repair time listed.<br/><br/> | ||
Latest revision as of 23:00, 2 April 2013
This page is up to date for game version 6.013 and is probably outdated. |
These scouts are all perma-cloaked, but every wormhole that one goes through outside of supply drains its health substantially (by 50/34/25/20/17%, for Mk I/II/III/IV/V respectively), but it also regenerates health quickly on a friendly planet. Spirecraft are built from a Spirecraft Mining Enclosure built by a Spire Mining Ship. |
Base Stats
Ammo Type | Armor Type | Immunities | Damage Bonuses |
---|---|---|---|
Heavy | Missile Ammo, Mass Drivers, Artillery Ammo, Sniper Shots, Area Damage, Black Hole Machines, Attack Boosts, Armor Boosts, Speed Boosts, Gravity Effects, Tractor Beams, Tachyon Beams, Reclamation, Paralysis Attacks, Transport, Swallow, Nuclear Explosions, Being Insta-Killed, EMPs, Mines |
Mark | Ship Cap | Damage | Attack Range | Reload | Health | Armor | Speed | Engine Health | Single Ship DPS | Ship Cap DPS | Abilities |
---|---|---|---|---|---|---|---|---|---|---|---|
I | 16 | 0 | 0 | 0 sec | 100,000 | 100 | 500 | Inf | 0 dmg/sec | 0 dmg/sec | Cloaking, Regen Time 00:30, Gathers Scout Intel, Attrition Per Wormhole Hop Outside Supply 50% |
II | 12 | 0 | 0 | 0 sec | 100,000 | 200 | 980 | Inf | 0 dmg/sec | 0 dmg/sec | Cloaking, Regen Time 00:30, Gathers Scout Intel, Attrition Per Wormhole Hop Outside Supply 34% |
III | 8 | 0 | 0 | 0 sec | 100,000 | 300 | 1,460 | Inf | 0 dmg/sec | 0 dmg/sec | Cloaking, Regen Time 00:30, Gathers Scout Intel, Attrition Per Wormhole Hop Outside Supply 25% |
IV | 4 | 0 | 0 | 0 sec | 100,000 | 400 | 1,940 | Inf | 0 dmg/sec | 0 dmg/sec | Cloaking, Regen Time 00:30, Gathers Scout Intel, Attrition Per Wormhole Hop Outside Supply 20% |
V | 2 | 0 | 0 | 0 sec | 100,000 | 500 | 2,420 | Inf | 0 dmg/sec | 0 dmg/sec | Cloaking, Regen Time 00:30, Gathers Scout Intel, Attrition Per Wormhole Hop Outside Supply 17% |
Mark | Asteroid | Metal Cost | Crystal Cost | Total Cost | Energy Cost | Build Time | Cap Metal Cost | Cap Crystal Cost | Cap Total Cost | Cap Energy Cost | Ship Cap Build Time |
---|---|---|---|---|---|---|---|---|---|---|---|
I | Pysite (2 per) Xampite (4 per) |
20,000 | 20,000 | 40,000 | 4,000 | 00:06:01 | 320,000 | 320,000 | 640,000 | 64,000 | 01:36:16 |
II | Xampite (2 per) Ebonite (4 per) |
40,000 | 40,000 | 80,000 | 8,000 | 00:12:01 | 640,000 | 640,000 | 1,280,000 | 128,000 | 03:12:16 |
III | Ebonite (2 per) Adamantite (4 per) |
80,000 | 80,000 | 160,000 | 12,000 | 00:18:01 | 1,280,000 | 1,280,000 | 2,560,000 | 192,000 | 04:48:16 |
IV | Adamantite (2 per) Titanite (4 per) |
120,000 | 120,000 | 240,000 | 16,000 | 00:24:01 | 1,920,000 | 1,920,000 | 3,840,000 | 256,000 | 06:24:16 |
V | Titanite (2 per) | 160,000 | 160,000 | 320,000 | 20,000 | 00:30:01 | 2,560,000 | 2,560,000 | 5,120,000 | 320,000 | 08:00:16 |
Note that the build time of Spirecraft is half of the repair time listed.
How to use in your fleet
Coming soon
How to counter when in the AI fleet
Coming soon