Difference between revisions of "AI War:Preservation Warden Commando"
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(Redirected page to Commando (Warden)) |
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− | + | [[Category:AIWar]] | |
+ | [[Category:AIWarBase]] | ||
+ | {{5.025}}<br/> | ||
+ | {| | ||
+ | |[[File:AIWarCommando.png|left|Commando]] || valign="top" | A fighter-scout with mid-power short-range guns. Great against large defenses.<br/>[[AI War Expansion 2: Children of Neinzul|Youngling ships]] are all exceedingly inexpensive and fast, with a very short life span (health automatically drains when not in transports or other forms of storage).<br/>This unit is spawned by the Preservation Wardens.<br/>This unit is AI only. | ||
+ | |} | ||
+ | |||
+ | |||
+ | == Base Stats == | ||
+ | ---- | ||
+ | {| border="1" cellpadding="2" | ||
+ | ! align="center" | [[Ammunition Types and Immunities|Ammo Type]] || align="center" | [[Armor Types and Bonus Damage|Armor Type]] || align="center" | [[Ammunition Types and Immunities|Immunities]] || align="center" | [[Armor Types and Bonus Damage|Damage Bonuses]] | ||
+ | |- | ||
+ | | align="center" | Shell || align="center" | Swarmer || align="center" | Reclamation Mines Repair || align="center" | 2 Light, 2 Swarmer, 2 Ultra-Light, 2 Close-Combat, 2 Ultra-Heavy | ||
+ | |}<br/> | ||
+ | {| border="1" cellpadding="2" | ||
+ | ! align="center" | [[Knowledge|Ship Cap]] || align="center" | [[Armor|Damage]] || align="center" | Attack Range || align="center" | Reload || align="center" | Health || align="center" | [[Armor]] || align="center" | [[Engines and Speed|Speed]] || align="center" | [[Engines and Speed|Engine Health]] || align="center" | Single Ship DPS || align="center" | Ship Cap DPS || align="center" | [[Abilities]] | ||
+ | |- | ||
+ | | align="center" | 78 || align="center" | 14,400 || align="center" | 3,300 || align="center" | 3 sec || align="center" | 336,000 || align="center" | 900 || align="center" | 300 || align="center" | Inf || align="right" | 4,800 dmg/sec || align="right" | 374,400 dmg/sec || align="left" | Self Attrition Time 04:00 Self Attrition Only When Not Low-Power Armor Piercing 2,250 | ||
+ | |} <br/> | ||
+ | |||
+ | == How to use in your fleet == | ||
+ | Coming soon | ||
+ | == How to counter when in the AI fleet == | ||
+ | Coming soon | ||
+ | |||
+ | {{AIWarShips}} | ||
+ | {{AIWarRefNav}} |
Revision as of 22:25, 8 July 2013
This page is up to date for game version 5.025 and should still be correct |
A fighter-scout with mid-power short-range guns. Great against large defenses. Youngling ships are all exceedingly inexpensive and fast, with a very short life span (health automatically drains when not in transports or other forms of storage). This unit is spawned by the Preservation Wardens. This unit is AI only. |
Base Stats
Ammo Type | Armor Type | Immunities | Damage Bonuses |
---|---|---|---|
Shell | Swarmer | Reclamation Mines Repair | 2 Light, 2 Swarmer, 2 Ultra-Light, 2 Close-Combat, 2 Ultra-Heavy |
Ship Cap | Damage | Attack Range | Reload | Health | Armor | Speed | Engine Health | Single Ship DPS | Ship Cap DPS | Abilities |
---|---|---|---|---|---|---|---|---|---|---|
78 | 14,400 | 3,300 | 3 sec | 336,000 | 900 | 300 | Inf | 4,800 dmg/sec | 374,400 dmg/sec | Self Attrition Time 04:00 Self Attrition Only When Not Low-Power Armor Piercing 2,250 |
How to use in your fleet
Coming soon
How to counter when in the AI fleet
Coming soon