Difference between revisions of "AI War:Captive Human Settlement"
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− | |[[File:AIWarCaptiveHumanSettlement.png|100px|left| | + | |[[File:AIWarCaptiveHumanSettlement.png|100px|left|Captive Human Settlement]] || valign="top" | A captive city filled with living humans. If you liberate the settlement it will contribute a modest amount of metal/crystal, but AI progress will increase by 15 if it is destroyed.<br/>Most commonly found on worlds of the [[AI War - AI Opponent Types|Entrenched Homeworlder AI Type]].<br/>Produces [[Metal and Crystal|45 Metal]] & [[Metal and Crystal|45 Crystal]]. |
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Revision as of 12:13, 4 December 2013
This page is up to date for game version 6.010 |
A captive city filled with living humans. If you liberate the settlement it will contribute a modest amount of metal/crystal, but AI progress will increase by 15 if it is destroyed. Most commonly found on worlds of the Entrenched Homeworlder AI Type. Produces 45 Metal & 45 Crystal. |
Base Stats
Ammo Type | Armor Type | Immunities | Damage Bonuses |
---|---|---|---|
Command-Grade | Dark Matter Ammo, Fusion Cutters, Attack Boosts, Armor Boosts, Gravity Effects, Attrition, Tractor Beams, Reclamation, Being Scrapped, Paralysis Attacks, Transport, Swallow, Force Fields, Nuclear Explosions, Being Insta-Killed, EMPs |
Damage | Attack Range | Reload | Health | Armor | Speed | Engine Health | Single Ship DPS | Abilities |
---|---|---|---|---|---|---|---|---|
0 | 0 | 0 sec | 2,000,000 | 2,000 | 0 | Inf | 0 dmg/sec | Captured On Planet Ownership Change |
How to use in your fleet
Coming soon
How to counter when in the AI fleet
Coming soon