Difference between revisions of "AI War:Attrition Emitter"
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m (Dominus Arbitrationis moved page Attritioner to AI War:Attritioner without leaving a redirect: Move to namespace) |
Revision as of 21:18, 1 February 2015
Emits precisely-tuned pulses to drain the health of any enemy ships in the local system. |
Base Stats
Ammo Type | Armor Type | Immunities | Damage Bonuses |
---|---|---|---|
Neutron | Dark Matter Ammo, Minor Electric Ammo, Attack Boosts, Armor Boosts, Attrition, Tractor Beams, Reclamation, Paralysis Attacks, Transport, Swallow, Being Insta-Killed, EMPs, Being Cloaked |
Damage | Attack Range | Reload | Health | Armor | Speed | Engine Health | Single Ship DPS | Abilities |
---|---|---|---|---|---|---|---|---|
sec | 200,000 | 2,000 | 0 | Inf | -- dmg/sec | Attritions Enemies 400/s, Captured On Planet Ownership Change |
This unit can only be obtained by capturing it from the AI
How to use in your fleet
Mounting no direct fire weapons, this unit emits a system-wide field that damages all ships for 400 damage a second.
This damage will hurt cloaked ships as well, although most scout-type units are immune to attrition and take no damage from this unit.
How to counter when in the AI fleet
Coming soon