Difference between revisions of "AI War:Spire Teleporting Leech"

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m (Sk 2013 moved page Spire Teleporting Leech to AI War:Spire Teleporting Leech: Moving all AI war ships to new category.)
 
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[[Category:AIWar]]
 
[[Category:AIWar]]
 
[[Category:AIWarLotS]]
 
[[Category:AIWarLotS]]
{{5.026}}<br/>
 
 
{|
 
{|
 
|[[File:AIWarSpireTeleportingLeech.png|100px|left|Spire Teleporting Leech]] || valign="top" | Large teleporting ship fires lightning shots.  Reclaims enemy ships it kills (reclaimed ships have health = damage inflicted by reclamator).
 
|[[File:AIWarSpireTeleportingLeech.png|100px|left|Spire Teleporting Leech]] || valign="top" | Large teleporting ship fires lightning shots.  Reclaims enemy ships it kills (reclaimed ships have health = damage inflicted by reclamator).
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== Base Stats ==
 
== Base Stats ==
 
----
 
----
{| border="1" cellpadding="2"
+
{{AIWarTableSpireTeleportingLeech}}
! align="center" | [[Ammunition Types and Immunities|Ammo Type]] || align="center" | [[Armor Types and Bonus Damage|Armor Type]] || align="center" | [[Ammunition Types and Immunities|Immunities]] || align="center" | [[Armor Types and Bonus Damage|Damage Bonuses]]
 
|-
 
| align="center" | Minor Electric  || align="center" | Medium || align="center" | Sniper Shots    Tractor Beams    Reclamation    Paralysis Attacks    Mines || align="center" | 0.1 Command-Grade, 3.2 Refractive, 3.2 Composite
 
|}<br/>
 
{| border="1" cellpadding="2"
 
! align="center" | [[Knowledge|Mark]] || align="center" | [[Knowledge|Ship Cap]] || align="center" | [[Armor|Damage]] || align="center" | Attack Range || align="center" | Reload || align="center" | Health || align="center" | [[Armor]] || align="center" | [[Engines and Speed|Speed]] || align="center" | [[Engines and Speed|Engine Health]] || align="center" | Single Ship DPS || align="center" | Ship Cap DPS || align="center" | [[Abilities]]
 
|-
 
| align="center" | I  || align="center" | 49 || align="center" | 2,200 || align="center" | 5,500 || align="center" | 1 sec || align="center" | 114,800 || align="center" | 300 || align="center" | 100 || align="center" | 100,000 || align="right" | 2,200 dmg/sec || align="right" | 107,800 dmg/sec || align="left" | Teleports    Reclaims Enemy Ships    Armor Piercing 750
 
|-
 
| align="center" | II  || align="center" | 44 || align="center" | 4,400 || align="center" | 6,000 || align="center" | 1 sec || align="center" | 229,600 || align="center" | 600 || align="center" | 100 || align="center" | 100,000 || align="right" | 4,400 dmg/sec || align="right" | 193,600 dmg/sec || align="left" | Teleports    Reclaims Enemy Ships    Armor Piercing 1,500
 
|-
 
| align="center" | III || align="center" | 39 || align="center" | 6,600 || align="center" | 6,500 || align="center" | 1 sec || align="center" | 344,400 || align="center" | 900 || align="center" | 100 || align="center" | 100,000 || align="right" | 6,600 dmg/sec || align="right" | 257,400 dmg/sec || align="left" | Teleports    Reclaims Enemy Ships    Armor Piercing 2,250
 
|-
 
| align="center" | IV  || align="center" | 34 || align="center" | 8,800 || align="center" | 7,000 || align="center" | 1 sec || align="center" | 459,200 || align="center" | 1,200 || align="center" | 100 || align="center" | 100,000 || align="right" | 8,800 dmg/sec || align="right" | 299,200 dmg/sec || align="left" | Teleports    Reclaims Enemy Ships    Armor Piercing 3,000
 
|-
 
| align="center" | V  || align="center" | 24 || align="center" | 11,000 || align="center" | 7,500 || align="center" | 1 sec || align="center" | 574,000 || align="center" | 1,500 || align="center" | 100 || align="center" | 100,000 || align="right" | 11,000 dmg/sec || align="right" | 264,000 dmg/sec || align="left" | Teleports    Reclaims Enemy Ships    Armor Piercing 3,750
 
|} <br/>
 
{| border="1" cellpadding="2"
 
! align="center" | [[Knowledge|Mark]] || align="center" | [[Knowledge]] || align="center" | [[Metal and Crystal|Metal Cost]] || align="center" | [[Metal and Crystal|Crystal Cost]] || align="center" | Total Cost || align="center" | [[Energy|Energy Cost]] || align="center" | [[Build Time and Constructors|Build Time]] || align="center" | Cap Metal Cost || align="center" | Cap Crystal Cost || align="center" | Cap Total Cost || align="center" | Cap Energy Cost || align="center" | Ship Cap Build Time
 
|-
 
| align="center" | I  || align="center" | -- || align="center" | 2,400  || align="center" | 1,000 || align="center" | 3,400 || align="center" | 200 || align="center" | 00:00:20 || align="center" | 117,600 || align="center" | 49,000 || align="center" | 166,600 || align="center" | 9,800 || align="center" | 00:16:20
 
|-
 
| align="center" | II  || align="center" | 2,500 || align="center" | 4,800  || align="center" | 2,000 || align="center" | 6,800 || align="center" | 400 || align="center" | 00:00:40 || align="center" | 211,200 || align="center" | 88,000 || align="center" | 299,200 || align="center" | 17,600 || align="center" | 00:29:20
 
|-
 
| align="center" | III  || align="center" | 6,000 || align="center" | 9,600  || align="center" | 4,000 || align="center" | 13,600 || align="center" | 400 || align="center" | 00:01:20 || align="center" | 374,400 || align="center" | 156,000 || align="center" | 530,400 || align="center" | 15,600 || align="center" | 00:52:00
 
|-
 
| align="center" | IV  || align="center" | [[Advanced Factory|Adv Fac]] || align="center" | 14,400  || align="center" | 6,000 || align="center" | 20,400 || align="center" | 400 || align="center" | 00:02:00 || align="center" | 489,600 || align="center" | 204,000 || align="center" | 693,600 || align="center" | 13,600 || align="center" | 01:08:00
 
|-
 
| align="center" | V  || align="center" | [[Core Fab]] || align="center" | 19,200  || align="center" | 8,000 || align="center" | 27,200 || align="center" | 400 || align="center" | 00:02:40 || align="center" | 460,800 || align="center" | 192,000 || align="center" | 652,800 || align="center" | 9,600 || align="center" | 01:04:00
 
|}
 
  
 
== How to use in your fleet ==
 
== How to use in your fleet ==

Latest revision as of 11:15, 16 February 2015

Spire Teleporting Leech
Large teleporting ship fires lightning shots. Reclaims enemy ships it kills (reclaimed ships have health = damage inflicted by reclamator).


Base Stats


Ship Cap Ammo Type Armor Type Immunities Damage Bonuses
48 Minor Electric Medium Sniper Shots, Tractor Beams, Reclamation, Paralysis Attacks, Mines 0.1 Command-Grade, 3.2 Refractive, 3.2 Composite


Mark Damage Attack Range Reload Health Armor Speed Engine Health Single Ship DPS Ship Cap DPS Abilities
I 2,240 5,500 1 sec 117,000 300 100 100,000 2,240 dmg/sec 107,520 dmg/sec Teleports, Reclaims Enemy Ships, Armor Piercing 750
II 4,480 6,000 1 sec 234,000 600 100 100,000 4,480 dmg/sec 215,040 dmg/sec Teleports, Reclaims Enemy Ships, Armor Piercing 1,500
III 6,720 6,500 1 sec 350,000 900 100 100,000 6,720 dmg/sec 322,560 dmg/sec Teleports, Reclaims Enemy Ships, Armor Piercing 2,250
IV 8,960 7,000 1 sec 468,000 1,200 100 100,000 8,960 dmg/sec 430,080 dmg/sec Teleports, Reclaims Enemy Ships, Armor Piercing 3,000
V 11,200 7,500 1 sec 584,000 1,500 100 100,000 11,200 dmg/sec 537,600 dmg/sec Teleports, Reclaims Enemy Ships, Armor Piercing 3,750


Mark Knowledge Metal Cost Crystal Cost Total Cost Energy Cost Build Time Cap Metal Cost Cap Crystal Cost Cap Total Cost Cap Energy Cost Cap Build Time
I -- 2,400 800 3,200 200 00:00:20 115,200 38,400 153,600 9,600 00:16:00
II 2,500 5,000 1,600 6,600 400 00:00:42 240,000 76,800 316,800 19,200 00:33:36
III 4,000 10,000 3,200 13,200 400 00:01:24 480,000 153,600 633,600 19,200 01:07:12
IV Adv Fac 15,000 4,800 19,800 400 00:02:06 720,000 230,400 950,400 19,200 01:40:48
V Core Fab 20,000 6,600 26,600 400 00:02:47 960,000 316,800 1,276,800 19,200 02:13:36

How to use in your fleet

Teleporting ships and reclaimers are balanced to be weaker the average vessel, and the Spire Teleporting Leech is (for better or worse) both. They are built with a very specific purpose in life: to capture a ship, and to capture that ship anywhere. One can therefore claim with ease the Snipers, Zenith Bombards, and Sentinel Frigates that are mostly out-of-reach from conventional Parasites. Designate these as preferred targets, or spend some time to manually collect them.

It is not cost-efficient to have these ships engage an enemy fleet head-on. They will die, and the replacement process will be ugly. (NB: To be tested - will Leeches dodge much better with an auto-kiting behaviour set to greater than Fighter/Bomber ranges?) If you take care to send the Leeches only after the battle is half-over (and also utilise the hull bonuses), your economy will be better off.

How to counter when in the AI fleet

An AI unlock will be merely annoying for the player, more out of their ability to teleport past defenses than any innate combat strength. Building Logistics Command Stations Mark III will shut down AI teleportation and adequately eliminate the threat, otherwise read the entry for Teleport Battle Stations.




Ships and Structures Navigation
Fleet Ships

Built at
Space Dock

ScoutFighterBomberMissile Frigate

Bonus fleet ships: Acid SprayerAnti-ArmorArmor BoosterArmor ShipAttractor DroneAutocannon MinipodBulletproof FighterElectric ShuttleEtherjetEye BotGrenade LauncherImpulse Reaction EmitterInfiltratorLaser GatlingLightning Torpedo FrigateMLRSMunitions BoosterNeinzul RailpodNeinzul ScapegoatNeinzul Youngling CommandoNeinzul Youngling FireflyNeinzul Youngling NanoswarmNeinzul Youngling ShrikeNeinzul Youngling TigerNeinzul Youngling VultureNeinzul Youngling WeaselParasiteRaiderRaptorSaboteurSentinel FrigateShield BearerSniperSpace PlaneSpace TankSpider BotSpire Armor RotterSpire BladeSpire Blade SpawnerSpire Gravity DrainerSpire Gravity RipperSpire MawSpire Mini RamSpire RailclusterSpire Stealth BattleshipSpire Teleporting LeechSpire Tractor PlatformTachyon MicrofighterTackle Drone LauncherTeleport Battle StationTeleport RaiderVampire ClawVorticular CutlassZenith Auto BombZenith Beam FrigateZenith BombardZenith ChameleonZenith Electric BomberZenith HydraZenith Medic FrigateZenith MirrorZenith ParalyzerZenith PolarizerZenith ReprocessorZenith Siege EngineZenith Viral Shredder

Experimental: Decoy DroneMicroParasiteSpeed BoosterSpider BotTranslocator

Minor faction: Dyson GatlingNeinzul BomberNeinzul Viral SwarmerPreservation Warden BomberPreservation Warden CommandoResistance Fighter/BomberResistance Frigate

Miscellaneous: Neinzul Youngling CockroachWasp

Starships Cloaker StarshipFlagshipHeavy Bomber StarshipLeech StarshipNeinzul Enclave StarshipPlasma Siege StarshipRaid StarshipRiot Control StarshipScout StarshipSpire StarshipZenith Starship

Bonus starships: Lightning StarshipNeinzul Combat CarrierProtector StarshipSpire CorvetteTranslocator StarshipZenith Devastator

Experimental: Beam StarshipWarbird Starship

Miscellaneous: AI-Neinzul HybridAvengerBeachheadCarrierDecloakerCore StarshipGalactic Control ShipHunter/KillerMobile BuilderMothershipNeinzul Preservation WardenNeinzul Roaming EnclaveTransport Ship

Turrets Regular: Needler TurretLaser TurretMLRS TurretMissile TurretFlak TurretLightning TurretSniper TurretSpider Turret

Advanced: Heavy Beam TurretCounter Dark Matter TurretCounter Missile TurretCounter Sniper TurretTractor Beam TurretGravitational TurretTachyon Beam Emitter

Guardians Combat Carrier GuardianDevastator GuardianDisassembler GuardianEMP GuardianEnclave GuardianFlak GuardianGravity GuardianHeavy Beam GuardianInfiltrator GuardianLaser GuardianLightning GuardianMissile GuardianMLRS GuardianMunitions Boosting GuardianNeedler GuardianPlasma GuardianRaider GuardianSelf-Destruction GuardianShield GuardianSniper GuardianSpecial Forces Rally GuardianSpider GuardianSpire Implosion GuardianTractor GuardianTranslocator GuardianVampire GuardianWarp Gate GuardianWidow GuardianZombie Guardian
Dire Guardians Dire Guardian LairDire Artillery GuardianDire Disassembler GuardianDire Gravity GuardianDire Implosion GuardianDire Infiltration GuardianDire Laser GuardianDire MLRS GuardianDire Munitions Boosting GuardianDire Needler GuardianDire Raider GuardianDire Shield GuardianDire Sniper GuardianDire Spider GuardianDire Tractor GuardianDire Widow Guardian
Guard Posts Regular Guard Posts: Arachnid Guard PostCloaker Guard PostCommand Station Shield Guard PostLaser Guard PostMissile Guard PostMLRS Guard PostNeedler Guard PostSpire Shield Sphere Guard Post

Special Guard Posts: Special Forces Guard PostWarp Counterattack Guard PostWormhole Guard Post

Exotic Guard Posts: Disassembler Guard PostEnclave Guard PostGravity Guard PostImplosion Guard PostMunition Boosting Guard PostPlasma Guard PostSniper Guard PostSpider Guard PostTachyon SentinelTractor Guard PostWidow Guard Post

Core Guard Posts: Core Arachnid Guard PostBooster Guard PostElectric Guard PostHeavy Beam Guard PostCore Implosion Drone Guard PostLeech Guard PostCore Missile Guard PostNeinzul Melee Guard PostNeinzul Spawner Guard PostRiot Control Guard PostSentinel Guard PostCore Spire Shield Sphere Guard PostZenith Bombard Guard PostZenith Fortress Guard Post

Brutal Guard Posts: Cross Planet Attack Guard PostGrav Reactor Guard PostHunter/Killer Factory Guard PostRaid Engine Guard PostShredder Drone Guard PostTeuthida Guard PostWrath Lance Guard Post

Military Structures Advanced Warp SensorAlarm PostAttritionerBarracksBlack Hole MachineCo-ProcessorCore Shield GeneratorCounter-SpyDark Spire Vengeance GeneratorData CenterDrone SpawnerDyson AntagonizerDyson ConverterForce FieldGravity DrillHybrid SpawnInter-Planetary Munitions BoosterIon CannonMobile Space DockNeinzul Bomber ClusterNeinzul ClusterNeinzul NestNeinzul Privacy ClusterNeinzul Rocketry Corps SiloNeinzul Viral ClusterOrbital Mass DriverPlanetary Armor BoosterPlanetary Armor InhibitorPlanetary CloakRadar JammerRaid EngineRally PostSpecial Forces Alarm PostSuperTerminalTroop AcceleratorWarhead InterceptorWarp GateZenith ReserveZenith Spacetime Manipulator

Mines: MinefieldArea MinefieldWidow Minefield

Fortresses: FortressMini-FortressModular FortressModular Fortress Command StationNeinzul Modular FortressSpire Modular FortressSuperFortressZenith Modular Fortress

AI Eyes: Ion EyeNuclear EyeParasite EyePlasma Eye (Core)Raid Eye (Core)Sentry Eye (Core)Threatening Eye (Core)Translocator Eye (Core)

Economic Structures Asteroid (Adamantite) (Ebonite) (Pysite) (Reptite) (Titanite) (Xampite)Advanced Research StationAdvanced FactoryAdvanced Starship ConstructorCaptive Human SettlementCleanup DroneEconomic Command StationColony ShipCore FabricatorDistribution NodeCommand StationEnergy CollectorEngineerExo-Galactic WormholeExperimental FabricatorFoldoutHarvesterHarvester Exo-ShieldHome Human SettlementHuman Cryogenic PodIntra-Galactic Warp GateKnowledge HackerLogistical Command StationMatter ConverterMercenary Space DockMilitary Command StationMissile SiloNeinzul Regeneration ChamberOrbital Command StationRebel ColonyRemainsRemains RebuilderScience LabShip-Design HackerSpire ArchiveSpire Civilian LeaderSpace DockStarship ConstructorTachyon DroneWarp Jammer Command StationWormholeZenith Power Generator
Fallen Spire Campaign Fallen Spire OverviewSurvey ShipSubspace ReceiverSpire FrigateSpire DestroyerSpire CruiserSpire BattleshipSpire DreadnoughtSpire Super DreadnoughtSpire ShardSpire Colony ShipSpire OutpostSpire City HubSpire Habitation CenterSpire Shard ReactorSpire ShipyardSpire Galactic CapitolExogalactic Transceiver
Ancient Shadows Ancient Shadows CampaignShadow Ships (Champion Ships) All Types: Human/Neinzul/Spire/Zenith and All Sizes: Frigate/Destroyer/Cruiser/Battleship
General NebulaeEpsilon Eridani Remnant Found Shattered Pillar Zenith FoundNeinzul Mourner Wardens FoundGray Spire Cluster FoundShattered Pillar FoundHuman Resistance FoundIMT Needs Help AgainAllies Under AttackThe Battle RagesEmpty Nebula
Spirecraft Spirecraft AttritionerSpirecraft Implosion ArtillerySpirecraft Ion BlasterSpirecraft JumpshipSpirecraft MartyrSpirecraft PenetratorSpirecraft RamSpirecraft ScoutSpirecraft Shield BearerSpirecraft Siege TowerSpire Mining ShipSpirecraft Mining Enclosure
Golems Broken Golems: Armored GolemArtillery GolemBlack Widow GolemCursed GolemHive GolemRegenerator Golem

Special Broken Golems: Botnet GolemNomad BeaconExodian Blade

Minor Faction Golems: Devourer GolemDyson SphereMining GolemZenith Trade Ship

Warheads Armored WarheadEMPLightning WarheadNuclear WarheadTachyon Warhead
Astro Trains Astrotrains OverviewAstrotrain Station
Train Types: AstrotrainArmor BoosterArmor InhibitorAttack BoosterCargoEMPForcefield JammerGravityGravity JammerNuclearParalyzingRadar JammerRegeneratorRepairShieldSpeed BoosterSupply InhibitorTachyonTachyon JammerTractorTractor Jammer





AI War Navigation Reference
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Version History Version 2.000Version 3.000Version 4.000Version 5.000Version 6.000Versions 6.00Beta - 7.00Versions 7.00Beta - 8.00Versions 8.00+
Game Content AI War:Base GameExpansion 1: The Zenith RemnantExpansion 2: Children of Neinzul
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Minor Factions Human MaraudersHuman Resistance FightersHuman Colony RebellionsZenith TradersZenith MinersZenith Dyson SphereZenith DevourerBroken Golems (Easy) (Moderate) (Hard)Botnet Golem (Easy) (Moderate) (Hard)Neinzul Rocketry CorpsNeinzul Preservation WardensNeinzul Roaming EnclavesFallen SpireSpire Civilian LeadersSpirecraft (Easy) (Moderate) (Hard)Dark SpireAlt Champion ProgressAlt Champion NemesisShowdown DevicesNomad PlanetsExodian Blade
Ships and Structures Fleet ShipsStarshipsSpirecraftTurretsGuardiansGuard PostsMilitary StructuresEconomic StructuresGolemsWarheadsAstroTrains
Combat Mechanics Ammunition TypesShip ImmunitiesShip AbilitiesHull TypesAttack MultipliersArmor (Overall Damage Calculations)Engines and Speed (including Tractor Beams and Gravity Effects)Force Field InteractionsCloaking and Tachyon Beams(Stealth)Capturing Ships and Structures (& Reclamation)Strategic reserve
Economic Mechanics Crystal and Metal HarvestingEnergy GenerationScience and Knowledge and Hacking the AIBuild Time and Constructors (including Repair)
Miscellaneous Map seeds of interestGlossary