Difference between revisions of "AI War:Neinzul Youngling Cockroach"
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TurtleNaTree (talk | contribs) m (Stewed moved page Neinzul Youngling Cockroach to AI War:Neinzul Youngling Cockroach: Moving AI data to new namespace) |
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[[Category:AIWar]] | [[Category:AIWar]] | ||
[[Category:AIWarCoN]] | [[Category:AIWarCoN]] | ||
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|[[File:AIWarCockroach.png|left|Cockroach]] || valign="top" | Very low health and lifespan, but has both reclamation and translocation abilities, making it very disruptive during battle. It's simultaneously blasting enemies out into the middle of nowhere, and marking them for reclamation when they die.<br/>[[AI War Expansion 2: Children of Neinzul|Youngling ships]] are all exceedingly inexpensive and fast, with a very short life span (health automatically drains when not in transports or other forms of storage). | |[[File:AIWarCockroach.png|left|Cockroach]] || valign="top" | Very low health and lifespan, but has both reclamation and translocation abilities, making it very disruptive during battle. It's simultaneously blasting enemies out into the middle of nowhere, and marking them for reclamation when they die.<br/>[[AI War Expansion 2: Children of Neinzul|Youngling ships]] are all exceedingly inexpensive and fast, with a very short life span (health automatically drains when not in transports or other forms of storage). | ||
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== Base Stats == | == Base Stats == | ||
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== How to use in your fleet == | == How to use in your fleet == | ||
Coming soon | Coming soon |
Latest revision as of 12:16, 26 February 2015
Very low health and lifespan, but has both reclamation and translocation abilities, making it very disruptive during battle. It's simultaneously blasting enemies out into the middle of nowhere, and marking them for reclamation when they die. Youngling ships are all exceedingly inexpensive and fast, with a very short life span (health automatically drains when not in transports or other forms of storage). |
Base Stats
Ammo Type | Armor Type | Immunities | Damage Bonuses |
---|---|---|---|
Minor Electric | Close-Combat | Tractor Beams, Reclamation, Transport, Swallow, Force Fields, Nuclear Explosions, EMPs, Mines, Repair |
Damage | Attack Range | Reload | Health | Armor | Speed | Engine Health | Single Ship DPS | Ship Cap DPS | Abilities |
---|---|---|---|---|---|---|---|---|---|
14,800 | 3,700 | 4 sec | 500 | 10 | 320 | Inf | 3,700 dmg/sec | 3,700 dmg/sec | Reclaims Enemy Ships, Self Attrition Time 04:00, Self Attrition Only When Not In Stand-Down |
How to use in your fleet
Coming soon
How to counter when in the AI fleet
Coming soon