Difference between revisions of "AI War:Science Lab"
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[[Category:AIWar]] | [[Category:AIWar]] | ||
[[Category:AIWarBase]] | [[Category:AIWarBase]] | ||
− | {{ | + | {{6.010}}<br/> |
{| | {| | ||
− | |[[File:AIWarScienceLab.png|left|Science Lab]] || valign="top" | Research and unlock new technologies. Also gathers up to 3000 [[Knowledge]] per planet. | + | |[[File:AIWarScienceLab.png|left|Science Lab]] || valign="top" | Research and unlock new technologies. Also gathers up to 3000 [[AI War:Knowledge|Knowledge]] per planet. Cannot gather from hostile planets but can gather knowledge from neutral planets. |
+ | |||
+ | Gathers 2 (Mark I) or 3 (Mark II) Knowledge per second. | ||
|} | |} | ||
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== Base Stats == | == Base Stats == | ||
---- | ---- | ||
− | {| | + | {| {{AlgTop}} |
− | ! | + | ! {{AlgCtr}} | [[Knowledge|Ship Cap]] ||{{AlgCtr}} | [[Ammunition Types and Immunities|Ammo Type]] || {{AlgCtr}} | [[Armor Types and Bonus Damage|Armor Type]] || {{AlgCtr}} | [[Ammunition Types and Immunities|Immunities]] || {{AlgCtr}} | [[Armor Types and Bonus Damage|Damage Bonuses]] |
|- | |- | ||
− | | | + | | {{AlgCtr}} | Inf || {{AlgCtr}} | || {{AlgCtr}} | Ultra-Light || {{AlgCtr}} | Dark Matter Ammo, Minor Electric Ammo, Reclamation, Paralysis Attacks, Swallow, Force Fields || {{AlgCtr}} | |
|}<br/> | |}<br/> | ||
− | {| | + | {| {{AlgTop}} |
− | ! | + | ! {{AlgCtr}} | [[Knowledge|Mark]] || {{AlgCtr}} | [[Armor|Damage]] || {{AlgCtr}} | Attack Range || {{AlgCtr}} | Reload || {{AlgCtr}} | Health || {{AlgCtr}} | [[Armor]] || {{AlgCtr}} | [[Engines and Speed|Speed]] || {{AlgCtr}} | [[Engines and Speed|Engine Health]] || {{AlgCtr}} | Single Ship DPS || {{AlgCtr}} | [[Abilities]] |
|- | |- | ||
− | | | + | | {{AlgCtr}} | I || {{AlgCtr}} | 0|| {{AlgCtr}} | 0|| {{AlgCtr}} | 0 sec || {{AlgCtr}} | 40,000 || {{AlgCtr}} | 500 || {{AlgCtr}} | 52 || {{AlgCtr}} | 100 || {{AlgRgt}} | 0 dmg/sec || {{AlgLeft}} | |
|- | |- | ||
− | | | + | | {{AlgCtr}} | II || {{AlgCtr}} | 0|| {{AlgCtr}} | 0|| {{AlgCtr}} | 0 sec || {{AlgCtr}} | 500,000 || {{AlgCtr}} | 5,000 || {{AlgCtr}} | 60 || {{AlgCtr}} | 100|| {{AlgRgt}} | 0 dmg/sec || {{AlgLeft}} | Cloaking |
|} <br/> | |} <br/> | ||
− | {| | + | {| {{AlgTop}} |
− | ! | + | ! {{AlgCtr}} | [[Knowledge|Mark]] || {{AlgCtr}} | [[Knowledge]] || {{AlgCtr}} | [[Metal and Crystal|Metal Cost]] || {{AlgCtr}} | [[Metal and Crystal|Crystal Cost]] || {{AlgCtr}} | Total Cost || {{AlgCtr}} | [[Energy|Energy Cost]] || {{AlgCtr}} | [[Build Time and Constructors|Build Time]] |
|- | |- | ||
− | | | + | | {{AlgCtr}} | I || {{AlgCtr}} | -- || {{AlgCtr}} | 8,000 || {{AlgCtr}} | 800 || {{AlgCtr}} | 8,800 || {{AlgCtr}} | 2,000 || {{AlgCtr}} | 00:01:01 |
|- | |- | ||
− | | | + | | {{AlgCtr}} | II || {{AlgCtr}} | -- || {{AlgCtr}} | 24,000 || {{AlgCtr}} | 2,400 || {{AlgCtr}} | 26,400 || {{AlgCtr}} | 5,000 || {{AlgCtr}} | 00:02:00 |
|} | |} | ||
== How to use in your fleet == | == How to use in your fleet == | ||
− | |||
+ | Multiple science labs on the same planet can gather Knowledge faster. The Mark II lab isn't intended to gather Knowledge faster because the Mark I is much more resource efficient. A Mark II science lab can use its cloaking ability to gather from neutral or dangerous planets. It also can be used to scout [[AI War:Advanced Research Station|Advanced Research Station]]'s content before a [[AI War:Hacking#Research Redirection|research redirection]] hacking. | ||
{{AIWarShips}} | {{AIWarShips}} | ||
{{AIWarRefNav}} | {{AIWarRefNav}} |
Latest revision as of 06:51, 25 April 2015
This page is up to date for game version 6.010 |
Research and unlock new technologies. Also gathers up to 3000 Knowledge per planet. Cannot gather from hostile planets but can gather knowledge from neutral planets.
Gathers 2 (Mark I) or 3 (Mark II) Knowledge per second. |
Base Stats
Ship Cap | Ammo Type | Armor Type | Immunities | Damage Bonuses |
---|---|---|---|---|
Inf | Ultra-Light | Dark Matter Ammo, Minor Electric Ammo, Reclamation, Paralysis Attacks, Swallow, Force Fields |
Mark | Damage | Attack Range | Reload | Health | Armor | Speed | Engine Health | Single Ship DPS | Abilities |
---|---|---|---|---|---|---|---|---|---|
I | 0 | 0 | 0 sec | 40,000 | 500 | 52 | 100 | 0 dmg/sec | |
II | 0 | 0 | 0 sec | 500,000 | 5,000 | 60 | 100 | 0 dmg/sec | Cloaking |
Mark | Knowledge | Metal Cost | Crystal Cost | Total Cost | Energy Cost | Build Time |
---|---|---|---|---|---|---|
I | -- | 8,000 | 800 | 8,800 | 2,000 | 00:01:01 |
II | -- | 24,000 | 2,400 | 26,400 | 5,000 | 00:02:00 |
How to use in your fleet
Multiple science labs on the same planet can gather Knowledge faster. The Mark II lab isn't intended to gather Knowledge faster because the Mark I is much more resource efficient. A Mark II science lab can use its cloaking ability to gather from neutral or dangerous planets. It also can be used to scout Advanced Research Station's content before a research redirection hacking.