Difference between revisions of "AI War:Standard Fighter"
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[[Category:AIWar]] | [[Category:AIWar]] | ||
[[Category:AIWarBase]] | [[Category:AIWarBase]] | ||
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|[[File:Fighter.png|left|Fighter]] || valign="top" | Inexpensive, with a small attack range. | |[[File:Fighter.png|left|Fighter]] || valign="top" | Inexpensive, with a small attack range. | ||
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== Base Stats == | == Base Stats == | ||
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== How to use in your fleet == | == How to use in your fleet == | ||
− | The humble fighter is quick to build and has 6~8 times more HP per resource to build than the other triangle ships. It is designed to be a brawler and damage soaker, dying in place of valuable components in your arsenal. Their most noticeable bonus is against [[Bomber]] | + | The humble fighter is quick to build and has 6~8 times more HP per resource to build than the other triangle ships. It is designed to be a brawler and damage soaker, dying in place of valuable components in your arsenal. Their most noticeable bonus is against [[AI War:Bomber|Bombers]], which will go down very quickly in pitched battle. |
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+ | It is an ideal ship to send against the [[AI War:Zombie Guardian|Zombie Guardian]], which can reclaim your ships. | ||
== How to counter when in the AI fleet == | == How to counter when in the AI fleet == |
Latest revision as of 07:17, 25 July 2016
Inexpensive, with a small attack range. |
Base Stats
Ship Cap | Ammo Type | Armor Type | Immunities | Damage Bonuses |
---|---|---|---|---|
192 | Shell | Light | 6 Medium, 6 Close-Combat, 6 Polycrystal |
Mark | Damage | Attack Range | Reload | Health | Armor | Speed | Engine Health | Single Ship DPS | Ship Cap DPS | Ship Cap HP | Abilities |
---|---|---|---|---|---|---|---|---|---|---|---|
I | 20 | 3,200 | 4 sec | 825 | 1 | 84 | 200 | 5 dmg/sec | 960 dmg/sec | 158,400 | Armor Piercing 7 |
II | 40 | 3,200 | 4 sec | 1,650 | 3 | 84 | 200 | 10 dmg/sec | 1,920 dmg/sec | 316,800 | Armor Piercing 15 |
III | 62 | 3,200 | 4 sec | 2,480 | 4 | 84 | 200 | 16 dmg/sec | 2,976 dmg/sec | 476,160 | Armor Piercing 22 |
IV | 82 | 3,200 | 4 sec | 3,300 | 6 | 84 | 200 | 21 dmg/sec | 3,936 dmg/sec | 633,600 | Armor Piercing 30 |
V | 102 | 3,200 | 4 sec | 4,140 | 7 | 84 | 200 | 26 dmg/sec | 4,896 dmg/sec | 794,880 | Armor Piercing 37 |
Mark | Knowledge | Metal Cost | Energy Cost | Build Time | Cap Metal Cost | Cap Energy Cost | Cap Build Time |
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I | -- | 400 | 50 | 00:00:04 | 76,800 | 9.600 | 00:12:48 |
II | 2.500 | 800 | 100 | 00:00:07 | 153,600 | 19,200 | 00:22:24 |
III | 4,000 | 1,600 | 100 | 00:00:14 | 307,200 | 19,200 | 00:44:48 |
IV | Adv Fac | 2,400 | 100 | 00:00:20 | 460,800 | 19,200 | 01:04:00 |
V | Core Fab | 3,200 | 100 | 00:00:27 | 614,400 | 19,200 | 01:26:24 |
How to use in your fleet
The humble fighter is quick to build and has 6~8 times more HP per resource to build than the other triangle ships. It is designed to be a brawler and damage soaker, dying in place of valuable components in your arsenal. Their most noticeable bonus is against Bombers, which will go down very quickly in pitched battle.
It is an ideal ship to send against the Zombie Guardian, which can reclaim your ships.
How to counter when in the AI fleet
Just take your time and count your lucky stars that the AI isn't sending something more dangerous. :)
Missile Frigates are an ideal counter.