Difference between revisions of "AI War:Raid Engine"
Jump to navigation
Jump to search
m (Added link to the new "Wave" page.) |
|||
(One intermediate revision by one other user not shown) | |||
Line 1: | Line 1: | ||
[[Category:AIWar]] | [[Category:AIWar]] | ||
[[Category:AIWarBase]] | [[Category:AIWarBase]] | ||
− | {{ | + | {{6.010}}<br/> |
{| | {| | ||
− | |[[File:AIWarRaidEngine.png|100px|left|Raid Engine]] || valign="top" | Launches brutal | + | |[[File:AIWarRaidEngine.png|100px|left|Raid Engine]] || valign="top" | Launches brutal [[AI War:Wave|Waves]] against its own planet or any adjacent planets, if those planets are not controlled by AI players, or if the human players have any military units there. If human players don't have warp sensors on these planets, the waves may well arrive unannounced. These waves arrive around every four minutes, contain a broad mix of AI ships, and use the tech level of the planet if that is higher than the current wave level for the controlling AI player.<br/>Increases [[AI Progress]] by 5 when destroyed. |
|} | |} | ||
Line 9: | Line 9: | ||
== Base Stats == | == Base Stats == | ||
---- | ---- | ||
− | {| | + | {| {{AlgTop}} |
− | ! | + | ! [[Ammunition Types and Immunities|Ammo Type]] || {{AlgCtr}} | [[Armor Types and Bonus Damage|Armor Type]] || {{AlgCtr}} | [[Ammunition Types and Immunities|Immunities]] || {{AlgCtr}} | [[Armor Types and Bonus Damage|Damage Bonuses]] |
|- | |- | ||
− | | | + | | {{AlgCtr}} | Shell || {{AlgCtr}} | Structural || {{AlgCtr}} | Fusion Cutters, Minor Electric Ammo, Attack Boosts, Armor Boosts, Gravity Effects, Attrition, Tractor Beams, Reclamation, Being Scrapped, Paralysis Attacks, Transport, Swallow, Being Insta-Killed, EMPs || {{AlgCtr}} | |
|}<br/> | |}<br/> | ||
− | {| | + | {| {{AlgTop}} |
− | ! | + | ! {{AlgCtr}} | [[Armor|Damage]] || {{AlgCtr}} | Attack Range || {{AlgCtr}} | Reload || {{AlgCtr}} | Health || {{AlgCtr}} | [[Armor]] || {{AlgCtr}} | [[Engines and Speed|Speed]] || {{AlgCtr}} | [[Engines and Speed|Engine Health]] || {{AlgCtr}} | Single Ship DPS || {{AlgCtr}} | [[Abilities]] |
|- | |- | ||
− | | | + | | {{AlgCtr}} | 10x10,000|| {{AlgCtr}} | 15,000|| {{AlgCtr}} | 8 sec || {{AlgCtr}} | 6,000,000 || {{AlgCtr}} | 2,000 || {{AlgCtr}} | 0 || {{AlgCtr}} | Inf || {{AlgRgt}} | 12,500 dmg/sec || {{AlgLeft}} | Warp Gate (Full - AI ONLY) |
|} <br/> | |} <br/> | ||
Latest revision as of 06:28, 17 August 2016
This page is up to date for game version 6.010 |
Launches brutal Waves against its own planet or any adjacent planets, if those planets are not controlled by AI players, or if the human players have any military units there. If human players don't have warp sensors on these planets, the waves may well arrive unannounced. These waves arrive around every four minutes, contain a broad mix of AI ships, and use the tech level of the planet if that is higher than the current wave level for the controlling AI player. Increases AI Progress by 5 when destroyed. |
Base Stats
Ammo Type | Armor Type | Immunities | Damage Bonuses |
---|---|---|---|
Shell | Structural | Fusion Cutters, Minor Electric Ammo, Attack Boosts, Armor Boosts, Gravity Effects, Attrition, Tractor Beams, Reclamation, Being Scrapped, Paralysis Attacks, Transport, Swallow, Being Insta-Killed, EMPs |
Damage | Attack Range | Reload | Health | Armor | Speed | Engine Health | Single Ship DPS | Abilities |
---|---|---|---|---|---|---|---|---|
10x10,000 | 15,000 | 8 sec | 6,000,000 | 2,000 | 0 | Inf | 12,500 dmg/sec | Warp Gate (Full - AI ONLY) |
How to use in your fleet
Coming soon
How to counter when in the AI fleet
Coming soon