Difference between revisions of "AI War:Sentry Eye"
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|[[File:AIWarEye.png|100px|left|Eye]] || valign="top" | For the Core variant of this structure that appears on AI Homeworlds, see [[Sentry Eye (Core)]].<br/> | |[[File:AIWarEye.png|100px|left|Eye]] || valign="top" | For the Core variant of this structure that appears on AI Homeworlds, see [[Sentry Eye (Core)]].<br/> | ||
− | AI Eyes are a direct feed back to the AI core network: when player ships gang up on the AI overwhelmingly, alarms are tripped and higher-level AI ships come pouring out of the Eye. The only efficient way to kill the Eye is by destroying all of the non-wormhole guard posts of the AI on this planet, so you'll need to do guerrilla-style raids until it dies automatically with the last such guard post. Specifically, the AI Eyes make sure that your ships only ever outnumber the AI ships 2:1. Spawned ships are zombie bots, which are overly aggressive as well as being immune to reclamation. | + | AI Eyes are a direct feed back to the AI core network: when player ships gang up on the AI overwhelmingly, alarms are tripped and higher-level AI ships come pouring out of the Eye. The only efficient way to kill the Eye is by destroying all of the non-wormhole guard posts of the AI on this planet, so you'll need to do guerrilla-style raids until it dies automatically with the last such guard post. Specifically, the AI Eyes make sure that your ships only ever outnumber the AI ships 2:1. Spawned ships are zombie bots, which are overly aggressive as well as being immune to reclamation. |
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+ | {{AIWarEyeGlobal}} | ||
== Base Stats == | == Base Stats == |
Latest revision as of 07:58, 17 August 2016
This page is up to date for game version 6.010 |
For the Core variant of this structure that appears on AI Homeworlds, see Sentry Eye (Core). AI Eyes are a direct feed back to the AI core network: when player ships gang up on the AI overwhelmingly, alarms are tripped and higher-level AI ships come pouring out of the Eye. The only efficient way to kill the Eye is by destroying all of the non-wormhole guard posts of the AI on this planet, so you'll need to do guerrilla-style raids until it dies automatically with the last such guard post. Specifically, the AI Eyes make sure that your ships only ever outnumber the AI ships 2:1. Spawned ships are zombie bots, which are overly aggressive as well as being immune to reclamation. |
This unit is an Eye and shares some perks with the other types.
Base Stats
Ammo Type | Armor Type | Immunities | Damage Bonuses |
---|---|---|---|
Laser | Command-Grade | Fusion Cutters, Minor Electric Ammo, Attack Boosts, Armor Boosts, Gravity Effects, Attrition, Tractor Beams, Reclamation, Being Scrapped, Paralysis Attacks, Transport, Swallow, Being Insta-Killed, EMPs |
Damage | Attack Range | Reload | Health | Armor | Speed | Engine Health | Single Ship DPS | Abilities |
---|---|---|---|---|---|---|---|---|
10x10,000 | 15,000 | 3 sec | 400,000,000 | 2,000 | 0 | Inf | 33,333 dmg/sec | Warp Gate (Full - AI ONLY) |
How to counter when in the AI fleet
Coming soon
N.B. If you are taking over an AI planet anyway, there appears to be an alternative to killing every guard-post on the planet. If one has supply on the planet, they can kill the command station and build their own. The AI Eye will then self-destruct regardless of other guard-posts still living at this time.
Moving some of your fleet into Transports will generally halt the deluge of ships from an Eye.