Difference between revisions of "AI War:Tachyon Beam Emitter"
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m (Added link to the new "Cloaking" page.) |
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− | |[[File:AIWarTachyonBeamEmitter.png|left|Tachyon Beam Emitter]] || valign="top" | | + | |[[File:AIWarTachyonBeamEmitter.png|left|Tachyon Beam Emitter]] || valign="top" | Immobile structure with the ability to reveal any nearby [[AI War:Cloaking|cloaked]] enemy ships. |
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+ | The Mk. II Tachyon Beam Emitter provides a longer tachyon detection range as well as being cloaked for added survivability. | ||
== Base Stats == | == Base Stats == |
Latest revision as of 02:50, 21 August 2016
Immobile structure with the ability to reveal any nearby cloaked enemy ships. |
The Mk. II Tachyon Beam Emitter provides a longer tachyon detection range as well as being cloaked for added survivability.
Base Stats
Ship Cap | Ammo Type | Armor Type | Immunities | Damage Bonuses |
---|---|---|---|---|
19 | Composite | Reclamation, Paralysis Attacks, Transport, Swallow, Mines |
Mark | Damage | Attack Range | Reload | Health | Armor | Speed | Engine Health | Single Ship DPS | Ship Cap DPS | Abilities |
---|---|---|---|---|---|---|---|---|---|---|
I | sec | 20,000 | 400 | 0 | Inf | -- dmg/sec | -- dmg/sec | Tachyon Beam Emission (4000 Range), Blind, Requires Supply | ||
II | sec | 20,000 | 0 | 0 | Inf | -- dmg/sec | -- dmg/sec | Cloaking, Tachyon Beam Emission (8000 Range), Blind, Requires Supply |
Mark | Knowledge | Metal Cost | Crystal Cost | Total Cost | Energy Cost | Build Time | Cap Metal Cost | Cap Crystal Cost | Cap Total Cost | Cap Energy Cost | Cap Build Time |
---|---|---|---|---|---|---|---|---|---|---|---|
I | 250 | 1,000 | 2,000 | 3,000 | 100 | 00:00:25 | 19,000 | 38,000 | 57,000 | 1,900 | 00:07:55 |
II | 1,500 | 2,000 | 4,000 | 6,000 | 100 | 00:00:50 | 38,000 | 76,000 | 114,000 | 1,900 | 00:15:50 |
How to use in your fleet
Coming soon
How to counter when in the AI fleet
Coming soon