Difference between revisions of "AI War:Armor Ship"

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[[Category:AIWar]]
 
[[Category:AIWar]]
 
[[Category:AIWarBase]]
 
[[Category:AIWarBase]]
{{5.025}}<br/>
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{|
 
{|
 
|[[File:AIWarArmorShipIcon.png|left|Armor Ship Icon - Replace with Sprite when found]] || valign="top" | Weak firepower but heavily armored; excellent against most small craft.
 
|[[File:AIWarArmorShipIcon.png|left|Armor Ship Icon - Replace with Sprite when found]] || valign="top" | Weak firepower but heavily armored; excellent against most small craft.
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== Base Stats ==
 
== Base Stats ==
 
----
 
----
{| border="1" cellpadding="2"
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{{AIWarTableArmorShip}}
! align="center" | [[Ammunition Types and Immunities|Ammo Type]] || align="center" | [[Armor Types and Bonus Damage|Armor Type]] || align="center" | [[Ammunition Types and Immunities|Immunities]] || align="center" | [[Armor Types and Bonus Damage|Damage Bonuses]]
 
|-
 
| align="center" | Shell  || align="center" | Ultra-Heavy || align="center" |  || align="center" | 4 Light, 4 Swarmer, 4 Ultra-Light, 4 Turret, 4 Structural
 
|}<br/>
 
{| border="1" cellpadding="2"
 
! align="center" | [[Knowledge|Mark]] || align="center" | [[Knowledge|Ship Cap]] || align="center" | [[Armor|Damage]] || align="center" | Attack Range || align="center" | Reload || align="center" | Health || align="center" | [[Armor]] || align="center" | [[Engines and Speed|Speed]] || align="center" | [[Engines and Speed|Engine Health]] || align="center" | Single Ship DPS || align="center" | Ship Cap DPS || align="center" | [[Abilities]]
 
|-
 
| align="center" | I  || align="center" | 88 || align="center" | 3,200 || align="center" | 3,400 || align="center" | 3 sec || align="center" | 350,000 || align="center" | 1,500 || align="center" | 60 || align="center" | 150 || align="right" | 1,067 dmg/sec || align="right" | 93,867 dmg/sec || align="left" | Engine Damage 2
 
|-
 
| align="center" | II  || align="center" | 79 || align="center" | 6,400 || align="center" | 3,500 || align="center" | 3 sec || align="center" | 700,000 || align="center" | 3,000 || align="center" | 60 || align="center" | 150 || align="right" | 2,133 dmg/sec || align="right" | 168,533 dmg/sec || align="left" | Engine Damage 4
 
|-
 
| align="center" | III || align="center" | 70 || align="center" | 9,600 || align="center" | 3,600 || align="center" | 3 sec || align="center" | 1,050,000 || align="center" | 4,500 || align="center" | 60 || align="center" | 150 || align="right" | 3,200 dmg/sec || align="right" | 224,000 dmg/sec || align="left" | Engine Damage 6
 
|-
 
| align="center" | IV  || align="center" | 61 || align="center" | 12,800 || align="center" | 3,700 || align="center" | 3 sec || align="center" | 1,400,000 || align="center" | 6,000 || align="center" | 60 || align="center" | 150 || align="right" | 4,267 dmg/sec || align="right" | 260,267 dmg/sec || align="left" | Engine Damage 8
 
|-
 
| align="center" | V  || align="center" | 44 || align="center" | 16,000 || align="center" | 3,800 || align="center" | 3 sec || align="center" | 1,750,000 || align="center" | 7,500 || align="center" | 60 || align="center" | 150 || align="right" | 5,333 dmg/sec || align="right" | 234,667 dmg/sec || align="left" | Engine Damage 10
 
|} <br/>
 
{| border="1" cellpadding="2"
 
! align="center" | [[Knowledge|Mark]] || align="center" | [[Knowledge]] || align="center" | [[Metal and Crystal|Metal Cost]] || align="center" | [[Metal and Crystal|Crystal Cost]] || align="center" | Total Cost || align="center" | [[Energy|Energy Cost]] || align="center" | [[Build Time and Constructors|Build Time]] || align="center" | Cap Metal Cost || align="center" | Cap Crystal Cost || align="center" | Cap Total Cost || align="center" | Cap Energy Cost || align="center" | Ship Cap Build Time
 
|-
 
| align="center" | I  || align="center" | -- || align="center" | 0  || align="center" | 600 || align="center" | 600 || align="center" | 200 || align="center" | 00:00:05 || align="center" | 0 || align="center" | 52,800 || align="center" | 52,800 || align="center" | 17,600 || align="center" | 00:07:20
 
|-
 
| align="center" | II  || align="center" | 2,500 || align="center" | 0  || align="center" | 1,200 || align="center" | 1,200 || align="center" | 400 || align="center" | 00:00:10 || align="center" | 0 || align="center" | 94,800 || align="center" | 94,800 || align="center" | 31,600 || align="center" | 00:13:10
 
|-
 
| align="center" | III  || align="center" | 6,000 || align="center" | 0  || align="center" | 2,400 || align="center" | 2,400 || align="center" | 400 || align="center" | 00:00:20 || align="center" | 0 || align="center" | 168,000 || align="center" | 168,000 || align="center" | 28,000 || align="center" | 00:23:20
 
|-
 
| align="center" | IV  || align="center" | [[Advanced Factory|Adv Fac]] || align="center" | 0  || align="center" | 3,600 || align="center" | 3,600 || align="center" | 400 || align="center" | 00:00:30 || align="center" | 0 || align="center" | 219,600 || align="center" | 219,600 || align="center" | 24,400 || align="center" | 00:30:30
 
|-
 
| align="center" | V  || align="center" | [[Core Fab]] || align="center" | 0  || align="center" | 4,800 || align="center" | 4,800 || align="center" | 400 || align="center" | 00:00:40 || align="center" | 0 || align="center" | 211,200 || align="center" | 211,200 || align="center" | 17,600 || align="center" | 00:29:20
 
|}
 
  
 
== How to use in your fleet ==
 
== How to use in your fleet ==
If you imagine that an [[Armor Ship]] is like an IFV to the [[Space Tank]]'s Tank Destroyer, you wouldn't be far off the mark. It sits in the [[Bomber]] bracket in terms of defences but is geared towards attacking [[Fighter]]s, reversing the standard triangle. This makes them useful as escorts, and they won't mind popping a [[Force Field]] on your behalf. Will still lose to [[Bulletproof Fighter]]s, of course.
+
If you imagine that an [[AI War:Armor Ship|Armor Ship]] is like an IFV to the [[AI War:Space Tank|Space Tank]]'s Tank Destroyer, you wouldn't be far off the mark. It sits in the [[AI War:Bomber|Bomber]] bracket in terms of defences but is geared towards attacking [[AI War:Fighter|Fighter]]s, reversing the standard triangle. This makes them useful as escorts, and they won't mind popping a [[AI War:Force Field|Force Field]] on your behalf. Will still lose to [[AI War:Bulletproof Fighter|Bulletproof Fighters]], of course.
  
 
A more advanced way of using these ships with minimal micro is to use them to absorb the alpha strike you will receive when cross a wormhole, particularly one that's camped.  They have a very high lifespan due to their nature and can absorb the punishment your other weaker ships wouldn't if everything on the other side fired on their best targets.  Using these to absorb the alpha strikes can make or break an engagement against camped wormholes or other heavily reinforced targets.
 
A more advanced way of using these ships with minimal micro is to use them to absorb the alpha strike you will receive when cross a wormhole, particularly one that's camped.  They have a very high lifespan due to their nature and can absorb the punishment your other weaker ships wouldn't if everything on the other side fired on their best targets.  Using these to absorb the alpha strikes can make or break an engagement against camped wormholes or other heavily reinforced targets.
  
 
== How to counter when in the AI fleet ==
 
== How to counter when in the AI fleet ==
Inside all that armour, these are just ordinary ships. Bringing extra [[Bomber]]s, [[Basic Turret]]s and [[Laser Turret]]s will speed the battle up nicely.
+
Inside all that armour, these are just ordinary ships. Bringing extra [[AI War:Bomber|Bombers]], [[AI War:Needler Turret|Needler Turrets]] and [[AI War:Laser Turret|Laser Turrets]] will speed the battle up nicely.
  
 
{{AIWarShips}}
 
{{AIWarShips}}
 
{{AIWarRefNav}}
 
{{AIWarRefNav}}

Latest revision as of 12:27, 30 September 2017


Armor Ship Icon - Replace with Sprite when found
Weak firepower but heavily armored; excellent against most small craft.


Base Stats


Ship Cap Ammo Type Armor Type Immunities Damage Bonuses
176 Shell Ultra-Heavy 4 Light, 4 Swarmer, 4 Ultra-Light, 4 Turret, 4 Structural


Mark Damage Attack Range Reload Health Armor Speed Engine Health Single Ship DPS Ship Cap DPS Ship Cap HP Abilities
I 16 3,400 3 sec 1,750 7 60 150 5 dmg/sec 939 dmg/sec 308,000 Engine Damage 2
II 32 3,500 3 sec 3,500 15 60 150 11 dmg/sec 1,877 dmg/sec 616,000 Engine Damage 4
III 48 3,600 3 sec 5,200 22 60 150 16 dmg/sec 2,816 dmg/sec 915,200 Engine Damage 6
IV 64 3,700 3 sec 7,000 30 60 150 21 dmg/sec 3,755 dmg/sec 1,232,000 Engine Damage 8
V 80 3,800 3 sec 8,700 37 60 150 27 dmg/sec 4,693 dmg/sec 1,531,200 Engine Damage 10


Mark Knowledge Metal Cost Energy Cost Build Time Cap Metal Cost Cap Energy Cost Cap Build Time
I -- 600 200 00:00:05 52,800 17,600 00:07:20
II 2,500 1,200 400 00:00:10 105,600 35,200 00:14:40
III 4,000 2,400 400 00:00:20 211,200 35,200 00:29:20
IV Adv Fac 3,600 400 00:00:30 316,800 35,200 00:44:00
V Core Fab 4,800 400 00:00:40 422,400 35,200 00:58:40

How to use in your fleet

If you imagine that an Armor Ship is like an IFV to the Space Tank's Tank Destroyer, you wouldn't be far off the mark. It sits in the Bomber bracket in terms of defences but is geared towards attacking Fighters, reversing the standard triangle. This makes them useful as escorts, and they won't mind popping a Force Field on your behalf. Will still lose to Bulletproof Fighters, of course.

A more advanced way of using these ships with minimal micro is to use them to absorb the alpha strike you will receive when cross a wormhole, particularly one that's camped. They have a very high lifespan due to their nature and can absorb the punishment your other weaker ships wouldn't if everything on the other side fired on their best targets. Using these to absorb the alpha strikes can make or break an engagement against camped wormholes or other heavily reinforced targets.

How to counter when in the AI fleet

Inside all that armour, these are just ordinary ships. Bringing extra Bombers, Needler Turrets and Laser Turrets will speed the battle up nicely.




Ships and Structures Navigation
Fleet Ships

Built at
Space Dock

ScoutFighterBomberMissile Frigate

Bonus fleet ships: Acid SprayerAnti-ArmorArmor BoosterArmor ShipAttractor DroneAutocannon MinipodBulletproof FighterElectric ShuttleEtherjetEye BotGrenade LauncherImpulse Reaction EmitterInfiltratorLaser GatlingLightning Torpedo FrigateMLRSMunitions BoosterNeinzul RailpodNeinzul ScapegoatNeinzul Youngling CommandoNeinzul Youngling FireflyNeinzul Youngling NanoswarmNeinzul Youngling ShrikeNeinzul Youngling TigerNeinzul Youngling VultureNeinzul Youngling WeaselParasiteRaiderRaptorSaboteurSentinel FrigateShield BearerSniperSpace PlaneSpace TankSpider BotSpire Armor RotterSpire BladeSpire Blade SpawnerSpire Gravity DrainerSpire Gravity RipperSpire MawSpire Mini RamSpire RailclusterSpire Stealth BattleshipSpire Teleporting LeechSpire Tractor PlatformTachyon MicrofighterTackle Drone LauncherTeleport Battle StationTeleport RaiderVampire ClawVorticular CutlassZenith Auto BombZenith Beam FrigateZenith BombardZenith ChameleonZenith Electric BomberZenith HydraZenith Medic FrigateZenith MirrorZenith ParalyzerZenith PolarizerZenith ReprocessorZenith Siege EngineZenith Viral Shredder

Experimental: Decoy DroneMicroParasiteSpeed BoosterSpider BotTranslocator

Minor faction: Dyson GatlingNeinzul BomberNeinzul Viral SwarmerPreservation Warden BomberPreservation Warden CommandoResistance Fighter/BomberResistance Frigate

Miscellaneous: Neinzul Youngling CockroachWasp

Starships Cloaker StarshipFlagshipHeavy Bomber StarshipLeech StarshipNeinzul Enclave StarshipPlasma Siege StarshipRaid StarshipRiot Control StarshipScout StarshipSpire StarshipZenith Starship

Bonus starships: Lightning StarshipNeinzul Combat CarrierProtector StarshipSpire CorvetteTranslocator StarshipZenith Devastator

Experimental: Beam StarshipWarbird Starship

Miscellaneous: AI-Neinzul HybridAvengerBeachheadCarrierDecloakerCore StarshipGalactic Control ShipHunter/KillerMobile BuilderMothershipNeinzul Preservation WardenNeinzul Roaming EnclaveTransport Ship

Turrets Regular: Needler TurretLaser TurretMLRS TurretMissile TurretFlak TurretLightning TurretSniper TurretSpider Turret

Advanced: Heavy Beam TurretCounter Dark Matter TurretCounter Missile TurretCounter Sniper TurretTractor Beam TurretGravitational TurretTachyon Beam Emitter

Guardians Combat Carrier GuardianDevastator GuardianDisassembler GuardianEMP GuardianEnclave GuardianFlak GuardianGravity GuardianHeavy Beam GuardianInfiltrator GuardianLaser GuardianLightning GuardianMissile GuardianMLRS GuardianMunitions Boosting GuardianNeedler GuardianPlasma GuardianRaider GuardianSelf-Destruction GuardianShield GuardianSniper GuardianSpecial Forces Rally GuardianSpider GuardianSpire Implosion GuardianTractor GuardianTranslocator GuardianVampire GuardianWarp Gate GuardianWidow GuardianZombie Guardian
Dire Guardians Dire Guardian LairDire Artillery GuardianDire Disassembler GuardianDire Gravity GuardianDire Implosion GuardianDire Infiltration GuardianDire Laser GuardianDire MLRS GuardianDire Munitions Boosting GuardianDire Needler GuardianDire Raider GuardianDire Shield GuardianDire Sniper GuardianDire Spider GuardianDire Tractor GuardianDire Widow Guardian
Guard Posts Regular Guard Posts: Arachnid Guard PostCloaker Guard PostCommand Station Shield Guard PostLaser Guard PostMissile Guard PostMLRS Guard PostNeedler Guard PostSpire Shield Sphere Guard Post

Special Guard Posts: Special Forces Guard PostWarp Counterattack Guard PostWormhole Guard Post

Exotic Guard Posts: Disassembler Guard PostEnclave Guard PostGravity Guard PostImplosion Guard PostMunition Boosting Guard PostPlasma Guard PostSniper Guard PostSpider Guard PostTachyon SentinelTractor Guard PostWidow Guard Post

Core Guard Posts: Core Arachnid Guard PostBooster Guard PostElectric Guard PostHeavy Beam Guard PostCore Implosion Drone Guard PostLeech Guard PostCore Missile Guard PostNeinzul Melee Guard PostNeinzul Spawner Guard PostRiot Control Guard PostSentinel Guard PostCore Spire Shield Sphere Guard PostZenith Bombard Guard PostZenith Fortress Guard Post

Brutal Guard Posts: Cross Planet Attack Guard PostGrav Reactor Guard PostHunter/Killer Factory Guard PostRaid Engine Guard PostShredder Drone Guard PostTeuthida Guard PostWrath Lance Guard Post

Military Structures Advanced Warp SensorAlarm PostAttritionerBarracksBlack Hole MachineCo-ProcessorCore Shield GeneratorCounter-SpyDark Spire Vengeance GeneratorData CenterDrone SpawnerDyson AntagonizerDyson ConverterForce FieldGravity DrillHybrid SpawnInter-Planetary Munitions BoosterIon CannonMobile Space DockNeinzul Bomber ClusterNeinzul ClusterNeinzul NestNeinzul Privacy ClusterNeinzul Rocketry Corps SiloNeinzul Viral ClusterOrbital Mass DriverPlanetary Armor BoosterPlanetary Armor InhibitorPlanetary CloakRadar JammerRaid EngineRally PostSpecial Forces Alarm PostSuperTerminalTroop AcceleratorWarhead InterceptorWarp GateZenith ReserveZenith Spacetime Manipulator

Mines: MinefieldArea MinefieldWidow Minefield

Fortresses: FortressMini-FortressModular FortressModular Fortress Command StationNeinzul Modular FortressSpire Modular FortressSuperFortressZenith Modular Fortress

AI Eyes: Ion EyeNuclear EyeParasite EyePlasma Eye (Core)Raid Eye (Core)Sentry Eye (Core)Threatening Eye (Core)Translocator Eye (Core)

Economic Structures Asteroid (Adamantite) (Ebonite) (Pysite) (Reptite) (Titanite) (Xampite)Advanced Research StationAdvanced FactoryAdvanced Starship ConstructorCaptive Human SettlementCleanup DroneEconomic Command StationColony ShipCore FabricatorDistribution NodeCommand StationEnergy CollectorEngineerExo-Galactic WormholeExperimental FabricatorFoldoutHarvesterHarvester Exo-ShieldHome Human SettlementHuman Cryogenic PodIntra-Galactic Warp GateKnowledge HackerLogistical Command StationMatter ConverterMercenary Space DockMilitary Command StationMissile SiloNeinzul Regeneration ChamberOrbital Command StationRebel ColonyRemainsRemains RebuilderScience LabShip-Design HackerSpire ArchiveSpire Civilian LeaderSpace DockStarship ConstructorTachyon DroneWarp Jammer Command StationWormholeZenith Power Generator
Fallen Spire Campaign Fallen Spire OverviewSurvey ShipSubspace ReceiverSpire FrigateSpire DestroyerSpire CruiserSpire BattleshipSpire DreadnoughtSpire Super DreadnoughtSpire ShardSpire Colony ShipSpire OutpostSpire City HubSpire Habitation CenterSpire Shard ReactorSpire ShipyardSpire Galactic CapitolExogalactic Transceiver
Ancient Shadows Ancient Shadows CampaignShadow Ships (Champion Ships) All Types: Human/Neinzul/Spire/Zenith and All Sizes: Frigate/Destroyer/Cruiser/Battleship
General NebulaeEpsilon Eridani Remnant Found Shattered Pillar Zenith FoundNeinzul Mourner Wardens FoundGray Spire Cluster FoundShattered Pillar FoundHuman Resistance FoundIMT Needs Help AgainAllies Under AttackThe Battle RagesEmpty Nebula
Spirecraft Spirecraft AttritionerSpirecraft Implosion ArtillerySpirecraft Ion BlasterSpirecraft JumpshipSpirecraft MartyrSpirecraft PenetratorSpirecraft RamSpirecraft ScoutSpirecraft Shield BearerSpirecraft Siege TowerSpire Mining ShipSpirecraft Mining Enclosure
Golems Broken Golems: Armored GolemArtillery GolemBlack Widow GolemCursed GolemHive GolemRegenerator Golem

Special Broken Golems: Botnet GolemNomad BeaconExodian Blade

Minor Faction Golems: Devourer GolemDyson SphereMining GolemZenith Trade Ship

Warheads Armored WarheadEMPLightning WarheadNuclear WarheadTachyon Warhead
Astro Trains Astrotrains OverviewAstrotrain Station
Train Types: AstrotrainArmor BoosterArmor InhibitorAttack BoosterCargoEMPForcefield JammerGravityGravity JammerNuclearParalyzingRadar JammerRegeneratorRepairShieldSpeed BoosterSupply InhibitorTachyonTachyon JammerTractorTractor Jammer





AI War Navigation Reference
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Version History Version 2.000Version 3.000Version 4.000Version 5.000Version 6.000Versions 6.00Beta - 7.00Versions 7.00Beta - 8.00Versions 8.00+
Game Content AI War:Base GameExpansion 1: The Zenith RemnantExpansion 2: Children of Neinzul
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Enemy AI Types and AI Plots AI Opponent Types: (Easier - Moderate - Harder - Technologist) ♦ AI Plots: (Avenger - Hybrid Hives - Advanced Hybrids - Astro Trains - Beachheads - Hunter - Shark-A - Shark-B - Counter Posts - Warp Relays - Preemption)
Minor Factions Human MaraudersHuman Resistance FightersHuman Colony RebellionsZenith TradersZenith MinersZenith Dyson SphereZenith DevourerBroken Golems (Easy) (Moderate) (Hard)Botnet Golem (Easy) (Moderate) (Hard)Neinzul Rocketry CorpsNeinzul Preservation WardensNeinzul Roaming EnclavesFallen SpireSpire Civilian LeadersSpirecraft (Easy) (Moderate) (Hard)Dark SpireAlt Champion ProgressAlt Champion NemesisShowdown DevicesNomad PlanetsExodian Blade
Ships and Structures Fleet ShipsStarshipsSpirecraftTurretsGuardiansGuard PostsMilitary StructuresEconomic StructuresGolemsWarheadsAstroTrains
Combat Mechanics Ammunition TypesShip ImmunitiesShip AbilitiesHull TypesAttack MultipliersArmor (Overall Damage Calculations)Engines and Speed (including Tractor Beams and Gravity Effects)Force Field InteractionsCloaking and Tachyon Beams(Stealth)Capturing Ships and Structures (& Reclamation)Strategic reserve
Economic Mechanics Crystal and Metal HarvestingEnergy GenerationScience and Knowledge and Hacking the AIBuild Time and Constructors (including Repair)
Miscellaneous Map seeds of interestGlossary