Difference between revisions of "AI War:Spire Blade"
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(Created page with 'Category:AIWar Category:AIWarLotS {{5.025}}<br/> {| |left|Blade || valign="top" | Extremely fast melee ship -- loses health over a 10-second …') |
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{{5.025}}<br/> | {{5.025}}<br/> | ||
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− | |[[File:AIWarSpireBlade.png|left|Blade]] || valign="top" | Extremely fast melee ship -- loses health over a 10-second period, then self-destructs. Created inside Spire Blade Spawners, these are uncontrollable but will viciously attack the enemy on the current planet. Players cannot give direct orders to the blades.<br/>Part of the [[AI War Expansion 3: Light of the Spire|Spire Fleet]] | + | |[[File:AIWarSpireBlade.png|left|Blade]] || valign="top" | Extremely fast melee ship -- loses health over a 10-second period, then self-destructs. Created inside [[Blade Spawner|Spire Blade Spawners]], these are uncontrollable but will viciously attack the enemy on the current planet. Players cannot give direct orders to the blades.<br/>Part of the [[AI War Expansion 3: Light of the Spire|Spire Fleet]] |
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Can't Use Wormholes Armor Piercing 999,999 Attacks Are Self-Damaging | Can't Use Wormholes Armor Piercing 999,999 Attacks Are Self-Damaging | ||
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− | Blades spawn automatically from [[Blade | + | Blades spawn automatically from [[Blade Spawner]]s and therefore do not have any resource costs or build time. <br/> |
They spawn every 3 to 4 seconds so a single [[Blade Spawner]] can support about 5 Blades. | They spawn every 3 to 4 seconds so a single [[Blade Spawner]] can support about 5 Blades. | ||
Revision as of 01:59, 15 February 2012
This page is up to date for game version 5.025 and should still be correct |
Extremely fast melee ship -- loses health over a 10-second period, then self-destructs. Created inside Spire Blade Spawners, these are uncontrollable but will viciously attack the enemy on the current planet. Players cannot give direct orders to the blades. Part of the Spire Fleet |
Base Stats
Ammo Type | Armor Type | Immunities | Damage Bonuses |
---|---|---|---|
Blades | Close-Combat | Dark Matter Ammo Speed Boosts Tractor Beams Reclamation Paralysis Attacks
Force Fields Being Insta-Killed Repair |
Mark | Ship Cap | Damage | Attack Range | Reload | Health | Armor | Speed | Engine Health | Single Ship DPS | Ship Cap DPS | Abilities |
---|---|---|---|---|---|---|---|---|---|---|---|
I | 5 | 100,000 | 0 | 1 sec | 30,000 | 40,000 | 2420 | Inf | 100,000 dmg/sec | 500,000 dmg/sec | Self Attrition Time 00:15 Self Attrition Only When Not Low-Power Target Seek Range 2,000,000,000
Can't Use Wormholes Armor Piercing 999,999 Attacks Are Self-Damaging |
II | 5 | 200,000 | 0 | 1 sec | 60,000 | 40,000 | 2420 | Inf | 100,000 dmg/sec | 500,000 dmg/sec | Self Attrition Time 00:15 Self Attrition Only When Not Low-Power Target Seek Range 2,000,000,000
Can't Use Wormholes Armor Piercing 999,999 Attacks Are Self-Damaging |
III | 5 | 300,000 | 0 | 1 sec | 90,000 | 40,000 | 2420 | Inf | 100,000 dmg/sec | 500,000 dmg/sec | Self Attrition Time 00:15 Self Attrition Only When Not Low-Power Target Seek Range 2,000,000,000
Can't Use Wormholes Armor Piercing 999,999 Attacks Are Self-Damaging |
IV | 5 | 400,000 | 0 | 1 sec | 120,000 | 40,000 | 2420 | Inf | 100,000 dmg/sec | 500,000 dmg/sec | Self Attrition Time 00:15 Self Attrition Only When Not Low-Power Target Seek Range 2,000,000,000
Can't Use Wormholes Armor Piercing 999,999 Attacks Are Self-Damaging |
V | 5 | 500,000 | 0 | 1 sec | 150,000 | 40,000 | 2420 | Inf | 100,000 dmg/sec | 500,000 dmg/sec | Self Attrition Time 00:15 Self Attrition Only When Not Low-Power Target Seek Range 2,000,000,000
Can't Use Wormholes Armor Piercing 999,999 Attacks Are Self-Damaging |
Blades spawn automatically from Blade Spawners and therefore do not have any resource costs or build time.
They spawn every 3 to 4 seconds so a single Blade Spawner can support about 5 Blades.
How to use in your fleet
Coming soon
How to counter when in the AI fleet
Coming soon