Difference between revisions of "AI War:Grenade Launcher"
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(Created page with 'Category:AIWar Category:AIWarZR {{5.026}}<br/> {| |left|Grenade Launcher || valign="top" | Launches mid-power grenades over medium dista…') |
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| align="center" | I || align="center" | 98 || align="center" | 4,000 || align="center" | 7,000 || align="center" | 15 sec || align="center" | 210,000 || align="center" | 600 || align="center" | 76 || align="center" | 100 || align="right" | 267 dmg/sec || align="right" | 26,133 dmg/sec || align="left" | | | align="center" | I || align="center" | 98 || align="center" | 4,000 || align="center" | 7,000 || align="center" | 15 sec || align="center" | 210,000 || align="center" | 600 || align="center" | 76 || align="center" | 100 || align="right" | 267 dmg/sec || align="right" | 26,133 dmg/sec || align="left" | | ||
|- | |- | ||
− | | align="center" | II || align="center" | 88 || align="center" | 8,000 || align="center" | 7,000 || align="center" | 15 sec || align="center" | 420,000 || align="center" | 1,200 || align="center" | 76 || align="center" | 100 || align="right" | | + | | align="center" | II || align="center" | 88 || align="center" | 8,000 || align="center" | 7,000 || align="center" | 15 sec || align="center" | 420,000 || align="center" | 1,200 || align="center" | 76 || align="center" | 100 || align="right" | 533 dmg/sec || align="right" | 46,933 dmg/sec || align="left" | |
|- | |- | ||
− | | align="center" | III || align="center" | 78 || align="center" | 12,000 || align="center" | 7,000 || align="center" | 15 sec || align="center" | 630,000 || align="center" | 1,800 || align="center" | 76 || align="center" | 100 || align="right" | | + | | align="center" | III || align="center" | 78 || align="center" | 12,000 || align="center" | 7,000 || align="center" | 15 sec || align="center" | 630,000 || align="center" | 1,800 || align="center" | 76 || align="center" | 100 || align="right" | 800 dmg/sec || align="right" | 62,400 dmg/sec || align="left" | |
|- | |- | ||
− | | align="center" | IV || align="center" | 68 || align="center" | 16,000 || align="center" | 7,000 || align="center" | 15 sec || align="center" | 840,000 || align="center" | 2,400 || align="center" | 76 || align="center" | 100 || align="right" | | + | | align="center" | IV || align="center" | 68 || align="center" | 16,000 || align="center" | 7,000 || align="center" | 15 sec || align="center" | 840,000 || align="center" | 2,400 || align="center" | 76 || align="center" | 100 || align="right" | 1,067 dmg/sec || align="right" | 72,533 dmg/sec || align="left" | |
|- | |- | ||
− | | align="center" | V || align="center" | 49 || align="center" | 20,000 || align="center" | 7,000 || align="center" | 15 sec || align="center" | 1,050,000 || align="center" | 3,000 || align="center" | 76 || align="center" | 100 || align="right" | | + | | align="center" | V || align="center" | 49 || align="center" | 20,000 || align="center" | 7,000 || align="center" | 15 sec || align="center" | 1,050,000 || align="center" | 3,000 || align="center" | 76 || align="center" | 100 || align="right" | 1,333 dmg/sec || align="right" | 65,333 dmg/sec || align="left" | |
− | |} <br/> | + | |}Note: DPS assumes only a single target hit. <br/><br/> |
{| border="1" cellpadding="2" | {| border="1" cellpadding="2" | ||
! align="center" | [[Knowledge|Mark]] || align="center" | [[Knowledge]] || align="center" | [[Metal and Crystal|Metal Cost]] || align="center" | [[Metal and Crystal|Crystal Cost]] || align="center" | Total Cost || align="center" | [[Energy|Energy Cost]] || align="center" | [[Build Time and Constructors|Build Time]] || align="center" | Cap Metal Cost || align="center" | Cap Crystal Cost || align="center" | Cap Total Cost || align="center" | Cap Energy Cost || align="center" | Ship Cap Build Time | ! align="center" | [[Knowledge|Mark]] || align="center" | [[Knowledge]] || align="center" | [[Metal and Crystal|Metal Cost]] || align="center" | [[Metal and Crystal|Crystal Cost]] || align="center" | Total Cost || align="center" | [[Energy|Energy Cost]] || align="center" | [[Build Time and Constructors|Build Time]] || align="center" | Cap Metal Cost || align="center" | Cap Crystal Cost || align="center" | Cap Total Cost || align="center" | Cap Energy Cost || align="center" | Ship Cap Build Time | ||
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== How to use in your fleet == | == How to use in your fleet == | ||
− | + | The AOE of the Grenade Launcher hits multiple targets within a small range:<br/> | |
+ | Mk. I: 8 targets, 200 range<br/> | ||
+ | Mk. II: 10 targets, 300 range<br/> | ||
+ | Mk. III: 12 targets, 400 range<br/> | ||
+ | Mk. IV: 14 targets, 500 range<br/> | ||
+ | Mk. V: 16 targets, 600 range<br/> | ||
+ | Because the Grenade Launcher increases the number of targets it hits as you increase its Mark level, it has a higher DPS increase as its Mark level increases then most other ships. | ||
== How to counter when in the AI fleet == | == How to counter when in the AI fleet == | ||
Coming soon | Coming soon |
Revision as of 15:30, 17 February 2012
This page was designed for release 5.026 and is likely extremely inaccurate. |
Launches mid-power grenades over medium distance. Grenades explode on contact and deal area damage to enemies. |
Base Stats
Ammo Type | Armor Type | Immunities | Damage Bonuses |
---|---|---|---|
Energy Bomb | Artillery |
Mark | Ship Cap | Damage | Attack Range | Reload | Health | Armor | Speed | Engine Health | Single Ship DPS | Ship Cap DPS | Abilities |
---|---|---|---|---|---|---|---|---|---|---|---|
I | 98 | 4,000 | 7,000 | 15 sec | 210,000 | 600 | 76 | 100 | 267 dmg/sec | 26,133 dmg/sec | |
II | 88 | 8,000 | 7,000 | 15 sec | 420,000 | 1,200 | 76 | 100 | 533 dmg/sec | 46,933 dmg/sec | |
III | 78 | 12,000 | 7,000 | 15 sec | 630,000 | 1,800 | 76 | 100 | 800 dmg/sec | 62,400 dmg/sec | |
IV | 68 | 16,000 | 7,000 | 15 sec | 840,000 | 2,400 | 76 | 100 | 1,067 dmg/sec | 72,533 dmg/sec | |
V | 49 | 20,000 | 7,000 | 15 sec | 1,050,000 | 3,000 | 76 | 100 | 1,333 dmg/sec | 65,333 dmg/sec |
Note: DPS assumes only a single target hit.
Mark | Knowledge | Metal Cost | Crystal Cost | Total Cost | Energy Cost | Build Time | Cap Metal Cost | Cap Crystal Cost | Cap Total Cost | Cap Energy Cost | Ship Cap Build Time |
---|---|---|---|---|---|---|---|---|---|---|---|
I | -- | 800 | 200 | 1,000 | 400 | 00:00:07 | 78,400 | 19,600 | 98,000 | 39,200 | 00:11:26 |
II | 2,500 | 1,600 | 400 | 2,000 | 800 | 00:00:14 | 140,800 | 35,200 | 176,000 | 70,400 | 00:20:32 |
III | 6,000 | 3,200 | 800 | 4,000 | 800 | 00:00:27 | 249,600 | 62,400 | 312,000 | 62,400 | 00:35:06 |
IV | Adv Fac | 4,800 | 1,200 | 6,000 | 800 | 00:00:40 | 326,400 | 81,600 | 408,000 | 54,400 | 00:45:20 |
V | Core Fab | 6,400 | 1,600 | 8,000 | 800 | 00:00:54 | 313,600 | 78,400 | 392,000 | 39,200 | 00:44:06 |
How to use in your fleet
The AOE of the Grenade Launcher hits multiple targets within a small range:
Mk. I: 8 targets, 200 range
Mk. II: 10 targets, 300 range
Mk. III: 12 targets, 400 range
Mk. IV: 14 targets, 500 range
Mk. V: 16 targets, 600 range
Because the Grenade Launcher increases the number of targets it hits as you increase its Mark level, it has a higher DPS increase as its Mark level increases then most other ships.
How to counter when in the AI fleet
Coming soon