Difference between revisions of "AI War:Mining Golem"
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− | |[[File: | + | |[[File:AIWarMiningGolem.png|100px|left|Mining Golem]] || valign="top" | This golem is sent from deep space for one purpose: to consume the planet it is heading toward. It will fire on human ships that approach it, but it emits a signal that tricks AI ships into ignoring it as harmless. It takes it quite a while to reach the planet, but as soon as it does, it causes a blast the same as if a nuclear weapon had been set off -- destroying all the resources and making the planet unable to sustain supply. It doesn't harm the ships on the planet, however, so it won't cause an AI Progress increase if it goes off on an AI Planet.<br/>Unlike other golems, the Mining Golem has not broken down and still roams the galaxy for the perfect system to target. As such it is not available to human or AI forces in any form as it is normally out of range in deep space.<br/>The Mining Golem qualifies as a minor faction on its own and is enabled/disabled via the Zenith Miners option under Game Options during game setup. |
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Revision as of 21:54, 25 February 2012
This page is up to date for game version 5.027 and is probably outdated |
This golem is sent from deep space for one purpose: to consume the planet it is heading toward. It will fire on human ships that approach it, but it emits a signal that tricks AI ships into ignoring it as harmless. It takes it quite a while to reach the planet, but as soon as it does, it causes a blast the same as if a nuclear weapon had been set off -- destroying all the resources and making the planet unable to sustain supply. It doesn't harm the ships on the planet, however, so it won't cause an AI Progress increase if it goes off on an AI Planet. Unlike other golems, the Mining Golem has not broken down and still roams the galaxy for the perfect system to target. As such it is not available to human or AI forces in any form as it is normally out of range in deep space. The Mining Golem qualifies as a minor faction on its own and is enabled/disabled via the Zenith Miners option under Game Options during game setup. |
Base Stats
Ammo Type | Armor Type | Immunities | Damage Bonuses |
---|---|---|---|
Energy Burst | Ultra-Heavy | Sniper Shots Fusion Cutters Mass Driver Ammo Black Hole Machines Attack Boosts Armor Boosts Gravity Effects Tractor Beams Reclamation Being Scrapped Paralysis Attacks Transport Swallow Force Fields Nuclear Explosions Being Insta-Killed EMPs Mines Repair | 0 Command-Grade, 0 Structural |
Damage | Attack Range | Reload | Health | Armor | Speed | Engine Health | Single Ship DPS | Abilities |
---|---|---|---|---|---|---|---|---|
1,000,000 | 32,000 | 3 sec | 120,000,000 | 3,000 | 0 | Inf | 333,333 dmg/sec | Radar Dampening Range 10,000 |
How to use in your fleet
Coming soon
How to counter when in the AI fleet
Coming soon