Difference between revisions of "AI War:Spire Super Dreadnought"
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− | + | [[Category:AIWar]] | |
− | + | [[Category:AIWarLotS]] | |
− | + | {{5.027}}<br/> | |
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− | + | |[[File:AIWarSpireSuperDread.png|100px|left|Spire Super Dreadnought]] || valign="top" | A truly humongous Spire warship. It's primary armament is a short-range, high power photon bombardment cannon designed for engagements with other large craft. It also has several hardpoints capable of mounting a variety of weapon modules. Those modules are produced by the ship itself.<br/> | |
− | + | Its typical module load out is a Shield Module Mk IV, 2x HBC Mk III, and 6x HBC Mk IV. The statistics block below includes these modules as well as showing the more powerful statistics that Spire built starships have.<br/>These simply cannot be built in our galaxy. | |
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− | == | + | == Base Stats == |
---- | ---- | ||
{| border="1" cellpadding="2" | {| border="1" cellpadding="2" | ||
! align="center" | [[Ammunition Types and Immunities|Ammo Type]] || align="center" | [[Armor Types and Bonus Damage|Armor Type]] || align="center" | [[Ammunition Types and Immunities|Immunities]] || align="center" | [[Armor Types and Bonus Damage|Damage Bonuses]] | ! align="center" | [[Ammunition Types and Immunities|Ammo Type]] || align="center" | [[Armor Types and Bonus Damage|Armor Type]] || align="center" | [[Ammunition Types and Immunities|Immunities]] || align="center" | [[Armor Types and Bonus Damage|Damage Bonuses]] | ||
|- | |- | ||
− | | align="center" | | + | | align="center" | Beam Weapon || align="center" | Heavy || align="center" | Fusion Cutters Black Hole Machines Armor Boosts Tractor Beams Reclamation Paralysis Attacks Swallow Nuclear Explosions Being Insta-Killed EMPs || align="center" | |
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|}<br/> | |}<br/> | ||
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{| border="1" cellpadding="2" | {| border="1" cellpadding="2" | ||
− | ! align="center" | [[Armor | + | ! align="center" | [[Armor|Damage]] || align="center" | Attack Range || align="center" | Reload || align="center" | Health || align="center" | [[Armor]] || align="center" | [[Engines and Speed|Speed]] || align="center" | [[Engines and Speed|Engine Health]] || align="center" | Single Ship DPS || align="center" | [[Abilities]] |
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|- | |- | ||
+ | | align="center" | 384,000,000 (400,000 x40 HBCs) || align="center" | 10,000 (17,000 HBCs) || align="center" | 8 sec (4 sec HBCs) || align="center" | 880,000,000 || align="center" | 1,500 || align="center" | 56 || align="center" | Inf || align="right" | 72,960,000 dmg/sec || align="left" | Personal Attack Boost Limited To +20% Armor Piercing 6,000 | ||
|} <br/> | |} <br/> | ||
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== How to use in your fleet == | == How to use in your fleet == |
Revision as of 22:17, 1 March 2012
This page is up to date for game version 5.027 and is probably outdated |
A truly humongous Spire warship. It's primary armament is a short-range, high power photon bombardment cannon designed for engagements with other large craft. It also has several hardpoints capable of mounting a variety of weapon modules. Those modules are produced by the ship itself. Its typical module load out is a Shield Module Mk IV, 2x HBC Mk III, and 6x HBC Mk IV. The statistics block below includes these modules as well as showing the more powerful statistics that Spire built starships have. |
Base Stats
Ammo Type | Armor Type | Immunities | Damage Bonuses |
---|---|---|---|
Beam Weapon | Heavy | Fusion Cutters Black Hole Machines Armor Boosts Tractor Beams Reclamation Paralysis Attacks Swallow Nuclear Explosions Being Insta-Killed EMPs |
Damage | Attack Range | Reload | Health | Armor | Speed | Engine Health | Single Ship DPS | Abilities |
---|---|---|---|---|---|---|---|---|
384,000,000 (400,000 x40 HBCs) | 10,000 (17,000 HBCs) | 8 sec (4 sec HBCs) | 880,000,000 | 1,500 | 56 | Inf | 72,960,000 dmg/sec | Personal Attack Boost Limited To +20% Armor Piercing 6,000 |
How to use in your fleet
Coming soon
How to counter when in the AI fleet
Coming soon