Difference between revisions of "AI War:Neinzul Youngling Vulture"
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(Created page with 'Category:AIWar Category:AIWarCoN {{5.026}}<br/> {| |left|Neinzul Youngling Vulture || valign="top" | This low-powered ship does damage equal to …') |
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[[Category:AIWar]] | [[Category:AIWar]] | ||
[[Category:AIWarCoN]] | [[Category:AIWarCoN]] | ||
− | {{5. | + | {{5.029}}<br/> |
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|[[File:AIWarVulture.png|left|Neinzul Youngling Vulture]] || valign="top" | This low-powered ship does damage equal to (full damage * ( (101 - target health percentage) * 10 ) ). This makes it very effective at finishing off high-health targets when mixed into a regular fleet, but it's barely able to hurt enemy ships that aren't wounded. | |[[File:AIWarVulture.png|left|Neinzul Youngling Vulture]] || valign="top" | This low-powered ship does damage equal to (full damage * ( (101 - target health percentage) * 10 ) ). This makes it very effective at finishing off high-health targets when mixed into a regular fleet, but it's barely able to hurt enemy ships that aren't wounded. | ||
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! align="center" | [[Knowledge|Mark]] || align="center" | [[Knowledge]] || align="center" | [[Metal and Crystal|Metal Cost]] || align="center" | [[Metal and Crystal|Crystal Cost]] || align="center" | Total Cost || align="center" | [[Energy|Energy Cost]] || align="center" | [[Build Time and Constructors|Build Time]] || align="center" | Cap Metal Cost || align="center" | Cap Crystal Cost || align="center" | Cap Total Cost || align="center" | Cap Energy Cost || align="center" | Ship Cap Build Time | ! align="center" | [[Knowledge|Mark]] || align="center" | [[Knowledge]] || align="center" | [[Metal and Crystal|Metal Cost]] || align="center" | [[Metal and Crystal|Crystal Cost]] || align="center" | Total Cost || align="center" | [[Energy|Energy Cost]] || align="center" | [[Build Time and Constructors|Build Time]] || align="center" | Cap Metal Cost || align="center" | Cap Crystal Cost || align="center" | Cap Total Cost || align="center" | Cap Energy Cost || align="center" | Ship Cap Build Time | ||
|- | |- | ||
− | | align="center" | I || align="center" | -- || align="center" | | + | | align="center" | I || align="center" | -- || align="center" | 50 || align="center" | 50 || align="center" | 100 || align="center" | 50 || align="center" | 00:00:01 || align="center" | 4,900 || align="center" | 4,900 || align="center" | 9,800 || align="center" | 4,900 || align="center" | 00:01:38 |
|- | |- | ||
− | | align="center" | II || align="center" | 2,500 || align="center" | | + | | align="center" | II || align="center" | 2,500 || align="center" | 100 || align="center" | 100 || align="center" | 200 || align="center" | 100 || align="center" | 00:00:01 || align="center" | 8,800 || align="center" | 8,800 || align="center" | 17,600 || align="center" | 8,800 || align="center" | 00:01:28 |
|- | |- | ||
− | | align="center" | III || align="center" | 6,000 || align="center" | | + | | align="center" | III || align="center" | 6,000 || align="center" | 200 || align="center" | 200 || align="center" | 400 || align="center" | 100 || align="center" | 00:00:02 || align="center" | 15,600 || align="center" | 15,600 || align="center" | 31,200 || align="center" | 7,800 || align="center" | 00:02:36 |
|- | |- | ||
− | | align="center" | IV || align="center" | [[Advanced Factory|Adv Fac]] || align="center" | | + | | align="center" | IV || align="center" | [[Advanced Factory|Adv Fac]] || align="center" | 300 || align="center" | 300 || align="center" | 600 || align="center" | 100 || align="center" | 00:00:03 || align="center" | 20,400 || align="center" | 20,400 || align="center" | 40,800 || align="center" | 6,800 || align="center" | 00:03:24 |
|- | |- | ||
− | | align="center" | V || align="center" | [[Core Fab]] || align="center" | | + | | align="center" | V || align="center" | [[Core Fab]] || align="center" | 400 || align="center" | 400 || align="center" | 800 || align="center" | 100 || align="center" | 00:00:04 || align="center" | 19,600 || align="center" | 19,600 || align="center" | 39,200 || align="center" | 4,900 || align="center" | 00:03:16 |
|} | |} | ||
Revision as of 00:18, 6 March 2012
This page is up to date for game version 5.029 and should still be correct |
This low-powered ship does damage equal to (full damage * ( (101 - target health percentage) * 10 ) ). This makes it very effective at finishing off high-health targets when mixed into a regular fleet, but it's barely able to hurt enemy ships that aren't wounded.
Youngling ships are all exceedingly inexpensive and fast, with a very short life span (health automatically |
Base Stats
Ammo Type | Armor Type | Immunities | Damage Bonuses |
---|---|---|---|
Shell | Neutron | Reclamation Mines Repair | 0.2 Command-Grade |
Mark | Ship Cap | Damage | Attack Range | Reload | Health | Armor | Speed | Engine Health | Single Ship DPS | Ship Cap DPS | Abilities |
---|---|---|---|---|---|---|---|---|---|---|---|
I | 98 | 308 | 6,000 | 5 sec | 215,600 | 900 | 300 | Inf | 62 dmg/sec | 6,037 dmg/sec | Self Attrition Time 04:00 Self Attrition Only When Not Low-Power Armor Piercing 999,999 |
II | 88 | 616 | 6,000 | 5 sec | 431,200 | 1,800 | 300 | Inf | 123 dmg/sec | 10,842 dmg/sec | Self Attrition Time 04:00 Self Attrition Only When Not Low-Power Armor Piercing 999,999 |
III | 78 | 924 | 6,000 | 5 sec | 646,800 | 2,700 | 300 | Inf | 185 dmg/sec | 14,414 dmg/sec | Self Attrition Time 04:00 Self Attrition Only When Not Low-Power Armor Piercing 999,999 |
IV | 68 | 1,232 | 6,000 | 5 sec | 862,400 | 3,600 | 300 | Inf | 246 dmg/sec | 16,755 dmg/sec | Self Attrition Time 04:00 Self Attrition Only When Not Low-Power Armor Piercing 999,999 |
V | 49 | 1,540 | 6,000 | 5 sec | 1,078,000 | 4,500 | 300 | Inf | 308 dmg/sec | 15,092 dmg/sec | Self Attrition Time 04:00 Self Attrition Only When Not Low-Power Armor Piercing 999,999 |
Mark | Knowledge | Metal Cost | Crystal Cost | Total Cost | Energy Cost | Build Time | Cap Metal Cost | Cap Crystal Cost | Cap Total Cost | Cap Energy Cost | Ship Cap Build Time |
---|---|---|---|---|---|---|---|---|---|---|---|
I | -- | 50 | 50 | 100 | 50 | 00:00:01 | 4,900 | 4,900 | 9,800 | 4,900 | 00:01:38 |
II | 2,500 | 100 | 100 | 200 | 100 | 00:00:01 | 8,800 | 8,800 | 17,600 | 8,800 | 00:01:28 |
III | 6,000 | 200 | 200 | 400 | 100 | 00:00:02 | 15,600 | 15,600 | 31,200 | 7,800 | 00:02:36 |
IV | Adv Fac | 300 | 300 | 600 | 100 | 00:00:03 | 20,400 | 20,400 | 40,800 | 6,800 | 00:03:24 |
V | Core Fab | 400 | 400 | 800 | 100 | 00:00:04 | 19,600 | 19,600 | 39,200 | 4,900 | 00:03:16 |
How to use in your fleet
Coming soon
How to counter when in the AI fleet
Coming soon