Difference between revisions of "AI War:Spire Maw"
Line 45: | Line 45: | ||
== How to counter when in the AI fleet == | == How to counter when in the AI fleet == | ||
− | + | While fearsome, a Maw can be easily kited. It is vital that they be destroyed before a large chunk of the player fleet is consumed - this can be accomplished by a targeted run with [[Bomber]]s (fly them out of range while re-loading!) or keeping your fleet out of range. Starships are a good alternative as they cannot be consumed by Maws (starships have their own predator in the form of a [[Starship Disassembler Guardian]]). | |
{{AIWarShips}} | {{AIWarShips}} | ||
{{AIWarRefNav}} | {{AIWarRefNav}} |
Revision as of 16:53, 10 March 2012
This page was designed for release 5.026 and is likely extremely inaccurate. |
Huge alien vessel that swallows transportable enemy ships and gradually attritions them. If the maw is destroyed, they are ejected with whatever health they have left. External guns also fire at targets at short range while it chews on the swallowed ships. |
Base Stats
Ammo Type | Armor Type | Immunities | Damage Bonuses |
---|---|---|---|
Shell | Ultra-Heavy | Fusion Cutters Reclamation Paralysis Attacks Swallow Being Insta-Killed |
Mark | Ship Cap | Damage | Attack Range | Reload | Health | Armor | Speed | Engine Health | Single Ship DPS | Ship Cap DPS | Abilities |
---|---|---|---|---|---|---|---|---|---|---|---|
I | 5 | 2,800 x9 | 4,000 | 2 sec | 2,100,000 | 0 | 56 | 100,000 | 12,600 dmg/sec | 63,000 dmg/sec | Transports 50 Ships |
II | 5 | 5,600 x9 | 4,000 | 2 sec | 4,200,000 | 0 | 56 | 100,000 | 25,200 dmg/sec | 126,000 dmg/sec | Transports 100 Ships |
III | 4 | 8,400 x9 | 4,000 | 2 sec | 6,300,000 | 0 | 56 | 100,000 | 37,800 dmg/sec | 151,200 dmg/sec | Transports 150 Ships |
IV | 4 | 11,200 x9 | 4,000 | 2 sec | 8,400,000 | 0 | 56 | 100,000 | 50,400 dmg/sec | 201,600 dmg/sec | Transports 200 Ships |
V | 2 | 14,000 x9 | 4,000 | 2 sec | 10,500,000 | 0 | 56 | 100,000 | 63,000 dmg/sec | 126,000 dmg/sec | Transports 250 Ships |
Mark | Knowledge | Metal Cost | Crystal Cost | Total Cost | Energy Cost | Build Time | Cap Metal Cost | Cap Crystal Cost | Cap Total Cost | Cap Energy Cost | Ship Cap Build Time |
---|---|---|---|---|---|---|---|---|---|---|---|
I | -- | 26,000 | 0 | 26,000 | 1,000 | 00:03:37 | 130,000 | 0 | 130,000 | 5,000 | 00:18:05 |
II | 2,500 | 52,000 | 0 | 52,000 | 2,000 | 00:07:14 | 260,000 | 0 | 260,000 | 10,000 | 00:36:10 |
III | 6,000 | 104,000 | 0 | 104,000 | 2,000 | 00:14:27 | 416,000 | 0 | 416,000 | 8,000 | 00:57:48 |
IV | Adv Fac | 156,000 | 0 | 156,000 | 2,000 | 00:21:40 | 624,000 | 0 | 624,000 | 8,000 | 01:26:40 |
V | Core Fab | 208,000 | 0 | 208,000 | 2,000 | 00:28:54 | 416,000 | 0 | 416,000 | 4,000 | 00:57:48 |
How to use in your fleet
Maws are slow and short-ranged, thus ideally situated in an ambush while protected by force fields. It is a quintessential fleet-combat ship, providing an inspired method to vastly reduce enemy firepower. Notably, full caps of Maws-I to Maws-IV will eat over 2000 ships if they are allowed to live long enough to fill their cargo hold - this is entire caps of fleet ships. Therefore, protect them well, and they will perform admirably in every engagement.
How to counter when in the AI fleet
While fearsome, a Maw can be easily kited. It is vital that they be destroyed before a large chunk of the player fleet is consumed - this can be accomplished by a targeted run with Bombers (fly them out of range while re-loading!) or keeping your fleet out of range. Starships are a good alternative as they cannot be consumed by Maws (starships have their own predator in the form of a Starship Disassembler Guardian).