Difference between revisions of "AI War:Nuclear Warhead"
Jump to navigation
Jump to search
Line 5: | Line 5: | ||
|[[File:AIWarNuclearWarhead.png|100px|left|Nuclear Warhead]] || valign="top" | Causes a planet-wide nuclear explosion when destroyed by enemy forces or by scrapping. Destroys all resources and most ships on the planet on which it is set off. Does not affect Mark V fleet ships, starships, command stations and other units immune to 'Nuclear Explosions'. The [[Nuclear Warhead]] does affect units with the 'Area Damage' immunity if they do not also have the 'Nuclear Explosions' immunity.<br/> | |[[File:AIWarNuclearWarhead.png|100px|left|Nuclear Warhead]] || valign="top" | Causes a planet-wide nuclear explosion when destroyed by enemy forces or by scrapping. Destroys all resources and most ships on the planet on which it is set off. Does not affect Mark V fleet ships, starships, command stations and other units immune to 'Nuclear Explosions'. The [[Nuclear Warhead]] does affect units with the 'Area Damage' immunity if they do not also have the 'Nuclear Explosions' immunity.<br/> | ||
Also causes supply to be permanently lost for all teams at that planet, meaning you then cannot use science labs, docks, etc.<br/> | Also causes supply to be permanently lost for all teams at that planet, meaning you then cannot use science labs, docks, etc.<br/> | ||
− | Be VERY careful where you detonate these, they are system destroying weapons in a small package.<br/>The Mark I Nuclear Warhead destroys the system it detonates in and increased AI Progress by 50.<br/>The Mark II Nuclear Warhead destroys the system it is in and all adjacent systems, and increases the AI Progress by 500.<br/>The Mark III Nuclear Warhead destroys all systems in the galaxy and increases AI Progress by 5000. | + | Be VERY careful where you detonate these, they are system destroying weapons in a small package.<br/>The Mark I Nuclear Warhead destroys the system it detonates in and increased [[AI Progress]] by 50.<br/>The Mark II Nuclear Warhead destroys the system it is in and all adjacent systems, and increases the [[AI Progress]] by 500.<br/>The Mark III Nuclear Warhead destroys all systems in the galaxy and increases [[AI Progress]] by 5000. |
|} | |} | ||
Revision as of 21:58, 10 April 2012
This page is up to date for game version 5.031 and should still be correct. |
Causes a planet-wide nuclear explosion when destroyed by enemy forces or by scrapping. Destroys all resources and most ships on the planet on which it is set off. Does not affect Mark V fleet ships, starships, command stations and other units immune to 'Nuclear Explosions'. The Nuclear Warhead does affect units with the 'Area Damage' immunity if they do not also have the 'Nuclear Explosions' immunity. Also causes supply to be permanently lost for all teams at that planet, meaning you then cannot use science labs, docks, etc. |
Base Stats
Ammo Type | Armor Type | Immunities | Damage Bonuses |
---|---|---|---|
Nuclear Explosion | Composite | Sniper Shots Minor Electric Ammo Attack Boosts Tractor Beams Reclamation Paralysis Attacks Transport Swallow Nuclear Explosions EMPs Mines Repair |
Mark | Ship Cap | Damage | Attack Range | Reload | Health | Armor | Speed | Engine Health | Single Ship DPS | Ship Cap DPS | Abilities |
---|---|---|---|---|---|---|---|---|---|---|---|
I | 2 | Inf | -- | - sec | 100,000 | 0 | 44 | Inf | -- dmg/sec | -- dmg/sec | Regen Time 30:00 Emits Planet-Wide Nuclear Explosion On Destruction Blind |
II | 1 | Inf | -- | -- sec | 100,000 | 0 | 44 | Inf | -- dmg/sec | -- dmg/sec | Regen Time 30:00 Emits Multi-Planet Nuclear Explosion On Destruction Blind |
III | 1 | Inf | -- | -- sec | 100,000 | 0 | 44 | Inf | -- dmg/sec | -- dmg/sec | Regen Time 30:00 Emits Galaxy-Wide Nuclear Explosion On Destruction Blind |
Mark | Knowledge | Metal Cost | Crystal Cost | Total Cost | Energy Cost | Build Time | Cap Metal Cost | Cap Crystal Cost | Cap Total Cost | Cap Energy Cost | Ship Cap Build Time |
---|---|---|---|---|---|---|---|---|---|---|---|
I | -- | 75,000 | 75,000 | 150,000 | 5,000 | 00:10:25 | 150,000 | 150,000 | 300,000 | 10,000 | 00:20:50 |
II | -- | 750,000 | 750,000 | 1,500,000 | 50,000 | 01:44:10 | 750,000 | 750,000 | 1,500,000 | 50,000 | 01:44:10 |
III | -- | 7,500,000 | 7,500,000 | 15,000,000 | 500,000 | 17:21:40 | 7,500,000 | 7,500,000 | 15,000,000 | 500,000 | 17:21:40 |
How to use in your fleet
Coming soon
How to counter when in the AI fleet
Coming soon