Difference between revisions of "AI War:Hive Golem"

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[[Category:AIWar]]
 
[[Category:AIWar]]
 
[[Category:AIWarZR]]
 
[[Category:AIWarZR]]
{{5.027}}<br/>
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{{6.013}}<br/>
 
{|
 
{|
|[[File:AIWarHiveGolem.png|100px|left|Hive Golem]] || valign="top" | Large, slow transport that automatically fills over time with up to 500 small wasp ships. When the wasps are unloaded, they will automatically spread out and attack enemy ships on the current planet; they cannot be directly controlled, cannot leave the current planet, and lose health slowly over 3 minutes.<br/>Golems are ancient ships lying broken around the galaxy. Capture the system they reside in to allow your forces to repair them and add these powerful ships to your fleet.<br/>The golems constructed by the [[AI Types|Golemite AI Type]] have 1/10 the health of the original, broken golems that humans can repair.
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|[[File:AIWarHiveGolem.png|100px|left|Hive Golem]] || valign="top" | Large, slow transport that automatically fills over time with up to 500 [[AI War:Wasp|Wasps]]. When the wasps are unloaded, they will automatically spread out and attack enemy ships on the current planet; they cannot be directly controlled, cannot leave the current planet, and lose health slowly over 3 minutes.
 
|}
 
|}
  
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{{AIWarBrokenGolemGlobal}}
  
== Base Stats ==
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The Golemite [[AI War:AI Type|AI Type]] doesn't use that kind of golem.
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== Golem Stats ==
 
----
 
----
{| border="1" cellpadding="2"
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{| {{AlgTop}}
! align="center" | [[Ammunition Types and Immunities|Ammo Type]] || align="center" | [[Armor Types and Bonus Damage|Armor Type]] || align="center" | [[Ammunition Types and Immunities|Immunities]] || align="center" | [[Armor Types and Bonus Damage|Damage Bonuses]]
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! {{AlgCtr}} | [[Ammunition Types and Immunities|Ammo Type]] || {{AlgCtr}} | [[Armor Types and Bonus Damage|Armor Type]] || {{AlgCtr}} | [[Ammunition Types and Immunities|Immunities]] || {{AlgCtr}} | [[Armor Types and Bonus Damage|Damage Bonuses]]
 +
|-
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| {{AlgCtr}} | Flame Wave  || {{AlgCtr}} | Ultra-Heavy || {{AlgCtr}} | Sniper Shots, Fusion Cutters, Black Hole Machines, Attack Boosts, Armor Boosts, Tractor Beams, Reclamation, Being Scrapped, Paralysis Attacks, Transport, Swallow, Nuclear Explosions, Being Insta-Killed, EMPs  || {{AlgCtr}} |
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|}<br/>
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{| {{AlgTop}}
 +
!  {{AlgCtr}} | [[Armor|Damage]] || {{AlgCtr}} | Attack Range || {{AlgCtr}} | Reload || {{AlgCtr}} | Health || {{AlgCtr}} | [[Armor]] || {{AlgCtr}} | [[Engines and Speed|Speed]] || {{AlgCtr}} | [[Engines and Speed|Engine Health]] || {{AlgCtr}} | Single Ship DPS || {{AlgCtr}} | [[Abilities]]
 +
|-
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| {{AlgCtr}} | 100,000|| {{AlgCtr}} | 8,000|| {{AlgCtr}} | 2 sec || {{AlgCtr}} | 48,000,000 || {{AlgCtr}} | 0 || {{AlgCtr}} | 44 || {{AlgCtr}} | Inf || {{AlgRgt}} | 50,000 dmg/sec || {{AlgLeft}} | Radar Dampening Range 10,000, Self Attrition Time 120:00, Self Attrition Only When Not In Stand-Down, Transports 500 Ships, Gathers Scout Intel
 +
|} <br/>
 +
{| {{AlgTop}}
 +
! {{AlgCtr}} | [[Metal and Crystal|Metal Cost]] || {{AlgCtr}} | [[Metal and Crystal|Crystal Cost]] || {{AlgCtr}} | Total Cost || {{AlgCtr}} | [[Energy|Energy Cost]] || {{AlgCtr}} | [[Build Time and Constructors|Build Time]]
 +
|-
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| {{AlgCtr}} | 7,000,000 || {{AlgCtr}} | 7,000,000 || {{AlgCtr}} | 14,000,000 || {{AlgCtr}} | 20,000 || {{AlgCtr}} | 12:00:01
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|}<br/>
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== Hive Wasp ==
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{| {{AlgTop}}
 +
! {{AlgCtr}} | [[Ammunition Types and Immunities|Ammo Type]] || {{AlgCtr}} | [[Armor Types and Bonus Damage|Armor Type]] || {{AlgCtr}} | [[Ammunition Types and Immunities|Immunities]] || {{AlgCtr}} | [[Armor Types and Bonus Damage|Damage Bonuses]]
 
|-
 
|-
| align="center" | Flame Wave || align="center" | Ultra-Heavy || align="center" | Sniper Shots    Fusion Cutters    Black Hole Machines    Attack Boosts    Armor Boosts Gravity Effects    Tractor Beams Reclamation   Being Scrapped    Paralysis Attacks    Transport Swallow    Nuclear Explosions   Being Insta-Killed   EMPs
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| {{AlgCtr}} | Blades || {{AlgCtr}} | Close-Combat || {{AlgCtr}} | Dark Matter Ammo, Tractor Beams, Reclamation, Force Fields, Nuclear Explosions, Being Insta-Killed, EMPs, Repair || {{AlgCtr}} |  
| align="center" |  
 
 
|}<br/>
 
|}<br/>
{| border="1" cellpadding="2"
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{| {{AlgTop}}
! align="center" | [[Armor|Damage]] || align="center" | Attack Range || align="center" | Reload || align="center" | Health || align="center" | [[Armor]] || align="center" | [[Engines and Speed|Speed]] || align="center" | [[Engines and Speed|Engine Health]] || align="center" | Single Ship DPS || align="center" | [[Abilities]]
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! {{AlgCtr}} | [[Armor|Damage]] || {{AlgCtr}} | Attack Range || {{AlgCtr}} | Reload || {{AlgCtr}} | Health || {{AlgCtr}} | [[Armor]] || {{AlgCtr}} | [[Engines and Speed|Speed]] || {{AlgCtr}} | [[Engines and Speed|Engine Health]] || {{AlgCtr}} | Single Ship DPS || {{AlgCtr}} | [[Abilities]]
 
|-
 
|-
| align="center" | 100,000 || align="center" | 8,000 || align="center" | 2 sec || align="center" | 48,000,000 || align="center" | 0 || align="center" | 44 || align="center" | Inf || align="right" | 50,000 dmg/sec || align="left" | Radar Dampening Range 10,000    Self Attrition Time 120:00   Self Attrition Only When Not Low-Power Transports 500 Ships    Gathers Scout Intel
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| {{AlgCtr}} | 280,000|| {{AlgCtr}} | 0|| {{AlgCtr}} | 1 sec || {{AlgCtr}} | 150,000 || {{AlgCtr}} | 4,000 || {{AlgCtr}} | 180 || {{AlgCtr}} | Inf || {{AlgRgt}} | 280,000 dmg/sec || {{AlgLeft}} | Self Attrition Time 03:00, Self Attrition Only When Not In Stand-Down, Target Seek Range 2,000,000,000, Can't Use Wormholes
 
|} <br/>
 
|} <br/>
{| border="1" cellpadding="2"
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{| {{AlgTop}}
! align="center" | [[Metal and Crystal|Metal Cost]] || align="center" | [[Metal and Crystal|Crystal Cost]] || align="center" | Total Cost || align="center" | [[Energy|Energy Cost]] || align="center" | [[Build Time and Constructors|Build Time]]  
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! {{AlgCtr}} | [[Knowledge]] || {{AlgCtr}} | [[Metal and Crystal|Metal Cost]] || {{AlgCtr}} | [[Metal and Crystal|Crystal Cost]] || {{AlgCtr}} | Total Cost || {{AlgCtr}} | [[Energy|Energy Cost]] || {{AlgCtr}} | [[Build Time and Constructors|Build Time]]  
 
|-
 
|-
| align="center" | 20,000,000 || align="center" | 20,000,000 || align="center" | 40,000,000 || align="center" | 20,000 || align="center" | 12:00:01
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| {{AlgCtr}} | -- || {{AlgCtr}} | 50,000 || {{AlgCtr}} | 50,000 || {{AlgCtr}} | 100,000 || {{AlgCtr}} | 0 || {{AlgCtr}} | 00:06:57
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|}<br/>
 +
== How to use in your fleet ==
 +
This golem has many uses, but tends to be more expensive per use than the others. It should never act directly, as it is quite fragile and has little firepower.
 +
 
 +
Defending your planets:
 +
A full load of wasps will often wipe the floor with an entire wave.
 +
They also help against exo-galactic strikeforces or cpas, though you can't expect them to win on their own.
 +
 
 +
In AI space:
 +
Can eliminate most AI presence on most planets. Exceptions include worlds with fortresses or gravity guardians, or core/home worlds.
  
|}
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Can defeat hybrid fleets with ease.
 +
 
 +
Can buy you time during hacks of all three types.
 +
 
 +
Note: AI homeworlds have a device designed to kill wasps. Attempting to use hive golems there is a bad idea.
  
== How to use in your fleet ==
 
Coming soon
 
 
== How to counter when in the AI fleet ==
 
== How to counter when in the AI fleet ==
Coming soon
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The AI does not use Hive Golems. Be grateful.
  
 
{{AIWarShips}}
 
{{AIWarShips}}
 
{{AIWarRefNav}}
 
{{AIWarRefNav}}

Latest revision as of 08:35, 21 July 2016


This page is up to date for game version 6.013 and is probably outdated.


Hive Golem
Large, slow transport that automatically fills over time with up to 500 Wasps. When the wasps are unloaded, they will automatically spread out and attack enemy ships on the current planet; they cannot be directly controlled, cannot leave the current planet, and lose health slowly over 3 minutes.

This unit is a Golem and is part of the Broken Golems Minor Faction.

The Golemite AI Type doesn't use that kind of golem.

Golem Stats


Ammo Type Armor Type Immunities Damage Bonuses
Flame Wave Ultra-Heavy Sniper Shots, Fusion Cutters, Black Hole Machines, Attack Boosts, Armor Boosts, Tractor Beams, Reclamation, Being Scrapped, Paralysis Attacks, Transport, Swallow, Nuclear Explosions, Being Insta-Killed, EMPs


Damage Attack Range Reload Health Armor Speed Engine Health Single Ship DPS Abilities
100,000 8,000 2 sec 48,000,000 0 44 Inf 50,000 dmg/sec Radar Dampening Range 10,000, Self Attrition Time 120:00, Self Attrition Only When Not In Stand-Down, Transports 500 Ships, Gathers Scout Intel


Metal Cost Crystal Cost Total Cost Energy Cost Build Time
7,000,000 7,000,000 14,000,000 20,000 12:00:01


Hive Wasp

Ammo Type Armor Type Immunities Damage Bonuses
Blades Close-Combat Dark Matter Ammo, Tractor Beams, Reclamation, Force Fields, Nuclear Explosions, Being Insta-Killed, EMPs, Repair


Damage Attack Range Reload Health Armor Speed Engine Health Single Ship DPS Abilities
280,000 0 1 sec 150,000 4,000 180 Inf 280,000 dmg/sec Self Attrition Time 03:00, Self Attrition Only When Not In Stand-Down, Target Seek Range 2,000,000,000, Can't Use Wormholes


Knowledge Metal Cost Crystal Cost Total Cost Energy Cost Build Time
-- 50,000 50,000 100,000 0 00:06:57


How to use in your fleet

This golem has many uses, but tends to be more expensive per use than the others. It should never act directly, as it is quite fragile and has little firepower.

Defending your planets: A full load of wasps will often wipe the floor with an entire wave. They also help against exo-galactic strikeforces or cpas, though you can't expect them to win on their own.

In AI space: Can eliminate most AI presence on most planets. Exceptions include worlds with fortresses or gravity guardians, or core/home worlds.

Can defeat hybrid fleets with ease.

Can buy you time during hacks of all three types.

Note: AI homeworlds have a device designed to kill wasps. Attempting to use hive golems there is a bad idea.

How to counter when in the AI fleet

The AI does not use Hive Golems. Be grateful.




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