Difference between revisions of "AI War:Neinzul Needler Drone"
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[[Category:AIWar]] | [[Category:AIWar]] | ||
[[Category:AIWarCoN]] | [[Category:AIWarCoN]] | ||
− | {{ | + | {{6.010}}<br/> |
{| | {| | ||
− | |[[File:AIWarYouglingTiger.png|left|Needler Drone placeholder]] || valign="top" | A very small, short lived neinzul lifeform augmented with basic spaceflight capability and weaponry adapted from advanced human | + | |[[File:AIWarYouglingTiger.png|left|Needler Drone placeholder]] || valign="top" | A very small, short lived neinzul lifeform augmented with basic spaceflight capability and weaponry adapted from advanced human needler turret technology. |
− | Requires Mark II [[ | + | Requires Mark II [[AI War:Needler Turret|Needler Turret]] technology. |
|} | |} | ||
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== Base Stats == | == Base Stats == | ||
---- | ---- | ||
− | {| | + | {| {{AlgTop}} |
− | ! | + | ! {{AlgCtr}} | [[Knowledge|Ship Cap]] ||{{AlgCtr}} | [[Ammunition Types and Immunities|Ammo Type]] || {{AlgCtr}} | [[Armor Types and Bonus Damage|Armor Type]] || {{AlgCtr}} | [[Ammunition Types and Immunities|Immunities]] || {{AlgCtr}} | [[Armor Types and Bonus Damage|Damage Bonuses]] |
|- | |- | ||
− | | | + | | {{AlgCtr}} | 24 per Mark || {{AlgCtr}} | Shell || {{AlgCtr}} | Swarmer || {{AlgCtr}} | Reclamation, Transport, Swallow, Mines, Repair || {{AlgCtr}} | 5 Heavy, 5 Artillery, 5 Ultra-Heavy, 5 Structural |
− | |||
|}<br/> | |}<br/> | ||
− | {| | + | {| {{AlgTop}} |
− | ! | + | ! {{AlgCtr}} | [[Knowledge|Mark]] || {{AlgCtr}} | [[Armor|Damage]] || {{AlgCtr}} | Attack Range || {{AlgCtr}} | Reload || {{AlgCtr}} | Health || {{AlgCtr}} | [[Armor]] || {{AlgCtr}} | [[Engines and Speed|Speed]] || {{AlgCtr}} | [[Engines and Speed|Engine Health]] || {{AlgCtr}} | Single Ship DPS || {{AlgCtr}} | Ship Cap DPS || {{AlgCtr}} | [[Abilities]] |
|- | |- | ||
− | | | + | | {{AlgCtr}} | I || {{AlgCtr}} | 2,000|| {{AlgCtr}} | 3,500|| {{AlgCtr}} | 2 sec || {{AlgCtr}} | 4,000 || {{AlgCtr}} | 0 || {{AlgCtr}} | 90 || {{AlgCtr}} | Inf || {{AlgRgt}} | 1,000 dmg/sec || {{AlgRgt}} | 24,000 dmg/sec || {{AlgLeft}} | Self Attrition Time 00:30, Can't Use Wormholes, Armor Piercing 450 |
|- | |- | ||
− | | | + | | {{AlgCtr}} | II || {{AlgCtr}} | 4,000|| {{AlgCtr}} | 3,500|| {{AlgCtr}} | 2 sec || {{AlgCtr}} | 8,000 || {{AlgCtr}} | 0 || {{AlgCtr}} | 90 || {{AlgCtr}} | Inf|| {{AlgRgt}} | 2,000 dmg/sec || {{AlgRgt}} | 48,000 dmg/sec || {{AlgLeft}} | Self Attrition Time 00:30, Can't Use Wormholes, Armor Piercing 900 |
|- | |- | ||
− | | | + | | {{AlgCtr}} | III || {{AlgCtr}} | 6,000|| {{AlgCtr}} | 3,500|| {{AlgCtr}} | 2 sec || {{AlgCtr}} | 12,000 || {{AlgCtr}} | 0 || {{AlgCtr}} | 90 || {{AlgCtr}} | Inf|| {{AlgRgt}} | 3,000 dmg/sec || {{AlgRgt}} | 72,000 dmg/sec || {{AlgLeft}} | Self Attrition Time 00:30, Can't Use Wormholes, Armor Piercing 1,350 |
|- | |- | ||
− | | | + | | {{AlgCtr}} | IV || {{AlgCtr}} | 8,000|| {{AlgCtr}} | 3,500|| {{AlgCtr}} | 2 sec || {{AlgCtr}} | 16,000 || {{AlgCtr}} | 0 || {{AlgCtr}} | 90 || {{AlgCtr}} | Inf|| {{AlgRgt}} | 4,000 dmg/sec || {{AlgRgt}} | 96,000 dmg/sec || {{AlgLeft}} | Self Attrition Time 00:30, Can't Use Wormholes, Armor Piercing 1,800 |
− | |||
− | |||
|} <br/> | |} <br/> | ||
− | ''NB: All Drones must be produced by a [[Neinzul Enclave Starship]] of at least that level, this increases the effective knowledge "cost".'' | + | ''NB: All Drones must be produced by a [[AI War:Neinzul Enclave Starship|Neinzul Enclave Starship]] of at least that level, this increases the effective knowledge "cost".'' |
− | {| | + | {| {{AlgTop}} |
− | ! | + | ! {{AlgCtr}} | [[Knowledge|Mark]] || {{AlgCtr}} | [[Knowledge]] || {{AlgCtr}} | [[Metal and Crystal|Metal Cost]] || {{AlgCtr}} | [[Metal and Crystal|Crystal Cost]] || {{AlgCtr}} | Total Cost || {{AlgCtr}} | [[Energy|Energy Cost]] || {{AlgCtr}} | [[Build Time and Constructors|Build Time]] || {{AlgCtr}} | Cap Metal Cost || {{AlgCtr}} | Cap Crystal Cost || {{AlgCtr}} | Cap Total Cost || {{AlgCtr}} | Cap Energy Cost || {{AlgCtr}} | Ship Cap Build Time |
− | |||
− | |||
|- | |- | ||
− | | | + | | {{AlgCtr}} | I || {{AlgCtr}} | 750 ([[AI War:Needler Turret|Needler Turret]] II) || {{AlgCtr}} | 10 || {{AlgCtr}} | 10 || {{AlgCtr}} | 20 || {{AlgCtr}} | 20 || {{AlgCtr}} | 00:00:01 || {{AlgCtr}} | 240 || {{AlgCtr}} | 240 || {{AlgCtr}} | 480 || {{AlgCtr}} | 480 || {{AlgCtr}} | 00:00:24 |
|- | |- | ||
− | | | + | | {{AlgCtr}} | II || {{AlgCtr}} | (with above) || {{AlgCtr}} | 20 || {{AlgCtr}} | 20 || {{AlgCtr}} | 40 || {{AlgCtr}} | 20 || {{AlgCtr}} | 00:00:01 || {{AlgCtr}} | 480 || {{AlgCtr}} | 480 || {{AlgCtr}} | 960 || {{AlgCtr}} | 480 || {{AlgCtr}} | 00:00:24 |
|- | |- | ||
− | | | + | | {{AlgCtr}} | III || {{AlgCtr}} | 1,500 ([[AI War:Needler Turret|Needler Turret]] III) || {{AlgCtr}} | 40 || {{AlgCtr}} | 40 || {{AlgCtr}} | 80 || {{AlgCtr}} | 20 || {{AlgCtr}} | 00:00:01 || {{AlgCtr}} | 960 || {{AlgCtr}} | 960 || {{AlgCtr}} | 1,920 || {{AlgCtr}} | 480 || {{AlgCtr}} | 00:00:24 |
|- | |- | ||
− | | | + | | {{AlgCtr}} | IV || {{AlgCtr}} | (with above) || {{AlgCtr}} | 60 || {{AlgCtr}} | 60 || {{AlgCtr}} | 120 || {{AlgCtr}} | 20 || {{AlgCtr}} | 00:00:01 || {{AlgCtr}} | 1,440 || {{AlgCtr}} | 1,440 || {{AlgCtr}} | 2,880 || {{AlgCtr}} | 480 || {{AlgCtr}} | 00:00:24 |
|} | |} | ||
== How to use in your fleet == | == How to use in your fleet == | ||
− | See Laser | + | See [[AI_War:Neinzul_Laser_Drone|Neinzul Laser Drone]]. |
== How to counter when in the AI fleet == | == How to counter when in the AI fleet == |
Latest revision as of 12:24, 30 September 2017
This page is up to date for game version 6.010 |
A very small, short lived neinzul lifeform augmented with basic spaceflight capability and weaponry adapted from advanced human needler turret technology.
Requires Mark II Needler Turret technology. |
Base Stats
Ship Cap | Ammo Type | Armor Type | Immunities | Damage Bonuses |
---|---|---|---|---|
24 per Mark | Shell | Swarmer | Reclamation, Transport, Swallow, Mines, Repair | 5 Heavy, 5 Artillery, 5 Ultra-Heavy, 5 Structural |
Mark | Damage | Attack Range | Reload | Health | Armor | Speed | Engine Health | Single Ship DPS | Ship Cap DPS | Abilities |
---|---|---|---|---|---|---|---|---|---|---|
I | 2,000 | 3,500 | 2 sec | 4,000 | 0 | 90 | Inf | 1,000 dmg/sec | 24,000 dmg/sec | Self Attrition Time 00:30, Can't Use Wormholes, Armor Piercing 450 |
II | 4,000 | 3,500 | 2 sec | 8,000 | 0 | 90 | Inf | 2,000 dmg/sec | 48,000 dmg/sec | Self Attrition Time 00:30, Can't Use Wormholes, Armor Piercing 900 |
III | 6,000 | 3,500 | 2 sec | 12,000 | 0 | 90 | Inf | 3,000 dmg/sec | 72,000 dmg/sec | Self Attrition Time 00:30, Can't Use Wormholes, Armor Piercing 1,350 |
IV | 8,000 | 3,500 | 2 sec | 16,000 | 0 | 90 | Inf | 4,000 dmg/sec | 96,000 dmg/sec | Self Attrition Time 00:30, Can't Use Wormholes, Armor Piercing 1,800 |
NB: All Drones must be produced by a Neinzul Enclave Starship of at least that level, this increases the effective knowledge "cost".
Mark | Knowledge | Metal Cost | Crystal Cost | Total Cost | Energy Cost | Build Time | Cap Metal Cost | Cap Crystal Cost | Cap Total Cost | Cap Energy Cost | Ship Cap Build Time |
---|---|---|---|---|---|---|---|---|---|---|---|
I | 750 (Needler Turret II) | 10 | 10 | 20 | 20 | 00:00:01 | 240 | 240 | 480 | 480 | 00:00:24 |
II | (with above) | 20 | 20 | 40 | 20 | 00:00:01 | 480 | 480 | 960 | 480 | 00:00:24 |
III | 1,500 (Needler Turret III) | 40 | 40 | 80 | 20 | 00:00:01 | 960 | 960 | 1,920 | 480 | 00:00:24 |
IV | (with above) | 60 | 60 | 120 | 20 | 00:00:01 | 1,440 | 1,440 | 2,880 | 480 | 00:00:24 |
How to use in your fleet
See Neinzul Laser Drone.
How to counter when in the AI fleet
Not currently available to the AI.