Difference between revisions of "AI War:Gravity Ripper"

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[[Category:AIWar]]
 
[[Category:AIWar]]
 
[[Category:AIWarLotS]]
 
[[Category:AIWarLotS]]
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{|
 
{|
|[[File:AIWarGravityRipper.png|100px|left|Acid Sprayer]] || valign="top" | Large, high-health, slow ship temporarily halts the movement of enemy ships with every hit of its short-range, rapid-fire energy bursts.  Best used in combination with other ships to keep fast targets from escaping.<br/>Part of the [[AI War Expansion 3: Light of the Spire|Spire Fleet]]
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|[[File:AIWarGravityRipper.png|100px|left|Acid Sprayer]] || valign="top" | Large, high-health, slow ship temporarily halts the movement of enemy ships with every hit of its short-range, rapid-fire energy bursts.  Best used in combination with other ships to keep fast targets from escaping.<br/>Part of the [[AI War:Expansion 3 Light of the Spire|Spire Fleet]]
 
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|}
  
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== Base Stats ==
 
== Base Stats ==
 
----
 
----
{| {{AlgTop}}
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{{AIWarTableSpireGravityRipper}}
! {{AlgCtr}} | [[Knowledge|Ship Cap]] ||{{AlgCtr}} | [[Ammunition Types and Immunities|Ammo Type]] || {{AlgCtr}} | [[Armor Types and Bonus Damage|Armor Type]] || {{AlgCtr}} | [[Ammunition Types and Immunities|Immunities]] || {{AlgCtr}} | [[Armor Types and Bonus Damage|Damage Bonuses]]
 
|-
 
| {{AlgCtr}} | 48 || {{AlgCtr}} | Energy Burst  || {{AlgCtr}} | Composite || {{AlgCtr}} | Reclamation    Paralysis Attacks || {{AlgCtr}} |
 
|}<br/>
 
{| {{AlgTop}}
 
! {{AlgCtr}} | [[Knowledge|Mark]] || {{AlgCtr}} | [[Armor|Damage]] || {{AlgCtr}} | Attack Range || {{AlgCtr}} | Reload || {{AlgCtr}} | Health || {{AlgCtr}} | [[Armor]] || {{AlgCtr}} | [[Engines and Speed|Speed]] || {{AlgCtr}} | [[Engines and Speed|Engine Health]] || {{AlgCtr}} | Single Ship DPS || {{AlgCtr}} | Ship Cap DPS || {{AlgCtr}} | [[Abilities]]
 
|-
 
| {{AlgCtr}} | I  || {{AlgCtr}} | 8,160|| {{AlgCtr}} | 2,000|| {{AlgCtr}} | 2 sec || {{AlgCtr}} | 428,000 || {{AlgCtr}} |  || {{AlgCtr}} | 52 || {{AlgCtr}} | 100,000 || {{AlgRgt}} | 4,080 dmg/sec || {{AlgRgt}} | 195,840 dmg/sec || {{AlgLeft}} |
 
|-
 
| {{AlgCtr}} | II  || {{AlgCtr}} | 16,200|| {{AlgCtr}} | 2,000|| {{AlgCtr}} | 2 sec || {{AlgCtr}} | 850,000 || {{AlgCtr}} |  || {{AlgCtr}} | 52 || {{AlgCtr}} | 100,000|| {{AlgRgt}} | 8,100 dmg/sec || {{AlgRgt}} | 388,800 dmg/sec || {{AlgLeft}} |
 
|-
 
| {{AlgCtr}} | III  || {{AlgCtr}} | 24,400|| {{AlgCtr}} | 2,000|| {{AlgCtr}} | 2 sec || {{AlgCtr}} | 1,280,000 || {{AlgCtr}} |  || {{AlgCtr}} | 52 || {{AlgCtr}} | 100,000|| {{AlgRgt}} | 12,200 dmg/sec || {{AlgRgt}} | 585,600 dmg/sec || {{AlgLeft}} |
 
|-
 
| {{AlgCtr}} | IV  || {{AlgCtr}} | 32,400|| {{AlgCtr}} | 2,000|| {{AlgCtr}} | 2 sec || {{AlgCtr}} | 1,700,000 || {{AlgCtr}} |  || {{AlgCtr}} | 52 || {{AlgCtr}} | 100,000|| {{AlgRgt}} | 16,200 dmg/sec || {{AlgRgt}} | 777,600 dmg/sec || {{AlgLeft}} |
 
|-
 
| {{AlgCtr}} | V  || {{AlgCtr}} | 40,800|| {{AlgCtr}} | 2,000|| {{AlgCtr}} | 2 sec || {{AlgCtr}} | 2,140,000 || {{AlgCtr}} |  || {{AlgCtr}} | 52 || {{AlgCtr}} | 100,000|| {{AlgRgt}} | 20,400 dmg/sec || {{AlgRgt}} | 979,200 dmg/sec || {{AlgLeft}} |
 
|} <br/>
 
{| {{AlgTop}}
 
! {{AlgCtr}} | [[Knowledge|Mark]] || {{AlgCtr}} | [[Knowledge]] || {{AlgCtr}} | [[Metal and Crystal|Metal Cost]] || {{AlgCtr}} | [[Metal and Crystal|Crystal Cost]] || {{AlgCtr}} | Total Cost || {{AlgCtr}} | [[Energy|Energy Cost]] || {{AlgCtr}} | [[Build Time and Constructors|Build Time]] || {{AlgCtr}} | Cap Metal Cost || {{AlgCtr}} | Cap Crystal Cost || {{AlgCtr}} | Cap Total Cost || {{AlgCtr}} | Cap Energy Cost || {{AlgCtr}} | Ship Cap Build Time
 
|-
 
| {{AlgCtr}} | I  || {{AlgCtr}} | -- || {{AlgCtr}} | 2,000 || {{AlgCtr}} | 1,000 || {{AlgCtr}} | 3,000 || {{AlgCtr}} | 300 || {{AlgCtr}} | 00:00:17 || {{AlgCtr}} | 96,000 || {{AlgCtr}} | 48,000 || {{AlgCtr}} | 144,000 || {{AlgCtr}} | 14,400 || {{AlgCtr}} | 00:13:36
 
|-
 
| {{AlgCtr}} | II  || {{AlgCtr}} | 2,500 || {{AlgCtr}} | 4,000 || {{AlgCtr}} | 2,000 || {{AlgCtr}} | 6,000 || {{AlgCtr}} | 600 || {{AlgCtr}} | 00:00:34 || {{AlgCtr}} | 192,000 || {{AlgCtr}} | 96,000 || {{AlgCtr}} | 288,000 || {{AlgCtr}} | 28,800 || {{AlgCtr}} | 00:27:12
 
|-
 
| {{AlgCtr}} | III  || {{AlgCtr}} | 6,000 || {{AlgCtr}} | 8,000 || {{AlgCtr}} | 4,000 || {{AlgCtr}} | 12,000 || {{AlgCtr}} | 600 || {{AlgCtr}} | 00:01:07 || {{AlgCtr}} | 384,000 || {{AlgCtr}} | 192,000 || {{AlgCtr}} | 576,000 || {{AlgCtr}} | 28,800 || {{AlgCtr}} | 00:53:36
 
|-
 
| {{AlgCtr}} | IV  || {{AlgCtr}} | [[Advanced Factory|Adv Fac]] || {{AlgCtr}} | 12,000 || {{AlgCtr}} | 6,000 || {{AlgCtr}} | 18,000 || {{AlgCtr}} | 600 || {{AlgCtr}} | 00:01:40 || {{AlgCtr}} | 576,000 || {{AlgCtr}} | 288,000 || {{AlgCtr}} | 864,000 || {{AlgCtr}} | 28,800 || {{AlgCtr}} | 01:20:00
 
|-
 
| {{AlgCtr}} | V  || {{AlgCtr}} | [[Core Fab]] || {{AlgCtr}} | 16,000 || {{AlgCtr}} | 8,000 || {{AlgCtr}} | 24,000 || {{AlgCtr}} | 600 || {{AlgCtr}} | 00:02:14 || {{AlgCtr}} | 576,000 || {{AlgCtr}} | 384,000 || {{AlgCtr}} | 1,152,000 || {{AlgCtr}} | 28,800 || {{AlgCtr}} | 01:47:12
 
|}
 
 
 
 
== How to use in your fleet ==
 
== How to use in your fleet ==
 
Gravity Rippers are defence oriented ships, and are difficult to use on the offensive - slow, one of the shortest ranges in-game, and not overly impressive state-wise being only able to disable one ship per Ripper (at a lower cap than Fighters, this is not ideal). On wormhole-defence, they will reliably reduce the number of raiding ships that may break through - once hit, ships will stay put. The point of using Rippers is for their tractor beam-like effect: designed against ship-types that are immune to tractors but not paralysis. However, a player might prefer to delegate these roles to other assets of the fleet and unlock something else more useful.
 
Gravity Rippers are defence oriented ships, and are difficult to use on the offensive - slow, one of the shortest ranges in-game, and not overly impressive state-wise being only able to disable one ship per Ripper (at a lower cap than Fighters, this is not ideal). On wormhole-defence, they will reliably reduce the number of raiding ships that may break through - once hit, ships will stay put. The point of using Rippers is for their tractor beam-like effect: designed against ship-types that are immune to tractors but not paralysis. However, a player might prefer to delegate these roles to other assets of the fleet and unlock something else more useful.

Latest revision as of 09:48, 26 October 2018

Acid Sprayer
Large, high-health, slow ship temporarily halts the movement of enemy ships with every hit of its short-range, rapid-fire energy bursts. Best used in combination with other ships to keep fast targets from escaping.
Part of the Spire Fleet


Base Stats


Ship Cap Ammo Type Armor Type Immunities Damage Bonuses
96 Energy Burst Composite Reclamation Paralysis Attacks


Mark Damage Attack Range Reload Health Armor Speed Engine Health Single Ship DPS Ship Cap DPS Ship Cap HP Abilities
I 40 2,000 2 sec 2,140 0 52 100,000 20 dmg/sec 1,920 dmg/sec 205,440
II 82 2,000 2 sec 4,250 0 52 100,000 41 dmg/sec 3,936 dmg/sec 408,000
III 122 2,000 2 sec 6,400 0 52 100,000 61 dmg/sec 5,856 dmg/sec 614,400
IV 162 2,000 2 sec 8,500 0 52 100,000 81 dmg/sec 7,776 dmg/sec 816,000
V 204 2,000 2 sec 10,700 0 52 100,000 102 dmg/sec 9,792 dmg/sec 1,027,200


Mark Knowledge Metal Cost Crystal Cost Total Cost Energy Cost Build Time Cap Metal Cost Cap Crystal Cost Cap Total Cost Cap Energy Cost Cap Build Time
I -- 2,000 1,000 3,000 300 00:00:17 96,000 48,000 144,000 14,400 00:13:36
II 2,500 4,000 2,000 6,000 600 00:00:34 192,000 96,000 288,000 28,800 00:27:12
III 4,000 8,000 4,000 12,000 600 00:01:07 384,000 192,000 576,000 28,800 00:53:36
IV Adv Fac 12,000 6,000 18,000 600 00:01:40 576,000 288,000 864,000 28,800 01:20:00
V Core Fab 16,000 8,000 24,000 600 00:02:14 768,000 384,000 1,152,000 28,800 01:47:12

How to use in your fleet

Gravity Rippers are defence oriented ships, and are difficult to use on the offensive - slow, one of the shortest ranges in-game, and not overly impressive state-wise being only able to disable one ship per Ripper (at a lower cap than Fighters, this is not ideal). On wormhole-defence, they will reliably reduce the number of raiding ships that may break through - once hit, ships will stay put. The point of using Rippers is for their tractor beam-like effect: designed against ship-types that are immune to tractors but not paralysis. However, a player might prefer to delegate these roles to other assets of the fleet and unlock something else more useful.

How to counter when in the AI fleet

Not dangerous. These are significantly easier ships to engage than Spire Gravity Drainers or Spider Bots: their paralysis is very short-ranged, and also temporary. Fight as normal and be thankful - tactics will be updated once these guys get a facelift in future balancing.

Care should be taken with Starships that are not immune to the slowing effect as your fleet will quickly leave them behind if your fleet is moving.

Note that all Spire ships are immune to Reclamation and paralysis.




Ships and Structures Navigation
Fleet Ships

Built at
Space Dock

ScoutFighterBomberMissile Frigate

Bonus fleet ships: Acid SprayerAnti-ArmorArmor BoosterArmor ShipAttractor DroneAutocannon MinipodBulletproof FighterElectric ShuttleEtherjetEye BotGrenade LauncherImpulse Reaction EmitterInfiltratorLaser GatlingLightning Torpedo FrigateMLRSMunitions BoosterNeinzul RailpodNeinzul ScapegoatNeinzul Youngling CommandoNeinzul Youngling FireflyNeinzul Youngling NanoswarmNeinzul Youngling ShrikeNeinzul Youngling TigerNeinzul Youngling VultureNeinzul Youngling WeaselParasiteRaiderRaptorSaboteurSentinel FrigateShield BearerSniperSpace PlaneSpace TankSpider BotSpire Armor RotterSpire BladeSpire Blade SpawnerSpire Gravity DrainerSpire Gravity RipperSpire MawSpire Mini RamSpire RailclusterSpire Stealth BattleshipSpire Teleporting LeechSpire Tractor PlatformTachyon MicrofighterTackle Drone LauncherTeleport Battle StationTeleport RaiderVampire ClawVorticular CutlassZenith Auto BombZenith Beam FrigateZenith BombardZenith ChameleonZenith Electric BomberZenith HydraZenith Medic FrigateZenith MirrorZenith ParalyzerZenith PolarizerZenith ReprocessorZenith Siege EngineZenith Viral Shredder

Experimental: Decoy DroneMicroParasiteSpeed BoosterSpider BotTranslocator

Minor faction: Dyson GatlingNeinzul BomberNeinzul Viral SwarmerPreservation Warden BomberPreservation Warden CommandoResistance Fighter/BomberResistance Frigate

Miscellaneous: Neinzul Youngling CockroachWasp

Starships Cloaker StarshipFlagshipHeavy Bomber StarshipLeech StarshipNeinzul Enclave StarshipPlasma Siege StarshipRaid StarshipRiot Control StarshipScout StarshipSpire StarshipZenith Starship

Bonus starships: Lightning StarshipNeinzul Combat CarrierProtector StarshipSpire CorvetteTranslocator StarshipZenith Devastator

Experimental: Beam StarshipWarbird Starship

Miscellaneous: AI-Neinzul HybridAvengerBeachheadCarrierDecloakerCore StarshipGalactic Control ShipHunter/KillerMobile BuilderMothershipNeinzul Preservation WardenNeinzul Roaming EnclaveTransport Ship

Turrets Regular: Needler TurretLaser TurretMLRS TurretMissile TurretFlak TurretLightning TurretSniper TurretSpider Turret

Advanced: Heavy Beam TurretCounter Dark Matter TurretCounter Missile TurretCounter Sniper TurretTractor Beam TurretGravitational TurretTachyon Beam Emitter

Guardians Combat Carrier GuardianDevastator GuardianDisassembler GuardianEMP GuardianEnclave GuardianFlak GuardianGravity GuardianHeavy Beam GuardianInfiltrator GuardianLaser GuardianLightning GuardianMissile GuardianMLRS GuardianMunitions Boosting GuardianNeedler GuardianPlasma GuardianRaider GuardianSelf-Destruction GuardianShield GuardianSniper GuardianSpecial Forces Rally GuardianSpider GuardianSpire Implosion GuardianTractor GuardianTranslocator GuardianVampire GuardianWarp Gate GuardianWidow GuardianZombie Guardian
Dire Guardians Dire Guardian LairDire Artillery GuardianDire Disassembler GuardianDire Gravity GuardianDire Implosion GuardianDire Infiltration GuardianDire Laser GuardianDire MLRS GuardianDire Munitions Boosting GuardianDire Needler GuardianDire Raider GuardianDire Shield GuardianDire Sniper GuardianDire Spider GuardianDire Tractor GuardianDire Widow Guardian
Guard Posts Regular Guard Posts: Arachnid Guard PostCloaker Guard PostCommand Station Shield Guard PostLaser Guard PostMissile Guard PostMLRS Guard PostNeedler Guard PostSpire Shield Sphere Guard Post

Special Guard Posts: Special Forces Guard PostWarp Counterattack Guard PostWormhole Guard Post

Exotic Guard Posts: Disassembler Guard PostEnclave Guard PostGravity Guard PostImplosion Guard PostMunition Boosting Guard PostPlasma Guard PostSniper Guard PostSpider Guard PostTachyon SentinelTractor Guard PostWidow Guard Post

Core Guard Posts: Core Arachnid Guard PostBooster Guard PostElectric Guard PostHeavy Beam Guard PostCore Implosion Drone Guard PostLeech Guard PostCore Missile Guard PostNeinzul Melee Guard PostNeinzul Spawner Guard PostRiot Control Guard PostSentinel Guard PostCore Spire Shield Sphere Guard PostZenith Bombard Guard PostZenith Fortress Guard Post

Brutal Guard Posts: Cross Planet Attack Guard PostGrav Reactor Guard PostHunter/Killer Factory Guard PostRaid Engine Guard PostShredder Drone Guard PostTeuthida Guard PostWrath Lance Guard Post

Military Structures Advanced Warp SensorAlarm PostAttritionerBarracksBlack Hole MachineCo-ProcessorCore Shield GeneratorCounter-SpyDark Spire Vengeance GeneratorData CenterDrone SpawnerDyson AntagonizerDyson ConverterForce FieldGravity DrillHybrid SpawnInter-Planetary Munitions BoosterIon CannonMobile Space DockNeinzul Bomber ClusterNeinzul ClusterNeinzul NestNeinzul Privacy ClusterNeinzul Rocketry Corps SiloNeinzul Viral ClusterOrbital Mass DriverPlanetary Armor BoosterPlanetary Armor InhibitorPlanetary CloakRadar JammerRaid EngineRally PostSpecial Forces Alarm PostSuperTerminalTroop AcceleratorWarhead InterceptorWarp GateZenith ReserveZenith Spacetime Manipulator

Mines: MinefieldArea MinefieldWidow Minefield

Fortresses: FortressMini-FortressModular FortressModular Fortress Command StationNeinzul Modular FortressSpire Modular FortressSuperFortressZenith Modular Fortress

AI Eyes: Ion EyeNuclear EyeParasite EyePlasma Eye (Core)Raid Eye (Core)Sentry Eye (Core)Threatening Eye (Core)Translocator Eye (Core)

Economic Structures Asteroid (Adamantite) (Ebonite) (Pysite) (Reptite) (Titanite) (Xampite)Advanced Research StationAdvanced FactoryAdvanced Starship ConstructorCaptive Human SettlementCleanup DroneEconomic Command StationColony ShipCore FabricatorDistribution NodeCommand StationEnergy CollectorEngineerExo-Galactic WormholeExperimental FabricatorFoldoutHarvesterHarvester Exo-ShieldHome Human SettlementHuman Cryogenic PodIntra-Galactic Warp GateKnowledge HackerLogistical Command StationMatter ConverterMercenary Space DockMilitary Command StationMissile SiloNeinzul Regeneration ChamberOrbital Command StationRebel ColonyRemainsRemains RebuilderScience LabShip-Design HackerSpire ArchiveSpire Civilian LeaderSpace DockStarship ConstructorTachyon DroneWarp Jammer Command StationWormholeZenith Power Generator
Fallen Spire Campaign Fallen Spire OverviewSurvey ShipSubspace ReceiverSpire FrigateSpire DestroyerSpire CruiserSpire BattleshipSpire DreadnoughtSpire Super DreadnoughtSpire ShardSpire Colony ShipSpire OutpostSpire City HubSpire Habitation CenterSpire Shard ReactorSpire ShipyardSpire Galactic CapitolExogalactic Transceiver
Ancient Shadows Ancient Shadows CampaignShadow Ships (Champion Ships) All Types: Human/Neinzul/Spire/Zenith and All Sizes: Frigate/Destroyer/Cruiser/Battleship
General NebulaeEpsilon Eridani Remnant Found Shattered Pillar Zenith FoundNeinzul Mourner Wardens FoundGray Spire Cluster FoundShattered Pillar FoundHuman Resistance FoundIMT Needs Help AgainAllies Under AttackThe Battle RagesEmpty Nebula
Spirecraft Spirecraft AttritionerSpirecraft Implosion ArtillerySpirecraft Ion BlasterSpirecraft JumpshipSpirecraft MartyrSpirecraft PenetratorSpirecraft RamSpirecraft ScoutSpirecraft Shield BearerSpirecraft Siege TowerSpire Mining ShipSpirecraft Mining Enclosure
Golems Broken Golems: Armored GolemArtillery GolemBlack Widow GolemCursed GolemHive GolemRegenerator Golem

Special Broken Golems: Botnet GolemNomad BeaconExodian Blade

Minor Faction Golems: Devourer GolemDyson SphereMining GolemZenith Trade Ship

Warheads Armored WarheadEMPLightning WarheadNuclear WarheadTachyon Warhead
Astro Trains Astrotrains OverviewAstrotrain Station
Train Types: AstrotrainArmor BoosterArmor InhibitorAttack BoosterCargoEMPForcefield JammerGravityGravity JammerNuclearParalyzingRadar JammerRegeneratorRepairShieldSpeed BoosterSupply InhibitorTachyonTachyon JammerTractorTractor Jammer





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