Difference between revisions of "AI War:Core Shield Generator"

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[[Category:AIWar]]
 
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|[[File:AIWarCoreShieldGenerator.png|100px|left|Acid Sprayer]] || valign="top" | Must be destroyed before the AI Core Guard Posts and AI Home Command Station can be damaged.  The planet on which this shield generator sits must be controlled by the humans (with a [[Command Station|Human Command Station]] built) before it can be damaged.<br/>Core Shield Generators are linked into five networks: A, B, C, D, & E.<br/> Networks B, C, D, & E will destabilise and self destruct once any shield generator in those networks is destroyed.<br/>Network A is stronger however and all generators (except the last) must be destroyed by human forces. Once there is only a single Network A Shield Generator left it will self-destruct as there are no other shield generators left for it to network with.<br/>Core Shield Generators can be disabled in the game lobby during game setup.
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|[[File:AIWarCoreShieldGenerator.png|100px|left|Core Shield Generator]] || valign="top" | Must be destroyed before the AI [[Core (type) Guard Post|Core Guard Post]] and [[Command Station#AI Orbital Command Station - Home Planet|AI Home Command Station]] can be damaged.  The planet on which this shield generator sits must be controlled by the humans (with a [[Command Station|Human Command Station]] built) before it can be damaged.<br/>
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Core Shield Generators are linked into five networks: A, B, C, D, & E.<br/>
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Networks B, C, D, & E will destabilize and self destruct once any shield generator in those networks is destroyed.<br/>
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Network A is stronger however and all generators (except the last) must be destroyed by human forces. Once there is only a single Network A Shield Generator left it will self-destruct as there are no other shield generators left for it to network with.<br/>
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The status of all five networks can be seen in the [[Stats]] -> [[Stats#Objectives_Tab|Objectives]] window.<br/>
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Core Shield Generators are either enabled or disabled for both AIs at the same time and can be found on the <b>Ships</b> page rather then the <b>AI Plots</b> page in the [[Game Lobby]].<br/>
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While having to take systems to destroy these Core Shield Generators does increase the number of systems you have to take before being able to attack the AI Homeworlds, the Core Shield Generators are usually located on high value worlds, especially networks A and B, and so you will often find that taking these systems would be worth it for other reasons.<br/>
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- The CSGs A-prime are always generated on planets with an [[AI War:Advanced Research Station|Advanced Research Station]] and there is no ARS without A-prime.<br/>
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- The CSGs B are always generated on planets with an [[AI War:Advanced Starship Constructor|Advanced Starship Constructor]] or an [[AI War:Advanced Factory|Advanced Factory]], and these structures are always on a planet with a CSG-B.<br/>
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- The CSGs C are always generated on planets with a [[AI War:Core Fabricator|Core Fabricator]] or a [[AI War:Turret Controller|Turret Controller]]. The only way for one of these to be on a planet without a CSG C is to have a A-prime or B.<br/>
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- The CSGs D are always generated on planets with at least one [[AI War:Counterattack Guard Post|Counterattack Guard Post]] (if enabled).<br/>
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- The CSGs E are randomly placed in systems with nothing else.<br/>
 
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== Base Stats ==
 
== Base Stats ==
 
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{| border="1" cellpadding="2"
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{{AIWarTableCoreShieldGenerator}}<br/>
! align="center" | [[Ammunition Types and Immunities|Ammo Type]] || align="center" | [[Armor Types and Bonus Damage|Armor Type]] || align="center" | [[Ammunition Types and Immunities|Immunities]] || align="center" | [[Armor Types and Bonus Damage|Damage Bonuses]]
 
|-
 
| align="center" | -- || align="center" | || align="center" |  Dark Matter Ammo    Mass Driver Ammo    Artillery Ammo    Fusion Cutters    Minor Electric Ammo Attack Boosts    Armor Boosts    Gravity Effects    Attrition    Tractor Beams    Reclamation Being Scrapped    Paralysis Attacks    Transport    Swallow    Nuclear Explosions    Being Insta-Killed EMPs || align="center" |
 
|}<br/>
 
{| border="1" cellpadding="2"
 
! align="center" | [[Armor|Damage]] || align="center" | Attack Range || align="center" | Reload || align="center" | Health || align="center" | [[Armor]] || align="center" | [[Engines and Speed|Speed]] || align="center" | [[Engines and Speed|Engine Health]] || align="center" | Single Ship DPS || align="center" | [[Abilities]]
 
|-
 
| align="center" | -- || align="center" | -- || align="center" | -- sec || align="center" | 9,000,000 || align="center" | 2,000 || align="center" | 0 || align="center" | Inf || align="right" | -- dmg/sec ||  align="left" |
 
|} <br/>
 
  
  

Latest revision as of 14:08, 5 August 2015


Core Shield Generator
Must be destroyed before the AI Core Guard Post and AI Home Command Station can be damaged. The planet on which this shield generator sits must be controlled by the humans (with a Human Command Station built) before it can be damaged.

Core Shield Generators are linked into five networks: A, B, C, D, & E.
Networks B, C, D, & E will destabilize and self destruct once any shield generator in those networks is destroyed.
Network A is stronger however and all generators (except the last) must be destroyed by human forces. Once there is only a single Network A Shield Generator left it will self-destruct as there are no other shield generators left for it to network with.
The status of all five networks can be seen in the Stats -> Objectives window.
Core Shield Generators are either enabled or disabled for both AIs at the same time and can be found on the Ships page rather then the AI Plots page in the Game Lobby.
While having to take systems to destroy these Core Shield Generators does increase the number of systems you have to take before being able to attack the AI Homeworlds, the Core Shield Generators are usually located on high value worlds, especially networks A and B, and so you will often find that taking these systems would be worth it for other reasons.
- The CSGs A-prime are always generated on planets with an Advanced Research Station and there is no ARS without A-prime.
- The CSGs B are always generated on planets with an Advanced Starship Constructor or an Advanced Factory, and these structures are always on a planet with a CSG-B.
- The CSGs C are always generated on planets with a Core Fabricator or a Turret Controller. The only way for one of these to be on a planet without a CSG C is to have a A-prime or B.
- The CSGs D are always generated on planets with at least one Counterattack Guard Post (if enabled).
- The CSGs E are randomly placed in systems with nothing else.

Base Stats


Ammo Type Armor Type Immunities Damage Bonuses
Command-Grade Dark Matter Ammo, Mass Drivers, Artillery Ammo, Fusion Cutters, Minor Electric Ammo, Attack Boosts, Armor Boosts, Attrition, Tractor Beams, Reclamation, Being Scrapped, Paralysis Attacks, Transport, Swallow, Nuclear Explosions, Bei


Damage Attack Range Reload Health Armor Speed Engine Health Single Ship DPS Abilities
sec 9,000,000 2,000 0 Inf -- dmg/sec




How to counter when in the AI fleet

These structures are unarmed so are easy to destroy once you are able to. The only trick they have is that because they are linked into a network, they are invulnerable until the planet they are on is captured by human forces, weakening them so they can be damaged.




Ships and Structures Navigation
Fleet Ships

Built at
Space Dock

ScoutFighterBomberMissile Frigate

Bonus fleet ships: Acid SprayerAnti-ArmorArmor BoosterArmor ShipAttractor DroneAutocannon MinipodBulletproof FighterElectric ShuttleEtherjetEye BotGrenade LauncherImpulse Reaction EmitterInfiltratorLaser GatlingLightning Torpedo FrigateMLRSMunitions BoosterNeinzul RailpodNeinzul ScapegoatNeinzul Youngling CommandoNeinzul Youngling FireflyNeinzul Youngling NanoswarmNeinzul Youngling ShrikeNeinzul Youngling TigerNeinzul Youngling VultureNeinzul Youngling WeaselParasiteRaiderRaptorSaboteurSentinel FrigateShield BearerSniperSpace PlaneSpace TankSpider BotSpire Armor RotterSpire BladeSpire Blade SpawnerSpire Gravity DrainerSpire Gravity RipperSpire MawSpire Mini RamSpire RailclusterSpire Stealth BattleshipSpire Teleporting LeechSpire Tractor PlatformTachyon MicrofighterTackle Drone LauncherTeleport Battle StationTeleport RaiderVampire ClawVorticular CutlassZenith Auto BombZenith Beam FrigateZenith BombardZenith ChameleonZenith Electric BomberZenith HydraZenith Medic FrigateZenith MirrorZenith ParalyzerZenith PolarizerZenith ReprocessorZenith Siege EngineZenith Viral Shredder

Experimental: Decoy DroneMicroParasiteSpeed BoosterSpider BotTranslocator

Minor faction: Dyson GatlingNeinzul BomberNeinzul Viral SwarmerPreservation Warden BomberPreservation Warden CommandoResistance Fighter/BomberResistance Frigate

Miscellaneous: Neinzul Youngling CockroachWasp

Starships Cloaker StarshipFlagshipHeavy Bomber StarshipLeech StarshipNeinzul Enclave StarshipPlasma Siege StarshipRaid StarshipRiot Control StarshipScout StarshipSpire StarshipZenith Starship

Bonus starships: Lightning StarshipNeinzul Combat CarrierProtector StarshipSpire CorvetteTranslocator StarshipZenith Devastator

Experimental: Beam StarshipWarbird Starship

Miscellaneous: AI-Neinzul HybridAvengerBeachheadCarrierDecloakerCore StarshipGalactic Control ShipHunter/KillerMobile BuilderMothershipNeinzul Preservation WardenNeinzul Roaming EnclaveTransport Ship

Turrets Regular: Needler TurretLaser TurretMLRS TurretMissile TurretFlak TurretLightning TurretSniper TurretSpider Turret

Advanced: Heavy Beam TurretCounter Dark Matter TurretCounter Missile TurretCounter Sniper TurretTractor Beam TurretGravitational TurretTachyon Beam Emitter

Guardians Combat Carrier GuardianDevastator GuardianDisassembler GuardianEMP GuardianEnclave GuardianFlak GuardianGravity GuardianHeavy Beam GuardianInfiltrator GuardianLaser GuardianLightning GuardianMissile GuardianMLRS GuardianMunitions Boosting GuardianNeedler GuardianPlasma GuardianRaider GuardianSelf-Destruction GuardianShield GuardianSniper GuardianSpecial Forces Rally GuardianSpider GuardianSpire Implosion GuardianTractor GuardianTranslocator GuardianVampire GuardianWarp Gate GuardianWidow GuardianZombie Guardian
Dire Guardians Dire Guardian LairDire Artillery GuardianDire Disassembler GuardianDire Gravity GuardianDire Implosion GuardianDire Infiltration GuardianDire Laser GuardianDire MLRS GuardianDire Munitions Boosting GuardianDire Needler GuardianDire Raider GuardianDire Shield GuardianDire Sniper GuardianDire Spider GuardianDire Tractor GuardianDire Widow Guardian
Guard Posts Regular Guard Posts: Arachnid Guard PostCloaker Guard PostCommand Station Shield Guard PostLaser Guard PostMissile Guard PostMLRS Guard PostNeedler Guard PostSpire Shield Sphere Guard Post

Special Guard Posts: Special Forces Guard PostWarp Counterattack Guard PostWormhole Guard Post

Exotic Guard Posts: Disassembler Guard PostEnclave Guard PostGravity Guard PostImplosion Guard PostMunition Boosting Guard PostPlasma Guard PostSniper Guard PostSpider Guard PostTachyon SentinelTractor Guard PostWidow Guard Post

Core Guard Posts: Core Arachnid Guard PostBooster Guard PostElectric Guard PostHeavy Beam Guard PostCore Implosion Drone Guard PostLeech Guard PostCore Missile Guard PostNeinzul Melee Guard PostNeinzul Spawner Guard PostRiot Control Guard PostSentinel Guard PostCore Spire Shield Sphere Guard PostZenith Bombard Guard PostZenith Fortress Guard Post

Brutal Guard Posts: Cross Planet Attack Guard PostGrav Reactor Guard PostHunter/Killer Factory Guard PostRaid Engine Guard PostShredder Drone Guard PostTeuthida Guard PostWrath Lance Guard Post

Military Structures Advanced Warp SensorAlarm PostAttritionerBarracksBlack Hole MachineCo-ProcessorCore Shield GeneratorCounter-SpyDark Spire Vengeance GeneratorData CenterDrone SpawnerDyson AntagonizerDyson ConverterForce FieldGravity DrillHybrid SpawnInter-Planetary Munitions BoosterIon CannonMobile Space DockNeinzul Bomber ClusterNeinzul ClusterNeinzul NestNeinzul Privacy ClusterNeinzul Rocketry Corps SiloNeinzul Viral ClusterOrbital Mass DriverPlanetary Armor BoosterPlanetary Armor InhibitorPlanetary CloakRadar JammerRaid EngineRally PostSpecial Forces Alarm PostSuperTerminalTroop AcceleratorWarhead InterceptorWarp GateZenith ReserveZenith Spacetime Manipulator

Mines: MinefieldArea MinefieldWidow Minefield

Fortresses: FortressMini-FortressModular FortressModular Fortress Command StationNeinzul Modular FortressSpire Modular FortressSuperFortressZenith Modular Fortress

AI Eyes: Ion EyeNuclear EyeParasite EyePlasma Eye (Core)Raid Eye (Core)Sentry Eye (Core)Threatening Eye (Core)Translocator Eye (Core)

Economic Structures Asteroid (Adamantite) (Ebonite) (Pysite) (Reptite) (Titanite) (Xampite)Advanced Research StationAdvanced FactoryAdvanced Starship ConstructorCaptive Human SettlementCleanup DroneEconomic Command StationColony ShipCore FabricatorDistribution NodeCommand StationEnergy CollectorEngineerExo-Galactic WormholeExperimental FabricatorFoldoutHarvesterHarvester Exo-ShieldHome Human SettlementHuman Cryogenic PodIntra-Galactic Warp GateKnowledge HackerLogistical Command StationMatter ConverterMercenary Space DockMilitary Command StationMissile SiloNeinzul Regeneration ChamberOrbital Command StationRebel ColonyRemainsRemains RebuilderScience LabShip-Design HackerSpire ArchiveSpire Civilian LeaderSpace DockStarship ConstructorTachyon DroneWarp Jammer Command StationWormholeZenith Power Generator
Fallen Spire Campaign Fallen Spire OverviewSurvey ShipSubspace ReceiverSpire FrigateSpire DestroyerSpire CruiserSpire BattleshipSpire DreadnoughtSpire Super DreadnoughtSpire ShardSpire Colony ShipSpire OutpostSpire City HubSpire Habitation CenterSpire Shard ReactorSpire ShipyardSpire Galactic CapitolExogalactic Transceiver
Ancient Shadows Ancient Shadows CampaignShadow Ships (Champion Ships) All Types: Human/Neinzul/Spire/Zenith and All Sizes: Frigate/Destroyer/Cruiser/Battleship
General NebulaeEpsilon Eridani Remnant Found Shattered Pillar Zenith FoundNeinzul Mourner Wardens FoundGray Spire Cluster FoundShattered Pillar FoundHuman Resistance FoundIMT Needs Help AgainAllies Under AttackThe Battle RagesEmpty Nebula
Spirecraft Spirecraft AttritionerSpirecraft Implosion ArtillerySpirecraft Ion BlasterSpirecraft JumpshipSpirecraft MartyrSpirecraft PenetratorSpirecraft RamSpirecraft ScoutSpirecraft Shield BearerSpirecraft Siege TowerSpire Mining ShipSpirecraft Mining Enclosure
Golems Broken Golems: Armored GolemArtillery GolemBlack Widow GolemCursed GolemHive GolemRegenerator Golem

Special Broken Golems: Botnet GolemNomad BeaconExodian Blade

Minor Faction Golems: Devourer GolemDyson SphereMining GolemZenith Trade Ship

Warheads Armored WarheadEMPLightning WarheadNuclear WarheadTachyon Warhead
Astro Trains Astrotrains OverviewAstrotrain Station
Train Types: AstrotrainArmor BoosterArmor InhibitorAttack BoosterCargoEMPForcefield JammerGravityGravity JammerNuclearParalyzingRadar JammerRegeneratorRepairShieldSpeed BoosterSupply InhibitorTachyonTachyon JammerTractorTractor Jammer





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