Difference between revisions of "AI War:Scout Starship"

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|[[File:AIWarScoutStarship.png|100px|left|Scout Starship]] || valign="top" | No combat value, but is cloaked, emits tachyon beams, fires counter-sniper flares, and acts as a scout.<br/>These ships are also valuable for the mobile counter-sniper coverage they provide.<br/>Note that Mk IV Scout Starship is both perma-cloaked and provides [[Counter Missile Turret|counter-missile coverage]]. However you may only build 2 Mk IV Scout Starships at a time.
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|[[File:AIWarScoutStarship.png|100px|left|Scout Starship]] || valign="top" | No combat value, but is [[AI War:Cloaking|cloaked]], emits tachyon beams, fires counter-sniper flares, and acts as a scout.<br/>These ships are also valuable for the mobile counter-sniper coverage they provide.<br/>Note that Mk IV Scout Starship is both perma-cloaked and provides [[Counter Missile Turret|counter-missile coverage]]. However you may only build 2 Mk IV Scout Starships at a time.
 
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Latest revision as of 02:53, 21 August 2016


Scout Starship
No combat value, but is cloaked, emits tachyon beams, fires counter-sniper flares, and acts as a scout.
These ships are also valuable for the mobile counter-sniper coverage they provide.
Note that Mk IV Scout Starship is both perma-cloaked and provides counter-missile coverage. However you may only build 2 Mk IV Scout Starships at a time.


Base Stats


Ship Cap Ammo Type Armor Type Immunities Damage Bonuses
Per Mark Scout Sniper Shots, Area Damage, Beam Weapons, Black Hole Machines, Armor Boosts, Speed Boosts, Gravity Effects, Tractor Beams, Reclamation, Paralysis Attacks, Swallow, Force Fields, Nuclear Explosions, Being Insta-Killed, EMPs, Mines


Mark Ship Cap Damage Attack Range Reload Health Armor Speed Engine Health Single Ship DPS Ship Cap DPS Abilities
I 5 sec 300,000 1,500 250 100,000 -- dmg/sec -- dmg/sec Cloaking, Cloaking Booster x20 (4000 Range), Radar Dampening Range 6,000

Tachyon Beam Emission (2000 Range), Gathers Scout Intel, Unaffected By Negative Energy

II 5 sec 600,000 3,000 490 100,000 -- dmg/sec -- dmg/sec Cloaking, Cloaking Booster x40 (5000 Range), Radar Dampening Range 5,000

Tachyon Beam Emission (4000 Range), Gathers Scout Intel, Unaffected By Negative Energy

III 5 sec 900,000 4,500 730 100,000 -- dmg/sec -- dmg/sec Cloaking, Cloaking Booster x60 (6000 Range), Radar Dampening Range 4,000

Tachyon Beam Emission (6000 Range), Gathers Scout Intel, Unaffected By Negative Energy

IV 2 sec 1,200,000 6,000 730 100,000 -- dmg/sec -- dmg/sec Cloaking, Tachyon Beam Emission (8000 Range), Counters Missiles, Gathers Scout Intel

Unaffected By Negative Energy


Mark Knowledge Metal Cost Crystal Cost Total Cost Energy Cost Build Time Cap Metal Cost Cap Crystal Cost Cap Total Cost Cap Energy Cost Cap Build Time
I -- 12,000 3,000 15,000 2,000 00:01:40 60,000 15,000 75,000 10,000 00:08:20
II 250 24,000 6,000 30,000 2,000 00:03:20 120,000 30,000 150,000 10,000 00:16:40
III 2,000 48,000 12,000 60,000 2,000 00:06:40 240,000 60,000 300,000 10,000 00:33:20
IV 3,500 72,000 18,000 90,000 5,000 00:10:00 144,000 36,000 180,000 10,000 00:20:00

How to use in your fleet

Coming soon

How to counter when in the AI fleet

Coming soon




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