Difference between revisions of "AI War:Zenith Power Generator"
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m (Pumpkin moved page Zenith Power Generator to AI War:Zenith Power Generator) |
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[[Category:AIWar]] | [[Category:AIWar]] | ||
[[Category:AIWarBase]] | [[Category:AIWarBase]] | ||
− | {{ | + | {{8.024}}<br/> |
{| | {| | ||
− | |[[File:AIWarZenithPowerGenerator.png| | + | |[[File:AIWarZenithPowerGenerator.png|200px|left|zenith Power Generator]] || valign="top" | Advanced Zenith power generator that produces a massive amount of energy at no cost.<br/> |
− | + | [[AI Progress]] goes up if this is destroyed.<br/>Produces 600,000 [[Energy]]. | |
|} | |} | ||
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---- | ---- | ||
{| {{AlgTop}} | {| {{AlgTop}} | ||
− | ! {{AlgCtr}} | [[ | + | ! {{AlgCtr}} | [[Cap|Ship Cap]] ||{{AlgCtr}} | [[Ammunition Types|Ammo Type]] || {{AlgCtr}} | [[Hull Types|Armor Type]] || {{AlgCtr}} | [[Immunities|Immunities]] || {{AlgCtr}} | [[Armor Types and Bonus Damage|Damage Bonuses]] |
|- | |- | ||
− | | {{AlgCtr}} | 1 || {{AlgCtr}} | || {{AlgCtr}} | Heavy || {{AlgCtr}} | Fusion Cutters, Minor Electric Ammo, Attrition, Reclamation, Paralysis Attacks, Transport, Swallow, Force Fields, Nuclear Explosions, EMPs || {{AlgCtr}} | | + | | {{AlgCtr}} | 1 || {{AlgCtr}} | || {{AlgCtr}} | Heavy || {{AlgCtr}} | Fusion Cutters, Minor Electric Ammo, Attrition, Reclamation, Paralysis Attacks, Transport, Swallow, Force Fields, Nuclear Explosions, EMPs, Translocation || {{AlgCtr}} | |
|}<br/> | |}<br/> | ||
{| {{AlgTop}} | {| {{AlgTop}} | ||
! {{AlgCtr}} | [[Armor|Damage]] || {{AlgCtr}} | Attack Range || {{AlgCtr}} | Reload || {{AlgCtr}} | Health || {{AlgCtr}} | [[Armor]] || {{AlgCtr}} | [[Engines and Speed|Speed]] || {{AlgCtr}} | [[Engines and Speed|Engine Health]] || {{AlgCtr}} | Single Ship DPS || {{AlgCtr}} | [[Abilities]] | ! {{AlgCtr}} | [[Armor|Damage]] || {{AlgCtr}} | Attack Range || {{AlgCtr}} | Reload || {{AlgCtr}} | Health || {{AlgCtr}} | [[Armor]] || {{AlgCtr}} | [[Engines and Speed|Speed]] || {{AlgCtr}} | [[Engines and Speed|Engine Health]] || {{AlgCtr}} | Single Ship DPS || {{AlgCtr}} | [[Abilities]] | ||
|- | |- | ||
− | | {{AlgCtr}} | 0|| {{AlgCtr}} | 0|| {{AlgCtr}} | 0 sec || {{AlgCtr}} | | + | | {{AlgCtr}} | 0|| {{AlgCtr}} | 0|| {{AlgCtr}} | 0 sec || {{AlgCtr}} | 20,000 || {{AlgCtr}} | 20 || {{AlgCtr}} | 0 || {{AlgCtr}} | Inf || {{AlgRgt}} | 0 dmg/sec || {{AlgLeft}} | Captured On Planet Ownership Change, Requires Supply |
|} <br/> | |} <br/> | ||
{| {{AlgTop}} | {| {{AlgTop}} | ||
− | ! {{AlgCtr}} | [[Knowledge]] || {{AlgCtr}} | [[Metal and Crystal|Metal Cost]] | + | ! {{AlgCtr}} | [[Knowledge]] || {{AlgCtr}} | [[Metal and Crystal|Metal Cost]] || {{AlgCtr}} | [[Energy|Energy Cost]] || {{AlgCtr}} | [[Build Time and Constructors|Build Time]] |
|- | |- | ||
− | | {{AlgCtr}} | [[Trade Ship|Trader]] | + | | {{AlgCtr}} | [[Trade Ship|Trader]] || {{AlgCtr}} | 5,000,000 || {{AlgCtr}} | 0 || {{AlgCtr}} | 00:58:21 |
|} | |} | ||
+ | == How to use in your fleet == | ||
+ | Remember that building them from the Traders gives you a galaxy-wide cap of 1. So if you intend to, then make sure you've already started it before you capture any off the AI. | ||
− | |||
− | |||
== How to counter when in the AI fleet == | == How to counter when in the AI fleet == | ||
− | + | The AI will also buy them from the traders from time to time. These Generators can be captured by players, allowing one to ignore the cap. | |
{{AIWarShips}} | {{AIWarShips}} | ||
{{AIWarRefNav}} | {{AIWarRefNav}} |
Latest revision as of 21:59, 28 October 2018
This page is up to date for version 8.024 and should still be correct. |
Advanced Zenith power generator that produces a massive amount of energy at no cost. AI Progress goes up if this is destroyed. |
Base Stats
Ship Cap | Ammo Type | Armor Type | Immunities | Damage Bonuses |
---|---|---|---|---|
1 | Heavy | Fusion Cutters, Minor Electric Ammo, Attrition, Reclamation, Paralysis Attacks, Transport, Swallow, Force Fields, Nuclear Explosions, EMPs, Translocation |
Damage | Attack Range | Reload | Health | Armor | Speed | Engine Health | Single Ship DPS | Abilities |
---|---|---|---|---|---|---|---|---|
0 | 0 | 0 sec | 20,000 | 20 | 0 | Inf | 0 dmg/sec | Captured On Planet Ownership Change, Requires Supply |
Knowledge | Metal Cost | Energy Cost | Build Time |
---|---|---|---|
Trader | 5,000,000 | 0 | 00:58:21 |
How to use in your fleet
Remember that building them from the Traders gives you a galaxy-wide cap of 1. So if you intend to, then make sure you've already started it before you capture any off the AI.
How to counter when in the AI fleet
The AI will also buy them from the traders from time to time. These Generators can be captured by players, allowing one to ignore the cap.