Difference between revisions of "AI War:Etherjet"

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(Created page with 'Category:AIWar Category:AIWarBase {{5.026}}<br/> {| |left|Etherjet || valign="top" | Blazing fast cloaked fighter that can grapple an enemy shi…')
 
m (Sk 2013 moved page Etherjet to AI War:Etherjet: Moving all AI war ships to new category.)
 
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[[Category:AIWar]]
 
[[Category:AIWar]]
 
[[Category:AIWarBase]]
 
[[Category:AIWarBase]]
{{5.026}}<br/>
 
 
{|
 
{|
 
|[[File:AIWarEtherjet.png|left|Etherjet]] || valign="top" | Blazing fast cloaked fighter that can grapple an enemy ship and drag it.
 
|[[File:AIWarEtherjet.png|left|Etherjet]] || valign="top" | Blazing fast cloaked fighter that can grapple an enemy ship and drag it.
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== Base Stats ==
 
== Base Stats ==
 
----
 
----
{| border="1" cellpadding="2"
+
{{AIWarTableEtherjet}}
! align="center" | [[Ammunition Types and Immunities|Ammo Type]] || align="center" | [[Armor Types and Bonus Damage|Armor Type]] || align="center" | [[Ammunition Types and Immunities|Immunities]] || align="center" | [[Armor Types and Bonus Damage|Damage Bonuses]]
 
|-
 
| align="center" | Missile  || align="center" | Refractive || align="center" | Tractor Beams    Paralysis Attacks    Mines || align="center" | 4 Light, 4 Heavy, 4 Ultra-Heavy, 4 Polycrystal
 
|}<br/>
 
{| border="1" cellpadding="2"
 
! align="center" | [[Knowledge|Mark]] || align="center" | [[Knowledge|Ship Cap]] || align="center" | [[Armor|Damage]] || align="center" | Attack Range || align="center" | Reload || align="center" | Health || align="center" | [[Armor]] || align="center" | [[Engines and Speed|Speed]] || align="center" | [[Engines and Speed|Engine Health]] || align="center" | Single Ship DPS || align="center" | Ship Cap DPS || align="center" | [[Abilities]]
 
|-
 
| align="center" | I  || align="center" | 147 || align="center" | 2,400 || align="center" | 4,250 || align="center" | 3 sec || align="center" | 33,600 || align="center" | 0 || align="center" | 120 || align="center" | 800 || align="right" | 800 dmg/sec || align="right" | 117,600 dmg/sec || align="left" | Cloaking    1x Tractor Beam (3750 Range)
 
|-
 
| align="center" | II  || align="center" | 132 || align="center" | 4,800 || align="center" | 4,500 || align="center" | 3 sec || align="center" | 67,200 || align="center" | 0 || align="center" | 120 || align="center" | 800 || align="right" | 800 dmg/sec || align="right" | 105,600 dmg/sec || align="left" | Cloaking    1x Tractor Beam (4000 Range)
 
|-
 
| align="center" | III || align="center" | 117 || align="center" | 7,200 || align="center" | 4,750 || align="center" | 3 sec || align="center" | 100,800 || align="center" | 0 || align="center" | 120 || align="center" | 800 || align="right" | 800 dmg/sec || align="right" | 93,600 dmg/sec || align="left" | Cloaking    1x Tractor Beam (4250 Range)
 
|-
 
| align="center" | IV  || align="center" | 102 || align="center" | 9,600 || align="center" | 5,000 || align="center" | 3 sec || align="center" | 134,400 || align="center" | 0 || align="center" | 120 || align="center" | 800 || align="right" | 800 dmg/sec || align="right" | 81,600 dmg/sec || align="left" | Cloaking    1x Tractor Beam (4500 Range)
 
|-
 
|} <br/>
 
{| border="1" cellpadding="2"
 
! align="center" | [[Knowledge|Mark]] || align="center" | [[Knowledge]] || align="center" | [[Metal and Crystal|Metal Cost]] || align="center" | [[Metal and Crystal|Crystal Cost]] || align="center" | Total Cost || align="center" | [[Energy|Energy Cost]] || align="center" | [[Build Time and Constructors|Build Time]] || align="center" | Cap Metal Cost || align="center" | Cap Crystal Cost || align="center" | Cap Total Cost || align="center" | Cap Energy Cost || align="center" | Ship Cap Build Time
 
|-
 
| align="center" | I  || align="center" | -- || align="center" | 60  || align="center" | 180 || align="center" | 240 || align="center" | 100 || align="center" | 00:00:02 || align="center" | 8,820 || align="center" | 26,460 || align="center" | 35,280 || align="center" | 14,700 || align="center" | 00:04:54
 
|-
 
| align="center" | II  || align="center" | 2,500 || align="center" | 120  || align="center" | 360 || align="center" | 480 || align="center" | 200 || align="center" | 00:00:03 || align="center" | 15,840 || align="center" | 47,520 || align="center" | 63,360 || align="center" | 26,400 || align="center" | 00:06:36
 
|-
 
| align="center" | III  || align="center" | 6,000 || align="center" | 240  || align="center" | 720 || align="center" | 960 || align="center" | 200 || align="center" | 00:00:06 || align="center" | 28,080 || align="center" | 84,240 || align="center" | 112,320 || align="center" | 23,400 || align="center" | 00:11:42
 
|-
 
| align="center" | IV  || align="center" | [[Advanced Factory|Adv Fac]] || align="center" | 360  || align="center" | 1,080 || align="center" | 1,440 || align="center" | 200 || align="center" | 00:00:09 || align="center" | 36,720 || align="center" | 110,160 || align="center" | 146,880 || align="center" | 20,400 || align="center" | 00:15:18
 
|-
 
|}
 
Note: EtherJet does not have a Mark V version.
 
 
== How to use in your fleet ==
 
== How to use in your fleet ==
Coming soon
+
[[Etherjet]]s are some of the fastest [[Fighter]]-type ship-s available. Sporting both anti-[[Fighter]] and anti-[[Bomber]] bonuses, these craft are mostly beneficial to micro-attentive players. Unlocking etherjets give players a new tactical option in the ability to maneuver enemy fleetships. Effective tactics include deliberately dragging stand-off artillery (epitomized by the [[Zenith Bombard]]) back to friendly craft, and delaying a portion of invading forces ([[Bomber]]s, [[Eye Bot]]s, ''etc.'') bearing down on critical structures by moving them out of range. Etherjets are brittle and will suicidally charge ahead of your main fleet in FRD-mode unless prevented. Keep them out of FRD.
 +
 
 +
An alternative use of etherjets is siphoning defenders waiting on the hostile side of a wormhole to thin their numbers before a full assault. This works best when the local [[Tachyon Guardian]] has been destroyed, and a damage soaker is available to divert enemy fire from the etherjets.
 +
 
 +
Etherjets are available as mercenaries, if the player needs a last-ditch attempt to keep bombers away from critical structures.
 +
 
 
== How to counter when in the AI fleet ==
 
== How to counter when in the AI fleet ==
Coming soon
+
Etherjets are fairly weak in direct combat.  However, it is the AI behaviour that one should be worried about. An etherjet with captured prey will likely retreat into AI territory and release additional threat ships. This becomes particularly hazardous when its destination is a mark IV world, and potentially devastating when it triggers a [[AI War:The_Zenith_Remnant#Situational_Awareness_AI_Weapons|Raid Engine]]. If you are unable to kill an etherjet before it escapes with one of your ships, a trick is to scrap (delete) the tractored ship.
 +
 
 +
All ships ignore range when determining whether they can fire upon a ship that's tractoring them, so even [[Spire Gravity Ripper]]s can kill etherjets.  However, they will cloak while tractoring and will not fire on the ship they're dragging along due to range, are are designed to do that on purpose.  If a cloaked etherjet is making off with one of your ships, just scrap it.  It's gone.
  
 
{{AIWarShips}}
 
{{AIWarShips}}
 
{{AIWarRefNav}}
 
{{AIWarRefNav}}

Latest revision as of 10:40, 16 February 2015

Etherjet
Blazing fast cloaked fighter that can grapple an enemy ship and drag it.


Base Stats


Ship Cap Ammo Type Armor Type Immunities Damage Bonuses
288 Missile Refractive Tractor Beams Paralysis Attacks Mines 4 Light, 4 Heavy, 4 Ultra-Heavy, 4 Polycrystal


Mark Damage Attack Range Reload Health Armor Speed Engine Health Single Ship DPS Ship Cap DPS Ship Cap HP Abilities
I 16 4,250 3 sec 345 0 120 800 5 dmg/sec 1,536 dmg/sec 99,360 Cloaking 1x Tractor Beam (3750 Range)
II 34 4,500 3 sec 690 0 120 800 11 dmg/sec 3,264 dmg/sec 198,720 Cloaking 1x Tractor Beam (4000 Range)
III 50 4,750 3 sec 1,040 0 120 800 17 dmg/sec 4,800 dmg/sec 299,520 Cloaking 1x Tractor Beam (4250 Range)
IV 66 5,000 3 sec 1,380 0 120 800 22 dmg/sec 6,336 dmg/sec 397,440 Cloaking 1x Tractor Beam (4500 Range)
V 84 5,250 3 sec 1,730 0 120 800 28 dmg/sec 8,064 dmg/sec 498,240 Cloaking 1x Tractor Beam (4750 Range)


Mark Knowledge Metal Cost Crystal Cost Total Cost Energy Cost Build Time Cap Metal Cost Cap Crystal Cost Cap Total Cost Cap Energy Cost Cap Build Time
I -- 60 120 180 68 00:00:01 8,640 17,280 25,920 9,792 00:02:24
II 2,500 120 240 360 138 00:00:02 17,280 34,560 51,840 19,872 00:04:48
III 4,000 240 480 720 138 00:00:04 34,560 69,120 103,680 19,872 00:09:36
IV Adv Fac 360 740 1,100 138 00:00:07 51,840 106,560 158,400 19,872 00:16:48
V Core Fab 480 980 1,460 138 00:00:09 69,120 141,120 210,240 19,872 00:21:36

How to use in your fleet

Etherjets are some of the fastest Fighter-type ship-s available. Sporting both anti-Fighter and anti-Bomber bonuses, these craft are mostly beneficial to micro-attentive players. Unlocking etherjets give players a new tactical option in the ability to maneuver enemy fleetships. Effective tactics include deliberately dragging stand-off artillery (epitomized by the Zenith Bombard) back to friendly craft, and delaying a portion of invading forces (Bombers, Eye Bots, etc.) bearing down on critical structures by moving them out of range. Etherjets are brittle and will suicidally charge ahead of your main fleet in FRD-mode unless prevented. Keep them out of FRD.

An alternative use of etherjets is siphoning defenders waiting on the hostile side of a wormhole to thin their numbers before a full assault. This works best when the local Tachyon Guardian has been destroyed, and a damage soaker is available to divert enemy fire from the etherjets.

Etherjets are available as mercenaries, if the player needs a last-ditch attempt to keep bombers away from critical structures.

How to counter when in the AI fleet

Etherjets are fairly weak in direct combat. However, it is the AI behaviour that one should be worried about. An etherjet with captured prey will likely retreat into AI territory and release additional threat ships. This becomes particularly hazardous when its destination is a mark IV world, and potentially devastating when it triggers a Raid Engine. If you are unable to kill an etherjet before it escapes with one of your ships, a trick is to scrap (delete) the tractored ship.

All ships ignore range when determining whether they can fire upon a ship that's tractoring them, so even Spire Gravity Rippers can kill etherjets. However, they will cloak while tractoring and will not fire on the ship they're dragging along due to range, are are designed to do that on purpose. If a cloaked etherjet is making off with one of your ships, just scrap it. It's gone.




Ships and Structures Navigation
Fleet Ships

Built at
Space Dock

ScoutFighterBomberMissile Frigate

Bonus fleet ships: Acid SprayerAnti-ArmorArmor BoosterArmor ShipAttractor DroneAutocannon MinipodBulletproof FighterElectric ShuttleEtherjetEye BotGrenade LauncherImpulse Reaction EmitterInfiltratorLaser GatlingLightning Torpedo FrigateMLRSMunitions BoosterNeinzul RailpodNeinzul ScapegoatNeinzul Youngling CommandoNeinzul Youngling FireflyNeinzul Youngling NanoswarmNeinzul Youngling ShrikeNeinzul Youngling TigerNeinzul Youngling VultureNeinzul Youngling WeaselParasiteRaiderRaptorSaboteurSentinel FrigateShield BearerSniperSpace PlaneSpace TankSpider BotSpire Armor RotterSpire BladeSpire Blade SpawnerSpire Gravity DrainerSpire Gravity RipperSpire MawSpire Mini RamSpire RailclusterSpire Stealth BattleshipSpire Teleporting LeechSpire Tractor PlatformTachyon MicrofighterTackle Drone LauncherTeleport Battle StationTeleport RaiderVampire ClawVorticular CutlassZenith Auto BombZenith Beam FrigateZenith BombardZenith ChameleonZenith Electric BomberZenith HydraZenith Medic FrigateZenith MirrorZenith ParalyzerZenith PolarizerZenith ReprocessorZenith Siege EngineZenith Viral Shredder

Experimental: Decoy DroneMicroParasiteSpeed BoosterSpider BotTranslocator

Minor faction: Dyson GatlingNeinzul BomberNeinzul Viral SwarmerPreservation Warden BomberPreservation Warden CommandoResistance Fighter/BomberResistance Frigate

Miscellaneous: Neinzul Youngling CockroachWasp

Starships Cloaker StarshipFlagshipHeavy Bomber StarshipLeech StarshipNeinzul Enclave StarshipPlasma Siege StarshipRaid StarshipRiot Control StarshipScout StarshipSpire StarshipZenith Starship

Bonus starships: Lightning StarshipNeinzul Combat CarrierProtector StarshipSpire CorvetteTranslocator StarshipZenith Devastator

Experimental: Beam StarshipWarbird Starship

Miscellaneous: AI-Neinzul HybridAvengerBeachheadCarrierDecloakerCore StarshipGalactic Control ShipHunter/KillerMobile BuilderMothershipNeinzul Preservation WardenNeinzul Roaming EnclaveTransport Ship

Turrets Regular: Needler TurretLaser TurretMLRS TurretMissile TurretFlak TurretLightning TurretSniper TurretSpider Turret

Advanced: Heavy Beam TurretCounter Dark Matter TurretCounter Missile TurretCounter Sniper TurretTractor Beam TurretGravitational TurretTachyon Beam Emitter

Guardians Combat Carrier GuardianDevastator GuardianDisassembler GuardianEMP GuardianEnclave GuardianFlak GuardianGravity GuardianHeavy Beam GuardianInfiltrator GuardianLaser GuardianLightning GuardianMissile GuardianMLRS GuardianMunitions Boosting GuardianNeedler GuardianPlasma GuardianRaider GuardianSelf-Destruction GuardianShield GuardianSniper GuardianSpecial Forces Rally GuardianSpider GuardianSpire Implosion GuardianTractor GuardianTranslocator GuardianVampire GuardianWarp Gate GuardianWidow GuardianZombie Guardian
Dire Guardians Dire Guardian LairDire Artillery GuardianDire Disassembler GuardianDire Gravity GuardianDire Implosion GuardianDire Infiltration GuardianDire Laser GuardianDire MLRS GuardianDire Munitions Boosting GuardianDire Needler GuardianDire Raider GuardianDire Shield GuardianDire Sniper GuardianDire Spider GuardianDire Tractor GuardianDire Widow Guardian
Guard Posts Regular Guard Posts: Arachnid Guard PostCloaker Guard PostCommand Station Shield Guard PostLaser Guard PostMissile Guard PostMLRS Guard PostNeedler Guard PostSpire Shield Sphere Guard Post

Special Guard Posts: Special Forces Guard PostWarp Counterattack Guard PostWormhole Guard Post

Exotic Guard Posts: Disassembler Guard PostEnclave Guard PostGravity Guard PostImplosion Guard PostMunition Boosting Guard PostPlasma Guard PostSniper Guard PostSpider Guard PostTachyon SentinelTractor Guard PostWidow Guard Post

Core Guard Posts: Core Arachnid Guard PostBooster Guard PostElectric Guard PostHeavy Beam Guard PostCore Implosion Drone Guard PostLeech Guard PostCore Missile Guard PostNeinzul Melee Guard PostNeinzul Spawner Guard PostRiot Control Guard PostSentinel Guard PostCore Spire Shield Sphere Guard PostZenith Bombard Guard PostZenith Fortress Guard Post

Brutal Guard Posts: Cross Planet Attack Guard PostGrav Reactor Guard PostHunter/Killer Factory Guard PostRaid Engine Guard PostShredder Drone Guard PostTeuthida Guard PostWrath Lance Guard Post

Military Structures Advanced Warp SensorAlarm PostAttritionerBarracksBlack Hole MachineCo-ProcessorCore Shield GeneratorCounter-SpyDark Spire Vengeance GeneratorData CenterDrone SpawnerDyson AntagonizerDyson ConverterForce FieldGravity DrillHybrid SpawnInter-Planetary Munitions BoosterIon CannonMobile Space DockNeinzul Bomber ClusterNeinzul ClusterNeinzul NestNeinzul Privacy ClusterNeinzul Rocketry Corps SiloNeinzul Viral ClusterOrbital Mass DriverPlanetary Armor BoosterPlanetary Armor InhibitorPlanetary CloakRadar JammerRaid EngineRally PostSpecial Forces Alarm PostSuperTerminalTroop AcceleratorWarhead InterceptorWarp GateZenith ReserveZenith Spacetime Manipulator

Mines: MinefieldArea MinefieldWidow Minefield

Fortresses: FortressMini-FortressModular FortressModular Fortress Command StationNeinzul Modular FortressSpire Modular FortressSuperFortressZenith Modular Fortress

AI Eyes: Ion EyeNuclear EyeParasite EyePlasma Eye (Core)Raid Eye (Core)Sentry Eye (Core)Threatening Eye (Core)Translocator Eye (Core)

Economic Structures Asteroid (Adamantite) (Ebonite) (Pysite) (Reptite) (Titanite) (Xampite)Advanced Research StationAdvanced FactoryAdvanced Starship ConstructorCaptive Human SettlementCleanup DroneEconomic Command StationColony ShipCore FabricatorDistribution NodeCommand StationEnergy CollectorEngineerExo-Galactic WormholeExperimental FabricatorFoldoutHarvesterHarvester Exo-ShieldHome Human SettlementHuman Cryogenic PodIntra-Galactic Warp GateKnowledge HackerLogistical Command StationMatter ConverterMercenary Space DockMilitary Command StationMissile SiloNeinzul Regeneration ChamberOrbital Command StationRebel ColonyRemainsRemains RebuilderScience LabShip-Design HackerSpire ArchiveSpire Civilian LeaderSpace DockStarship ConstructorTachyon DroneWarp Jammer Command StationWormholeZenith Power Generator
Fallen Spire Campaign Fallen Spire OverviewSurvey ShipSubspace ReceiverSpire FrigateSpire DestroyerSpire CruiserSpire BattleshipSpire DreadnoughtSpire Super DreadnoughtSpire ShardSpire Colony ShipSpire OutpostSpire City HubSpire Habitation CenterSpire Shard ReactorSpire ShipyardSpire Galactic CapitolExogalactic Transceiver
Ancient Shadows Ancient Shadows CampaignShadow Ships (Champion Ships) All Types: Human/Neinzul/Spire/Zenith and All Sizes: Frigate/Destroyer/Cruiser/Battleship
General NebulaeEpsilon Eridani Remnant Found Shattered Pillar Zenith FoundNeinzul Mourner Wardens FoundGray Spire Cluster FoundShattered Pillar FoundHuman Resistance FoundIMT Needs Help AgainAllies Under AttackThe Battle RagesEmpty Nebula
Spirecraft Spirecraft AttritionerSpirecraft Implosion ArtillerySpirecraft Ion BlasterSpirecraft JumpshipSpirecraft MartyrSpirecraft PenetratorSpirecraft RamSpirecraft ScoutSpirecraft Shield BearerSpirecraft Siege TowerSpire Mining ShipSpirecraft Mining Enclosure
Golems Broken Golems: Armored GolemArtillery GolemBlack Widow GolemCursed GolemHive GolemRegenerator Golem

Special Broken Golems: Botnet GolemNomad BeaconExodian Blade

Minor Faction Golems: Devourer GolemDyson SphereMining GolemZenith Trade Ship

Warheads Armored WarheadEMPLightning WarheadNuclear WarheadTachyon Warhead
Astro Trains Astrotrains OverviewAstrotrain Station
Train Types: AstrotrainArmor BoosterArmor InhibitorAttack BoosterCargoEMPForcefield JammerGravityGravity JammerNuclearParalyzingRadar JammerRegeneratorRepairShieldSpeed BoosterSupply InhibitorTachyonTachyon JammerTractorTractor Jammer





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