Difference between revisions of "AI War:MLRS"

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m (Sk 2013 moved page MLRS to AI War:MLRS: Moving all AI war ships to new category.)
 
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[[Category:AIWar]]
 
[[Category:AIWar]]
 
[[Category:AIWarBase]]
 
[[Category:AIWarBase]]
{{5.026}}<br/>
 
 
{|
 
{|
|[[File:AIWarMLRS.png|left|MLRS]] || valign="top" | Multiple Launcher Rocket System fires multiple mid-power rockets.
+
|[[File:AIWarMLRS.png|left|MLRS]] || valign="top" | Multiple Launcher Rocket System fires 8 mid-power rockets per salvo.
 
|}
 
|}
  
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== Base Stats ==
 
== Base Stats ==
 
----
 
----
{| border="1" cellpadding="2"
+
{{AIWarTableMLRS}}
! align="center" | [[Ammunition Types and Immunities|Ammo Type]] || align="center" | [[Armor Types and Bonus Damage|Armor Type]] || align="center" | [[Ammunition Types and Immunities|Immunities]] || align="center" | [[Armor Types and Bonus Damage|Damage Bonuses]]
 
|-
 
| align="center" | Missile  || align="center" | Medium || align="center" |  || align="center" | 2 Light, 2 Neutron, 2 Swarmer, 2 Ultra-Light
 
|}<br/>
 
{| border="1" cellpadding="2"
 
! align="center" | [[Knowledge|Mark]] || align="center" | [[Knowledge|Ship Cap]] || align="center" | [[Armor|Damage]] || align="center" | Attack Range || align="center" | Reload || align="center" | Health || align="center" | [[Armor]] || align="center" | [[Engines and Speed|Speed]] || align="center" | [[Engines and Speed|Engine Health]] || align="center" | Single Ship DPS || align="center" | Ship Cap DPS || align="center" | [[Abilities]]
 
|-
 
| align="center" | I  || align="center" | 78 || align="center" | 3,200 || align="center" | 6,000 || align="center" | 12 sec || align="center" | 196,000 || align="center" | 1,200 || align="center" | 44 || align="center" | 100 || align="right" | 267 dmg/sec || align="right" | 20,800 dmg/sec || align="left" |
 
|-
 
| align="center" | II  || align="center" | 70 || align="center" | 6,400 || align="center" | 6,200 || align="center" | 12 sec || align="center" | 392,000 || align="center" | 2,400 || align="center" | 44 || align="center" | 100 || align="right" | 533 dmg/sec || align="right" | 37,333 dmg/sec || align="left" |
 
|-
 
| align="center" | III || align="center" | 62 || align="center" | 9,600 || align="center" | 6,400 || align="center" | 12 sec || align="center" | 588,000 || align="center" | 3,600 || align="center" | 44 || align="center" | 100 || align="right" | 800 dmg/sec || align="right" | 49,600 dmg/sec || align="left" |
 
|-
 
| align="center" | IV  || align="center" | 54 || align="center" | 12,800 || align="center" | 6,600 || align="center" | 12 sec || align="center" | 784,000 || align="center" | 4,800 || align="center" | 44 || align="center" | 100 || align="right" | 1,067 dmg/sec || align="right" | 57,600 dmg/sec || align="left" |
 
|-
 
|}Note: DPS assumes single shot.<br/><br/>
 
{| border="1" cellpadding="2"
 
! align="center" | [[Knowledge|Mark]] || align="center" | [[Knowledge]] || align="center" | [[Metal and Crystal|Metal Cost]] || align="center" | [[Metal and Crystal|Crystal Cost]] || align="center" | Total Cost || align="center" | [[Energy|Energy Cost]] || align="center" | [[Build Time and Constructors|Build Time]] || align="center" | Cap Metal Cost || align="center" | Cap Crystal Cost || align="center" | Cap Total Cost || align="center" | Cap Energy Cost || align="center" | Ship Cap Build Time
 
|-
 
| align="center" | I  || align="center" | -- || align="center" | 1,000  || align="center" | 600 || align="center" | 1,600 || align="center" | 200 || align="center" | 00:00:09 || align="center" | 78,000 || align="center" | 46,800 || align="center" | 124,800 || align="center" | 15,600 || align="center" | 00:11:42
 
|-
 
| align="center" | II  || align="center" | 2,500 || align="center" | 2,000  || align="center" | 1,200 || align="center" | 3,200 || align="center" | 400 || align="center" | 00:00:17 || align="center" | 140,000 || align="center" | 84,000 || align="center" | 224,000 || align="center" | 28,000 || align="center" | 00:19:50
 
|-
 
| align="center" | III  || align="center" | 6,000 || align="center" | 4,000  || align="center" | 2,400 || align="center" | 6,400 || align="center" | 400 || align="center" | 00:00:34 || align="center" | 248,000 || align="center" | 148,800 || align="center" | 396,800 || align="center" | 24,800 || align="center" | 00:35:08
 
|-
 
| align="center" | IV  || align="center" | [[Advanced Factory|Adv Fac]] || align="center" | 6,000  || align="center" | 3,600 || align="center" | 9,600 || align="center" | 400 || align="center" | 00:00:50 || align="center" | 324,000 || align="center" | 194,400 || align="center" | 518,400 || align="center" | 21,600 || align="center" | 00:45:00
 
|-
 
|}
 
Note: MLRS does not have a Mark V version.
 
 
== How to use in your fleet ==
 
== How to use in your fleet ==
The MLRS fires multiple rockets per salvo. DPS needs updating.
+
The MLRS fires 8 rockets per salvo. DPS calculations include all 8.
 +
 
 +
This ship-type is a general force-multiplier due to their strong cap-DPS and low bonuses. Although [[MLRS]] seem to be a cousin of the [[Missile Frigate]] with a subset of bonuses, they are surprisingly not [[Fighter]] counters. This is because that the two crafts possess bonuses against each other and thus result in a near-draw. It is one of the few ships that has no obvious triangle-ship counter.
 +
 
 
== How to counter when in the AI fleet ==
 
== How to counter when in the AI fleet ==
Coming soon
+
An average AI unlock. Their slow speed and a shorter range than [[Missile Frigate]]s can be utilised by kiting and attrition tactics in friendly wormholes, but can easily dish out the pain once ships get into range. Obviously, shots are nullifiable through [[Counter Missile Turret]]s, but this is usually unnecessary when facing just MLRS in an average game situation.
  
 
{{AIWarShips}}
 
{{AIWarShips}}
 
{{AIWarRefNav}}
 
{{AIWarRefNav}}

Latest revision as of 10:44, 16 February 2015

MLRS
Multiple Launcher Rocket System fires 8 mid-power rockets per salvo.


Base Stats


Ship Cap Ammo Type Armor Type Immunities Damage Bonuses
152 Missile Medium 2 Light, 2 Neutron, 2 Swarmer, 2 Ultra-Light


Mark Damage Attack Range Reload Health Armor Speed Engine Health Single Ship DPS Ship Cap DPS Ship Cap HP Abilities
I 16x8 6,000 12 sec 1,000 6 44 100 11 dmg/sec 1,621 dmg/sec 152,000
II 32x8 6,200 12 sec 2,000 12 44 100 21 dmg/sec 3,243 dmg/sec 304,000
III 50x8 6,400 12 sec 3,000 18 44 100 32 dmg/sec 4864 dmg/sec 456,000
IV 66x8 6,600 12 sec 4,000 24 44 100 43 dmg/sec 6,485 dmg/sec 608,000
V 82x8 6,800 12 sec 5,000 30 44 100 53 dmg/sec 8,107 dmg/sec 760,000


Mark Knowledge Metal Cost Crystal Cost Total Cost Energy Cost Build Time Cap Metal Cost Cap Crystal Cost Cap Total Cost Cap Energy Cost Cap Build Time
I -- 1,180 500 1,680 190 00:00:10 89,680 38,000 127,680 14,440 00:12:40
II 2,500 2,300 1,000 3,300 380 00:00:20 174,800 76,000 250,800 28,880 00:25:20
III 4,000 4,600 2,000 6,600 380 00:00:39 349,600 152,000 501,600 28,880 00:49:24
IV Adv Fac 7,000 3,000 10,000 380 00:00:59 532,000 228,000 760,000 28,880 01:14:44
V Core Fab 9,000 4,000 13,000 380 00:01:15 684,000 304,000 988,000 28,880 01:35:00

How to use in your fleet

The MLRS fires 8 rockets per salvo. DPS calculations include all 8.

This ship-type is a general force-multiplier due to their strong cap-DPS and low bonuses. Although MLRS seem to be a cousin of the Missile Frigate with a subset of bonuses, they are surprisingly not Fighter counters. This is because that the two crafts possess bonuses against each other and thus result in a near-draw. It is one of the few ships that has no obvious triangle-ship counter.

How to counter when in the AI fleet

An average AI unlock. Their slow speed and a shorter range than Missile Frigates can be utilised by kiting and attrition tactics in friendly wormholes, but can easily dish out the pain once ships get into range. Obviously, shots are nullifiable through Counter Missile Turrets, but this is usually unnecessary when facing just MLRS in an average game situation.




Ships and Structures Navigation
Fleet Ships

Built at
Space Dock

ScoutFighterBomberMissile Frigate

Bonus fleet ships: Acid SprayerAnti-ArmorArmor BoosterArmor ShipAttractor DroneAutocannon MinipodBulletproof FighterElectric ShuttleEtherjetEye BotGrenade LauncherImpulse Reaction EmitterInfiltratorLaser GatlingLightning Torpedo FrigateMLRSMunitions BoosterNeinzul RailpodNeinzul ScapegoatNeinzul Youngling CommandoNeinzul Youngling FireflyNeinzul Youngling NanoswarmNeinzul Youngling ShrikeNeinzul Youngling TigerNeinzul Youngling VultureNeinzul Youngling WeaselParasiteRaiderRaptorSaboteurSentinel FrigateShield BearerSniperSpace PlaneSpace TankSpider BotSpire Armor RotterSpire BladeSpire Blade SpawnerSpire Gravity DrainerSpire Gravity RipperSpire MawSpire Mini RamSpire RailclusterSpire Stealth BattleshipSpire Teleporting LeechSpire Tractor PlatformTachyon MicrofighterTackle Drone LauncherTeleport Battle StationTeleport RaiderVampire ClawVorticular CutlassZenith Auto BombZenith Beam FrigateZenith BombardZenith ChameleonZenith Electric BomberZenith HydraZenith Medic FrigateZenith MirrorZenith ParalyzerZenith PolarizerZenith ReprocessorZenith Siege EngineZenith Viral Shredder

Experimental: Decoy DroneMicroParasiteSpeed BoosterSpider BotTranslocator

Minor faction: Dyson GatlingNeinzul BomberNeinzul Viral SwarmerPreservation Warden BomberPreservation Warden CommandoResistance Fighter/BomberResistance Frigate

Miscellaneous: Neinzul Youngling CockroachWasp

Starships Cloaker StarshipFlagshipHeavy Bomber StarshipLeech StarshipNeinzul Enclave StarshipPlasma Siege StarshipRaid StarshipRiot Control StarshipScout StarshipSpire StarshipZenith Starship

Bonus starships: Lightning StarshipNeinzul Combat CarrierProtector StarshipSpire CorvetteTranslocator StarshipZenith Devastator

Experimental: Beam StarshipWarbird Starship

Miscellaneous: AI-Neinzul HybridAvengerBeachheadCarrierDecloakerCore StarshipGalactic Control ShipHunter/KillerMobile BuilderMothershipNeinzul Preservation WardenNeinzul Roaming EnclaveTransport Ship

Turrets Regular: Needler TurretLaser TurretMLRS TurretMissile TurretFlak TurretLightning TurretSniper TurretSpider Turret

Advanced: Heavy Beam TurretCounter Dark Matter TurretCounter Missile TurretCounter Sniper TurretTractor Beam TurretGravitational TurretTachyon Beam Emitter

Guardians Combat Carrier GuardianDevastator GuardianDisassembler GuardianEMP GuardianEnclave GuardianFlak GuardianGravity GuardianHeavy Beam GuardianInfiltrator GuardianLaser GuardianLightning GuardianMissile GuardianMLRS GuardianMunitions Boosting GuardianNeedler GuardianPlasma GuardianRaider GuardianSelf-Destruction GuardianShield GuardianSniper GuardianSpecial Forces Rally GuardianSpider GuardianSpire Implosion GuardianTractor GuardianTranslocator GuardianVampire GuardianWarp Gate GuardianWidow GuardianZombie Guardian
Dire Guardians Dire Guardian LairDire Artillery GuardianDire Disassembler GuardianDire Gravity GuardianDire Implosion GuardianDire Infiltration GuardianDire Laser GuardianDire MLRS GuardianDire Munitions Boosting GuardianDire Needler GuardianDire Raider GuardianDire Shield GuardianDire Sniper GuardianDire Spider GuardianDire Tractor GuardianDire Widow Guardian
Guard Posts Regular Guard Posts: Arachnid Guard PostCloaker Guard PostCommand Station Shield Guard PostLaser Guard PostMissile Guard PostMLRS Guard PostNeedler Guard PostSpire Shield Sphere Guard Post

Special Guard Posts: Special Forces Guard PostWarp Counterattack Guard PostWormhole Guard Post

Exotic Guard Posts: Disassembler Guard PostEnclave Guard PostGravity Guard PostImplosion Guard PostMunition Boosting Guard PostPlasma Guard PostSniper Guard PostSpider Guard PostTachyon SentinelTractor Guard PostWidow Guard Post

Core Guard Posts: Core Arachnid Guard PostBooster Guard PostElectric Guard PostHeavy Beam Guard PostCore Implosion Drone Guard PostLeech Guard PostCore Missile Guard PostNeinzul Melee Guard PostNeinzul Spawner Guard PostRiot Control Guard PostSentinel Guard PostCore Spire Shield Sphere Guard PostZenith Bombard Guard PostZenith Fortress Guard Post

Brutal Guard Posts: Cross Planet Attack Guard PostGrav Reactor Guard PostHunter/Killer Factory Guard PostRaid Engine Guard PostShredder Drone Guard PostTeuthida Guard PostWrath Lance Guard Post

Military Structures Advanced Warp SensorAlarm PostAttritionerBarracksBlack Hole MachineCo-ProcessorCore Shield GeneratorCounter-SpyDark Spire Vengeance GeneratorData CenterDrone SpawnerDyson AntagonizerDyson ConverterForce FieldGravity DrillHybrid SpawnInter-Planetary Munitions BoosterIon CannonMobile Space DockNeinzul Bomber ClusterNeinzul ClusterNeinzul NestNeinzul Privacy ClusterNeinzul Rocketry Corps SiloNeinzul Viral ClusterOrbital Mass DriverPlanetary Armor BoosterPlanetary Armor InhibitorPlanetary CloakRadar JammerRaid EngineRally PostSpecial Forces Alarm PostSuperTerminalTroop AcceleratorWarhead InterceptorWarp GateZenith ReserveZenith Spacetime Manipulator

Mines: MinefieldArea MinefieldWidow Minefield

Fortresses: FortressMini-FortressModular FortressModular Fortress Command StationNeinzul Modular FortressSpire Modular FortressSuperFortressZenith Modular Fortress

AI Eyes: Ion EyeNuclear EyeParasite EyePlasma Eye (Core)Raid Eye (Core)Sentry Eye (Core)Threatening Eye (Core)Translocator Eye (Core)

Economic Structures Asteroid (Adamantite) (Ebonite) (Pysite) (Reptite) (Titanite) (Xampite)Advanced Research StationAdvanced FactoryAdvanced Starship ConstructorCaptive Human SettlementCleanup DroneEconomic Command StationColony ShipCore FabricatorDistribution NodeCommand StationEnergy CollectorEngineerExo-Galactic WormholeExperimental FabricatorFoldoutHarvesterHarvester Exo-ShieldHome Human SettlementHuman Cryogenic PodIntra-Galactic Warp GateKnowledge HackerLogistical Command StationMatter ConverterMercenary Space DockMilitary Command StationMissile SiloNeinzul Regeneration ChamberOrbital Command StationRebel ColonyRemainsRemains RebuilderScience LabShip-Design HackerSpire ArchiveSpire Civilian LeaderSpace DockStarship ConstructorTachyon DroneWarp Jammer Command StationWormholeZenith Power Generator
Fallen Spire Campaign Fallen Spire OverviewSurvey ShipSubspace ReceiverSpire FrigateSpire DestroyerSpire CruiserSpire BattleshipSpire DreadnoughtSpire Super DreadnoughtSpire ShardSpire Colony ShipSpire OutpostSpire City HubSpire Habitation CenterSpire Shard ReactorSpire ShipyardSpire Galactic CapitolExogalactic Transceiver
Ancient Shadows Ancient Shadows CampaignShadow Ships (Champion Ships) All Types: Human/Neinzul/Spire/Zenith and All Sizes: Frigate/Destroyer/Cruiser/Battleship
General NebulaeEpsilon Eridani Remnant Found Shattered Pillar Zenith FoundNeinzul Mourner Wardens FoundGray Spire Cluster FoundShattered Pillar FoundHuman Resistance FoundIMT Needs Help AgainAllies Under AttackThe Battle RagesEmpty Nebula
Spirecraft Spirecraft AttritionerSpirecraft Implosion ArtillerySpirecraft Ion BlasterSpirecraft JumpshipSpirecraft MartyrSpirecraft PenetratorSpirecraft RamSpirecraft ScoutSpirecraft Shield BearerSpirecraft Siege TowerSpire Mining ShipSpirecraft Mining Enclosure
Golems Broken Golems: Armored GolemArtillery GolemBlack Widow GolemCursed GolemHive GolemRegenerator Golem

Special Broken Golems: Botnet GolemNomad BeaconExodian Blade

Minor Faction Golems: Devourer GolemDyson SphereMining GolemZenith Trade Ship

Warheads Armored WarheadEMPLightning WarheadNuclear WarheadTachyon Warhead
Astro Trains Astrotrains OverviewAstrotrain Station
Train Types: AstrotrainArmor BoosterArmor InhibitorAttack BoosterCargoEMPForcefield JammerGravityGravity JammerNuclearParalyzingRadar JammerRegeneratorRepairShieldSpeed BoosterSupply InhibitorTachyonTachyon JammerTractorTractor Jammer





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