Difference between revisions of "AI War:Tachyon Warhead"
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[[Category:AIWar]] | [[Category:AIWar]] | ||
[[Category:AIWarBase]] | [[Category:AIWarBase]] | ||
− | {{ | + | {{6.010}}<br/> |
{| | {| | ||
− | |[[File:AIWarTachyonWarhead.png|100px|left|Tachyon Warhead]] || valign="top" | Does a small bit of localized damage and causes a planet-wide tachyon pulse when destroyed by enemy forces or by scrapping.<br/>Reveals | + | |[[File:AIWarTachyonWarhead.png|100px|left|Tachyon Warhead]] || valign="top" | Does a small bit of localized damage and causes a planet-wide tachyon pulse when destroyed by enemy forces or by scrapping.<br/>Reveals several minutes all cloaked ships (enemy and allied alike) on the planet on which it is set off. |
|} | |} | ||
+ | This unit is a [[AI War:Warheads|Warhead]]. Specifically, it increases [[AI War:AI Progress]] by 1/2/3 (Mk. I/II/III) when destroyed. | ||
+ | |||
+ | The tachyon effect lasts for 5 minutes at MkI, 8 minutes ar MkII and 12 minutes at MkIII. | ||
== Base Stats == | == Base Stats == | ||
---- | ---- | ||
− | {| | + | {| {{AlgTop}} |
− | ! | + | ! {{AlgCtr}} | [[Knowledge|Ship Cap]] ||{{AlgCtr}} | [[Ammunition Types and Immunities|Ammo Type]] || {{AlgCtr}} | [[Armor Types and Bonus Damage|Armor Type]] || {{AlgCtr}} | [[Ammunition Types and Immunities|Immunities]] || {{AlgCtr}} | [[Armor Types and Bonus Damage|Damage Bonuses]] |
|- | |- | ||
− | | | + | | {{AlgCtr}} | 2 per Mark || {{AlgCtr}} | Major Electric || {{AlgCtr}} | Composite || {{AlgCtr}} | Sniper Shots, Minor Electric Ammo, Attack Boosts, Tractor Beams, Reclamation, Paralysis Attacks, Transport, Swallow, Nuclear Explosions, EMPs, Mines, Repair || {{AlgCtr}} | |
|}<br/> | |}<br/> | ||
− | {| | + | {| {{AlgTop}} |
− | ! | + | ! {{AlgCtr}} | [[Knowledge|Mark]] || {{AlgCtr}} | [[Armor|Damage]] || {{AlgCtr}} | Attack Range || {{AlgCtr}} | Reload || {{AlgCtr}} | Health || {{AlgCtr}} | [[Armor]] || {{AlgCtr}} | [[Engines and Speed|Speed]] || {{AlgCtr}} | [[Engines and Speed|Engine Health]] || {{AlgCtr}} | Single Ship DPS || {{AlgCtr}} | Ship Cap DPS || {{AlgCtr}} | [[Abilities]] |
|- | |- | ||
− | | | + | | {{AlgCtr}} | I || {{AlgCtr}} | 50,000|| {{AlgCtr}} | 250|| {{AlgCtr}} | 2 sec || {{AlgCtr}} | 100,000 || {{AlgCtr}} | 0 || {{AlgCtr}} | 72 || {{AlgCtr}} | Inf || {{AlgRgt}} | 25,000 dmg/sec || {{AlgRgt}} | 50,000 dmg/sec || {{AlgLeft}} | Strikes All Enemies In Range, Regen Time 10:00, Armor Piercing 999,999, Blind |
|- | |- | ||
− | | | + | | {{AlgCtr}} | II || {{AlgCtr}} | 100,000|| {{AlgCtr}} | 350|| {{AlgCtr}} | 2 sec || {{AlgCtr}} | 600,000 || {{AlgCtr}} | 0 || {{AlgCtr}} | 72 || {{AlgCtr}} | Inf|| {{AlgRgt}} | 50,000 dmg/sec || {{AlgRgt}} | 100,000 dmg/sec || {{AlgLeft}} | Strikes All Enemies In Range, Regen Time 10:00, Armor Piercing 999,999, Blind |
|- | |- | ||
− | | | + | | {{AlgCtr}} | III || {{AlgCtr}} | 150,000|| {{AlgCtr}} | 450|| {{AlgCtr}} | 2 sec || {{AlgCtr}} | 1,200,000 || {{AlgCtr}} | 0 || {{AlgCtr}} | 72 || {{AlgCtr}} | Inf|| {{AlgRgt}} | 75,000 dmg/sec || {{AlgRgt}} | 150,000 dmg/sec || {{AlgLeft}} | Strikes All Enemies In Range, Regen Time 10:00, Armor Piercing 999,999, Blind |
|} <br/> | |} <br/> | ||
− | {| | + | {| {{AlgTop}} |
− | ! | + | ! {{AlgCtr}} | [[Knowledge|Mark]] || {{AlgCtr}} | [[Knowledge]] || {{AlgCtr}} | [[Metal and Crystal|Metal Cost]] || {{AlgCtr}} | [[Metal and Crystal|Crystal Cost]] || {{AlgCtr}} | Total Cost || {{AlgCtr}} | [[Energy|Energy Cost]] || {{AlgCtr}} | [[Build Time and Constructors|Build Time]] || {{AlgCtr}} | Cap Metal Cost || {{AlgCtr}} | Cap Crystal Cost || {{AlgCtr}} | Cap Total Cost || {{AlgCtr}} | Cap Energy Cost || {{AlgCtr}} | Ship Cap Build Time |
|- | |- | ||
− | | | + | | {{AlgCtr}} | I || {{AlgCtr}} | -- || {{AlgCtr}} | 2,500 || {{AlgCtr}} | 2,500 || {{AlgCtr}} | 5,000 || {{AlgCtr}} | 2,000 || {{AlgCtr}} | 00:00:21 || {{AlgCtr}} | 5,000 || {{AlgCtr}} | 5,000 || {{AlgCtr}} | 10,000 || {{AlgCtr}} | 4,000 || {{AlgCtr}} | 00:00:42 |
|- | |- | ||
− | | | + | | {{AlgCtr}} | II || {{AlgCtr}} | -- || {{AlgCtr}} | 10,000 || {{AlgCtr}} | 10,000 || {{AlgCtr}} | 20,000 || {{AlgCtr}} | 2,000 || {{AlgCtr}} | 00:01:24 || {{AlgCtr}} | 20,000 || {{AlgCtr}} | 20,000 || {{AlgCtr}} | 40,000 || {{AlgCtr}} | 4,000 || {{AlgCtr}} | 00:02:48 |
|- | |- | ||
− | | | + | | {{AlgCtr}} | III || {{AlgCtr}} | -- || {{AlgCtr}} | 20,000 || {{AlgCtr}} | 20,000 || {{AlgCtr}} | 40,000 || {{AlgCtr}} | 2,000 || {{AlgCtr}} | 00:02:47 || {{AlgCtr}} | 40,000 || {{AlgCtr}} | 40,000 || {{AlgCtr}} | 80,000 || {{AlgCtr}} | 4,000 || {{AlgCtr}} | 00:05:34 |
|} | |} | ||
== How to use in your fleet == | == How to use in your fleet == | ||
− | |||
− | |||
Coming soon | Coming soon | ||
{{AIWarShips}} | {{AIWarShips}} | ||
{{AIWarRefNav}} | {{AIWarRefNav}} |
Latest revision as of 07:58, 25 July 2016
This page is up to date for game version 6.010 |
Does a small bit of localized damage and causes a planet-wide tachyon pulse when destroyed by enemy forces or by scrapping. Reveals several minutes all cloaked ships (enemy and allied alike) on the planet on which it is set off. |
This unit is a Warhead. Specifically, it increases AI War:AI Progress by 1/2/3 (Mk. I/II/III) when destroyed.
The tachyon effect lasts for 5 minutes at MkI, 8 minutes ar MkII and 12 minutes at MkIII.
Base Stats
Ship Cap | Ammo Type | Armor Type | Immunities | Damage Bonuses |
---|---|---|---|---|
2 per Mark | Major Electric | Composite | Sniper Shots, Minor Electric Ammo, Attack Boosts, Tractor Beams, Reclamation, Paralysis Attacks, Transport, Swallow, Nuclear Explosions, EMPs, Mines, Repair |
Mark | Damage | Attack Range | Reload | Health | Armor | Speed | Engine Health | Single Ship DPS | Ship Cap DPS | Abilities |
---|---|---|---|---|---|---|---|---|---|---|
I | 50,000 | 250 | 2 sec | 100,000 | 0 | 72 | Inf | 25,000 dmg/sec | 50,000 dmg/sec | Strikes All Enemies In Range, Regen Time 10:00, Armor Piercing 999,999, Blind |
II | 100,000 | 350 | 2 sec | 600,000 | 0 | 72 | Inf | 50,000 dmg/sec | 100,000 dmg/sec | Strikes All Enemies In Range, Regen Time 10:00, Armor Piercing 999,999, Blind |
III | 150,000 | 450 | 2 sec | 1,200,000 | 0 | 72 | Inf | 75,000 dmg/sec | 150,000 dmg/sec | Strikes All Enemies In Range, Regen Time 10:00, Armor Piercing 999,999, Blind |
Mark | Knowledge | Metal Cost | Crystal Cost | Total Cost | Energy Cost | Build Time | Cap Metal Cost | Cap Crystal Cost | Cap Total Cost | Cap Energy Cost | Ship Cap Build Time |
---|---|---|---|---|---|---|---|---|---|---|---|
I | -- | 2,500 | 2,500 | 5,000 | 2,000 | 00:00:21 | 5,000 | 5,000 | 10,000 | 4,000 | 00:00:42 |
II | -- | 10,000 | 10,000 | 20,000 | 2,000 | 00:01:24 | 20,000 | 20,000 | 40,000 | 4,000 | 00:02:48 |
III | -- | 20,000 | 20,000 | 40,000 | 2,000 | 00:02:47 | 40,000 | 40,000 | 80,000 | 4,000 | 00:05:34 |
How to use in your fleet
Coming soon