Difference between revisions of "AI War:Zenith Starship"
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[[Category:AIWar]] | [[Category:AIWar]] | ||
[[Category:AIWarBase]] | [[Category:AIWarBase]] | ||
− | {{ | + | {{6.009}}<br/> |
{| | {| | ||
|[[File:AIWarZenithStartship.png|100px|left|Zenith Starship]] || valign="top" | A powerful combat starship reverse-engineered from scavenged Zenith technology. Mounts many medium-range missile launchers. | |[[File:AIWarZenithStartship.png|100px|left|Zenith Starship]] || valign="top" | A powerful combat starship reverse-engineered from scavenged Zenith technology. Mounts many medium-range missile launchers. | ||
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== Base Stats == | == Base Stats == | ||
---- | ---- | ||
− | {| | + | {| {{AlgTop}} |
− | ! | + | ! {{AlgCtr}} | [[Knowledge|Ship Cap]] ||{{AlgCtr}} | [[Ammunition Types and Immunities|Ammo Type]] || {{AlgCtr}} | [[Armor Types and Bonus Damage|Armor Type]] || {{AlgCtr}} | [[Ammunition Types and Immunities|Immunities]] || {{AlgCtr}} | [[Armor Types and Bonus Damage|Damage Bonuses]] |
|- | |- | ||
− | | | + | | {{AlgCtr}} | 4 per Mark || {{AlgCtr}} | Missile || {{AlgCtr}} | Neutron || {{AlgCtr}} | Fusion Cutters, Armor Boosts, Tractor Beams, Reclamation, Paralysis Attacks, Nuclear Explosions, Being Insta-Killed, EMPs || {{AlgCtr}} | 4 Light, 4 Medium, 4 Close-Combat, 4 Refractive |
|}<br/> | |}<br/> | ||
− | {| | + | {| {{AlgTop}} |
− | ! | + | ! {{AlgCtr}} | [[Knowledge|Mark]] || {{AlgCtr}} | [[Armor|Damage]] || {{AlgCtr}} | Attack Range || {{AlgCtr}} | Reload || {{AlgCtr}} | Health || {{AlgCtr}} | [[Armor]] || {{AlgCtr}} | [[Engines and Speed|Speed]] || {{AlgCtr}} | [[Engines and Speed|Engine Health]] || {{AlgCtr}} | Single Ship DPS || {{AlgCtr}} | Ship Cap DPS || {{AlgCtr}} | [[Abilities]] |
|- | |- | ||
− | | | + | | {{AlgCtr}} | I || {{AlgCtr}} | 25x8,000|| {{AlgCtr}} | 5,200|| {{AlgCtr}} | 8 sec || {{AlgCtr}} | 6,000,000 || {{AlgCtr}} | 1,000 || {{AlgCtr}} | 64 || {{AlgCtr}} | 100,000 || {{AlgRgt}} | 25,000 dmg/sec || {{AlgRgt}} | 100,000 dmg/sec || {{AlgLeft}} | Warp Detection, Radar Dampening Range 8,000, Personal Attack Boost Limited To +20% |
|- | |- | ||
− | | | + | | {{AlgCtr}} | II || {{AlgCtr}} | 25x16,000|| {{AlgCtr}} | 5,400|| {{AlgCtr}} | 8 sec || {{AlgCtr}} | 12,000,000 || {{AlgCtr}} | 2,000 || {{AlgCtr}} | 64 || {{AlgCtr}} | 100,000|| {{AlgRgt}} | 50,000 dmg/sec || {{AlgRgt}} | 200,000 dmg/sec || {{AlgLeft}} | Warp Detection, Radar Dampening Range 8,000, Personal Attack Boost Limited To +20% |
|- | |- | ||
− | | | + | | {{AlgCtr}} | III || {{AlgCtr}} | 25x24,000|| {{AlgCtr}} | 5,600|| {{AlgCtr}} | 8 sec || {{AlgCtr}} | 18,000,000 || {{AlgCtr}} | 3,000 || {{AlgCtr}} | 64 || {{AlgCtr}} | 100,000|| {{AlgRgt}} | 75,000 dmg/sec || {{AlgRgt}} | 300,000 dmg/sec || {{AlgLeft}} | Warp Detection, Radar Dampening Range 8,000, Personal Attack Boost Limited To +20% |
− | |||
|} <br/> | |} <br/> | ||
− | {| | + | {| {{AlgTop}} |
− | ! | + | ! {{AlgCtr}} | [[Knowledge|Mark]] || {{AlgCtr}} | [[Knowledge]] || {{AlgCtr}} | [[Metal and Crystal|Metal Cost]] || {{AlgCtr}} | [[Metal and Crystal|Crystal Cost]] || {{AlgCtr}} | Total Cost || {{AlgCtr}} | [[Energy|Energy Cost]] || {{AlgCtr}} | [[Build Time and Constructors|Build Time]] || {{AlgCtr}} | Cap Metal Cost || {{AlgCtr}} | Cap Crystal Cost || {{AlgCtr}} | Cap Total Cost || {{AlgCtr}} | Cap Energy Cost || {{AlgCtr}} | Ship Cap Build Time |
|- | |- | ||
− | | | + | | {{AlgCtr}} | I || {{AlgCtr}} | 1,000 || {{AlgCtr}} | 40,000 || {{AlgCtr}} | 60,000 || {{AlgCtr}} | 100,000 || {{AlgCtr}} | 10,000 || {{AlgCtr}} | 00:08:20 || {{AlgCtr}} | 160,000 || {{AlgCtr}} | 240,000 || {{AlgCtr}} | 400,000 || {{AlgCtr}} | 40,000 || {{AlgCtr}} | 00:33:20 |
|- | |- | ||
− | | | + | | {{AlgCtr}} | II || {{AlgCtr}} | 2,500 || {{AlgCtr}} | 80,000 || {{AlgCtr}} | 120,000 || {{AlgCtr}} | 200,000 || {{AlgCtr}} | 10,000 || {{AlgCtr}} | 00:16:40 || {{AlgCtr}} | 320,000 || {{AlgCtr}} | 480,000 || {{AlgCtr}} | 800,000 || {{AlgCtr}} | 40,000 || {{AlgCtr}} | 01:06:40 |
|- | |- | ||
− | | | + | | {{AlgCtr}} | III || {{AlgCtr}} | 4,000 || {{AlgCtr}} | 160,000 || {{AlgCtr}} | 240,000 || {{AlgCtr}} | 400,000 || {{AlgCtr}} | 10,000 || {{AlgCtr}} | 00:33:20 || {{AlgCtr}} | 640,000 || {{AlgCtr}} | 960,000 || {{AlgCtr}} | 1,600,000 || {{AlgCtr}} | 40,000 || {{AlgCtr}} | 02:13:20 |
|} | |} | ||
== How to use in your fleet == | == How to use in your fleet == | ||
− | + | A close range brawler, this unit mounts [[Ship_Abilities|Radar Dampening]] to help it close the range. | |
== How to counter when in the AI fleet == | == How to counter when in the AI fleet == | ||
Coming soon | Coming soon |
Revision as of 23:09, 14 February 2013
This page is up to date for version 6.009 |
A powerful combat starship reverse-engineered from scavenged Zenith technology. Mounts many medium-range missile launchers. |
Base Stats
Ship Cap | Ammo Type | Armor Type | Immunities | Damage Bonuses |
---|---|---|---|---|
4 per Mark | Missile | Neutron | Fusion Cutters, Armor Boosts, Tractor Beams, Reclamation, Paralysis Attacks, Nuclear Explosions, Being Insta-Killed, EMPs | 4 Light, 4 Medium, 4 Close-Combat, 4 Refractive |
Mark | Damage | Attack Range | Reload | Health | Armor | Speed | Engine Health | Single Ship DPS | Ship Cap DPS | Abilities |
---|---|---|---|---|---|---|---|---|---|---|
I | 25x8,000 | 5,200 | 8 sec | 6,000,000 | 1,000 | 64 | 100,000 | 25,000 dmg/sec | 100,000 dmg/sec | Warp Detection, Radar Dampening Range 8,000, Personal Attack Boost Limited To +20% |
II | 25x16,000 | 5,400 | 8 sec | 12,000,000 | 2,000 | 64 | 100,000 | 50,000 dmg/sec | 200,000 dmg/sec | Warp Detection, Radar Dampening Range 8,000, Personal Attack Boost Limited To +20% |
III | 25x24,000 | 5,600 | 8 sec | 18,000,000 | 3,000 | 64 | 100,000 | 75,000 dmg/sec | 300,000 dmg/sec | Warp Detection, Radar Dampening Range 8,000, Personal Attack Boost Limited To +20% |
Mark | Knowledge | Metal Cost | Crystal Cost | Total Cost | Energy Cost | Build Time | Cap Metal Cost | Cap Crystal Cost | Cap Total Cost | Cap Energy Cost | Ship Cap Build Time |
---|---|---|---|---|---|---|---|---|---|---|---|
I | 1,000 | 40,000 | 60,000 | 100,000 | 10,000 | 00:08:20 | 160,000 | 240,000 | 400,000 | 40,000 | 00:33:20 |
II | 2,500 | 80,000 | 120,000 | 200,000 | 10,000 | 00:16:40 | 320,000 | 480,000 | 800,000 | 40,000 | 01:06:40 |
III | 4,000 | 160,000 | 240,000 | 400,000 | 10,000 | 00:33:20 | 640,000 | 960,000 | 1,600,000 | 40,000 | 02:13:20 |
How to use in your fleet
A close range brawler, this unit mounts Radar Dampening to help it close the range.
How to counter when in the AI fleet
Coming soon