Difference between revisions of "AI War:Sentinel Guard Post"
Jump to navigation
Jump to search
Line 1: | Line 1: | ||
[[Category:AIWar]] | [[Category:AIWar]] | ||
[[Category:AIWarBase]] | [[Category:AIWarBase]] | ||
− | {{5. | + | {{5.051}}<br/> |
{| | {| | ||
− | |[[File:AIWarSentinelGuardPost.png|100px|left|Sentinel Guard Post]] || valign="top" | This mobile guard post comes after human fleets with its guards in tow, firing beam weapons.<br/>Must be destroyed before humans can damage the AI Command Station on this planet. All [[Core Shield Generator|Core Shield Generators]] (if enabled) in the galaxy must be destroyed before this can be damaged.<br/>This is a [[Core (type) Guard Post|Core Guard Post]] and will only spawn on AI homeworlds.<br/>Increases [[AI Progress]] by 2 when destroyed. | + | |[[File:AIWarSentinelGuardPost.png|100px|left|Sentinel Guard Post]] || valign="top" | This mobile guard post comes after human fleets with its guards in tow, firing beam weapons.<br/>This post fires a Zenith Beam that can hit up to 20 targets in a line.<br/>Must be destroyed before humans can damage the AI Command Station on this planet. All [[Core Shield Generator|Core Shield Generators]] (if enabled) in the galaxy must be destroyed before this can be damaged.<br/>This is a [[Core (type) Guard Post|Core Guard Post]] and will only spawn on AI homeworlds.<br/>Increases [[AI Progress]] by 2 when destroyed. |
|} | |} | ||
Line 17: | Line 17: | ||
! align="center" | [[Armor|Damage]] || align="center" | Attack Range || align="center" | Reload || align="center" | Health || align="center" | [[Armor]] || align="center" | [[Engines and Speed|Speed]] || align="center" | [[Engines and Speed|Engine Health]] || align="center" | Single Ship DPS || align="center" | [[Abilities]] | ! align="center" | [[Armor|Damage]] || align="center" | Attack Range || align="center" | Reload || align="center" | Health || align="center" | [[Armor]] || align="center" | [[Engines and Speed|Speed]] || align="center" | [[Engines and Speed|Engine Health]] || align="center" | Single Ship DPS || align="center" | [[Abilities]] | ||
|- | |- | ||
− | | align="center" | | + | | align="center" | 200,000 || align="center" | 8,000 || align="center" | 2 sec || align="center" | 18,000,000 || align="center" | 4,500 || align="center" | 44 || align="center" | Inf || align="right" | 100,000*N dmg/sec || align="left" | Radar Dampening Range 5,500 Regen Time 180:00 Tachyon Beam Emission (2000 Range) Can't Use Wormholes Armor Piercing 4,500 |
|} <br/> | |} <br/> | ||
Revision as of 22:10, 31 July 2012
This page was last updated for game version 5.051 |
This mobile guard post comes after human fleets with its guards in tow, firing beam weapons. This post fires a Zenith Beam that can hit up to 20 targets in a line. Must be destroyed before humans can damage the AI Command Station on this planet. All Core Shield Generators (if enabled) in the galaxy must be destroyed before this can be damaged. This is a Core Guard Post and will only spawn on AI homeworlds. Increases AI Progress by 2 when destroyed. |
Base Stats
Ammo Type | Armor Type | Immunities | Damage Bonuses |
---|---|---|---|
Beam Weapon | Heavy | Mass Driver Ammo Artillery Ammo Sniper Shots Fusion Cutters Tractor Beams Reclamation Paralysis Attacks Transport Swallow Nuclear Explosions Being Insta-Killed EMPs Repair |
Damage | Attack Range | Reload | Health | Armor | Speed | Engine Health | Single Ship DPS | Abilities |
---|---|---|---|---|---|---|---|---|
200,000 | 8,000 | 2 sec | 18,000,000 | 4,500 | 44 | Inf | 100,000*N dmg/sec | Radar Dampening Range 5,500 Regen Time 180:00 Tachyon Beam Emission (2000 Range) Can't Use Wormholes Armor Piercing 4,500 |
How to counter when in the AI fleet
Note: The beam of this guard-post can hit up to 20 targets, please take that into account.