Difference between revisions of "AI War:Neinzul Enclave Starship"
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== How to use in your fleet == | == How to use in your fleet == | ||
Note that the 14,000 Knowledge cost for the Mk. IV Enclave is correct. As the Mk. IV Enclave allows the construction of Mk IV fleet ships without the requirement to capture an [[Advanced Factory]] first, it is a very powerful unit.<br/> | Note that the 14,000 Knowledge cost for the Mk. IV Enclave is correct. As the Mk. IV Enclave allows the construction of Mk IV fleet ships without the requirement to capture an [[Advanced Factory]] first, it is a very powerful unit.<br/> | ||
− | Do not forget about the [[Neinzul Drones]] that this unit can build either. they can be a powerful additional to any force the Enclave is | + | Do not forget about the [[Neinzul Drones]] that this unit can build either. they can be a powerful additional to any force the Enclave is accompanying. |
<br/> | <br/> | ||
More details to come, but in the meantime, see [http://www.arcengames.com/forums/index.php/topic,10751.0.html this] forum thread. | More details to come, but in the meantime, see [http://www.arcengames.com/forums/index.php/topic,10751.0.html this] forum thread. | ||
+ | |||
== How to counter when in the AI fleet == | == How to counter when in the AI fleet == | ||
Coming soon | Coming soon |
Revision as of 01:08, 19 April 2013
This page is up to date for version 6.009 |
Large starship capable of producing fleet ships, even outside of supply. It can produce fleet ships of equivalent Mark level or lower to itself that are available for construction at the Space Dock, or Advanced Factory for the Mk IV at increased construction rates, with construction speeds increasing as the Mark increases. This ship is also used by the Neinzul Roaming Enclaves Minor Faction. Note that it is not required to capture an Advanced Factory before the Mk IV Enclave can build Mk IV fleet ships. |
Base Stats
Ship Cap | Ammo Type | Armor Type | Immunities | Damage Bonuses |
---|---|---|---|---|
2 per Mark | Heavy | Sniper Shots, Fusion Cutters, Armor Boosts, Tractor Beams, Reclamation, Paralysis Attacks, Nuclear Explosions, Being Insta-Killed, EMPs, Mines |
Mark | Damage | Attack Range | Reload | Health | Armor | Speed | Engine Health | Single Ship DPS | Ship Cap DPS | Abilities |
---|---|---|---|---|---|---|---|---|---|---|
I | 0 | 0 | 0 sec | 3,000,000 | 1,000 | 48 | Inf | 0 dmg/sec | 0 dmg/sec | Radar Dampening Range 8,000 |
II | 0 | 0 | 0 sec | 6,000,000 | 2,000 | 48 | Inf | 0 dmg/sec | 0 dmg/sec | Radar Dampening Range 7,500 |
III | 0 | 0 | 0 sec | 9,000,000 | 3,000 | 48 | Inf | 0 dmg/sec | 0 dmg/sec | Radar Dampening Range 7,000 |
IV | 0 | 0 | 0 sec | 12,000,000 | 4,000 | 48 | Inf | 0 dmg/sec | 0 dmg/sec | Radar Dampening Range 6,500 |
Mark | Knowledge | Metal Cost | Crystal Cost | Total Cost | Energy Cost | Build Time | Cap Metal Cost | Cap Crystal Cost | Cap Total Cost | Cap Energy Cost | Ship Cap Build Time |
---|---|---|---|---|---|---|---|---|---|---|---|
I | -- | 20,000 | 20,000 | 40,000 | 15,000 | 00:02:47 | 40,000 | 40,000 | 80,000 | 30,000 | 00:05:34 |
II | 2,000 | 40,000 | 40,000 | 80,000 | 20,000 | 00:05:34 | 80,000 | 80,000 | 160,000 | 40,000 | 00:11:08 |
III | 2,000 | 80,000 | 80,000 | 160,000 | 25,000 | 00:11:07 | 160,000 | 160,000 | 320,000 | 50,000 | 00:22:14 |
IV | 14,000 | 120,000 | 120,000 | 240,000 | 30,000 | 00:16:40 | 240,000 | 240,000 | 480,000 | 60,000 | 00:33:20 |
Note: Star:Enclave does not have a Mark V version.
How to use in your fleet
Note that the 14,000 Knowledge cost for the Mk. IV Enclave is correct. As the Mk. IV Enclave allows the construction of Mk IV fleet ships without the requirement to capture an Advanced Factory first, it is a very powerful unit.
Do not forget about the Neinzul Drones that this unit can build either. they can be a powerful additional to any force the Enclave is accompanying.
More details to come, but in the meantime, see this forum thread.
How to counter when in the AI fleet
Coming soon